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Unread 01-08-2006, 03:41 AM   #31
Poochymama

 
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silentpsycho wrote:

Poochymama p wrote:

Again I understand that it takes a perfect group to reach these numbers ( and yes with a good group you can sustain these numbers every single fight), but if an assasin in a perfect group can sustain 1300 dps shouldnt a wizard in a perfect group also be able to sustain 1300 dps.

The assasin in that parse did 564 dps on auto attack alone. With that alone you can see how huge of a difference buffs can make.


And, as I pointed out in the thread where that log was posted, every single one of that particular Assasin's long recast big hitting CA's were used back to back to achieve that 1300 DPS. And every single one of those long recast moves only accounted for 206 DPS. How much clearer can I make that? lol. So even without every single one of his long recast moves he still did 1166 DPS ( not the 600 you claim). Perfect group or not, the next fight that Assasin did around 600 DPS,( umm where did you get that? Make it up did you? Cuva said he did over 1200 the next fight so not sure what source you pulled that from.) not the 1300 DPS you claim.  So, no.  Wizards should not be able to sustain 1300 DPS in every fight, because nobody can do that.  Nice try.  Thank you, please drive through.

As I pointed out to you in that parse ( you obviously didnt listen) the assasin did 1166 DPS without those two skills. Also the very next fight he did 1200 + ( did you miss that part aswell).

How hard is it to understand that even without assasinate and deathly blade that assasin still did 1166 DPS? Get this through your head.

Without assasinate and deathly blade that assasin still did 1166 DPS.

Without assasinate and deathly blade that assasin still did 1166 DPS.

Without assasinate and deathly blade that assasin still did 1166 DPS.

Without assasinate and deathly blade that assasin still did 1166 DPS.

Without assasinate and deathly blade that assasin still did 1166 DPS.

Without assasinate and deathly blade that assasin still did 1166 DPS.

Without assasinate and deathly blade that assasin still did 1166 DPS.

Without assasinate and deathly blade that assasin still did 1166 DPS.

To the rest of you Im sorry I have to be so repetive just some people cant seem to understand. LOL

Why can you not understand that.

Where did you get he did 600 DPS the next fight? Cuva said in the next fight he did 1200 not 600. That would be silly as he did 564 DPS from auto attack alone. So are you saying that all of his CA only add up to 36 DPS?

How the hell could his dps drop to 600? That would be simply insane.  Basically you are saying that without his high recast skills up that assasin would have lost 772 dps. For assinate and DB to have accounted for 772 dps of his total 1362 dps Assisnate would of had to hit for 36K and DB would have had to hit for 20K which they didnt.

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Unread 01-09-2006, 10:40 PM   #32
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Nevermind found the answer

Message Edited by Damaan on 01-09-200609:43 AM

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Unread 01-10-2006, 01:30 AM   #33
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I only did 350 dps on Jura'nata.  We're obviously broken SMILEY
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Unread 01-10-2006, 02:45 AM   #34
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i only did 150 on the captian in fountian of life, i'm more broken than you elvann ;p
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Unread 01-10-2006, 02:28 PM   #35
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Poochymama p wrote:

silentpsycho wrote:

Poochymama p wrote:

Again I understand that it takes a perfect group to reach these numbers ( and yes with a good group you can sustain these numbers every single fight), but if an assasin in a perfect group can sustain 1300 dps shouldnt a wizard in a perfect group also be able to sustain 1300 dps.

The assasin in that parse did 564 dps on auto attack alone. With that alone you can see how huge of a difference buffs can make.


And, as I pointed out in the thread where that log was posted, every single one of that particular Assasin's long recast big hitting CA's were used back to back to achieve that 1300 DPS. And every single one of those long recast moves only accounted for 206 DPS. How much clearer can I make that? lol. So even without every single one of his long recast moves he still did 1166 DPS ( not the 600 you claim). Perfect group or not, the next fight that Assasin did around 600 DPS,( umm where did you get that? Make it up did you? Cuva said he did over 1200 the next fight so not sure what source you pulled that from.) not the 1300 DPS you claim.  So, no.  Wizards should not be able to sustain 1300 DPS in every fight, because nobody can do that.  Nice try.  Thank you, please drive through.

