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#1 |
General
Join Date: Dec 2005
Posts: 240
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![]() I have played a templar for a long time now. Think I know a great deal about the class. But recently I started to wonder how other regarded me and my class.
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#2 |
Loremaster
Join Date: Dec 2004
Posts: 6,450
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Tash 123 wrote:
"OOH! A healer! Grab him before someone else does!" ![]() |
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#3 |
Loremaster
Join Date: Oct 2006
Location: Germany
Posts: 84
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lol - when I am putting together a group I "/who all Templar" and cold-call you... awesome plate-wearin' healers!
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#4 |
Loremaster
Join Date: Mar 2006
Posts: 31
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![]() Being a newish but very much happy templar player who has asked a bit, people think when they see me - "Cool a plate healer", then when the group finishes our first big fight where the tank pulled too much and everyone thought they were going to die they think - "Wow how did we get through that? Thanks man" (I actually think DPS get not enough credit and healers get too much for doing their respective jobs, while tanks justly get the blame for everything Feel-good class to play thats for sure. |
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#5 |
Loremaster
Join Date: Nov 2005
Posts: 816
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Templar, I think "solid reliable healer" and with a solid reliable tank (can be hard to find) I have a group that will NOT die (unless I have "really really stooopid" dps)
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#6 |
Loremaster
Join Date: Dec 2004
Posts: 152
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![]() When I see a templar (or non-druid healer) LFG I think "Excellent - a healer who will do just that: heal!". A lot of druids I group with, well actually mostly furies, seem to want to DPS more than heal, leading to group wipes or healer OOP. In my experience, templars etc don't get carried away trying to DPS. Which is great by me! That's my experience with PUGs anyway... |
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#7 |
General
Join Date: Jun 2005
Posts: 163
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![]() Nice to hear some of these comments. You're right on the money. When we're in a big fight...my eyes are glued to the tank...when to heal? when not to heal? am I conserving my power in case it goes bad? Often here's what happens...the fight is going good...the tank's health is OK...I lean over to take a sip of coffee and when I look back...his health is down to half. I don't even have time to think DPS.
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#8 |
Loremaster
Join Date: Mar 2005
Posts: 3,200
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Wow.... I like this thread... I hope to see more comments. My main is a 70 Templar and I have lately become saddened by her
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#9 |
Server: Butcherblock
Guild: Test of Time
Rank: Member
Loremaster
Join Date: Jan 2007
Posts: 757
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I have played a Templar since I started playing (3 months ago). I usually group with my hubby who has played this game for 3 years or so. His main is a zerker and we have a great time. I have tried out other classes and also have a Warden that I play with quite often, though I always go back to the Templar. I haven't tried out any of the fighting classes, as I would rather stand in the background out of the foray and just keep the health bars green. lol.
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#10 |
Loremaster
Join Date: Mar 2006
Posts: 31
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![]() Am I "normal" in that one of my last resort steps (running out of blue and group in trouble) is to step up next to the tank, yaulp myself and hit things with my hammer, using the skullcrack aa stuff I took to help out? and that having put some effort into armour and especially getting the best weapon I can use at my level I seem to make a good, but not too good (i.e. never pulling aggro) assist tank? |
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#11 |
General
Join Date: Oct 2005
Location: Atlanta, GA
Posts: 381
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Elorah wrote:
Wow.... I like this thread... I hope to see more comments. My main is a 70 Templar and I have lately become saddened by her :( I look and see that Druids can heal just as well and do LOTS Of damage to boot.... and there I am with my silly DPS.... It is nice to know what people think of Templars...Templars can do -very- good damage. Vraksakin claw club, smites line, and some decent gear. My guild Templar does over 1400 DPS on some raid bosses while still healing in the MT group. Zonewide parses for him range between 600 and 800 DPS while still acting as the raid MT healer. He usually also clears the heal parse #1 by 50-100 HPS. When I say "decent" gear, I mean decent. He's working towards the max legendary set (Nem Anhk) for the permanent 33% spell haste, and only has like 3-4 fabled items, the most important being the Vraksakin Claw Club. He just uses his ladder spot in raiding for cash since nothing can beat 33% spell haste off the legendary set. His spec is a balance between healing and dps, IIRC it is: 1 Yaulp 4 Deacon's Stamina, 4 Hammer Smite, 8 Severe Judgement (Very important for DPS, got to get a Blackscale Maul or VCC and this.), 8 Inspired Renewal (24 in Stamina) 4 Arbiter's Intelligence, 4 Divine Castigation, 7 Pact of the Faithful, 8 Facile Grace, 2 Divine Recovery (25 in INT) Templar Tree: 5 Judging Smite, 5 Warring Axiom, 5 Holy Strike, 5 Blaze of Faith, 1 Smite Wrath (21 Smites) (Now I don't quite remember his Blessings line, so bear with me here.) 3 Mark of Celestial, (Cross to Sign of Pacification) 5 Involuntary Curate, 6 Unyielding Benediction, 6 Glory of Combat, 1 Blessings (21 Blessings) 3 Spurn, 5 Sign of Fraility (8 in Compliances) As for what I think about Templars... Absolutely no complaints except for their lack of flexibility in buffs. HP, HP, and more HP. In some zones it is kind of a moot point. Templar and Berserker make a pretty mean combo. We can duo Unrest (it takes -hours-), and we duo zones like Valdoon's, and Blight in 20-30 minutes with our combined DPS and the fact that the Templar between Sign of Fraility and his long stun can make a triple-up sit there and stare at the sky for more than half the fight, not even trying to do damage while we beat it down. And of course there's solo prowess. The things I've watched him solo disgust me. Short of root-cheese on a mob, Templars are definitely in the top 3 soloers in the game. |
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#12 |
Loremaster
Join Date: Dec 2004
Posts: 160
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Elorah wrote:
Wow.... I like this thread... I hope to see more comments. My main is a 70 Templar and I have lately become saddened by herSame here. Not only Druid DPS but all the utility. Evac, Invis, Port, Run Buff, etc. It's true that I usually have no problem finding a group but I still have Fury Envy. |
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#13 |
Loremaster
Join Date: Mar 2005
Posts: 3,200
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Kemt@Venekor wrote:
Elorah wrote:Pfft. that would be my problem... I went heals and cures all the way....Wow.... I like this thread... I hope to see more comments. My main is a 70 Templar and I have lately become saddened by herTemplars can do -very- good damage. Vraksakin claw club, smites line, and some decent gear. My guild Templar does over 1400 DPS on some raid bosses while still healing in the MT group. Zonewide parses for him range between 600 and 800 DPS while still acting as the raid MT healer. He usually also clears the heal parse #1 by 50-100 HPS. When I say "decent" gear, I mean decent. He's working towards the max legendary set (Nem Anhk) for the permanent 33% spell haste, and only has like 3-4 fabled items, the most important being the Vraksakin Claw Club. He just uses his ladder spot in raiding for cash since nothing can beat 33% spell haste off the legendary set. His spec is a balance between healing and dps, IIRC it is: 1 Yaulp 4 Deacon's Stamina, 4 Hammer Smite, 8 Severe Judgement (Very important for DPS, got to get a Blackscale Maul or VCC and this.), 8 Inspired Renewal (24 in Stamina) 4 Arbiter's Intelligence, 4 Divine Castigation, 7 Pact of the Faithful, 8 Facile Grace, 2 Divine Recovery (25 in INT) Templar Tree: 5 Judging Smite, 5 Warring Axiom, 5 Holy Strike, 5 Blaze of Faith, 1 Smite Wrath (21 Smites) (Now I don't quite remember his Blessings line, so bear with me here.) 3 Mark of Celestial, (Cross to Sign of Pacification) 5 Involuntary Curate, 6 Unyielding Benediction, 6 Glory of Combat, 1 Blessings (21 Blessings) 3 Spurn, 5 Sign of Fraility (8 in Compliances) As for what I think about Templars... Absolutely no complaints except for their lack of flexibility in buffs. HP, HP, and more HP. In some zones it is kind of a moot point. Templar and Berserker make a pretty mean combo. We can duo Unrest (it takes -hours-), and we duo zones like Valdoon's, and Blight in 20-30 minutes with our combined DPS and the fact that the Templar between Sign of Fraility and his long stun can make a triple-up sit there and stare at the sky for more than half the fight, not even trying to do damage while we beat it down. And of course there's solo prowess. The things I've watched him solo disgust me. Short of root-cheese on a mob, Templars are definitely in the top 3 soloers in the game. |
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#14 |
General
Join Date: Nov 2004
Posts: 492
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As a Guardian I think there is a good healer who gives nice buffs.
