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#1 |
Loremaster
Join Date: Oct 2006
Posts: 181
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Why don't exiles get fame hits off each other? It's a free for all environment right? Do they get kill counts too?
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#2 |
Loremaster
Join Date: Mar 2006
Posts: 51
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one word: Exploit
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#3 |
Loremaster
Join Date: May 2006
Posts: 3,292
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Devs dont generally respond to forums. Just FYI.
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#4 |
General
Join Date: Mar 2006
Location: www.eq2flames.com
Posts: 679
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Probably because the exploitation of it would be far too tempting for many people.
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#5 |
Loremaster
Join Date: Oct 2006
Posts: 181
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![]() can anyone explain? i fail to see the difference of exploiting in exile as opposed to rolling an alternate city toon and exploiting. |
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#6 |
Loremaster
Join Date: May 2006
Posts: 3,292
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![]() edit: lol, had to edit that out. was poking fun at the T7 exiles rather than trying to answer his question The difference between exile farming and a guy from FP with a Q toon organizing some kind of fame hit exploit is that the toons from FP and Q-town have to do it in an open zone with the risks involved. Exiles do it in instances (qft) outside the pvp world and w/o having the cross-faction problem of organizing it and giving a fee for it. IMO. |
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#7 |
Loremaster
Join Date: Oct 2006
Posts: 181
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![]() Semantics. Makes no sense. Tokens mean squat to Exiles, except if they save up to take to whatever city they may be going to join, what tokens do they get? If someone spends the time to make an exiled alt with enough fame to farm off, go for it, WAY too much energy and effort involved in that. the only fame that is effected here is that by REAL players, no one is going to let anyone farm fame off their main, they really need to introduce fame hits between exiles, can't hurt, and it's certainly missing |
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#8 |
Loremaster
Join Date: Mar 2007
Posts: 184
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![]() hey I'm exiled and I'd be down for taking fame from rival exile guilds. But I see why they don't allow it. Fame has so little value inthe game as it is now, as you can obtain it in very shady ways... why give some "questionables" another way to get it? |
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#9 |
Loremaster
Join Date: May 2005
Posts: 88
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![]() Fame shouldn't be in the game anyway. This way past, present and future actions would be the cause for attacking and trying to kill another person. With open communication exile is the closest we can come to an open PVP situation. It's kinda wierd though how the guilds that have to share Haven decide to be all lovey-dovey instead of going there to really [Removed for Content] each other over. |
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#10 |
Loremaster
Join Date: Oct 2006
Posts: 181
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Elfin Hoi Man wrote:
that's just it, make fame involved, I doubt they'd be so 'lovey-dovey' and fight one another all the time for practice and kill counts, if they had something to lose right now, they have the best of both worlds, freep and Q toons, then add 'dueling' in a real pvp environment with no consequence seems win/win to me |
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#11 |
Lord
Join Date: Jul 2005
Posts: 1
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![]() Shush |
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#12 |
Loremaster
Join Date: Mar 2007
Posts: 184
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Zexxii@Nagafen wrote:
Elfin Hoi Man wrote: This is HILARIOUS. THIS IS EXACTLY WHY WE EXILED! We gave up the city, the pvp gear, broker prices, faction merchants, claymore quest line, the list goes ON and ON... to do exactly what you don't want us to. HILARIOUS. You basically want to do away with an entire (faction by association of nonfaction) because YOUR faction can't seem to work together. What else do you want to take away? We can't use armor of any kind? How about, NO haven to bank in, we have to go into the cities to bank. /comedy. What a stupid thing to cry about. We dont' fight each other for kill counts. That's the dumbest thing I think I have ever read to date. Someone mentioned it a while back too. What a stupid thing to complain about. |
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#13 |
Loremaster
Join Date: Feb 2005
Posts: 1,908
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All the main reasons Exiles can't benefit off killing eachother have been stated. The facts are there... you should accept them rather than dismiss them as nonsense
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#14 |
Loremaster
Join Date: Oct 2006
Posts: 181
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![]() first of all, this is not a cry, it's a simple question, I don't get it, why not? if you are not an adult wanting to have an adult conversation, please refrain from posting. thank you |
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#15 |
Loremaster
Join Date: Mar 2007
Posts: 184
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![]() No. This isn't the first time you've posted about kill counts etc., and now you're posting in mulitple forums about how exiles should not be allowed to fight each other without penalties. I find it funny. All people want to do is focus on the "exiles" like we're some kind of cheaters. Why do you want us to fight each other constantly all the time? We're only 2 guilds at the moment on Nagafen, and we have every intention of griefing the you know what out of the third that plans to come to exile this weekend. People make it sound like, oh we get it all, why do they get to fight each other and not take a fame hit. Why do they get to fight each other with no penalties. Good question. Come exile and you can do it to. It's perfectly rational everything I said. I pose the question for you. Why should we need to lose fame to each other? Why should we have to kill each other all the time? Why? We are a viable third option which SOE created, with the penalties stated when we exiled. We have been not afforded the opportunities that the city aligned players have, with gear, and other things as I mentioned above, with the understanding that we could kill whoever and whatever we wanted to at any time. The truth is. PvP titles are rewarded based upon killing OTHER factions. Remember that word. "faction." We as exiles get no rewards in our faction. None. We kill a Qeynos we get fame, we kill a Freeport we get fame. What would be in the realm of "roleplaying" which is how factions come into play if we get titles or lose them to our own faciton. I am finding that the underlying theme isn't so much that we have titles or fame. Or even the fact that we have kill counts. I find the underlying theme that people are just jealous that the mechanics of exile afford us the exact functionality of why we wanted to exile in the first place. Politics you see. We can and do fight each other all the time. We have fun doing it, because we are friends, and can talk about it. I am not sure on the hangup. People think we get these "luxuries" if you even want to call them that for no penalty. We are penalized enough, thank you. There isn't anything adult or rational about any conversation over a video game. Yes I'm an adult, yes I'm rational. But what gets to me is the audacity that some have by throwing out the "you're so childish" card. I made valid points. Instead of refuting me with rational conversation you practically called me immature. Which in a roundabout sort of way is not "Adult" in the slightest. |
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#16 |
Loremaster
Join Date: Nov 2004
Location: behind you, stealthed.