As I pointed out to you in that parse ( you obviously didnt listen) the assasin did 1166 DPS without those two skills. Also the very next fight he did 1200 + ( did you miss that part aswell).

How hard is it to understand that even without assasinate and deathly blade that assasin still did 1166 DPS? Get this through your head.

Without assasinate and deathly blade that assasin still did 1166 DPS.

Without assasinate and deathly blade that assasin still did 1166 DPS.

Without assasinate and deathly blade that assasin still did 1166 DPS.

Without assasinate and deathly blade that assasin still did 1166 DPS.

Without assasinate and deathly blade that assasin still did 1166 DPS.

Without assasinate and deathly blade that assasin still did 1166 DPS.

Without assasinate and deathly blade that assasin still did 1166 DPS.

Without assasinate and deathly blade that assasin still did 1166 DPS.

To the rest of you Im sorry I have to be so repetive just some people cant seem to understand. LOL

Why can you not understand that.

Where did you get he did 600 DPS the next fight? Cuva said in the next fight he did 1200 not 600. That would be silly as he did 564 DPS from auto attack alone. So are you saying that all of his CA only add up to 36 DPS?

How the hell could his dps drop to 600? That would be simply insane.  Basically you are saying that without his high recast skills up that assasin would have lost 772 dps. For assinate and DB to have accounted for 772 dps of his total 1362 dps Assisnate would of had to hit for 36K and DB would have had to hit for 20K which they didnt.


Ok.... Can everyone see that big green text there?Here's the thing... Yes, maybe, THE Assassin did 1k+ DPS...   NOT EVERY ASSASSINPulling off 1k+ DPS is hard and needs work work work while other classes don't need to try as hard as us and can out damage up or match us due to the in balance issue that everyone neglects to see. I parsed the other night in Poet's Palace while a Swash was in the group (My skills are no less than Adept3 and Str is just slightly over 300) His DPS stayed arround 900 FOR EVERY FIGHT while mine peeked at 1k on the single arrow down multiple encounters and dropped to even 500 DPS on some of them just from my CA's refreshing from the recasts. I mean useing all of our 1 minutes recast CA's (Gore Strike, Garrote, etc.) they're going to be down on the next pull and usually complete their cycles close to the end of the next fight resulting in a lower DPS, usually 500+ or so.This swash was pretty much a rude player and dropped grp from fustration of everyone argueing with him from running his mouth, so I'm not sure what would have happened with the Keeper of Silence fight. But on that parse my DPS was only 600.. why? Because I was the only DPS in the group at the time aside from a necro.I looked at the total amount of the players doing damage to the Keeper, I myself delt to him over 40k total damage while the Necro was second with just over 9k. I don't recall the duration of the fight... But it was long. I used every CA that was up, DBlade and Assnate included (Djinn master also)Longer fight, lower DPS (Assassinate and Deathly Blade with long recasts? Lower DPS)Even the stuff with 1 minutre recast could use a looking at.. Mask of Night and Punch Blade both need a bit of an increase since there's no replacement and are T5 skills that carry over onto T6.ROFL @ Assailing Blade btw

P.S. it reallllllllly sucks waiting the full recast for Deathy Blade and Assassinate when they're blocked. Total downer!

Message Edited by Tealdeath on 01-10-200601:37 AM

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Unread 01-10-2006, 10:02 PM   #36
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I'm sorry you can't do high dps consistently.  I think you should reroll to a ranger so you can get your desired dps without having to actually press buttons.
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Unread 01-11-2006, 01:57 AM   #37
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Seriously.  Our highest damage dealing skill (% wise, looking at overall damage) is on 30 sec recast timer, and Deathly Blade is a complete joke compared to Finishing Blow anyway :smileytongue:
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Unread 01-11-2006, 05:27 AM   #38
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its kind of hard to keep a constant dps on orange mob.  when checking my attack logs on orange con mobs, there is a lot of misses, so dps on orange con tend to be lower for me.
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Unread 01-11-2006, 07:44 AM   #39
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pczryan wrote:
its kind of hard to keep a constant dps on orange mob.  when checking my attack logs on orange con mobs, there is a lot of misses, so dps on orange con tend to be lower for me.

