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Unread 01-16-2006, 09:14 PM   #1
Sapperlight

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As most of you know, when using our bow, we do piercing damage.  This really isn't an issue until you start encountering epic mobs that are pierce resistant or immune.  When meleeing mobs of this sort, most of us maintain proficiency in both piercing and slashing weapons so we can switch if necessary.  However, what do you do for ranged attacks?  Logic would tell you to switch arrows, as the descriptions give an indication of their damage type.
 
Rounded = Crushing
Hunting = Slashing
Bodkin = 'Super-Piercing'
 
This looks great on paper, but in reality it doesn't work.  When engaged with a pierce resistant mob, switching to rounded or hunting arrows makes no difference at all.  This is either a bug and needs to be fixed, or it is intended and the descriptions need to be changed.  The net result is that if a mob is pierce resistant/immune, we're better off not even engaging it from range and just jousting it with melee.
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Unread 01-16-2006, 10:34 PM   #2
Billibub

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It works correctly in my experiences.Perfect example was last night in Fountain of Life, our guilds first trip there.The gnoll Captain is immune to pierce. Switching to hunting arrows it shows right there in the combat."You hit Captain Graul Blahblah for 357 points of SLASHING damage."It even refers to the correct damage type.Maybe the mob you were testing on was immune/resistant to both piercing and crushing? Did you try slashing also?A lot of mobs have very high defense and mitigation unless debuffed well also which could impact whether or not you are landing hits.
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Unread 01-16-2006, 11:45 PM   #3
Fennir

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It works for me.  I carry an entire quiver of fulginate hunting arrows on raids to switch out.  Iron hunting arrows will also work quite well (but you'll lose a bit of autoattack damage).
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Unread 01-17-2006, 01:20 AM   #4
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I carry Cobalt, Ebon, indium, and fulginate hunting arrows.  I figure one of them will work eventually :smileytongue:
 
Can you tell I've only been on 18 raids?
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Unread 01-17-2006, 05:13 AM   #5
Sapperlight

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I know that my stats are sufficient to hit with regularity, as I have no issues with 'pierceable' mobs.  I even have some success with resistant ones.  We (the rangers doing this) confirmed the the crushers were hitting, so it wasn't that he had dual resists.  Here's a question to help narrow down the problem: Do you switch on the fly (during combat), or do you do it prior to the attack?  I switch on the fly, and perhaps the code is stuck with the type of the initial volley.  Thanks.
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Unread 01-17-2006, 05:41 AM   #6
Billibub

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I think you've pinpointed the source of your problem then as I do preload my quiver with them prior to the start of the fight.I bet it has something to do with the quiver coding, interesting.Anyway they should work if you setup your ammo prior to the pull.
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Unread 01-17-2006, 05:51 AM   #7
watchout11

 
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I have no issue switching mid fight on arrow type.
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Unread 01-18-2006, 04:00 AM   #8
GrayStorm

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It works just fine.
 
You have ranged bow CA's that say they do 'melee' damage.  The arrow type you use will determine whether or not those CA's hit the target.  What they won't do, is actually affect the amount of damage those CA's do when it does hit.  I've experimented with this many times.  To test it yourself, go buy the cheapest tin arrows and some sweet t6 arrows.  Start attacking with the tin.  All the CA's are still hitting just fine for max damage.  Switch to T6 mid-battle and you'll see zero change in the damage your CA's are doing.  I test this on almost every single raid just because... well, I get bored hehe. 
 
So yeah, the arrows will change those 'melee' bow attacks from piercing to slashing to crushing, but that's about it.
 
The fancy arrows only affect Auto-attack damage.  For that reason I keep about 5-6 stacks of fancy t6 arrows on me, and about 5000 iron and iron hunting arrows.  I drop a stack of fancy arrows into my quiver if I get mana drained and have to rely on Auto-attack for dps.  Otherwise I prefer the cheaper arrows because it's much easier to control aggro when auto-attack isn't going off.  Why?  Because if I get 'lucky' and all my procables proc off of a CA, I typically want to stop attacking and chill... drop aggro and whatnot... but if the stupid auto-attack goes off a split second after the CA, then I could wind up very dead.
 
I'm not too worried about iron (t2 I think is what they are) lowering my raid dps due to missing auto-attack damage.  The fact is, we run a couple of parsers, and I'm the top dog on DPS on 99.9% of all raid mobs!!  Oh how it makes the mages and other scouts cry.  They try and try but just can't come close to the steady h3ll I'm unleashing on the mobs.  Surprisingly, it's our Brigand, not the mages or assassins, that seems to come in second place most of the time! 
 
Anyway... Rangers Rule!!!
 

Message Edited by GrayStorm on 01-17-200603:02 PM

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Unread 01-18-2006, 05:41 AM   #9
juvondy

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Billibub wrote:I think you've pinpointed the source of your problem then as I do preload my quiver with them prior to the start of the fight.I bet it has something to do with the quiver coding, interesting.Anyway they should work if you setup your ammo prior to the pull.

This got my brain gears turning.   If there is an error in the quiver code, try start the fight with the appropriate arrows loaded the switch to ones you know wont normally work and see if you continue to hit.  I don't have the time to raid myself so I can't test my theory.  If some one who is a raid junky would be so kind at to test this?  Just a thought.  Curious to find out if my suspicions are correct.
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Unread 01-20-2006, 03:00 AM   #10
Sapperlight

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Last night in the Court of Al'Afaz, I switched from piercing to crushing arrows mid-fight and did indeed get the correct descriptions in the combat log.  However, I still did not do any damage with the crushing arrows, despite the fact that the mob is not resistant to crushing.  Still testing scenarios.
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