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Unread 05-08-2007, 04:59 PM   #1
Nylacra

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Can a few knowledgable people give me an idea of a good 3 person AoE group?

Friends and I were thinking ....

SK / Warlock / Warlock

But do debuffs from the same class stack?

Trying to stay with Disease/Poison

How bout full group?

  1. Shadowknight
  2. Brigand
  3. Defiler
  4. Necro
  5. Warlock
  6. Warlock
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Unread 05-08-2007, 05:01 PM   #2
Malchore

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I'm thinking Swash/Fury/Warlock.
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Unread 05-09-2007, 10:16 PM   #3
Beldin_

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Hmm.. Warlock,Fury, SK ? SMILEY
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Unread 05-10-2007, 12:14 AM   #4
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For a 3 person aoe group.... Tanks: SK, Paladin, Zerker Mage: Warlock, Necro?, Summoner? Priest: Fury Scout: ? (i dont know the aoe scouts if there are any) For a 3 person group i would stay away from the zerker unless you took a healer (such as the fury). Since you said you wanna stick poison / disease then the paladin is out. So Tank = SK Again since you said disease / poison summoner is out. So Mage = Warlock / Necromancer Fury is also not diesease i dont think, (its heat / cold isnt it?) So i would prob say go Necro, Sk, Warlock. The sk can keep themselves alive just fine. The warlock would do a lot of dmg. The necro can heal the SK if need be and can also have pet off tank and it does disease based aoe (as does its pet). That combo may work for you, but i would def shy away from 2 of same classes in a 3 person group cause buffs wouldnt stack all that well. Choose 3 diff classes.
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Unread 05-10-2007, 01:43 AM   #5
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I would think that an SK, Warlock and a Defiler would be best because the buffs stack with the poison and disease and plus swashys dont become ae classes till the 50s
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Unread 05-10-2007, 06:33 AM   #6
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Blyght@Venekor wrote:
I would think that an SK, Warlock and a Defiler would be best because the buffs stack with the poison and disease and plus swashys dont become ae classes till the 50s
Oh yes, sk, warlock and defiler. The defiler does some [Removed for Content] nasty debuffs, and the sk does decent dps, while the warlock does all out nuts dps on multiple mobs. SMILEY
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Unread 05-10-2007, 07:08 AM   #7
Rahatmattata

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That's exactly what I was gonna say... Shadowknight, Warlock, Defiler. As an added bonus, you can all be of the same alignment.
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Unread 05-10-2007, 09:01 AM   #8
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Controlor wrote:
Fury is also not diesease i dont think, (its heat / cold isnt it?)
Yeah, however the INT-buff from fury is nice for SKs, also Furys are the best DDs of all healer classes, but you still have a healer if you need one for harder mobs or adds
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Unread 05-10-2007, 09:14 AM   #9
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First suggestion Don't go Defiler, they have very few aoe's, their dps is simple non-exisitant Yea, they have good debuffs, but that is about it

Necro is also out of the question, they have 1 aoe, they are more single target dps. Conj gets some nice aoe/encounter dps, but they are good aligned

Warlock is awesome with Aoe's, but also is a wizard as a close second.

I personally would go Pally, Fury, warlock.

Pally amends on the lock means the lock won't die (warlock and aggro are like white on rice) Pally can heal some and ward, and get a couple of aoe, but the reason I picked pally is because of amends and their ability to self heal and take a hit.

Fury, they get some nice aoe later one, their ability to heal means you can go almost anywhere with them.

Lock, of course their dps.