I see this only when other classes are slacking with their debuffs in normal grouping (haven't seen it in a raid yet, but I haven't been online much lately). Usually I'll have some idea who is tired and/or slacking and can just bother them until I start hitting the mob regularly again.
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Unread 01-11-2006, 02:54 PM   #40
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Kokusho wrote:
I'm sorry you can't do high dps consistently.  I think you should reroll to a ranger so you can get your desired dps without having to actually press buttons.

Who said I can't? I do, but I also see room for improvement (especially when there's another class close to my DPS when they shouldn't be... If you want to ignore that, maybe you should keep doing that if it keeps you happy in your oblivious joyful self impressing world)
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Unread 01-11-2006, 08:27 PM   #41
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Then go up and down crying and whining to SoE on that class' board screaming 'nerf.'  Then we can all thank you, who made it all possible.  *sniffs*
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Unread 01-12-2006, 12:07 AM   #42
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Unread 01-12-2006, 12:07 AM   #43
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Unread 01-12-2006, 12:17 AM   #44
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Hmmm since wizzards want to be in the same situation as us (aka have their dps depend on group setup)....i vote yes let them take advantage of the buffs...
 
Just lower their solo dps to the range we got at 350 dps-400.....
 
That would be perfectly fine
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Unread 01-12-2006, 12:28 AM   #45
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I have a few questions, first, how old is this post?? Second who is complaining? and why?  The reason I ask this is because I play an Assassin, Cleric, and Necromancer, so far the assassin is my favorite,  The necromancer seems to get alot less experience per kill BTW... Not sure if thats true its just what it seems like... Anyway, the cleric is pretty nice tho the damage is low on the spells he seems to be able to solo quite well.... The assassin solo's easy in comparison because he kills more quicker... and the necro kills things the fastest but seems to get less experience.... Thats just solo, and grouping.... Now, I understand that raiding is different on many levels because my game play in eq1 changed completely from group to raid as a cleric...
 
In my opinion, assasins shouldn't be able to out damage a wizard, because thats what a wizard is for... Damage... I don't understand why any assassin should ever beleive that he should be able to... it seems wrong as far as play balancing.... I mean, assassins wear armour, ALOT of armour when compaired to mages.... Assassins use weapons.... Mages/wizards and what ever are straight DPS to be far and away from all physical combat, and most harm.... Clerics are healers, Warriors tank, and every variation between has quirks... The point of all this is.... Each class is different, and if I were to choose a class to be bitter about it would be the spellflingers...
 
I do agree that assassins should have a very high damage output, probably #1 in the game, BUT I honestly beleive this should be based on position... So yes I think they should have to work very hard for it.... The concept of an assassin to me is one that can do vast amounts of damage in the first few seconds of a fight, if the fight takes a long time... your done.....  Your class, and your role, is, to sneak in and deal obscene damage and get out.... For the solo and group play, I would say they do this very well...
 
So with all that I ask...
How old is this?
Who is complaining?
Why?
and
Do you think that in a raid, you should be #1 or like every other class, you have a place, a purpose and a function??
 
I mean Seriously, do you think that out of the 24 classes, assassins should be #1 ?? They wear more armour then wizards, so, why do wizards get less DPS?  If you compromise in armour, you should get DPS or HPS, or special abilites, and Assassins compromise a bit in the armour to get NICE dps, even if they have to work for it... 
 
But again, I haven't raided yet... Of course when I do raid I will be looking forward to being ONE OF THE MASSES, because being a raid cleric for 5 years, I personally love the IDEA of not being on the hotplate SMILEY
 
Cheers!
 
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Unread 01-12-2006, 02:12 AM   #46
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Durigar wrote:
 
 
I mean Seriously, do you think that out of the 24 classes, assassins should be #1 ?? They wear more armour then wizards, so, why do wizards get less DPS?  If you compromise in armour, you should get DPS or HPS, or special abilites, and Assassins compromise a bit in the armour to get NICE dps, even if they have to work for it... 
 

