EQ2 Forum Archive @ EQ2Wire

 

Go Back   EQ2 Forum Archive @ EQ2Wire > EverQuest II > Class Discussion > Scout's Den > Ranger
Members List

Notices

Reply
Thread Tools
Unread 12-07-2006, 10:21 PM   #1
2Ligit

Loremaster
 
Join Date: Mar 2005
Posts: 11
Default

Ok guys I have just betrayed my 28 assassin to a ranger because playing an assassin was boring to me. 
 
The first thing I noticed is there isn't really any thing that I can use to get far enough away to actually use my range skills in combat.  I use something called impale i think and it roots them for like 4 seconds.  This gives me enough time back off and get like one range attack in then they come running up.  I then use whatever the ensnare is called for that level and it slows them down a bit so I back off and never get far enough to use a range attack.  If i try to do it while moving it gets disrupted...   I tried the crippling or wounding shot or whatever it's called but that was misleading because it didn't cripple them one bit.  In the end it was like a one on one upfront slap fest.  :smileysad:
 
Can anyone give some solo tactics I should be using?  Also, on a different topic, I have all my AA in my STR line... should it be changed to the AGI line?
 
Thanks.
2Ligit is offline   Reply With Quote
Unread 12-07-2006, 11:08 PM   #2
Zholain

Loremaster
 
Join Date: Nov 2004
Posts: 641
Default


2Ligit wrote:
Also, on a different topic, I have all my AA in my STR line... should it be changed to the AGI line?

Definitely.  The final ability in the agility line will allow you to get one or two more attacks in before the root wears off.  It even allows enough time to do the Cheap Shot | Longblade | Ranger's Blade combo on heroics. (Sorry, I can't remember what those attacks are called at your level.  It's the melee attack that puts you in stealth, and the high damage backstab)

Message Edited by Zholain on 12-07-2006 01:09 PM

__________________
Zholain is offline   Reply With Quote
Unread 12-08-2006, 01:22 AM   #3
Taekwondo

Loremaster
 
Join Date: Nov 2004
Posts: 35
Default

Well, if you are doing PvE, this is how I do it for soloing: (And I forget the names of the abilities at your level, so just look them up if you don't know what I am talking about) Lead off with ranged attack, usually a snaring shot which will allow you to use Precise Shot and Confounding Arrow (both have quick cast times and you should be able to get them both off before the mob reaches you if you are at max distance) Next, I start my HO and usually lead off with the CA that drops mitigation, then choose any melee CA, do another HO, use the snare / slow CA, and any other melee CA, then the stun, and any other melee CA.  By this point, usually the mob is at half life (at 68 vs an even con, non-heroic anyway), and if all your CA's are down, you can hit the haste / dps buffs until they come back up and start your HO's again.  OR, if you are quick enough, after the mob is stunned you can quick step behind it, and hit your combat stealth and any backstab, but this doesn't always work and will depend on how long the mob is stunned. If you are in PvP, then follow these steps: Sneak up to the "lone" enemy at max distance, begin casting sniper shot, get interrupted by AE / Brigand / Bruiser / NPC hailing you / God, freak out as you realize the "lone" enemy is actually in a raid, evade, hide futilely behind something, run away, avoid detection, scream in frustration as the raid force bears down on you anyway, throw computer out the window and drink a beer to calm your nerves, rinse and repeat. Hope that helps! :smileyvery-happy:
__________________


Taekwondo Kwajangnim
63 Monk - Drinal (Tarew Marr) server EQ1

Booris Yeltsin
Master Bounty Hunter - SWG

Wulfgren
60 Tauren Warrior Bloodguard - WoW (Pre-Battlegrounds)

Vulcan
Grandmaster Maceman - UO (Pre-Second Age)
Taekwondo is offline   Reply With Quote
Unread 12-08-2006, 06:38 PM   #4
Teksun

Loremaster
 
Join Date: Nov 2004
Posts: 1,048
Default

I solo a little differently... everytime I root/stun/PB I step back and range shot. You have to figure out which you can use in the time allotted, but I rarely miss getting off a shot. Stun is the shortest, and root is the longest. I am decked out for raids and range is my highest damage. You also don't have to step back far to get in bow range. I have even gotten to where I can do this on my carpet, by stun/root/PB on the move behind (forward for me) the mob and firing while I turn around.
__________________




Nerf the Hobbits
Teksun is offline   Reply With Quote
Unread 12-08-2006, 10:04 PM   #5
jarlaxle8

General
jarlaxle8's Avatar
 
Join Date: Apr 2005
Posts: 512
Default

One of the most important things as Ranger is the pull. You can do some big damage to a mob before it even reaches you. Best starters are Back Shot line or Hidden shot. If you pulled at max distance, you can get in at least 2 other bow shots. Check out what your CAs do, how much damage they do and how fast they cast. I tend to order them by casting speed.
You may want to use your Aim buff for the pull; although short term, it gives you a great boost to damage, which will bugger up those mobs real good before they get to you. :smileyvery-happy:
 
As for when the mob is at you: Cheap Shot and Lunging line are your friend. Some prefer the backstab combos with cheap shot, some prefer backup and shoot. At your level it may be best to use the backstab combos with Cheap Shot, cause you won't have many bow shots yet. You will only be able to use bow shots with the Lunge line and you won't have enough bow shots for both Cheap Shot and Lunge.
 