Posts: 876
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![]() im not sure exactly what your valid points were even about... if you are saying that exiles in teh current system should get rewards for killing other exiles then i would not agree, not in the current system. if you are saying that things should remain the same, ie : exiles can attack everyone, including all other exiles outside their group (level differentials toward city aligned players applying per zone of course) then i agree. if you want a an example toward what i feel an interesting change to the system, albeit though long, incomplete (as its a fairly complex set of topics) i'll post it. be warned it'll be about 3 or 4 posts in length in the current draft and needs whole sections added to it. i stopped drafting it, because there is quite usually little point attempting to discuss things here. |
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#17 |
Loremaster
Join Date: Nov 2004
Posts: 385
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![]() I think the current system on fame in exile is just fine. we can't get rewards... that's ok. but we shouldn't be rewarded for killing each other either. which is exactly what would happen if "fame could be taken" from exiles by other exiles. that's my point.
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#18 |
General
Join Date: Dec 2004
Posts: 298
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The exile "faction" is probably the worst thing sony has ever done to EQ2 pvp. Full of no-honor metagaming exploiters. Its team easy, shooting fish in a barrel. Dosn't it ever get boring?
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#19 |
Loremaster
Join Date: Nov 2004
Location: behind you, stealthed.
Posts: 876
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![]() solo pvping a low level exile is hardly easy. personally i couldnt stand the easiness of having a level differential applied to me as well as being "safe" from any other players, ie : my own faction. |
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#20 |
Loremaster
Join Date: Mar 2006
Posts: 312
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Greenion wrote:
You would be much less safe if you could lose fame to other exiles, dont kid yourself. |
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#21 |
Loremaster
Join Date: May 2006
Posts: 3,292
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Spag wrote:
Greenion wrote:That's a good point....except that the level ranges would still apply. So only exiles conn'd to him would be able to get status (do they even care?), loot, and infamy. And i'm pretty sure green would take his chances with guys in his level rangeYou would be much less safe if you could lose fame to other exiles, dont kid yourself. ![]() |
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#22 |
Loremaster
Join Date: Nov 2004
Location: behind you, stealthed.
Posts: 876
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![]() i know that makes things harder, not easier. defining interfactionality within the exile faction is what needs to be done and relative fame rewards and penalties from that... for example, a guild might be considered to be a faction within a faction from a city, exiles having no overall definative faction but in a guild might be considered a rogue nation of sorts, or a roving band/gang depending on the size of the guild... what also would need to be considered in exile at least would be the ease (asi ti should be difficult) to create a guild...because it would equate to this there would have to be a reason for the reputation required to be a known band/gang...or rogue nation. the largest snag is that people fear change...and think if something is done with exiles that it equates to stagnancy with city factions...city factions need a solution for the non availability of classes in raids per faction...i dont think arbitrarily allowing all classes in all factions is the best solution, in fact its the simplest, but imo, the worst possible choice. |
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#23 |
Loremaster
Join Date: Nov 2004
Posts: 43
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Zexxii@Nagafen wrote:
Why don't exiles get fame hits off each other? It's a free for all environment right? Do they get kill counts too? no thanks. Itll just give the faction forums trolls just another "exile this is illegitimate accusation". We have enough of those already and have more fame than we need. All this would do is throw our fame into question. "You farmed so and so, blah blah" sort of thing. |
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#24 |
Loremaster
Join Date: Dec 2004
Posts: 2,256
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DynamicPerformance wrote:
The exile "faction" is probably the worst thing sony has ever done to EQ2 pvp. Full of no-honor metagaming exploiters. Its team easy, shooting fish in a barrel. Dosn't it ever get boring?Exploiters how? And no, it doesn't EVER get boring. I'm sorry to hear that Qeynos is so dull that many of you have made it your top priority to make things worse for exiles. Not our fault though, you all have the option to do the same and come share the fun. Ooooh yes, I forgot.... there is no PvP gear in Haven. Expensive broker and merchants that rip you off. No allies except your guildies. No fancy guild rewards... etc etc. Did someone say easymode? Also, exile is NOT a faction. How many times do we have to say that? Many guilds don't have allies in Haven, which means they have Qeynos, Freeport AND other exiles against them out in the wild. It's still a blast though, which is why most of us exiled in the first place.... for more PvP, and FFA-ish PvP. This is the closest you get to that in EQ2, and I really hope it stays that way. |
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#25 |
Loremaster
Join Date: Nov 2004
Location: behind you, stealthed.
Posts: 876
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exile is not an internally aligned faction.
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