Rangers outdps any other class (ie #1).  They wear armor... in fact, they are the same subclass as Assassin.  Thanks for the attempt at logic though :smileyhappy:  While I think wizzies need some (serious) tweaking, why should they be able to stand away from any harm and do more dps than us?  And for the record, on most raids, the difference between medium armor and very light armor is pretty negligible (especially when most AEs are not based on physical damage).
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Unread 01-12-2006, 03:00 AM   #47
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Durigar wrote

In my opinion, assasins shouldn't be able to out damage a wizard, because thats what a wizard is for... Damage... I don't understand why any assassin should ever beleive that he should be able to

and then

I do agree that assassins should have a very high damage output, probably #1 in the game,

 

OK, your either tryin to get everyone to agree with ya or disagree.

Are you runnin for election in the near future?

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Unread 01-12-2006, 04:02 AM   #48
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Kokusho wrote:
Then go up and down crying and whining to SoE on that class' board screaming 'nerf.'  Then we can all thank you, who made it all possible.  *sniffs*
Again... Where have I stated a nerf? Room for improvement means nerf? Nah... I havn't said knock down Ranger's DPS... I'm not sure where these words are coming from. Maybe your taking my text wrong reading the way your think I'm saying something rather than the way I'm hearing myself say it as I type.Pen... Sword........
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Unread 01-12-2006, 04:21 AM   #49
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quote: especially when there's another class close to my DPS when they shouldn't be
 
 
 
I guess I can only read what's written there.
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Unread 01-12-2006, 05:20 AM   #50
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Durigar wrote:
 
 
I mean Seriously, do you think that out of the 24 classes, assassins should be #1 ?? They wear more armour then wizards, so, why do wizards get less DPS?  If you compromise in armour, you should get DPS or HPS, or special abilites, and Assassins compromise a bit in the armour to get NICE dps, even if they have to work for it... 
 

Rangers outdps any other class (ie #1).  They wear armor... in fact, they are the same subclass as Assassin.  Thanks for the attempt at logic though  While I think wizzies need some (serious) tweaking, why should they be able to stand away from any harm and do more dps than us?  And for the record, on most raids, the difference between medium armor and very light armor is pretty negligible (especially when most AEs are not based on physical damage).

__________________________________________________ __________________________________________________ ________

It more then attempt at logic, here it is, risk vs reward, warriors that are tanking the mobs have the most risk!.... Sacrifice vs potential, wizards well they are kinda [Removed for Content] but then I have yet to see a RP game that does wizards powerfull... I mean from a roleplaying perspective they should be wicked buff with damage, so people fear them right?? Stress vs reward healers anyone? if they miss a heal they are most certainly informed on how they suck.... assassins? they risk moderate, yeild high damage in certain circumstances... Like I said I am torn, I play an assassin, a cleric, and a Necro, and through my wife, I get to play, a shamen, a paladin, and an enchanter, I have yet to see a gimping.... That doesn't mean I don't see the possible issues here, maybe they just need to design raids that make the range attack of a ranger less powerfull.. Not that I have any good ideas about that mind you IE ranged attack resistance..... I like the assassin class and I am happy with it... sure I would like to be number one, but I am one of however many hundreds of thousands of players that feels that way too....    Bleh, of to go play a ranger to see what all the hype is about.... then I will come back and post... Oh and a wizard/warlock, hell I am going to have to play them all....  SMILEY

I have fun with my Assassin, more then with my cleric, or Necromancer....

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Unread 01-12-2006, 08:50 PM   #51
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Kokusho wrote:
quote: especially when there's another class close to my DPS when they shouldn't be
 
 
 
I guess I can only read what's written there.