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#15 |
Loremaster
Join Date: Dec 2004
Location: Spellbound
Posts: 477
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Good thread. I too play a Temp. Lvl 55 atm. I am totally spec'd for healing and have no troble at all babysitting my group... I have a great time doing it and get cold invited all the time. Luckly I have have my wife and a RL friend who play so I have my own perma group..
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#16 |
General
Join Date: Feb 2005
Posts: 98
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Brag@Antonia Bayle wrote:
When I see a templar LFG it depends on which of my two 'main's I'm playing as to what I think. If I'm on my fury I (no offence) would rather pass and try for a shaman, reactive heals + HoTs seems a waste. If I'm on my brigand I try and send a tell faster than anyone else might because the above quote is true with 99% of druids, and frankly I don't trust druids I don't know to keep my brigand alive. (btw I don't 'dps' (HAHA) on my druid at all, if I want to deal dmg that's what my brig is for) ![]()
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#17 |
Loremaster
Join Date: Nov 2004
Location: Your Dad's House
Posts: 779
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Brag@Antonia Bayle wrote:
I've played both a Fury and a Templar...and although I would say that not ALL druids are DPS-hungry (I happen to think that I do a pretty good job of keeping my group alive), you're probably right. One major reason - Templars don't get quite as many damage-dealing spells as Furies and Wardens do. Not unless you're fighting undead...in which case, get out of your Templar's way because s/he can unleash some major wrath against those undead buggers! |
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#18 |
General
Join Date: Jun 2005
Posts: 1,286
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Jubilie@Butcherblock wrote:
Brag@Antonia Bayle wrote:When I see a templar LFG it depends on which of my two 'main's I'm playing as to what I think. If I'm on my fury I (no offence) would rather pass and try for a shaman, reactive heals + HoTs seems a waste. If I'm on my brigand I try and send a tell faster than anyone else might because the above quote is true with 99% of druids, and frankly I don't trust druids I don't know to keep my brigand alive. (btw I don't 'dps' (HAHA) on my druid at all, if I want to deal dmg that's what my brig is for) I think we're painting druids with a rather broad, and negative brush, (not singling you out....yours was just the latest post on this subject). I've run across my share of tempy's that think because they wear plate, they should fight, instead of heal. There are a lot out there, especially among newer players. Fury's have some DPS capability, and Fury's are going to use that, if they can. For me, it's heal first.....and if the fight seems to allow a few nukes on my part, announce my intentions first, and ask if anyone minds. Then nuke happily away. There are 'bad' fury's out there too, but I think we can find many examples of less than perfectly played classes wherever we look. |
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#19 |
Loremaster
Join Date: Mar 2005
Posts: 1,097
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well for a temp on pve grab em their the best healers. On pvp grab em they last the longest or target him and kill em quicker than hell.
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#20 |
General
Join Date: Dec 2004
Posts: 141
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![]() As a raid main tank guardian. Templars are my first choice in single or x 2 group set ups. End of story. - Krovax |
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#21 |
Loremaster
Join Date: Mar 2006
Posts: 37
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Elorah wrote:
Kemt@Venekor wrote:Elorah wrote:Pfft. that would be my problem... I went heals and cures all the way....Wow.... I like this thread... I hope to see more comments. My main is a 70 Templar and I have lately become saddened by herTemplars can do -very- good damage. Vraksakin claw club, smites line, and some decent gear. My guild Templar does over 1400 DPS on some raid bosses while still healing in the MT group. Zonewide parses for him range between 600 and 800 DPS while still acting as the raid MT healer. He usually also clears the heal parse #1 by 50-100 HPS. When I say "decent" gear, I mean decent. He's working towards the max legendary set (Nem Anhk) for the permanent 33% spell haste, and only has like 3-4 fabled items, the most important being the Vraksakin Claw Club. He just uses his ladder spot in raiding for cash since nothing can beat 33% spell haste off the legendary set. His spec is a balance between healing and dps, IIRC it is: 1 Yaulp 4 Deacon's Stamina, 4 Hammer Smite, 8 Severe Judgement (Very important for DPS, got to get a Blackscale Maul or VCC and this.), 8 Inspired Renewal (24 in Stamina) 4 Arbiter's Intelligence, 4 Divine Castigation, 7 Pact of the Faithful, 8 Facile Grace, 2 Divine Recovery (25 in INT) Templar Tree: 5 Judging Smite, 5 Warring Axiom, 