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Unread 03-16-2007, 03:33 PM   #1
Grimwell

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Please use this thread to provide feedback on the GU33 Preview feature.
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Unread 03-16-2007, 03:41 PM   #2
valkyrja

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Is the "new" DFC instance still the same level range?  Seems like a waste if it is.
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Unread 03-16-2007, 03:42 PM   #3
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Should be...since you have to go there for two HQ updates...

Just because it's not high-end doesn't mean it's a waste SMILEY

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Unread 03-16-2007, 03:43 PM   #4
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valkyrja wrote:
Is the "new" DFC instance still the same level range?  Seems like a waste if it is.

Awww, dont you like the cute Level 70's who thinks world turns around them? SMILEY

It is REVAMP.

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Unread 03-16-2007, 03:43 PM   #5
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Rashaak wrote:

Should be...since you have to go there for two HQ updates...

Just because it's not high-end doesn't mean it's a waste SMILEY

They could have revamped it like they did with Nek 3, so lowbie quests could still be done.  And I stand by it being a waste because the mid-level player base is very small.
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Unread 03-16-2007, 03:45 PM   #6
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OMGOMG Conj hats, question though.  I have gotten my Set hat from EoF raiding will the look of this hat change, or will I have to take it some where to get it changed.  It would be a sad day if it didn't change.
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Unread 03-16-2007, 03:47 PM   #7
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The new macro system looks good, and more quests are always welcomed, however, one big thing that will concern many people is the nerf to poisons, making it so that +spell damage adornments and items no longer add damage to poisons.  Kinda odd, how the +spell crit chance affects poisons, but after this change +spell dmg doesn't.

Gonna be an upset assassin if that change goes live, not really sure why the change was made.

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Unread 03-16-2007, 03:48 PM   #8
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valkyrja wrote:
Rashaak wrote:

Should be...since you have to go there for two HQ updates...

Just because it's not high-end doesn't mean it's a waste SMILEY

They could have revamped it like they did with Nek 3, so lowbie quests could still be done.  And I stand by it being a waste because the mid-level player base is very small.

Seems the majority of servers population would disagree...average level is low to mid 40's...which *gasp* Is just about right for that zone  SMILEY

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Unread 03-16-2007, 03:49 PM   #9
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Loli@Nagafen wrote:
OMGOMG Conj hats, question though.  I have gotten my Set hat from EoF raiding will the look of this hat change, or will I have to take it some where to get it changed.  It would be a sad day if it didn't change.
You'll have to do what all other's have done...got to Hoo'luh and exchange the old for the new
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Unread 03-16-2007, 03:56 PM   #10
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Rashaak wrote:
valkyrja wrote:
Rashaak wrote:

Should be...since you have to go there for two HQ updates...

Just because it's not high-end doesn't mean it's a waste SMILEY

They could have revamped it like they did with Nek 3, so lowbie quests could still be done.  And I stand by it being a waste because the mid-level player base is very small.

Seems the majority of servers population would disagree...average level is low to mid 40's...which *gasp* Is just about right for that zone  SMILEY

Actually, that doesnt take into account the amount of toons that are actually played.  Most in that range are alts, and dead accounts.  You know that as well as I do.  At any given time you can verify this on probably every server (not including PVP) The fact is, the mid level player base is constantly declining, where the high level player base is constantly increasing.  Take into consideration that we just had a major expansion that doubled the amount of existing mid-range content. We can go back and forth all day long on this, I simply think it is a waste to "revamp" a zone that few people will actually go into. Though who knows, maybe this is a good thing because even when DFC was a relevant zone, no one went in there unless they were finishing HQ's.
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Unread 03-16-2007, 03:59 PM   #11
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valkyrja wrote:
Rashaak wrote:

Seems the majority of servers population would disagree...average level is low to mid 40's...which *gasp* Is just about right for that zone  SMILEY

Actually, that doesnt take into account the amount of toons that are actually played.  Most in that range are alts, and dead accounts.  You know that as well as I do.  At any given time you can verify this on probably every server (not including PVP) The fact is, the mid level player base is constantly declining, where the high level player base is constantly increasing.  Take into consideration that we just had a major expansion that doubled the amount of existing mid-range content. We can go back and forth all day long on this, I simply think it is a waste to "revamp" a zone that few people will actually go into. Though who knows, maybe this is a good thing because even when DFC was a relevant zone, no one went in there unless they were finishing HQ's.

All you are stating is speculation and personal opinion....show me hardcore data son...