I mean shouldn't be as in where my damage is too low SMILEYI guess text can be read wrong aswell as written wrong when typed too fast.Yesterday my guild did the last 3 drakota's for the rings (I forget quest name) for some of the new members to get their prismatic's... I was in the MT grp because the MT likes Murderous Design... Soooo, on every fight of all 3 (technically 5 with the two fake ones in the Antonica zone SMILEY)I was running my parser, the necro in my guild told me about it, so both of us level 60, nuking away... especially me... I let everything go I had, cycling through every single skill almost except the really weak ones because something stronger was already back up... The duration of the fights were both over 2 minutes.. one was 3...My DPS stayed dead in the middle at 700, so did the Necro's.... except his was always higher than mine... I used every thing I had and still stayed 700 DPS... cobalt weapons, legendary poison (highest DD poison, don't remember name's spelling) arround 350 str but still couldn't get him lol... we joked about it pretty well... told him about a Wiz getting mad about me out damaging him on single target heroic stuff (but I think it should be like that SMILEY)

Message Edited by Tealdeath on 01-12-200607:59 AM

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Unread 01-13-2006, 07:47 AM   #52
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Well that is what Tealdeth wrote, but it there is more than one way to interperet what she wrote. What she is implying ( or atleast what i think she is) is that her dps needs to be raised so the other class' dps isn't close to hers. But thats just my take on what she wrote:smileywink:

 

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Unread 01-13-2006, 06:54 PM   #53
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Anything over a 1 1/2 minute fight... pretty much any T2-3 DPS class (not all, certain ones really) can catch up to an Assassin's in the right circumstances. Why? Recast maybe...One more thing... I have a 22 Dirge I tinker arround with... She has a skill you cast on the mob, it does no dmg at all until the duration is completed at 20 seconds, it lowers Agi by 24 and after it's duration it inflicts X amount of dmg on target... Also the recast is 20 seconds, so once the skill is ready to be used again, the damage kicks in right before you can recast it... What happened to the Assassin's Oozing Wound? Why is it's duration to inflict the big X amount of dmg longer than the recast? (must want to fustrate us or something having to keep from useing it just to get that dmg)
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Unread 01-14-2006, 11:12 PM   #54
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i don't understand why the fact that we have to work hard to get a DPS rating equal to a wizzy/warlock is a problem.  I used to play a conjuror as my main.  kinda boring.  /pet attack; Debuff; DoT; HO; HO; HO...

 

actually having to think about how i play the game is a welcome change from that.

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Unread 01-17-2006, 12:04 AM   #55
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MystaSkratch wrote:To add to your list of getting to 1k DPS:  Master Combat Arts.  Everything 47 + is master except Mask of Night (never seen this one, ever), Concealment (i don't think it's in game, App III drops FTW) and our level 60 skills.  The second most important thing (for me anyway) is having a Troubadour in your group, Alin's Tranquil Serenade  (de-agro song) lets you pretty much spam anything you want and not get agro :smileyhappy:  And of course, maxing out your STR and INT helps a ton.  Oh, and you'll probably never hit 1k dps on any mob you have to joust an AE on, because that mob sucks, not you :smileytongue:

Your sad, all you need is Dirge, some Str buff and most of you CA to be up to hit 1k.Stop showing off your uberness...and make it sound like "Look I have all the master, the best gear blah blah."Show me how you can get 440int plz I would love to see you hit 440str and 440 int and the sametime.And any real raid mobs have AOE... Hence my point about your self inflating post on a pathetic scx4 golem that our guild can take down with 11 ppl...Assassin needs to be doing as good DPS as Rangers, and Swashy, Brigand and Necro+Conjuror should not be with in 200 DPS of us.So stoping making us look like we are over powered leet uber all mastered DPS machine pulling 1k DPS on GodKing. And like we can burn down Power and armour Solo and shizzz.
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Unread 01-17-2006, 12:13 AM   #56
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Poochymama p wrote:

Skratttt wrote:
Sigh.....whats with the wizards hating on us...we dont beleive we [Removed for Content]....we just mad that we arent 100% fixed (aka we not bruisers SMILEY ).....
 
BTW yes we can parse 1100-1300 dps but thats with the "near perfect" group setup....and i would doubt we can put out that dps consistent Post LU18

I do understand it takes the perfect group setup to reach these numbers and yes you can still do it after live update 18. There is a parse in another thread showing it.

I think that if an assasin in a "perfect" group can reach those numbers a wizard in a "perfect" group should also be able to reach those numbers.