5 Holy Strike, 5 Blaze of Faith, 1 Smite Wrath (21 Smites) (Now I don't quite remember his Blessings line, so bear with me here.) 3 Mark of Celestial, (Cross to Sign of Pacification) 5 Involuntary Curate, 6 Unyielding Benediction, 6 Glory of Combat, 1 Blessings (21 Blessings) 3 Spurn, 5 Sign of Fraility (8 in Compliances) As for what I think about Templars... Absolutely no complaints except for their lack of flexibility in buffs. HP, HP, and more HP. In some zones it is kind of a moot point. Templar and Berserker make a pretty mean combo. We can duo Unrest (it takes -hours-), and we duo zones like Valdoon's, and Blight in 20-30 minutes with our combined DPS and the fact that the Templar between Sign of Fraility and his long stun can make a triple-up sit there and stare at the sky for more than half the fight, not even trying to do damage while we beat it down. And of course there's solo prowess. The things I've watched him solo disgust me. Short of root-cheese on a mob, Templars are definitely in the top 3 soloers in the game. I'm the templar Kemt spoke of in his post. If you can get a VCC (very weak raid boss, though it is contested.) then a templar can deal up to 1400 dps in a Qeynos-only raid setting (My max is somewhere around 1700 over a fight against undead that lasted more than 40 seconds). When specing for healing it's not hard to pickup the most important items for DPSing too. Spell haste and heal crit are the most common specs, yet most templars don't put points in melee crit or spell crit past four. In addition our Smite Wraths line is very nice for dps - 21 points for a well over 40% boost to nuking. I am personally disappointed with our cures line - it heals a marginal amount of specific types of damage only after having to cure a status effect, and I wish we had better lines for healing. But I also enjoy the freedom it allows me with my achievement points without getting pigeonholed in "absolute best healer spec." In short, as a templar I don't only pride myself in my healing ability - but I take pride in my dps as well. If you can get your hands on a VCC or Blackscale Maul(Purchaseable) I'd definitely recommend giving the build a try for dps.
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"No amount of experimentation can ever prove me right; a single experiment can prove me wrong." - Albert Einstein |
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#22 |
General
Join Date: Jun 2005
Posts: 163
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Highest single damage hit (at level 64) was for 1283...just the other day...I think it was the Master Strike. At least that's the highest I've seen me do.
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#23 |
Tester
Join Date: Nov 2004
Posts: 689
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Tash 123 wrote:
I have to say this is one area where my in-game experience and what I read on forums are completely at odds. Anytime any of us have ever grouped with a templar, we've always been in awe of their sheer healing power. Yet, if you follow the boards, they range from mediocre to poor. I just have no idea where the forum conception of this class finds any basis for its logic.
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My latest character is not in the database yet. Returning Player & Forum Critic |
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#24 |
General
Join Date: Feb 2005
Posts: 98
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I have to agree with what someone said earlier in the page, no matter the class you will find players who are -great- at playing their class and then there are sooo very many who are less than great. Class is important to a point, then it's all up to the skills of the player behind the toon. If your a good
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#25 |
General
Join Date: Apr 2005
Posts: 400
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![]() what i think of when i hearTemplar. Plate healer.. great for plate tank. Also think of them as MH Low lvl solo could be ruff lvl 70 i am thinking they cary a big hammer with a long delay and with alittle haste they think they are a tank. Not sure how furys pop up in this post.. But i dont like this talk about the being dps hungry and it might lead to some deaths.. even if it has happened to me a few time.. |
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#26 |
The Vigilant
Join Date: Nov 2004
Posts: 1,250
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![]() Interesting. Where I am from, all people see my 70 Templar as an HP buffer and healer ... and not much else. Many discussions take form of "What's the best way to get the Druid/Warden/Defiler/Fury spells to stack together ..." not "What other things can a templar do?" Not many know about Templars and I have to spend time teaching people about them, which stinks. SO many are used to one type of healing class. People like the other healers because of their wards (though sooo many of them die because whoops! they forgot to remove the ward from the last fight ... HELLO AGGRO!) and their ability to heal over time with less power than a Templar. I only got here because of my great guild. I wanted to trash Elli so many times over the months I played. My suggestion to anyone who groups/raids etc. PLEASE .. learn about the Templars. We are more than just HP buffers and healers. |