Utilies Fury - group invis, and ports lock - ports

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Unread 05-10-2007, 11:27 AM   #10
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Quda wrote:

Necro is also out of the question, they have 1 aoe, they are more single target dps. Conj gets some nice aoe/encounter dps, but they are good aligned

/wrong My necro destroys groups. And I have 2 aoe spells. One is a temporary pet spell. Not to mention the encounter dot...oh yea and pet aoe damage also....
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Unread 05-10-2007, 11:50 AM   #11
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I am in the process of leveling up a Warlock now.  I am AMAZED as the damage she can do to groups.  She is level 43 now and I spent about 2-3 hours in the Gulch of Thule last night taking out those Lion looking thingys.  At worst they were Blue level 41s and went as high as a group of 44s.  Never died once, I started out the night at about 24% on the xp bar and at level 42.  I finished at 15% and level 43.  So came [Removed for Content] close to an entire level in a couple hours just solo killing groups of mobs. 

Now you add in a Fury for the heals, and AoE damage, and a SK to take the hits and that group would be moving up to LS at that level and taking on the groups of heroic goblins.

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Unread 05-10-2007, 12:14 PM   #12
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Mystics can AE debuff massive sta and poison / disease / heat / cold resistances. It might help more than fury's int buff.
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Unread 05-10-2007, 12:15 PM   #13
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QQ-Fatman wrote:
Mystics can AE debuff massive sta and poison / disease / heat / cold resistances. It might help more than fury's int buff.
Oh no! Mystics in that group what would be the point? They offer no benefit to a group that focuses on Poison/Disease. Should go SK, Lok, Defiler.
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Unread 05-10-2007, 02:21 PM   #14
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Quda wrote:

First suggestion Don't go Defiler, they have very few aoe's, their dps is simple non-exisitant Yea, they have good debuffs, but that is about it

Necro is also out of the question, they have 1 aoe, they are more single target dps. Conj gets some nice aoe/encounter dps, but they are good aligned

Warlock is awesome with Aoe's, but also is a wizard as a close second.

I personally would go Pally, Fury, warlock.

Pally amends on the lock means the lock won't die (warlock and aggro are like white on rice) Pally can heal some and ward, and get a couple of aoe, but the reason I picked pally is because of amends and their ability to self heal and take a hit.

Um paladins get more than a couple aoes. EXPECIALLY a paladin with wrath line. (Wrath line increases all the dmg on their aoes by 25%). With aa's a paladin can have 7-8 aoes. Agi/Sta/Int Wrath Hero = aoe. Int for spell crit with majority of their aoes are spells. Agi adds a chance to do aoe dmg with every melee attack 36% if on horse 18% if not (and aoe group would most likely not be doing instances and would be outside). End of wrath line is a 1k+ aoe nuke, and 2nd on sta line is another aoe+stun. But the OP asked for disease/poison base and paladin is divine. SK can also go Agi Sta Int and their eof aa's boost their aoe somehow also i believe. So they have more than a couple. Crusaders are by far the aoe tanks of the game. Followed by Zerkers with aoe spec.

Fury, they get some nice aoe later one, their ability to heal means you can go almost anywhere with them.

Lock, of course their dps.

Utilies Fury - group invis, and ports lock - ports

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Unread 05-10-2007, 07:17 PM   #15
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bensilvi wrote:
QQ-Fatman wrote:
Mystics can AE debuff massive sta and poison / disease / heat / cold resistances. It might help more than fury's int buff.
Oh no! Mystics in that group what would be the point? They offer no benefit to a group that focuses on Poison/Disease. Should go SK, Lok, Defiler.

Until a mystic gets a few AAs under his belt, the only real benefit is the large AE stamina and all resist debuff. Land that on an encounter when you're AE'ing them down and your damage numbers will be noticeably higher from each group member.

Once he gets the PBAE CA AA, he can start cranking out some heavy DPS in AE groups as well. At level 70, with my battle mystic, I can lay down some serious smack in an AE group... Almost keeping up with the necro. I blow SKs away.