This is what happen when an assassin trying to show off his urberness without putting out the truth.ARE YOU HAPPY NOW?Know why poison were nerfed... go read up on some caster forum.Want to post some more 4k DPS 5 sec Assassinate DPS post?PfffttttI think I see more nerf coming to melee class (Assassin will be rocked hard again cause melee dmg is our bread + butter) But flame on.
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Unread 01-17-2006, 12:43 AM   #57
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judged_one wrote:

Poochymama p wrote:

Skratttt wrote:
Sigh.....whats with the wizards hating on us...we dont beleive we [Removed for Content]....we just mad that we arent 100% fixed (aka we not bruisers SMILEY ).....
 
BTW yes we can parse 1100-1300 dps but thats with the "near perfect" group setup....and i would doubt we can put out that dps consistent Post LU18

I do understand it takes the perfect group setup to reach these numbers and yes you can still do it after live update 18. There is a parse in another thread showing it.

I think that if an assasin in a "perfect" group can reach those numbers a wizard in a "perfect" group should also be able to reach those numbers.


This is what happen when an assassin trying to show off his urberness without putting out the truth.ARE YOU HAPPY NOW?Know why poison were nerfed... go read up on some caster forum.Want to post some more 4k DPS 5 sec Assassinate DPS post?PfffttttI think I see more nerf coming to melee class (Assassin will be rocked hard again cause melee dmg is our bread + butter) But flame on.
Ok, what are you trying to say?  I'm having difficulty finding the purpose to this post unless it's just another angry rant.
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Unread 01-17-2006, 05:23 AM   #58
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judged_one wrote:

Know why poison were nerfed... go read up on some caster forum.Want to post some more 4k DPS 5 sec Assassinate DPS post?PfffttttI think I see more nerf coming to melee class (Assassin will be rocked hard again cause melee dmg is our bread + butter) But flame on.
I kinda don't want to rofl... Just tell us what you saw, you've been to the forbidden zone, share your experience.
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Unread 01-17-2006, 05:53 AM   #59
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Tealdeath wrote:

judged_one wrote:

Know why poison were nerfed... go read up on some caster forum.Want to post some more 4k DPS 5 sec Assassinate DPS post?PfffttttI think I see more nerf coming to melee class (Assassin will be rocked hard again cause melee dmg is our bread + butter) But flame on.
I kinda don't want to rofl... Just tell us what you saw, you've been to the forbidden zone, share your experience.

lol thanks for the laugh at work.
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Unread 01-17-2006, 10:48 AM   #60
MystaSkrat

 
Join Date: Nov 2004
Posts: 693
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judged_one wrote:

MystaSkratch wrote:To add to your list of getting to 1k DPS:  Master Combat Arts.  Everything 47 + is master except Mask of Night (never seen this one, ever), Concealment (i don't think it's in game, App III drops FTW) and our level 60 skills.  The second most important thing (for me anyway) is having a Troubadour in your group, Alin's Tranquil Serenade  (de-agro song) lets you pretty much spam anything you want and not get agro :smileyhappy:  And of course, maxing out your STR and INT helps a ton.  Oh, and you'll probably never hit 1k dps on any mob you have to joust an AE on, because that mob sucks, not you :smileytongue:

Your sad, all you need is Dirge, some Str buff and most of you CA to be up to hit 1k.Stop showing off your uberness...and make it sound like "Look I have all the master, the best gear blah blah."Show me how you can get 440int plz I would love to see you hit 440str and 440 int and the sametime.And any real raid mobs have AOE... Hence my point about your self inflating post on a pathetic scx4 golem that our guild can take down with 11 ppl...Assassin needs to be doing as good DPS as Rangers, and Swashy, Brigand and Necro+Conjuror should not be with in 200 DPS of us.So stoping making us look like we are over powered leet uber all mastered DPS machine pulling 1k DPS on GodKing. And like we can burn down Power and armour Solo and shizzz.
I like how you respond to a post I made 3 weeks ago.  Someone's really got a problem with me, eh?  Troub, fury, SK/zerker, wizard, shaman + gear, and I can easily hit 440 STR/INT.  As for the bolded part... do you really want to start comparing guild accomplishments? 

Message Edited by MystaSkratch on 01-16-200609:54 PM

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