|
Notices |
![]() |
Thread Tools |
![]() |
#1 |
Join Date: Nov 2004
Posts: 36
|
![]() Didnt really know where to post this. Might as well post it on the test section I guess... Nowadays every MMORPG dev team seems to target the same console kiddie audience. Dont you understand there is a LARGE group of players who came to EQ2 because of great memories we had and that we are becomming sad when realizing which direction EQ2 is heading... For us the magic in MMORPGs was all about socializing and exploring, not about cowbells, free xp, making content easier, afk selling, etc. etc. etc. Here's an interesting thread most of you prob already read, I wish the devs would also.... Its called 'the REAL reasons we loved Everquest'. To me EQ2 is dying a little more with every patch.... Message Edited by Daqritox on 11-08-2005 05:17 PM
__________________
![]() |
![]() |
![]() |
![]() |
#2 |
Join Date: Apr 2005
Posts: 1,332
|
![]()
If you like EQ1 so much, go back to it. EQ2 is not meant to be an EQ1 clone.
|
![]() |
![]() |
![]() |
#3 |
Join Date: Nov 2004
Posts: 36
|
![]() But it was meant to be what it became now? Some kiddies game? Like no challenge at all, every encounter the same tactic, 90% of the world without ppl (because you click your way through it within minutes), receiving free xp left and right? I wonder why they named it EQ2 cause almost nothing in this game reminds me of Everquest, except some of the lore. I will go to another game dont worry, and it wont be EQ1 since SOE ruined that game also. In fact after I read the other day what SOE did to SWG (revamp after revamp after revamp) and my experiences with EQ2 Ill never go with SOE again. I just wonder why every dev team has got to make the same kind of game nowadays and target the audience that seems to want everything with as less effort as possible. EQ2 is more a console game than a MMORPG. I guess they dont really care as long as there are enough ppl paying the bills... Im glad u enjoy yourselves still Magus. But tell me, do you feel the world of EQ2 is alive? Do you socialize with strangers often? Did you ever get lost in EQ2? Did you ever have a feeling of a world being truly huge? "I wasnt in your world this time SOE!" Message Edited by Daqritox on 11-09-2005 03:18 AM
__________________
![]() |
![]() |
![]() |
![]() |
#4 |
General
Join Date: Dec 2004
Posts: 137
|
![]()
Sadly EQII is not EQ1. Neither the devs are the same so you really cannot compare them anymore. If you like hardcore, you could always try FFXI and wait for Vanguard.
|
![]() |
![]() |
![]() |
#5 |
General
Join Date: Nov 2004
Posts: 24
|
![]() Wow.. Talk about completely missing the point of the OP. The 'hardcore' group is exactly what SOE are catering to and have always done. Which is why the game has lost its luster so quickly for many players that were in the original EQ. It seems to be a reoccuring theme any more for many people to race to level 60 then complain about no or little content without enjoying what's there along the way. Making things easier as they have been doing is only helping to ensure players miss out on a lot of what makes a game like this really fun to play. |
![]() |
![]() |
![]() |
#6 |
Loremaster
Join Date: Nov 2004
Posts: 214
|
![]()
theyre improving alot in my opinion. We have a new character art development lead and hes working on new armors, racial armors and items, new clothing, he saw right away what weve been waiting months and months and months for. Theyre dumbing down a bit with some rediculous stuff in the birthday extravaganza, but the new SOGA models are a BIG plus in my opinion, game was lacking in variety and all the characters looked the same, soga doesnt have much custimization but it looks [expletive haxx0red by Raijinn] good to me at least, and its something new. I will now go create soga characters I never would have played if they didnt have soga, and people who see the old models, tough [expletive haxx0red by Raijinn] for me, my lady and friends will see me as I wish.
