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Unread 01-31-2006, 04:03 AM   #151
RognarrGreystarr

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I can definetly understand the need to condense servers,  sometimes walking around Qeynos it feels like im the only one around.  Most of the zones on Blackburrow have around 10 or so people on them outside of course DoF, but thats what instances are for.

 

Overall a good idea,  More people to enjoy the game with.

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Unread 01-31-2006, 04:03 AM   #152
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Caipira wrote:

yureka449 wrote:Hi,Will all that mean that I'll be able to transfer one of my characters from my account one the STORMS server to my other account which is on teh STORMS server too ?Will it be free of charges ? Can you tell me precisely which days the transfer service will be free ? the dates and the days pleaseThanks !

Come on read the posts, the server dates are outlined very easily, and Im gonna make you go find it!

Storms is the French server. I have a feeling that yureka probably isn't fluent in our language. Hopefully our European counterparts are going to have this thread translated over for them.
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Unread 01-31-2006, 04:03 AM   #153
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Yay!  They're combining the two servers I play on, thats good.However, I am wondering what happens to my shared banks.  I have a full evil shared bank on crushbone and also a full one on innothule.  How can that be moved together without problems??
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Unread 01-31-2006, 04:05 AM   #154
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Magus` wrote:

Caipira wrote:
OK I know characters that get their named changed can use the /rename command.  But what about characters who are trying to be accomendating.  I have a alt lvl 23 that has the same name as an incoming lvl 50 pally.  I have no problem changing my alts name to make room for someones main so can I do that?  It actually will happen to two of my alts, neither of which I am attached at the hip to their names, my main on the other hand stay away, far away!!!!!!!!!

Are your characters newer? If so, you might not need to worry about it.  You could try petitioning and explaining the problem, and see if a GM would change it.
 
Is there anyway to find out when another character was created? To my understanding they have to be a station access member for you to see that info.
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Unread 01-31-2006, 04:08 AM   #155
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So ironic...I move from Everfrost to Grobb to find a smaller server...and now I'm going to be right back on Everfrost again.  :pI trust you guys.  So if you all think this will be a move in the right direction for EQ2, then so do I.DING, you have achieved fanboy status.SMILEY
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Unread 01-31-2006, 04:09 AM   #156
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More people on Befallen? Great!! We can barely move in Qeynos harbor and Maj'Dul as it is, the lag is horrid and the resulting UI errors and memory errors make doing anything in those area's nearly impossible.

Why couldn't they have opened alternative high end options in the lower area zones like commons and antonica which are virtually empty all the time?

As a side note I have a sales mule that i would be happy to rename to let a high level from another server keep thiers.  I hope that who ever engineers this mess will make that an option in the form of an email to the main in game or to our home email address.

My lvl 60 main was created on launch day, and I certainly would not want to log in and find her to be MorgaineX.

Morgaine

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Unread 01-31-2006, 04:09 AM   #157
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Xyklonia wrote:Yay!  They're combining the two servers I play on, thats good.However, I am wondering what happens to my shared banks.  I have a full evil shared bank on crushbone and also a full one on innothule.  How can that be moved together without problems??

Now that's a very good question. Can we get a response on this devs?
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Unread 01-31-2006, 04:10 AM   #158
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Iglindor wrote::smileymad:
I can say without a doubt, that if I, or my alts (3 alts anyway) or my Guild, wich is based off my name, wich is an original copyrighted Fiction name written about in fantasy stories, has to change because some 'placeholder' or other person has it on Befallen, SOE CS people have One choice only, and that is to let ME keep MY names and that is all i have to say about that. I did not choose to move to another server next month, i dont like the server merge at all, and i Will Not be negatively affected by it in Any way. Screw things up SOE and i am sooooo out of this game before you even release the expansion.Names can mean a LOT to people.

One problem....Copyright does not protect names. Patents and Trademarks do so if your names fell into that realm then yes Sony would have to force anyone but you to change that name. Of course even if you wern't on that server you could as the Patent/Trademark holder force the names non-use anyway.
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Unread 01-31-2006, 04:11 AM   #159
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I feel sorry for any of the raid guilds on Innothule or Toxxulia!  Haha.
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Unread 01-31-2006, 04:12 AM   #160
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Morigana wrote:

More people on Befallen? Great!! We can barely move in Qeynos harbor and Maj'Dul as it is, the lag is horrid and the resulting UI errors and memory errors make doing anything in those area's nearly impossible.

Why couldn't they have opened alternative high end options in the lower area zones like commons and antonica which are virtually empty all the time?

As a side note I have a sales mule that i would be happy to rename to let a high level from another server keep thiers.  I hope that who ever engineers this mess will make that an option in the form of an email to the main in game or to our home email address.

My lvl 60 main was created on launch day, and I certainly would not want to log in and find her to be MorgaineX.

