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#1 |
Loremaster
Join Date: Nov 2004
Location: Denmark CET
Posts: 1
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![]() Subject almost say it all, so i will do this short. Might just be me, but think it would be fair that players that already have items that are made in T6 can get Imbue also.
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Olana Mortia, Servant of the Overlord Ranza Mortia, Servant of the Overlord Nofia Mortia, Guardian of Qeynos |
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#2 |
General
Join Date: Nov 2004
Posts: 17
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![]() I support re attuning tier 6 player crafted items only. Do I think they will do it? No because SOE doesnt give a d-amn how much time we waste getting rares and seems he-ll bent on making sure our gaming experiance is lagged with poor experiances. To those who say you knew better? [expletive ninja'd by Faarbot]! You cannot complete as a tank without tier 6 gear period. SOE designed the game this way with the revamp. Playablitiy verses ebon is night and day.
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#3 |
Loremaster
Join Date: Nov 2004
Posts: 3,093
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![]() Why should they unattune items that you were foolish enough to attune without imbues? If you used common sense and figured they would eventually add t6 imbues then you wouldn't have this problem :p Big deal if you need to farm rares again...not like they are rare anymore anyways . |
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#4 |
Join Date: Apr 2005
Posts: 1,332
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Not going to happen. They will not be accomodating your impatience.
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#5 |
Loremaster
Join Date: Dec 2004
Posts: 219
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What I would like to see is a way for crafters to take an attuned item and imbue it. So its is attuned, give it to the crafter - who cant wear it because it is already attuned and then he can imbue it for you.
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#6 |
Loremaster
Join Date: Nov 2004
Posts: 355
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![]() Only the lucky ones get this ability. Aka Armorers making thier own armor, tailors making thier own clothes, etc. The rest of you, well, honestly Sony is going to stick it to you YET AGAIN. You would think we would all learn.
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#7 |
Loremaster
Join Date: Dec 2004
Posts: 5,445
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How about giving craters the ablity to make tier 6 "self-imbueing kits", give them a limited lifespan, say until LU15, after wich all the kits will be deleted. What it would be is an Iteam that requires the same resources(except for the Armor piece et'al) to make. Then the player that wants the Imbued Iteam takes the Kit and his Armor to the proper crafting station and then "apply" the Imbuement. This would get around the Atuine issues as the only person that needs to hold the armor is the person that is waring it.
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#8 |
Loremaster
Join Date: Nov 2004
Posts: 59
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Why not just keep such a thing in game? It could be another item for crafters to sell, it would have more people trying crafting, and they could later add primary and secondary tint kits the same way. |
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#9 |
Loremaster
Join Date: Dec 2004
Posts: 157
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I would say no, just because of the fact that you did rush to make that armor and now want to unattune it just to imbue it...when you should of thought about it and know that they were gonna add imbueing to t6 stuff.
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#10 |
Loremaster
Join Date: Mar 2005
Posts: 302
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I would have to say yes because SOE rushed to get DoF out and didnt even put it in the game.
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80 Beserker Lucan DLere 80 Brigand Lucan DLere 46 Mystic Lucan DLere 37 Ranger Lucan DLere |
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#11 |
Loremaster
Join Date: Dec 2004
Posts: 157
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But people equally rushed in knowing imbueing wasn't i yet and should've known better
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#12 |
Loremaster
Join Date: Mar 2005
Posts: 302
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well we can go about the stupidity of man and beast all day but the fact of the matter is that in order to tnk T6 mobs u need T6 armor so waiting for when ever SOE decides to fix the problem is kinda not an option. See how it is soe who drop the ball, they should pick it back up and let the rest of us play too.