__________________
-------------------------------------------------------- Nothing can stop me now, cause I dont care, anymore.. |
![]() |
![]() |
![]() |
#7 |
Join Date: Nov 2004
Posts: 36
|
![]() theyre improving alot in my opinion. We have a new character art development lead and hes working on new armors, racial armors and items, new clothing, he saw right away what weve been waiting months and months and months for. Theyre dumbing down a bit with some rediculous stuff in the birthday extravaganza, but the new SOGA models are a BIG plus in my opinion, game was lacking in variety and all the characters looked the same, soga doesnt have much custimization but it looks [expletive haxx0red by Raijinn] good to me at least, and its something new. I will now go create soga characters I never would have played if they didnt have soga, and people who see the old models, tough [expletive haxx0red by Raijinn] for me, my lady and friends will see me as I wish. The gfx and artwork would be the least of my concerns if I was on the dev team....
Message Edited by Daqritox on 11-09-2005 11:22 AM
__________________
![]() |
![]() |
![]() |
![]() |
#8 |
Loremaster
Join Date: Apr 2005
Posts: 825
|
![]()
Well if you were an artist on the dev team I'd hope you'd care.
__________________
------------------------------------------------------------ one immature posted ------------------------------------------------------------ |
![]() |
![]() |
![]() |
#9 |
Loremaster
Join Date: Nov 2004
Posts: 214
|
![]()
well thats because you fail to realize character art is one of the most important things in this game, you play, your character, and since the game was lacking in almost every area of character art, and now has a new developer with a vision , we are already seeing changes for the better and I for one, feel the game renewed for me already. Things like Soga and the new ebon look are amazing, its breathing new life into the game.
__________________
-------------------------------------------------------- Nothing can stop me now, cause I dont care, anymore.. |
![]() |
![]() |
![]() |
#10 |
Loremaster
Join Date: Nov 2004
Posts: 71
|
![]() Well, I'm not exactly sure what the OP had in mind but I'm sure it's not the graphics but more the gameplay then anything. I can tell you now that EQ2 compared to EQ1 and DAoC is much easier to get XP in thus leveling faster. I never could get into EQ1 because the graphics in that game were horrible. For me I need visual quality but not everyone is like that. I did however play Dark Age of Camelot for a year and it took me almost a year to get maxed in level on one character. I played just about as much as I do on EQ2. I can get any character in EQ2 up to level 30 (both Crafting and Adventure levels) in about 1 month. I'm not complaining here just trying to see what the OP was talking about. I do agree that EQ2 is way too easy to level up in...
|
![]() |
![]() |
![]() |
#11 |
Join Date: Nov 2004
Posts: 36
|
![]()
well thats because you fail to realize character art is one of the most important things in this game, you play, your character, and since the game was lacking in almost every area of character art, and now has a new developer with a vision , we are already seeing changes for the better and I for one, feel the game renewed for me already. Things like Soga and the new ebon look are amazing, its breathing new life into the game.
Well thats your point of view. I dont care for good gfx when the gameplay lacks severe. Ive been playing text based muds for years, and enjoyed them a lot better than I enjoy EQ2 nowadays... Why? Well because the world was more alive than the EQ2 world is atm. So sure its nice having these new char models and all, but I would have rather seen a lot of game breaking issues (to me at least) fixed. So what if my coercer looks different, he still plays the same and is still useless. So what if ebon looks nice now, still all T5 fableds became useless and could be replaced by easy obtainable T6 items. I could go on and on... I guess Im just getting too old for these type of games. Cause I dont understand you find GFX more important than gameplay. In my opinion its a nice bonus, nothing more. Gameplay should always come first.