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Unread 05-10-2007, 07:53 PM   #16
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azekah wrote:
Quda wrote:

Necro is also out of the question, they have 1 aoe, they are more single target dps. Conj gets some nice aoe/encounter dps, but they are good aligned

/wrong My necro destroys groups. And I have 2 aoe spells. One is a temporary pet spell. Not to mention the encounter dot...oh yea and pet aoe damage also....
Not that Necros wouldn't be useful in an AOE group, but conjurors are better suited to multi-mob encounters.  Conjurors have one high-damage AE DoT/daze and one AE DD, plus our highest damage spell which is a true AoE with knockdown.  Also we have a temporary pet buff for AE DD procs, and the seed line which is a melee proc-buff which is a small DoT with an AE DD upon the afflicted mobs death.  Not to mention the fire pet which is AE-heavy in its spell line-up (though I imagine the necro warlock pet is as well).
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Unread 05-10-2007, 08:04 PM   #17
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No class can out dps a conjuror when it comes to group encounters period!

For the healer, fury all the way. They also have a uber AE nuke, Pact of the Cheetah, INT buffs and ports!

For the tank I would go zerker. It gets good AE stuff as well as individual heals and group regen.

Oh and forget the poison thing. By going that route you gain nothing and lose way too many valuable attributes!

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Unread 05-11-2007, 05:05 AM   #18
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Warlock/Warlock/Fury

 A good ae group needs a good amount of AE'rs.

If you are planning on having more than the initial 3, change a warlock to a tank.

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Unread 05-11-2007, 05:34 AM   #19
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aciddragon340 wrote:

No class can out dps a conjuror when it comes to group encounters period!

For the healer, fury all the way. They also have a uber AE nuke, Pact of the Cheetah, INT buffs and ports!

For the tank I would go zerker. It gets good AE stuff as well as individual heals and group regen.

Oh and forget the poison thing. By going that route you gain nothing and lose way too many valuable attributes!

I think you have never seen a warlock put his numbers down.
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Unread 05-11-2007, 07:47 AM   #20
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Ulvhamne@Nagafen wrote:
aciddragon340 wrote:

No class can out dps a conjuror when it comes to group encounters period!

For the healer, fury all the way. They also have a uber AE nuke, Pact of the Cheetah, INT buffs and ports!

For the tank I would go zerker. It gets good AE stuff as well as individual heals and group regen.

Oh and forget the poison thing. By going that route you gain nothing and lose way too many valuable attributes!

I think you have never seen a warlock put his numbers down.
Indeed, AoE and Warlocks are synonymous and ofc, ubiquitous in an AoE orientated grp, although SK has more complimentary buffs/debuffs, as a warlock, id prefer a Pally as my tank for Amends.
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Unread 05-11-2007, 08:17 AM   #21
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SK's are the worst plate tank in the game when it comes to tanking for Warlocks. You would be better off to just have three Warlocks over a SK.
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Unread 05-11-2007, 08:19 AM   #22
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aciddragon340 wrote:

No class can out dps a conjuror when it comes to group encounters period!

Oh, and thanks for this .. I don't think anyone has made me laugh quite so hard this early in the morning. At least I *hope* that was a joke.  If it isn't, your seriously misinformed.
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Unread 05-11-2007, 08:46 AM   #23
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Quda wrote:
Pally amends on the lock means the lock won't die (warlock and aggro are like white on rice) Pally can heal some and ward, and get a couple of aoe, but the reason I picked pally is because of amends and their ability to self heal and take a hit.

Assuming a trio with a warlock and any other class, a SK is preferrable over a paladin for numerous reasons:

1) The point of AoE groups is to burn down the mobs before they can even begin to inflict serious harm. In order to do this efficiently you need the tank to be able to hold aggro on multiple mobs and SK > paladin for holding group aggro assuming equal gear and skill. Yes, you can keep aggro off the warlock with amends but what if the 3rd member is also high DPS?

2) You mention paladin being able to heal some but if the paladin is having to heal anyone then he's not only lost aggro but he's not doing any DPS himself during the process. Conversely, SKs can take hits at least as well and when they take the Reaver AA line (and 99% do) they get lifetaps on basically every damaging attack they do which not only helps offset incoming damage but also generates more hate.

3) SK and warlock damage types are complementary for their debuffs, a synergy that a paladin can't touch. Mix in a necro for the same reason and the mobs go down fast.