As Zolain said, go agi line. It's the Ranger line. I too like the end skill (Poise). Helps a lot in soloing, and is useful in combination with the Aim line; you can get off more bow shots in those 10 seconds.
 
Btw, Wounding Arrow reduces the mobs defense, not their movement. :smileywink: Good to use this after your initial pull shot.
__________________
jarlaxle8 is offline   Reply With Quote
Unread 12-09-2006, 03:11 AM   #6
Masuri_Sukawa

Loremaster
Masuri_Sukawa's Avatar
 
Join Date: Nov 2004
Posts: 20
Default

I had a ranger up to level 28, heard all this hooplah about assassins, so I rolled one up.  I loathed it - it's darn hard to tell what's going on when you have to be in the crush of the fight all the time, and tanks are too silly to position the mob for my attacks to hit.  So, now I am betraying my assassin to be a ranger.  (Dark Elf ranger 4tw)
 
With my ranger, I was killing groups of mobs like this:
 
Stealth
Pounce
Triple Shot
Snare
Zoom backward in a little circle shooting, doing CA's as they came up.
 
This was at level 28, mind, so it's doable even as a baby ranger.  Mind you, always clear the little ghetto mobs first and have the bestest poisons/bow/ammo you can get.  It isn't cheap but every group I've ever joined has been in awe of my dps, so you get what you pay for.  The assassin does cost less, but goodness it's annoying in a group setting.
Masuri_Sukawa is offline   Reply With Quote
Unread 12-11-2006, 10:46 PM   #7
2Ligit

Loremaster
 
Join Date: Mar 2005
Posts: 11
Default

Ok thanks for all the info I respec'd to the AGI line and that gave me an additional root to use.  I can definitely say the dps difference when he was an assassin compared to when he is a ranger is sadly very dramatic, but however, playing a ranger is much more fun. 
 
One last question... is it better to use a short bow or a long bow?  Can't really see the difference except for the attribute stats.
2Ligit is offline   Reply With Quote
Unread 12-14-2006, 03:52 AM   #8
Dirty Jack Rackham

Loremaster
Dirty Jack Rackham's Avatar
 
Join Date: Apr 2005
Posts: 326
Default

I personally prefer a long bow which has a 35 meter range as opposed to the short bow with only a 25 meter range. The extra 10 meters range may allow you an extra bowshot when soloing  as the mob closes on you. This can mean the difference between a close fight and a multiple gold repair bill. When grouping or raiding the extra 10 meters will place you beyond most area of effect abilities, allowing you to continue raining death down upon the mob's head while you remain (relatively) unscathed. Your mileage may vary.

Message Edited by Dirty Jack Rackham on 12-13-2006 04:52 PM

__________________
Ranger down...

R.I.P. Belara of Lucan D'Lere, beloved avatar of D.J. Rackham

Born: Arpil 20, 2005

Died: April 03, 2010

Cause of Death: Years of mishandling and bungled half arsed attempts at "balancing" the Ranger class on the whims of various EQ 2 developers who don't have a clue what we're about and couldn't care less what the Ranger community as a whole has to say.



So long and thanks for all the fish.
Dirty Jack Rackham is offline   Reply With Quote
Unread 12-14-2006, 04:07 AM   #9
Taekwondo

Loremaster
 
Join Date: Nov 2004
Posts: 35
Default

Yeah, I haven't noticed if there's a difference in price for long vs short bow.  And the only difference in range is usually max range, not minimum.  So, for the money, the longbow should always be the choice imo.
__________________


Taekwondo Kwajangnim
63 Monk - Drinal (Tarew Marr) server EQ1

Booris Yeltsin
Master Bounty Hunter - SWG

Wulfgren
60 Tauren Warrior Bloodguard - WoW (Pre-Battlegrounds)

Vulcan
Grandmaster Maceman - UO (Pre-Second Age)
Taekwondo is offline   Reply With Quote
Reply


Forum Jump


All times are GMT. The time now is 07:18 PM.

vBulletin skin by: CompleteGFX.com
Powered by vBulletin® Version 3.7.5
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
All threads and posts originally from the EQ2 and Station forums operated by Sony Online Entertainment. Their use is by express written permission.