__________________
![]() |
![]() |
![]() |
![]() |
#12 |
Loremaster
Join Date: Nov 2004
Posts: 214
|
![]()
you do realize theres two different teams for what you want and what I stated and that both are important? For me the gameplay is fine for the most part, its the character art that is lacking BIG TIME, Lotus is on it extremely fast and is making improvements right away, soga is another improvement while it might not be Lotus's work exactly, he manages them and its a step in the right art direction (in my opinion )
__________________
-------------------------------------------------------- Nothing can stop me now, cause I dont care, anymore.. |
![]() |
![]() |
![]() |
#13 |
Join Date: Nov 2004
Posts: 36
|
![]() Yes I do realize there are two teams! Do you think SOE realizes that the gameplay dev team is ruining the game?! Im glad you like all the changes but for example take a look in the coercer or illusionist sections of the forum. If you did you would know why we dont give a [expletive haxx0red by Raijinn] about these gfx changes. Sure itll make a nice wallpaper after we cancelled our accounts. Btw if you think the gameplay is fine, Im glad for you but I really wonder what type of player you are... You prob hated the original EQ after launch because its GFX sucked and prob never even tried a MUD. And you prob loved Doom and hated the original Quake also. My sig doesnt say 'Old skool or New fool?' for nothing. Sorry if I sound [Removed for Content], but I am. Totally disgusted by the way SOE treats his paying customers. If it wasnt for my beautifull guildmembers I would have been long gone. Sick and tired of all this crap! Message Edited by Daqritox on 11-10-2005 06:42 AM
__________________
![]() |
![]() |
![]() |
![]() |
#14 |
Loremaster
Join Date: Nov 2004
Posts: 72
|
![]() I agree with the above post. I'm getting preaty fed up aswell and the only reason I'm still around is because of my guild also. Now I have to put up with armor that looks like puke green leotards and blue backgrounds on the default UI ugh. :smileysad: (it's suppose to be emerald green. which I hate that color)
__________________
To Err is Human, To really Screw Up You Need A Computer. |
![]() |
![]() |
![]() |
#15 |
Loremaster
Join Date: Mar 2005
Posts: 363
|
![]()
[expletive haxx0red by Raijinn]? Who the [expletive haxx0red by Raijinn] cares about those nast SOGA modles shut up and take the trolling elsewhere. You to Mag your a dumb [expletive haxx0red by Raijinn]. How about adding raid loot to the game instead of making people speend hundreds of man hours taking down the hi end and getting nothing from it. I have never heard anyone say that this game was lacking because of the curent state of the player characters art work! GOD! The ops point was to say that the reason EQ was so sucsessful was because of the social aspect of it saying that Well this isnt EQ1 is compleatly irelevent. Try thinking about your stupid faced poste befor comenting
Message Edited by Beghard on 11-10-2005 06:19 PM
__________________
![]() |
![]() |
![]() |
![]() |
#16 |
Loremaster
Join Date: Nov 2004
Posts: 214
|
![]()
LOL! *points them to the Graphics and Art Forum*
Message Edited by Dimgroth on 11-11-2005 08:12 AM
__________________
-------------------------------------------------------- Nothing can stop me now, cause I dont care, anymore.. |
![]() |
![]() |
![]() |
#17 |
Tester
Join Date: Nov 2004
Posts: 3,423
|
![]()
I've been lost, in dungeons. Of course the last time I got lost in EQ1 was also in an unfamiliar dungeon. Haven't gotten lost in an outdoor zone since right after the release of Luclin (got lost in the grey trying to run away from rockfiends before my EB buff wore off), and that was the first and only time since I was a very low lvl character traveling for the first time across the world (release of kunark time). I do socialize with strangers, quite a bit. I feel like the world is huge when I'm trying to get somewhere quickly. But that is the same as in EQ1. Do you really really really want 20-30 minute boatrides again? That's not what I pay for thanks. Not unless there are creatures attacking me and I have to defend the ship. And of course a game is going to be no challenge when people make sure they have 'the group' with their two healers proper tank and the best DPS they can find. Particularly when people start getting high end gear. XP is awfully easy to get, I will agree with you there, but I want nothing to do with the hell levels from EQ1 again. And I am estactic that I don't have to spend an hour or two trying to find a group that would actually take my EQ char, or run around and around for 5 minutes trying to kill one blue con mob. If the only reason you are staying is because of your guildmates, then you are wasting your money. A miserable guildmate just serves to make other guildmate miserable. I always have to laugh when I see these posts. On the same day you see posts like this, saying how ultra easy the game is you can look around and find posts saying just the opposite (I think those are full of hot air too but that is another story). EQ2 was never supposed to be the same game as EQ1 with upgraded graphics. Those players that wanted that will be disappointed. Really I hope Vanguard doesn't disappoint you. But there's a mass of us that rather like how EQ2 is and aren't looking for handouts like WoW. The game's not dying just because it doesn't fit your personal playstyle and not everyone who does enjoy the game likes things "with as less effort as possible." |
![]() |
![]() |
![]() |
#18 |
Loremaster
Join Date: Mar 2005
Location: MPLS, MN
Posts: 221
|
![]() I have to agree with the poster above me. If you don't like it leave. To say SOE isn't listening to the paying customer is BS. You are not the only paying customer. I love EQ2, I almost baught EQ1, but I saw the graphics and figured I would give it time and then EQ2 came out. OMG, I play this game to get away from reality for a little while and the graphics in this game is what drew me because of how realistic the characters are becoming. That is what drew me and a lot of other people. I don't have time for the hardcore BS that people like the OP wants. I play this game as a hobby, it is not my life. That is the case with the majority of its population, and that is based on a quote from Blackguard, saying that 97% of the population in EQ2 is casual players. Honestly, I think you are going to be disappointed with Vangaurd. All it is is the website and forums right now. If you base your opinion of an upcoming game on that you are crazy. That game won't be what you are expecting and if it is, like every other MMORPG, it will change.
