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#1 |
Join Date: Nov 2004
Posts: 46
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![]() I am a ranger/ craftman, soon to be woodworker. I would like to petition that: PC crafted arrows all but crude should have A bonus damage associated to them to make them clearly more valuable then NPC sold or makeshift/ripped arrows that rangers can aquire. Please bump /agree.... cause right now there is little to no reason why a woodworker would ever want to spend so much time making arrows. OR for that matter a Ranger taking up Woodworker as their artisan to make their own bows and arrows. Which in general theory is the optimal choice. Plus we can make shields for ourselfs and the totem that buff us.
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Faranthil Tanathos half-elven Ranger_Master Bower_ |
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#2 |
General
Join Date: Nov 2004
Posts: 41
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Not sure why someone one star'ed you, but I think you have a good idea there. Not sure if its been proposed before or not. But i see where your coming from. Id certainly buy some if it gave extra damage, debuffs, or something else. Iustus20 ranger/23 alchemist Najema
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Iustus Bellator Ratonga lvl 45 Ranger, lvl 45 Alchemist Najema Betrayer of FP |
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#3 |
Loremaster
Join Date: Nov 2004
Posts: 1,386
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![]() seems theres someone 1 starring ever1, i 5 stared both of u
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#4 |
Join Date: Nov 2004
Posts: 46
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![]() That must be the person who doesnt want better arrows... that 1 star'ed me. LOL... Anyway Yeah i am glad some of you Feel me on this. Sheesh. What i wouldnt give for arrows that increase Debuff Skills when used. Or increase stun affects or what ever skill we use in reference to that skill. That way we can get some of those needed skills for fighting that they seem to have been nerfing in return.
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Faranthil Tanathos half-elven Ranger_Master Bower_ |
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#5 |
Loremaster
Join Date: Nov 2004
Posts: 20
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![]() Great idea I planned on being a woodworker so i could supply myself with arrows. Also the arrows need an update like the poisons got so ppl can see the benefit of better arrows. Message Edited by MistDragon on 02-06-2005 07:56 PM
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________________________________ It's the bussiness of the future to be dangerous. |
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#6 |
Join Date: Nov 2004
Posts: 63
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![]() fyi: Many crafted arrows offer bonus to hit and/or additional slashing damage. |
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#7 |
Join Date: Nov 2004
Posts: 46
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![]() i hear you they do in the higher end arrow making, But it obviously is not a signicant difference for anyone to want to buy. If the difference was so great that yes you would want to buy them and still have you makeshift and ripped arrows as back up incase you run out that would be great. but that is currently not the case.
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Faranthil Tanathos half-elven Ranger_Master Bower_ |
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#8 |
Loremaster
Join Date: Nov 2004
Posts: 149
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![]() In addition, the cost of making arrows is just not worth it right now. Alchys charge too much for their resins and oils. You can buy better arrows from an NPC for the money. Although - does anyone know if shaped versions of the tier3 oils/resins/washes will become available when your tradeskill society hits 20? I can buy shaped tier2 from the vendor right now, and once you get past level 25 money is not really that much of a big deal anymore, so if the tier 3 resins are going to be available for a decent price player made might be the way to go. Of course the woodworkers will then overcharge for their crafted arrows, so we will be back to square 1. Kwent
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#9 |
Join Date: Nov 2004
Posts: 46
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![]() Yes i too fear that Once they get a whiff of this. That when woodworkers can make arrows and sell them they will be overpriced. that should only be at the beginning... it should level out eventually.. But since the strength in ranger attacks come mostly from stealth attacks and range... They need to help us in the range alot more as well... Still say we need a ranged HO.
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Faranthil Tanathos half-elven Ranger_Master Bower_ |
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#10 |
Loremaster
Join Date: Nov 2004
Posts: 149
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![]() Ranged HO would be nice with a root that actually worked. Plunk away with the bow for a while. Also, reading the patch notes on the test server I see that they are taking away interdependencies(sp?) - what this means is that the tradeskillers will not have to rely on others for getting the componants for arrows. If they do indeed implement this, woodworker would definitely be the way to go for Rangers. Too bad I already went Provisioner, but it is nice to make your own food too. Kwentavius GUK
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#11 |
Loremaster
Join Date: Nov 2004
Posts: 7
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![]() I have found that the player crafted arrows are better than the makeshift arrows. However, no one sells them at all on the broker on my server. I've looked. Making the arrows myself is tedious and time consuming. My ranger is a rank 18 craftself, about to become a woodworker. I'll always be able to make my own arrows, and being able to make my own components will be very nice. I love to use my homemade arrows, I just fly through them so quickly. I believe there is a marked difference between merchant and player made arrows; less of a difference between the player made and makeshift. When and if I ever figure out when to use my slashing arrows vs. my piercing, (ie knowing which a foe is vulnerable to) then I think the usefulness of the player made arrows will significantly increase.
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~Kiaria Druid of Saga Healer of All |
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#12 |
Join Date: Nov 2004
Posts: 46
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![]() Yes.. That would be awesome if they impliment a change in Arrow ingredients so that we can make our own ours. I understand that they dont want to make it too easy for every trader skill to be able to just make their own thing on a whim. But there should be key things that Each tradeskiller can make with out the help of others. or at the least The interdependicies should take more toll at the higher end of trade skills when you really need the best of some key ingredients. Like our arrow Heads...which is the key ingredient. Should at higher end be bought from weaponsmith Who can give us an assortment of arrows heads with different affects that we can notice! And once again player made arrows should be highly more superior then merchant sold and there is no way around that. If not then they better start given us some rare drops from High end mobs for Arrows or something... work it OUT SOE... work it OUT.