Until then...you just sound like a spoiled lvl 70 thinking everything needs to revolve around them  /shrug

I'm done...till you can show me proof of no mid-level/mid-range content...

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Unread 03-16-2007, 04:07 PM   #12
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Come on man, you know as well as I do that at any given time, you can do a /who and find that there are fare more T6 and T7 players on than there are T3, T4, T5.  Not to mention the countless posts on these boards about how hard it is for lowbies to find a group. I love new content and revamped zones as much as the next guy, but to me, it seems like a waste to put effort into content so few will actually use. If you won't agree with what everyone knows, I suppose I could do counts of level ranges all weekend long. And BTW, I have 2 alts this content would be appropriate for.  And guess what, it is very difficult to find a group because of the low population of people actually playing at those levels.
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Unread 03-16-2007, 04:10 PM   #13
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"Conjurers and Coercer's will be happy to know that their profession hats are on the way! The inclusion of these two profession hats will conclude the project and result in every adventuring class having a profession hat to call their own!" Yay!  That means Illusionists get stuck with the pillow case!
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Unread 03-16-2007, 04:16 PM   #14
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Patch Notes Say:
Final Profession Hats Conjurers and Coercer's will be happy to know that their profession hats are on the way! The inclusion of these two profession hats will conclude the project and result in every adventuring class having a profession hat to call their own! Keep an eye on the EQ2 Players website for a sneak peek at these hats, coming soon!
Sweet! Now who do I complain to about the fact that: I PAID FOR THIS CONTENT ON 2/23/06 AND IT WILL BE DELIVERED AFTER 3/16/07? How about next time an expansion comes out I just don't buy it until the content is delivered?
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Unread 03-16-2007, 04:21 PM   #15
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Korpo wrote:
Patch Notes Say:
Final Profession Hats Conjurers and Coercer's will be happy to know that their profession hats are on the way! The inclusion of these two profession hats will conclude the project and result in every adventuring class having a profession hat to call their own! Keep an eye on the EQ2 Players website for a sneak peek at these hats, coming soon!
Sweet! Now who do I complain to about the fact that: I PAID FOR THIS CONTENT ON 2/23/06 AND IT WILL BE DELIVERED AFTER 3/16/07? How about next time an expansion comes out I just don't buy it until the content is delivered?
Yeah that's kinda sad, maybe now they will finish the reskeleton project faster?
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Unread 03-16-2007, 04:22 PM   #16
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Kintaka@Mistmoore wrote:
Korpo wrote:
Patch Notes Say:
Final Profession Hats Conjurers and Coercer's will be happy to know that their profession hats are on the way! The inclusion of these two profession hats will conclude the project and result in every adventuring class having a profession hat to call their own! Keep an eye on the EQ2 Players website for a sneak peek at these hats, coming soon!
Sweet! Now who do I complain to about the fact that: I PAID FOR THIS CONTENT ON 2/23/06 AND IT WILL BE DELIVERED AFTER 3/16/07? How about next time an expansion comes out I just don't buy it until the content is delivered?
Yeah that's kinda sad, maybe now they will finish the reskeleton project faster?
Actually, they haven't even actually begun that project yet.  No one has paid for it... LOL
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Unread 03-16-2007, 04:24 PM   #17
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DFC change is cool, just because it was a PITA zone to go in with a group, much less an x2 raid.  Most people went in when the majority of the content was grey so they didn't get agro'ed through walls. Hopefully that will be gone, and we can go in here and get some nice AA that we missed through mentoring.  I've done most non 50+ HQ's except the two in DFC - guess I have a reason to go in there now SMILEY agressiv
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Unread 03-16-2007, 04:27 PM   #18
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These changes sound good. Now with the COERCER and CONJUROR new hats, what will happen after GU33 for someone that has no finished the quest. Upon their completion, will they recieve the new hat or the old one?
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Unread 03-16-2007, 04:31 PM   #19
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Going forward those who complete the quest will only get the new hat designs.
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Unread 03-16-2007, 04:32 PM   #20
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Don't you know, it takes two weeks to make a proffession hat! DUH

In like six months they'll be eof themed TS items!