__________________
Lord Sarron-Level 80 Swashbuckler Serpaw-Level 74 Berserker Simbarth-Level 22 Shadowknight/76 Alchemist |
![]() |
![]() |
![]() |
#19 |
Loremaster
Join Date: Dec 2004
Posts: 618
|
![]() I think we all play for a different reason. I can't agree that they have created EQ2 to appeal to kids. My guild's player base's age is 25+. We are a more casual guild because RL takes precedence over the game. We still raid 4-5 times a week and only have 60 in the guild. I say we are still casual because we are done raiding a few hours after we start. I had to buy a 4k PC so I could run the game in max detail with no lag and no I didnt want to build it. Im going to have to wait til my next PC to run shadows in the game so Im still not playing the game to its full potential. My point is that Im not sure how many kids' parents are going to dish out that cash for a game. Few adults will either but I played the game in low resolution for a long time so the game was even playable. Since this spring, I have been playing a new game and am in awe. I have played a lot of MMORPGs and EQ2 looks the best. I think people are silly if they say that graphix has nothing to do with it. I will agree there is a problem with enchs feeling of self worth but this isnt EQ1. My main was a 70 chanter in EQ1 and I was going to play one in EQ2 but the gameplay isnt the same as I learned in Beta. In EQ1, chanters were neccessary in dungeon zones or encounters like Emp or PoEb. There is just not anything similiar in EQ2. As a necro, I dont like working with chanters because I can off-tank adds and do damage vs letting it sit there mezed. The only mechanic I have see enchs playing a part in is mezzing the named in a group pull. Although, a chanter in our guild makes his worth by doing all the pulling. He pulls and mezes the next mob so the group is contantly killing a mob. Thats not a bad role. Back to my point. You are saying that you don't like the direction EQ2 is headed in and you are sure to play another game. Maybe Vanguard will be appealing to you. It will most likely be more of a timesink similiar to EQ1. For me that is not what Im after. I feel that I invested all my time in EQ1 sacrificing my RL to keep up with the Jones's as compared to WoW which took no time to level or max out professions. I cant agree with you that most people came from EQ1 wanting the same experience in EQ2. I was drawn because they said EQ2 would be more towards the casual player. I sometimes felt EQ2 wasnt so casual when trying to kill HQ named. The game has an appeal to the end-gamer and I think thats who they should cater to. EQ means raiding to me and that still has a lot of appeal especially because the graphix are so [Removed for Content]. |
![]() |
![]() |
![]() |
#20 |
Loremaster
Join Date: Nov 2004
Posts: 301
|
![]() I am not a fanboi, very far from it, read my posts. But IMO this game has gotten better marginally, this last update did wonders in that regard. Here is the crux of everyones complaint be it the soloer, the casual player, the roleplayer, the hardcore'er, or the raider, the ones that want it like EQ1 and those that say its not EQ1. CONTENT. Soe needs to add, add add.