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80 Beserker Lucan DLere 80 Brigand Lucan DLere 46 Mystic Lucan DLere 37 Ranger Lucan DLere |
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#13 |
Join Date: Apr 2005
Posts: 1,332
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![]() Wrong. I routinely play with a friend of mine who is a guardian in EBON, not cobalt, and he does very well tanking T6 mobs. You were impatient, you get to re-buy your armor if you want it imbued. Sony does not unattune items, and this will not be any different. You are stuck with your choices. |
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#14 |
Join Date: Jan 2005
Posts: 165
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![]() It's not like imbuing a new thing noone knew about... I feel there would be too huge an impact in removing attuning all because of a few people were too impatient to wait for the patch... And messing up with attuning would hurt badly the few crafters that grinded like mad to get level 59 and be the one people would go to once imbuing is in game.... Besides how many people are speaking of that actually didn't wait for imbues ? I know everyone in my guild is stockpiling rares waiting for imbue to get in game to get their armor and their jewelry made.... Message Edited by Ail on 10-04-2005 02:57 PM |
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#15 |
General
Join Date: Nov 2004
Posts: 17
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![]() lol you play with a guard in ebon. PLEASE. WAKE THE FREAK UP! Tier 5 is crap period. Tier 6 gives tanks the edge they need to compete against TIER 6 MOBS! SOE needs to address this because THEY THEY DID NOT ANTICIPATE PEOPLE GRINDING TO 60 IN A WEEK. I am not even going to get into the weapons, those BY FAR ARE WAY BETTER THEN ANYTHING TIER 5. Tell you what go grab some regular tier 6 armor, the common crap. Put it on and go fight. DO the same with all your gear including weapons. etc. YOU WILL **WATCH THE LANGUAGE**. Same with EBON only not as bad. IM SO SICK of people coming here claiming to know all about classes because "thier friend plays one". If your not walking around int attuned tier 6 gear, you dont know what your talking about period. Message Edited by Raijinn Thunderguard on 10-10-2005 02:12 PM |
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#16 |
Loremaster
Join Date: Mar 2005
Posts: 302
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Actually i havn't attuned my items so your statment was pointless...
Im am more concerned that SOE is going to take their sweet little time to roll out a glitch system htat wil ltake even more time. Thus this would allow the use of an already in game armor with no penalty for SOE's short comings. As for messing up the the hardworking alchemist i dont see that happening in this case if the same ingridient are require to make the imbueing kits. So i.e. alchemist make essense give to armorsmith who makes imbueing kit which can be used by player all this equation eliminates is the actual need of the armorer to go to the work station same charges on ingridents and services apply. Basically what it boils down to is SOE won't do it and that is where your argument holds
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80 Beserker Lucan DLere 80 Brigand Lucan DLere 46 Mystic Lucan DLere 37 Ranger Lucan DLere |
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#17 |
Loremaster
Join Date: Mar 2005
Posts: 302
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Thanks very well put. Message Edited by Raijinn Thunderguard on 10-10-2005 02:12 PM
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80 Beserker Lucan DLere 80 Brigand Lucan DLere 46 Mystic Lucan DLere 37 Ranger Lucan DLere |
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#18 |
Loremaster
Join Date: Jan 2005
Location: Pittsburgh, PA
Posts: 396
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Maybe you haven't been paying attention...but rares in T6 are pretty common. The level 59 Weaponsmith in my guild just bought 14 Cobalt Clusters from one person (his entire stock), and she regularly buys him out at other times too.
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#19 |
Join Date: Apr 2005
Posts: 1,332
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I don't have to play a guardian to watch him stay alive and be a good tank. **PLEASE NO PERSONAL ATTACKS** Message Edited by Raijinn Thunderguard on 10-10-2005 02:11 PM Message Edited by Raijinn Thunderguard on 10-10-2005 02:13 PM |
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#20 |
ZAM EQII
Join Date: Nov 2004
Posts: 7,439
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You know, y'all could just find a nice crafter like me who's doing T6 rare combines for darn-near cost until imbues hit. Then when Imbues hit *and* I'm 59 I'll set my pricing, but I will also imbue FREE any unattuned item I've made.
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#21 |
Loremaster
Join Date: Jan 2005
Posts: 215
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The truth is although part of your post is correct and we knew Imbues would come. Personally I feel they should allow this because I feel Imbues should have been in with the expansion. Over all I look at the expansion and wonder why certain things weren't in. Imbues is obvious should have been in right away not an oversight. They also should have changed the armor appearance for the new armor at least it's color.
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#22 |
Join Date: Apr 2005
Posts: 1,332
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Imbuing wasn't even in the game at the start, and did they unattune when they added it? No. You will not be getting your gear unattuned because you didn't wait.