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#27 |
Loremaster
Join Date: Jan 2005
Location: Everett, wa
Posts: 77
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SisterTheresa wrote:
Where I am from, all people see my 70 Templar as an HP buffer and healer ... and not much else. Hehehe, ya, I understand where you are coming from on this one, ya we have reactives, and a HP gain for the MT, but we have alot of other healing tricks up our sleeves, our debuffs have AOE healing around the MOb, the first hit on the MT and SA is absorbed (if you have your buffs in the right place), the more power you use, the more your HP go up. Holy smokes look i have reduced the mobs Mit by 1500 (something close), i can single point heal for over 2K, what every 5 sec? i can make everyone's HP equal when only one toon is about to die. i can rez with full health. Add it all together and it adds up to alot, in Unrest, solo healing, i showed up as healing for 55,000+ on the parse someone was doing, on some bad pulls where the fight lasted a long time. I had a tank state in chat (some time ago), that he thought that the mob we just killed, normally stuned everyone. MMmmm i wonder why that didnt happen, ya one of my spells... i had another grp member ask why he could breath under water. i just laugh. I'll start passing out my resume to people (LFM, healer). very few people understand the Templar of EQ2, In EQ1 peole only knew they could hand out, what was it clarity, or was it KEI? Reloc |
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#28 |
Loremaster
Join Date: Nov 2004
Posts: 131
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![]() Not knocking the Templar players trying to [Removed for Content] their DPS build. But seriously I rarely even swing my Hammer in any fight and never in a raid. My Templar AA line and all equipment focused on +healing and heal crit for the 1 and only function I strongly believe My templar was Employed to do in a Group - H E A L . With the +INT/WIS and +healing bonuses and Heal crits and my Master Is heal spells, I am determine to keep my new group alive, even if they "accidently" pull a few mobs from a couple of rooms in Catacombs... CAKE. My DPS takes a Backseat and always will...
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RipEscence Tourniquet - HalfElf Templar/Prov (70/70) RipLee TigerTail - Ratonga Monk/Wood Worker (70/54) RipJack Monterey- Ratonga Guardian (70) Riplyre Dredwind - Fae Dirge/Alch (70/30) |
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#29 |
Server: Befallen
Loremaster
Join Date: May 2005
Posts: 56
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I have a lvl 77 templar and am embarrassed to say, I have never really gotten into serious instance groups ,,just playing mainly with guild groups no raids and such,, so healing has been easy,but am now wanting to group for those more serious zones and I am woefully uninformed about exactly what spells and tactics I should use. I tried one group and am feeling so bad because I seemed to have let them down. Any info you might have to share, I would sincerely appreciate it.
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#30 |
Loremaster
Join Date: Dec 2004
Posts: 152
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Phyg@Kithicor wrote:
I have a lvl 77 templar and am embarrassed to say, I have never really gotten into serious instance groups ,,just playing mainly with guild groups no raids and such,, so healing has been easy,but am now wanting to group for those more serious zones and I am woefully uninformed about exactly what spells and tactics I should use. I tried one group and am feeling so bad because I seemed to have let them down. Any info you might have to share, I would sincerely appreciate it. 1st of all, DO NOT feel bad about letting your group down. Could have been a hundred reasons it did not work out: tank not keeping aggro, wizzies thinking they are tanks, dungeon too high level, etc. Instead, as a newbie healer (and same goes for tank), explain right at the start that you are new and any pointers appreciated. That way, you get a bit of slack and hopefully some tips. Also the tank will take it a bit easier on the pulls. As for what spells and tactics to use, you say you are level 77 and have grouped with guild mates. Well, doing top level instances should really be no different, except you will have to concentrate just on healing and no extra fluff such as DPS or utility casting. So keep your reactives up, Mark of Pawns/Princes/etc, and insta heal when needed. Chuck in a group heal/reactive now and then as well. An important thing to remember is that some tanks are not good at grabbing aggro in the first two seconds of a fight. In this case, if your reactives are up, the mob will come straight for you. Solutions? Have the tank grab aggro quicker, or simply cancel your reactives before each pull. |
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