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Unread 03-16-2007, 04:55 PM   #21
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Rashaak wrote:
Loli@Nagafen wrote:
OMGOMG Conj hats, question though.  I have gotten my Set hat from EoF raiding will the look of this hat change, or will I have to take it some where to get it changed.  It would be a sad day if it didn't change.
You'll have to do what all other's have done...got to Hoo'luh and exchange the old for the new
Unfortunately, this might not be the case.  Prior to an earlier LU, I asked this same question.  Previously, Hoo'Luh only replaces the quested hats, and not dropped versions.  I really think they should provide the option to switch hat styles for everyone.
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Unread 03-16-2007, 05:16 PM   #22
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valkyrja wrote:
Going forward those who complete the quest will only get the new hat designs.
Oh no! I like the mage hat ... gah I better start leveling like crazy! Thanks for info.
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Unread 03-16-2007, 05:22 PM   #23
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EQ2Playa432 wrote:
valkyrja wrote:
Going forward those who complete the quest will only get the new hat designs.
Oh no! I like the mage hat ... gah I better start leveling like crazy! Thanks for info.
This is my one complaint about when they add in hat designs.  You shouldn't be given a choice.  Any [class] unique hat should automatically be given the new look.  If some players are given the choice of an appearance, it isn't a unique one.  Which IMO, is a serious let down.
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Unread 03-16-2007, 05:41 PM   #24
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- Macros display reuse timer shading based on the first spell in the macro

Sweet!

Finally my

/say Reviving whoever

/useability revive

will have a icon that will grey out and work right, and I won't be saying I'm reviving someone when the spell timer is not up.

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Unread 03-16-2007, 06:06 PM   #25
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I wish it looked more like this GU33. Couldnt alot of this been in a hotfix? I really look foward to live/game updates. Well at least I use to. SMILEY
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Unread 03-16-2007, 06:06 PM   #26
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Well I don't think they could finish the reskeleton project slower.
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Unread 03-16-2007, 06:09 PM   #27
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ZUES wrote:
I wish it looked more like this GU33. Couldnt alot of this been in a hotfix? I really look foward to live/game updates. Well at least I use to. SMILEY
Really though, what are they going to pay the devs with? The subscription fees from the 20 people that log on every night?
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Unread 03-16-2007, 06:17 PM   #28
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EQ2Playa432 wrote:
valkyrja wrote:
Going forward those who complete the quest will only get the new hat designs.
Oh no! I like the mage hat ... gah I better start leveling like crazy! Thanks for info.
My only problem is that I would have to either wear the Hool'uk hat of suck or  the relic hat of no stats to get the new look, there isn't any drops that I will be getting any time soon in order to get the new look if my Silent Incantations hat is not changed to look like the new hat.  This goes for all other classes that had their Fabled set hats before their hat was added.  I pray they put in some kind of hat swapper guy, would even be nice to get the hat from Gates changed to the new look as well, oh and the one from Labs, that has the Illusionist look to it.  I don't see how it could be that hard to create what 4 new skins for these hats and allow players to change them from the old generic look to the new one.
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Unread 03-16-2007, 06:19 PM   #29
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EQ2Playa432 wrote:
valkyrja wrote:
Going forward those who complete the quest will only get the new hat designs.
Oh no! I like the mage hat ... gah I better start leveling like crazy! Thanks for info.

with the fury and warden hats, a Warden I know finishedc the quest after the GU and was given the original hat first, and then had to hail him again to get the Customized hat.

Macro change looks cool and DFC Revamp was overdue! yay lvl 70 pally going to Finally complete those HQs!!! *looks around* guess its time to hunt down guildies that i can mentor SMILEY

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Unread 03-16-2007, 07:12 PM   #30
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Grimwell wrote:
Please use this thread to provide feedback on the GU33 Preview feature.

1. About DFC - my guildies and I recently ran through.. and I've always thought this zone was fun.  I'm curious to see what you've changed, and wondering what the motivations were.  That's not meant to imply I'm skeptical, but just to say that I thought it was a great zone as-is.

2. About the Macro system for me it seems like wasted dev time but I saw that many players responding enthusiasticly so kudos.  The UI overall is quite good in this game I think.

3. About the new quests in BB.. the one thing I thought was really missing was a "connecting" or "lead in" quest that tugs you over to Steamfont.  There was a very clean lead-in from GFay to BB, but in BB it feels as tho the quests just suddenly end.  I know we can debate the virtues of open-ended vs. spoon-feeding.. but probably could all agree that one simple lead-in quest connecting the dots is probably a good thing.

I felt the overall quantity of quests in BB, which is low by EQ2 standards, was actually about right.  One thing that frustrates me about some of the older zones, Antonica and Zek in particular come to mind, is that there are just way too many quests that are totally unrelated and in general it just feels that you are running back and forth way too much.  I appreciate that the EoF zones are lot more logical and streamlined.

p.s. I am hoping that this will be the update that finally fixes the graphic bug with damage shields. =)

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