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Faranthil Tanathos half-elven Ranger_Master Bower_ |
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#13 |
Join Date: Nov 2004
Posts: 13
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![]() Well, I'm a woodworker. I've posted here and on the WW board for how I calculate the costs and price of arrows. In my own defense, I add up what it costs, and take my peek success rate to calculate my cost for making an item (doesn't include payment for the time I spent making it -- that's the profit, I figure). I then check the merchant to find out how much I can sell the items to them. If I can make a profit selling it to a merchant, then I'm doing good and I sell to PCs for 50% over what I can sell to a merchant. So, for example, if I make an item that I can sell for 4s to an NPC, I sell it to PCs for 6s. This affords me a good profit, and a fair price. If the NPCs don't buy the item for a profit for me, then I do the cost calculation based on my cost. So if I spend 4s to make an item, I sell it for 6s. Meaning you pay me 2s for my effort in making the item. With arrors, we're talking abotu copper. Iron arrows cost me (about) 4c to make, merchants buy them for 2c, which isn't profitable. So I sell them for 6c (same, as it happens, as the merchants). If they are better (I make hunting, flat head, etc), then it should be a deal. And I make some money for the hours I put in making them. So, if you want an honest deal, shop Besomyka, located in Nettleville Hovel, Permafrost. I can make up to tier 3 arrows (carbonite), and I take orders. Since Im a ranger, and can use the items I make, there's no upfront cost to you!
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#14 |
Loremaster
Join Date: Nov 2004
Posts: 149
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![]() You are one of the few that price their goods at a reasonable level. K
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#15 |
Join Date: Nov 2004
Posts: 120
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My guildie and I were talking about this last night, because of the big patch comming up, and what it is doing to crafters... I dont know about you guys, but when I am exping hard, I use usually 1k arrows in a night, and at lvl 50, for the best player made arrows, AT COST it will run your about 80g for 1k of them... Fulginate arrows are a tad cheaper at 3g a stack, but that still adds up... Fletching arrows isnt done much in the game because it takes so long, and gets really expensive at later lvls, I am only a lvl 9 artisan at the moment, considering I cant decide what fields I want to go into, and the PGT quest required me to be lvl 9 anyhow. I know I started a post about this before, I think we just need to start a post thread, about what we would like to see the ranger class get, IE : easier to make arrows or cheaper merchant arrows, or making Tear give fulginate instead of feyiron. Good bow quest, or a heritage bow quest, I say Trueshot bow! totally oldschool.Fixing up agility so its useful, I can solo still, but not nearly as proficient, since Swindlers Luck heroic opp gives your a ward, very useful in long fights. A camoflauge ability where we can move at run speed, I could totally understand if it was only allowed outdoors, etc, huntsman trap adept is just fine for dungeons I noticed, but really slows you down traversing dangerous lands, Hagers Camo is great, but losing its finesse, and I am not sure if our lvl 40 specialized sneak is run speed as well.. if it is, definatly taking it. Dont know, I just see alot of things we could get, to make us a more viable class in the end-game.
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![]() Yeah, thats the original "Pink" AQ armor, for the win. |
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#16 |
Join Date: Nov 2004
Posts: 28
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![]() HEY!! I ran into the same dillemna when I was a Craftsman, around lvl 19, as to how I would provide for my own arrows... My solution? I became a Provisioner and Joined a Guild. Carbonite arrows sell for about 77 cp per arrow, which is a little more than 76 sp per stack. Whenever I do a Tradeskill writ the payoff is 1.8 gold... which is (minus raw material costs) about the same cost as 2 stacks of arrows. Therefore, I do one Tradeskill writ and buy two stacks of arrows with the proceeds. Mind you, this may result in a LOT of time in the kitchen, but pound for pound it is probably less than the amount of time spent at the smithy, loom, or carpentry table. Only downside is they are not the bodkin or hunter versions... nor can I build my own bow... but what the hey, I'm a shootin and I'm a eatin!! Of course, now that I posted this SONY will probably cry "LOOPHOLE!!!" and chop the tradeskill writs for provisioners down to a third. Just to be fair, mind you...
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I never run from a fight! I merely run to find a more SUITABLE fight. |
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#17 |
Join Date: Nov 2004
Posts: 46
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![]() Ideally you dont want to have to pump that many arrows into the Mob each fight. You should only need to pump so many b4 they go down. if you have 99 arrows in your ammo slot... You should not have to constantly have to keep replenishing them cause you go through the like a mad man. The arrows should do more with fewer being shot. Maybe also what should happen is there should be a window of opportunity on the Mob's corpse for the each person who shot arrows into it be able to recover a portion of the arrows they shot back. So if you shoot 10 arrows in them you can use a Salvage skill that gets 5 of the ten arrows u just used back. And this would be according to what you shot not what ever one else shot. If some one else shot 6 arrows they have their Salvage of 3 arrows of their specifically used arrows. That make sense from a gameplay stand point. If take down a mob i would certainly run up to it at the end and get as many arrows back as possible.... As well as take their boots and coins ![]()
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Faranthil Tanathos half-elven Ranger_Master Bower_ |
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#18 |
Join Date: Dec 2004
Posts: 6
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![]() I agree something needs to be done with crafting arrows. takes like 3 to 4 hours to make between 1 to 2 00 arrows that last only 15 to 20 minutes if your a ranger using them. Especially if you are soloing. Tetalon
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#19 |
Join Date: Nov 2004
Posts: 46
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![]() I hear ya... This is one gangsta situation we got going.
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Faranthil Tanathos half-elven Ranger_Master Bower_ |
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