__________________
Red One: "stay on topic.." Red Two: "I can't shake him!" Red One: "stay on topic.." Red Two: "There too close!.....ahhhhhhghh!!" |
![]() |
![]() |
![]() |
#21 |
Loremaster
Join Date: Nov 2004
Posts: 36
|
![]() I almost didn't bother clicking the OP's link because i thought, Oh boy, another fanboi of a game that isn't even out yet. I read through most of this thread, then decided to click the link, and it's amazing how nostalgic I became. EQ2 is my 3rd MMO (I played EQ1 since Kunark up to the pirate expansion, and FFXI). I really doubt anyone here can dispute the artwork of this game, aside from armor appearances - the scenery is beautiful, and the mobs are very detailed. I've also never done so many quests as I have in this game - EQ finally lived up to its name. Yet, one thing still somewhat irks me. In EQ1, I never joined a guild. I played with a few friends, and did mostly pickups otherwise. I played two characters, got a cleric to 56 and a shaman to 52. That was over 3 years worth of my time, and I was *constantly* online, the game was like a drug. However, the majority of my time was not spent exping - I traveled, I explored, I tried crafting, I socialized. In EQ2, practically everything you do gets you exp. I dinged 60 last week without even trying - it was inevitable. And now, I look back at my old EQ1 days, and compare - traveling is practically instantaneous now, unless you need to talk for Naggy for something, and that's at the max a half hour with invis. Exploring.... explore what? I've been in every zone in this game, and though most of them are gorgeous, it does feel like there's not enough to do. Crafting? I did enjoy crafting. Between myself and my boyfriend, we have all 9 crafters to 60 - and this was before they "fixed" exp. Someone I know started a provisioner after last patch and got him to 57 in 3 days... Socializing? As social as I am, I mostly chat with guildees. I don't know what it is, but I never find myself in the situations I was in with EQ1 that promoted socializing. I'm not saying I don't enjoy EQ2 for what it is. I do consider myself fortunate to be in a non-hardcore raiding guild (we do the hard stuff, but not 7 days a week), because frankly, I don't find myself being immersed in this game right now. EQ2's Norrath is a very safe, non-exciting world right now - is it due to being able to run off encounters? Not having to worry about trains? Corpse runs a thing of the past (they killed this even more with the new potions)? I have quite a few issues with this game (I'm not even touching how no classes have defining roles anymore) , but the lack of immersion is really starting to hit home here. |
![]() |
![]() |
![]() |
#22 |
General
Join Date: Mar 2005
Location: Bronx, New York
Posts: 22
|
![]()
hmm...well as for traditional gaming there is alot of things that EQ2 has that EQ1 does not but it would be wrong to go agianst the lore of game I mean the shattering is what it is shattered Islands so the cow bells is the best way there can make servers run easily with High quality graphics. You can't load Square Feet of a zone in this game as Eq1 did or EQOA did it would be a little more laggy if your system specs are normal. As for making the game to "easy" lol I totally agree with you but when they do change something the EQ2 community is a double edged sword that cuts like a blade and most people instead of being TRUE gamers and sticking with a game as it develops they spam forums and leave to some other RPG. Truth is alot of people "nag" when they get nerfed or can't solo heroics so they try to balance the game best way the possibly can for example Update 13+ people are still saying I can't solo yellows or oranges non-heroics what you espect them to do ignore those people is there job to cater to those people as well as cater to you, and everyone best way they know how by reading: feedback, forums, post and also by seeing statistics on how many people are liking something or how many people are leaving..If you or many others where in there shoes you proabably whould be getting the same response after you cater to those people. EQOA and EQ1 to my eyes where great and to my eyes this game in a way is Great but I know that each game varys on style and story line and the story line/lore of this game is equvalent to the game in-general. Yes I hear that alot of people are waiting for vanguard to open and go into bussiness, hehehe, you know the people that made vanguard are the same people that left EQ2 development team after it was done. That should spark up a grean light inside your head.....Remember the mapping and the game style was long in development before
__________________
I rather Be hated for who I am, then to be loved for who I am not. |
![]() |
![]() |