Morgaine


The lag is not due to population. It is due to the amount/type of RAM you have and your video card. These particular areas have more water and rendering water puts more strain on your system. To get rid of the lag add low latency ram and a better vid card. (corsair, crucial, kingston, and g.skill are all good brands of ram, try and get CL 2 or CL 2.5)
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Unread 01-31-2006, 04:13 AM   #161
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Caswydian wrote:


If this is true, what happens when the remaining servers are too crowded?  If the game is truly growing, that growth will just require new servers to be opened in the future.
Then they bring new servers on line, obviously.


 At some point, Sony, SOE, and Gallenite, have to realize that EQII will never have 5 million of anything and settle on a final ruleset or no one continue to play.

Settling on a final ruleset measn development will have stopped. Every expansion will bring new gameplay techniques and with it new rules. Character balance  will always be tweaked and abilities adjusted. With the advent of AAs in KoS, there's another area for devolpment.

When they stop changing the rules, the game will be effectively dead.


Caswydian, the current changes are not a tweak or an adjustment.  The current changes are the 5th major change to the US servers (launch, expansion, SE, merge, PVP), the 3rd major re-write of characters (launch, LU 13, and LU19), and the 3rd major re-write of crafting (launch, no interdependency, no sub-combines) in little more than a year!  I would just like to know if there will ever be a Norrath that I can settle into without re-learning the game from scratch every quarter.
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Unread 01-31-2006, 04:14 AM   #162
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If we move with our guild on the transfer date, will we retain our accumulated guild status?
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Unread 01-31-2006, 04:14 AM   #163
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I can say without a doubt, that if I, or my alts (3 alts anyway) or my Guild, wich is based off my name, wich is an original copyrighted Fiction name written about in fantasy stories, has to change because some 'placeholder' or other person has it on Befallen, SOE CS people have One choice only, and that is to let ME keep MY names and that is all i have to say about that. I did not choose to move to another server next month, i dont like the server merge at all, and i Will Not be negatively affected by it in Any way. Screw things up SOE and i am sooooo out of this game before you even release the expansion.
That's nice, but when you use that name in an account, you no longer have contro lover what happens to it as part of that account. SOE can change it at their discreation and there is nothing you can do save for cancelling your subscription.
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Unread 01-31-2006, 04:15 AM   #164
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Xyklonia wrote:Yay!  They're combining the two servers I play on, thats good.However, I am wondering what happens to my shared banks.  I have a full evil shared bank on crushbone and also a full one on innothule.  How can that be moved together without problems??

omg it's gonna suck to be you...i would prolly take everything out of yer shared bank before the move just to be safe...
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Unread 01-31-2006, 04:15 AM   #165
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Kiro wrote:

Xyklonia wrote:Yay!  They're combining the two servers I play on, thats good.However, I am wondering what happens to my shared banks.  I have a full evil shared bank on crushbone and also a full one on innothule.  How can that be moved together without problems??

Now that's a very good question. Can we get a response on this devs?
It's already been covered. Yay for reading the thread.If you use the manual free move, you must pack up your shared bank manually.If you wait for the merger, it'll all transfer over. House, shared bank, everything.
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Unread 01-31-2006, 04:16 AM   #166
Caipira

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*OFF TOPIC*

Message Edited by Aestenon on 01-30-200603:18 PM

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Unread 01-31-2006, 04:17 AM   #167
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Caswydian, the current changes are not a tweak or an adjustment.  The current changes are the 5th major change to the US servers (launch, expansion, SE, merge, PVP), the 3rd major re-write of characters (launch, LU 13, and LU19), and the 3rd major re-write of crafting (launch, no interdependency, no sub-combines) in little more than a year!  I would just like to know if there will ever be a Norrath that I can settle into without re-learning the game from scratch every quarter.
I find it quite refreshing to have such a creative and robust development team that they are able to make these sorts of changes. I cannot imagine playing any other game now, I've been spoiled by the dynamism of EQ2.
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Unread 01-31-2006, 04:17 AM   #168
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I'm on one of the servers that is affected by this change (Oasis).When the Steamfont people are merged over to come play with us, what will happen if there's an existing character of the same name as one of my characters?1. My characters, regardless of age, will all retain their existing name and the Steamfont player's names will be altered?2. Each character will be compared, with the older one retaining the name and the newer one being altered?Obviously, I would much prefer #1. SMILEY(If one of the red name folk could also clarify the same situation as it applies to guilds, that would be great.)Whilst I'm not thrilled about server merges, if it will result in healthier server populations across all the servers and better performance due to the extra hardware then I think it is probably for the best.I've never really had the feeling that any zones have been underpopulated, but I generally solo or group with friends anyway. And the guild I'm in always seems to have quite a few people online and gaming. So long as the game performance stays the same (and better yet, if Zek performance stops sucking) I can mainly see positives to the Steamfont folks joining us. SMILEY
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Unread 01-31-2006, 04:18 AM   #169
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So, if your guild decides to move to a server different than the one dictated to you....level/guildbank/etc will be lost?
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Unread 01-31-2006, 04:20 AM   #170
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re: bonus XP weekend.

Don't forget Runnyeye this time =)    We never got the bonus XP patch for the last release.