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Unread 05-11-2007, 09:16 AM   #24
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Zahne@Mistmoore wrote:
SK's are the worst plate tank in the game when it comes to tanking for Warlocks. You would be better off to just have three Warlocks over a SK.
Meh, everyone is entitled to their opinion, but so far, warlocks generally dont rip aggro off me unless they try to.
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Unread 05-11-2007, 09:19 AM   #25
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Ulvhamne@Nagafen wrote:
Zahne@Mistmoore wrote:

Meh, everyone is entitled to their opinion, but so far, warlocks generally dont rip aggro off me unless they try to.

QFE, far too many forget that aggro management is a group effort regardless of group composition. Still, I stick to my belief--based on my own experiences--that for 3-6 member groups an SK has aggro advantage over a paladin when you're focused on constant multiple-mob pulls.

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Unread 05-11-2007, 09:30 AM   #26
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Zahne@Mistmoore wrote:
aciddragon340 wrote:

No class can out dps a conjuror when it comes to group encounters period!

Oh, and thanks for this .. I don't think anyone has made me laugh quite so hard this early in the morning. At least I *hope* that was a joke.  If it isn't, your seriously misinformed.

If your level 70 and dont know this yet than perhaps you need to be surfing the newblet forums. I repeat, theres not ONE single class in game that can out dps a conjuror in group encounters. The conjuror is an AE caster. Actually he has more AE damage than he does single target! BTW I have a 70 warlock junior!

And why on earth would anyone that wants to create a "tank" even consider pally or sk? No offense but they suck at keeping agro compared to a zerk or guard. I think a zerk can prolly out dps both of em too but thats just a guess I dont know for fact.

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Unread 05-11-2007, 09:41 AM   #27
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aciddragon340 wrote:

And why on earth would anyone that wants to create a "tank" even consider pally or sk? No offense but they suck at keeping agro compared to a zerk or guard. I think a zerk can prolly out dps both of em too but thats just a guess I dont know for fact.

When DPS is also a key factor, SK makes sense and there's no doubt that an SK will do more AoE damage than a guardian at least.

aciddragon340 wrote:

I think a zerk can prolly out dps both of em too but thats just a guess I dont know for fact.
If you don't know that for a fact then you're just talking out of your behind.
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Unread 05-11-2007, 09:47 AM   #28
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MadTexan3 wrote:

aciddragon340 wrote:

And why on earth would anyone that wants to create a "tank" even consider pally or sk? No offense but they suck at keeping agro compared to a zerk or guard. I think a zerk can prolly out dps both of em too but thats just a guess I dont know for fact.

When DPS is also a key factor, SK makes sense and there's no doubt that an SK will do more AoE damage than a guardian at least.

aciddragon340 wrote:

I think a zerk can prolly out dps both of em too but thats just a guess I dont know for fact.
If you don't know that for a fact then you're just talking out of your behind.
What part of "I dont know that for fact" didnt you understand? I have a zerker but he's not 70 yet and I've never really payed attention to tank parses. And next time, try to not be so "newbish" in your response ok Madtexan3 ?
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Unread 05-11-2007, 09:48 AM   #29
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aciddragon340 wrote:
If your level 70 and dont know this yet than perhaps you need to be surfing the newblet forums. I repeat, theres not ONE single class in game that can out dps a conjuror in group encounters. The conjuror is an AE caster. Actually he has more AE damage than he does single target! BTW I have a 70 warlock junior!
That's some funny good stuff right there. I don't know what kind of newblet warlock you are playing but you may need to upgrade those spells and re-think your combat strats junior!
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Unread 05-11-2007, 09:54 AM   #30
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I'm not gonna argue with the newbs. Go in game and form a group with a conjuror and a warlock. Find the BIGGEST group of mobs you can and kill em. Look at the parse end of story! I'm trying to remember but I think theres an awsome group of about 30 or so beetles in a pit in Halls of Fate (at the end). Thats a perfect spot to test it!
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