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#23 |
Loremaster
Join Date: Jan 2005
Posts: 215
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I agree with the fact it wasn't in to start. I am of two minds of the stance they took when they introduced it though. Personally I think all things considered they should have allowed a way for all players to get their attuned armor imbued since this was something they added and no one could really know it was coming. As for this case I really think this should have been part of the expansion I am sorry but they should have had the brains to make sure that all recipes for weapons and armors were in for T6 using the new Materials. Not doing so just goes to show that they rushed the expansion out. Finally as for saying to people well you could have just waited until they got the recipes out. Well why should they have had to wait for something that should have been in right off the bat. Overall I just keep seeing SOE not thinking things through and keep giving players easy excuses to complain. |
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#24 |
Join Date: Nov 2004
Posts: 25
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![]() Tier 6 crafting was so horribly implented they really should just automatically unattune all attuneable crafted items when the imbue patch goes in. They had how long to test crafting for the expansion pack? The whole developement peroid, but it feels like it was never tested at all. When a major part of the game was obviously left untested during beta and incomplete on retail release some sort of compensation should be made to the player base, a one time unattune of crafted items does not seem unreasonable to me. Slim chance it will happen tho, so I guess everyone will have to take comfort in the new rare harvesting rate, prolly won't take more than a couple hours to get your replacement raws.
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#25 |
Tester
Join Date: Jan 2005
Posts: 114
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More than welcome to tell me that I dont know what I am talking about but if you really needed t6 equipment to compete why not have the common stuff made now. Save your rares (or hold off attuning them) till the imbues went live if it was so important. weather you believe they should unattune the items is really a mute point as SOE wont do it.
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#26 |
General
Join Date: Dec 2004
Posts: 9
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Nope, they won't do it, until enough people cancel accounts claiming it as a reason why. Would love to see half the population make a set list of demands/changes and then cancel accounts. Would be hysterically funny as to how fast those demands would be met and put into game.Can't have a game w/out players
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#27 |
Loremaster
Join Date: Jan 2005
Location: Canada
Posts: 2
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![]() Typical to make a big stink about this however, I am one of those people that knew imbues would come eventually and as a tank, SK > 53 I find that wearing ebon is doing me just fine atm now that t6 imbues are out I am having cobalt made as we speak. I personally dont think you should be rewarded for your impatience and we never have been in the past if I remember correctly though the attune and imbue came out at the same time or general time anyhow but still any vets should have [expletive ninja'd by Faarbot] well known better and thats the bottom line, if not from this particular event then from soe games period. I do have sympathy for those who were foolish enough to not wait and especially for those lvl 55+ as t5 is greyed the heck out then hahahaha as pointed out though harvesting new t6 rares will take you a grand total of a few hours and isnt that bad at all.
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#28 |
General
Join Date: Nov 2004
Posts: 27
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![]() I think they should do it... for example jewelery sinec they introduced imbuing they allowed only precious gems made rings to be imbued and only those. now with T6 jewelery precious metal made rings can be imbued also. Those who had made rings from precious metals attuned them thikning that they would not be ble to imbue them, i believe they should get thier rings unattuned for that fact alone. They attuned them thiking it would be the same imbueing as T1-5 and its not.
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#29 |
Loremaster
Join Date: Nov 2004
Posts: 22
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![]() Sony would never do something like that. Once they do, it sets a precedent and would open the floodgates for people to feel obligated for them to do it again any time Sony made any updates to armor, equipment, weapons, etc. This is the same reason why they won't reset lockout timers on zones if you're in them when the servers go down, why they wouldn't refund anyone who had a Master I version of a spell that was removed after the combat changes, etc. Basically, the best method is to do it the way they are and have been doing it. You do it once, then you have to keep doing it because you did it before, etc. etc. You get my point. Changes will happen in this game. Unfortunately, some of us are on the short end of the stick at times due to the changes. Imbuing was something everyone knew was going to be implemented. I personally had a full set of T6 Legendary Very Light Armor made, but did not attune it because I knew imbuing would be implemented within a few weeks.
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#30 |
Loremaster
Join Date: Nov 2004
Posts: 128
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![]() Time for you guys go fight for node spawns with the tons of other professional ore farmers and node ninjas in croc cave.
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