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#1 |
The L.G.
Join Date: Nov 2004
Location: Southern California
Posts: 381
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![]() Right now I'm a STA/INT Monk, in theory built for tanking. I used to be STR/STA, but switched things around when I noticed just how many extra hitpoints I could get from using certain weapons. But recently I was thinking about how our Def Stance dictates that we will ALWAYS parry 12.5% of attacks against us no matter what, including epics. Other boosts to parry, defense, deflection, and dodge will raise our avoidance, but that only helps a little bit against high end mobs, if at all. BUT, what about the riposte bonus from the KoS STR Brawler line? Pre-EoF-Revamp, at least, 8 points in that achievement added a flat 5% onto your avoidance. Is THAT achievement influenced by mob level, or is it a straight-out chance to riposte? If so, wouldn't that give us an effective avoidance basement of 17.5%? Makes me think that a full extra 5% avoidance that works on mobs of all difficulty would be better than the stats I get from my weapon.
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Almeric's Blog: He doesn't know the meaning of the word "concise!" |
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#2 |
Loremaster
Join Date: Nov 2004
Posts: 2,098
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![]() I was actually going to post something along these lines as well about that very AA. Have a newbie brawler that i'm leveling up, and haven't gotten to that AA yet, but, first AA point adds 1.5% riposte of all front damage, does dumping 8 points in it up it to 12% total? (ie, 1.5% per point). If so, that really does sound godly for a group tanking brawler. lol
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Smed: We aren't going to be allowing RMT in any way, shape or form on the non-exchange enabled EQ II servers. Period. End of statement. Smed: 5) This [LoN] is not some slippery slope towards selling items directly in EQ & EQ II. Lie #3: Station Cash. Enough Said. |
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#3 |
General
Join Date: Dec 2004
Posts: 298
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#4 |
The L.G.
Join Date: Nov 2004
Location: Southern California
Posts: 381
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![]() Back in the pre-EoF day, the 5% riposting from Claw Reversal (now that I'm online I can look up names *grin*) added exactly 5% to your avoidance. But even if your math is right (and it certainly may be, I'm not going to argue it right now), it seems to me that 16.9% uncontested avoidance COULD be more handy than 4-ish% contested avoidance plus weapon stats. Avoidance seems to work well against heroics, but against epics I get *slaughtered*....some extra uncontested would be nice, IF it is, indeed, uncontested!
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Almeric's Blog: He doesn't know the meaning of the word "concise!" |
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#5 |
Server: Crushbone
Guild: Pwn Pwn Pwn
Rank: CEO
Loremaster
Join Date: Nov 2004
Posts: 1,370
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Avoidance is nice for heroic encounters. Though, for brawlers, we shouldn't worry about it. It's nice to get extra avoidance from our advanced achievements. Though, more likely, you can hit the avoidance cap easily with a bard. If you really want to enhance your tanking capability. Mitigation is all the way for brawlers. You can get Dragonscale Sash, Dragonscale earring and Dark Chitin Rings. It's 422 mitigations. Moreover, you can get extra 201 mitigations from adornments. None of the items is dropped in raid. Even you are a casual player, you can get it with determination. I have seen a lot of players complaining that monks cannot even tank in heroic encounters. I am not surprised since a lot of monks in my server have less than 2000 mitigations. They didn't gear themselves correctly. They have nice hp and stats but can't even tank a [Removed for Content].
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#6 |
The L.G.
Join Date: Nov 2004
Location: Southern California
Posts: 381
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![]() Nothing wrong with that IF you don't WANT to be a tank. It's nice that Monks have that option Just have to be smart enough to know the difference between a DPS build and a Tank build, and know the ways you should equip yourself for each!
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Almeric's Blog: He doesn't know the meaning of the word "concise!" |
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#7 |
Server: Crushbone
Guild: Pwn Pwn Pwn
Rank: CEO
Loremaster
Join Date: Nov 2004
Posts: 1,370
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Almeric@Permafrost wrote:
That's sounds like a healer didn't want to heal but nuking. We are a fighter. We didn't have any advantage in dps no matter combat arts or auto-attack. Guardian and Pal did less damage in auto-attack but it was changed. Seriously, this is the problem of monk. We didn't have any advantage in dps with supbar tanking. If you think we have the option in tanking or dps, it's just because most players didn't know how to use Advanced Combat Tracker. They don't have a clue of which class is for dps. They thought we can dps just because we can't tank a [Removed for Content]. We can't heal. We can't debuff. Oh, look, this monk is duel wielding. He must be a dpser! ![]() |
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#8 |
General
Join Date: Dec 2004
Posts: 298
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54% mit, 71% avoidence 11k hp raid buffed last saturday. With ACT against a named 70x4: 67% avoidence versus melee hits for the first pull (we failed, had some issues with the timing of the pull). 73% avoidence versus melee for the second pull. I had a zerker's avoidence buff on me, but I am only counting times the MY CHARACTER avoided hits. I can see an issue with both to-hit bonus on epics and the RNG. What I want to know are the following:
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#9 |
Server: Crushbone
Guild: Pwn Pwn Pwn
Rank: CEO
Loremaster
Join Date: Nov 2004
Posts: 1,370
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DynamicPerformance wrote:
54% mit, 71% avoidence 11k hp raid buffed last saturday. With ACT against a named 70x4: 67% avoidence versus melee hits for the first pull (we failed, had some issues with the timing of the pull). 73% avoidence versus melee for the second pull. I had a zerker's avoidence buff on me, but I am only counting times the MY CHARACTER avoided hits. I can see an issue with both to-hit bonus on epics and the RNG. What I want to know are the following:Both mitigation and avoidance cap is 70%. It's worthless to get more than 70%. For your first question, yes. For your second question, yes. Mitigation is all the way unless you have 60% mitigation with group buff. Even plate tank, it's easy to get 70% avoidance in raid with proper gears. That's why brawler is [Removed for Content] as tank. Plate tank can hit 70% avoidance much easier than brawler to hit 60% mitigation. Moreover, uber tank can hit 70% avoidance and 65%+ mitigation in raid. |
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#10 |
Loremaster
Join Date: Jun 2005
Posts: 423
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DynamicPerformance wrote:
54% mit, 71% avoidence 11k hp raid buffed last saturday. With ACT against a named 70x4: 67% avoidence versus melee hits for the first pull (we failed, had some issues with the timing of the pull). 73% avoidence versus melee for the second pull. I had a zerker's avoidence buff on me, but I am only counting times the MY CHARACTER avoided hits. I can see an issue with both to-hit bonus on epics and the RNG. What I want to know are the following: What was the named? Also, 11K for a MT Monk is WAAAAAY too low, considering we take more spike DMG that a plate tank (a guardian can get 12k++ reasonably easily - 14k+ being good). |
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#11 |
General
Join Date: Dec 2004
Posts: 298
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