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Unread 01-31-2006, 04:20 AM   #171
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cakreuder wrote:
So, if your guild decides to move to a server different than the one dictated to you....level/guildbank/etc will be lost?

Yes. You can't choose to move a guild elsewhere.

Message Edited by Magus` on 01-30-200603:21 PM

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Unread 01-31-2006, 04:20 AM   #172
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Caswydian wrote:

Caswydian, the current changes are not a tweak or an adjustment.  The current changes are the 5th major change to the US servers (launch, expansion, SE, merge, PVP), the 3rd major re-write of characters (launch, LU 13, and LU19), and the 3rd major re-write of crafting (launch, no interdependency, no sub-combines) in little more than a year!  I would just like to know if there will ever be a Norrath that I can settle into without re-learning the game from scratch every quarter.
I find it quite refreshing to have such a creative and robust development team that they are able to make these sorts of changes. I cannot imagine playing any other game now, I've been spoiled by the dynamism of EQ2.
Perhaps, if this creative and robust development team did something right the first time, less dynamism would be necessary.
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Unread 01-31-2006, 04:21 AM   #173
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re: bonus XP weekend.

Don't forget Runnyeye this time =)    We never got the bonus XP patch for the last release

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Unread 01-31-2006, 04:21 AM   #174
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Devs, please clarify :

 

1. For players on Shadowhaven and The Bazaar server - will they be able to character transfer BACK to a Non-SE server?

2. For players on the Non-SE servers - will they be able to make an all-item, all-coin move to The Bazaar server?

Thanks.

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Unread 01-31-2006, 04:22 AM   #175
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Mythor wrote:2. Each character will be compared, with the older one retaining the name and the newer one being altered?


Gallenite wrote:

The Effects

For those characters who do not choose to move early via the Character Transfer Service and are moved automatically on their moving day, some may be automatically renamed (with one or more 'x's appended to their name) in the case that their name is already taken by an older character. If that occurs, the renamed character will be able to use the /rename command once to choose a new name for themselves.


 

from the way that reads the older character keeps their name (older as in the individual toon's creation date)

Message Edited by g0thiCiCecReaM on 01-30-200605:22 PM

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Unread 01-31-2006, 04:22 AM   #176
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Animox wrote:

Caswydian wrote:

Caswydian, the current changes are not a tweak or an adjustment.  The current changes are the 5th major change to the US servers (launch, expansion, SE, merge, PVP), the 3rd major re-write of characters (launch, LU 13, and LU19), and the 3rd major re-write of crafting (launch, no interdependency, no sub-combines) in little more than a year!  I would just like to know if there will ever be a Norrath that I can settle into without re-learning the game from scratch every quarter.
I find it quite refreshing to have such a creative and robust development team that they are able to make these sorts of changes. I cannot imagine playing any other game now, I've been spoiled by the dynamism of EQ2.
Perhaps, if this creative and robust development team did something right the first time, less dynamism would be necessary.
MMOs change and evolve. If the changes were to end, the game effectively would as well.
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Unread 01-31-2006, 04:24 AM   #177
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Perhaps, if this creative and robust development team did something right the first time, less dynamism would be necessary.
Finding better ways of doing things doesn't mean the old way was inherently flawed. New technologies, new paradigms and new methods are always being introduced. Further, in an MMO environment, sometimes you just get change for the sake of change, and I expect that.
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Unread 01-31-2006, 04:24 AM   #178
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i have to admit i miss the days when there would be multiple instances of each zone on toxx...always went to the second/third instance b/c i knew i would have a better chance of getting what i needed for quests b/c there wouldn't be as many people camping that particular thing in the second instance of the zone...and if it wasn't up in one instance it might be up (and many times was) in the other instances SMILEY
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Unread 01-31-2006, 04:26 AM   #179
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Magus` wrote:

Kiro wrote:

Xyklonia wrote:Yay!  They're combining the two servers I play on, thats good.However, I am wondering what happens to my shared banks.  I have a full evil shared bank on crushbone and also a full one on innothule.  How can that be moved together without problems??

Now that's a very good question. Can we get a response on this devs?
It's already been covered. Yay for reading the thread.If you use the manual free move, you must pack up your shared bank manually.If you wait for the merger, it'll all transfer over. House, shared bank, everything.

I think you were a bit hasty with the sarcasm here.  My understanding is this:

The OP plays on two different servers, and the two servers are merging into one.  They have a shared bank on the evil side in Crushbone AND a shared bank on the evil side in Innothule.  Unless they have changed the rules recently, when the servers merge, the person has TWO shared banks full of stuff but will be given only ONE shared bank on the new server.  It's kind of hard for two banks worth of stuff to fit into one.

So, it IS a dilemma for the OP, and I'm sure she did read the thread but it does NOT cover this rather unique situation.

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Unread 01-31-2006, 04:29 AM   #180
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Rendoir wrote:

1. For players on Shadowhaven and The Bazaar server - will they be able to character transfer BACK to a Non-SE server?

2. For players on the Non-SE servers - will they be able to make an all-item, all-coin move to The Bazaar server?


No to both questions, most likely. Why would they suspend those rules?
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