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Unread 12-13-2005, 10:02 PM   #1
Crombie

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The troubador ability Alin____ Serenade (first one is "Soothing" which we get at level 24)
says this exactly
 
Places a seranading song surrounding
all non-fighters in the troubador's
group.  This song reduces enemy hate
towards any of the troubador's allies
that they damage, decreases the
overall ammount of hate that is
generated by the troubador's allies.
 
Effects :
-When target is damaged this spell will cast
     Serenade on the target's attacker
       -Decreases Threat by #
       -If fighter
-Decreases Hate Gain of group members (AE)
by #%
       -If fighter
 
The description reads clearly as a way to lower the ammount of agro generated, but the effects on the bottom are rather confusing
 
Ive heard claims for this to work correctly you require a fighter in the group.  Have heard some saying its based off of hit rates, the more a mob is hit the more this comes into effect.  Have heard so many other views on it I'm not sure what to think.  I am occasionally in groups with just all mages and they rarely ever draw agro in a raid setting (except the occasional overnuking mage) with this song active.
 
Also, the If fighter statements are misleading... have heard it means it requires a fighter.. excludes fighter.. even if the mob is a fighter.. ugh!! hehe
 
Any clarification on the matter would be welcomed!
   

Message Edited by Crombie on 12-13-2005 11:08 AM

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Unread 12-14-2005, 02:44 AM   #2
Kulaf

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The line reduces hate generation by non-fighters by X%.

If a non-figher is damaged by a mob X amount of hate is removed from the target of the attack.

Yes it requires a fighter in group to be effective as a tool.

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Unread 12-14-2005, 04:02 AM   #3
ForgottenFoundling

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You do not need a fighter for it to work

The "-if fighter" line is an exception to the mechanics of the spell.  Basically, the spell works on all members of the group unless they are fighters.  The spell also has 2 functions.  It lowers hate gain by non-fighters by x%.  It also has a "slip" like effect which reduces hate on a non-fighter group member if they are getting attacked. 

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Unread 12-14-2005, 05:50 AM   #4
Andric_D

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This is one of our best group abilities. It doesnt seem to be of any noticible use on raids though from what I've seen - a non tanke gets agro they are dead just the same and it only affects your own groups agro it seems.  If this was made into a raid wide buff it woud be totally awesome SMILEY (hint hint)
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Unread 12-14-2005, 08:39 AM   #5
Kulaf

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ForgottenFoundling wrote:

You do not need a fighter for it to work

The "-if fighter" line is an exception to the mechanics of the spell.  Basically, the spell works on all members of the group unless they are fighters.  The spell also has 2 functions.  It lowers hate gain by non-fighters by x%.  It also has a "slip" like effect which reduces hate on a non-fighter group member if they are getting attacked. 




Well I guess that depends on your definition of "work" then.  If you consider a group of characters who are not fighters where all of their hate is being reduced by the samepercentage and every time someone tries to tank it further reduces their hate so they cannot hold agro "working"......then yeah, you don't need a fighter for it to "work".  :smileywink:
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Unread 12-14-2005, 12:04 PM   #6
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Does it work in a group without a fighter?  Yes.  Is it effective/viable/feasable in this type of group? No.
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Unread 12-14-2005, 03:37 PM   #7
Toogel

 
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There are situations where not having a fighter in the party doesnt neccesarily makes this spell moot...for example:
 
Fighting with a summoner in the group and they have their tank pet out.  The tank pet will not receive the bonuses of the reduced hate and there for can keep the agro easier.  Good trio for groups Ive worked in is Me, Conjuror, and Warlock.  With my various songs up the mages dont pull agro from the Earth pet and things die pretty quick too.

Message Edited by Toogeloo on 12-14-2005 02:38 AM

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Unread 12-14-2005, 04:41 PM   #8
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Why doesn't it help reduce aggro again by casters and scouts during raids? Yes, it's group only in terms of active aggro reduction, but reducing aggro on a group member can still lower their aggro relative to a non-group member (such at the main tank), which ultimately is the desire.

Andric_D wrote:This is one of our best group abilities. It doesnt seem to be of any noticible use on raids though from what I've seen - a non tanke gets agro they are dead just the same and it only affects your own groups agro it seems.  If this was made into a raid wide buff it woud be totally awesome SMILEY (hint hint)

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Unread 12-15-2005, 12:48 AM   #9
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WooTastic wrote:
Why doesn't it help reduce aggro again by casters and scouts during raids?

Yes, it's group only in terms of active aggro reduction, but reducing aggro on a group member can still lower their aggro relative to a non-group member (such at the main tank), which ultimately is the desire.

Andric_D wrote:
This is one of our best group abilities. It doesnt seem to be of any noticible use on raids though from what I've seen - a non tanke gets agro they are dead just the same and it only affects your own groups agro it seems. 

If this was made into a raid wide buff it woud be totally awesome SMILEY (hint hint)







Agreed SMILEY I don't mean to sound snotty, but if it were raid-wide it'd be too overpowered.  Especially in light of the fact that everyone else with a targeted aggro ability (dirges and pallies esp) would then have to lobby to have their abilities work for an entire raid, reducing the value of intelligent group design.
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Unread 12-16-2005, 01:18 AM   #10
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It works with out a fighter and is our best raid song IMHO. It allows our scouts to go from 500 dps - 1k-1300 dps. They cant peel when it is on with no hate inducer in mt group also. as i said in other threads with out proc song working on alot of ranger skills we are best suited to be grouped with them as they can potentially do the highest dps period.
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Unread 12-16-2005, 02:03 AM   #11
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I have to agree, this is one of the best raid song we have. At master1 it reduces agro by 49% and that seems to be enough to keep the dps in my group from getting agro.
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Unread 12-16-2005, 02:31 AM   #12
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While raiding with this song i notic my group almost never pulls agro unless someone is really crazy and nukes/dmgs mob right when the mob is pulled.
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Unread 12-16-2005, 04:01 AM   #13
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perano wrote:
While raiding with this song i notic my group almost never pulls agro unless someone is really crazy and nukes/dmgs mob right when the mob is pulled.





Heheh... It's still very much possible to pull aggro off any tank even 50% into an epic mob with this... It just takes a very very specific set of circumstances.

Warlock+their proc+netherous

Illusionist+their proc

Troubadour+aria+precision

Get all these going on at the same time and the warlock can pull aggro quite easily... In my guild we troubs like to Precision without warning, and when the warlock doesn't notice Precision, he usually dies.  And we laugh.  SMILEY

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Unread 12-20-2005, 07:02 AM   #14
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The groups I usually have, have a pally for a tank, and with Amends, frequent taunting and their group hate-steal every 120 secs, they can keep aggro even during Precision sprees. You'll only have problems if the tank is lower in level than your mages.Every few groups, I leave Alin's in the spellpouch just to see what happens. Result:a) Your tank has to have Ad3's and Masters for tauntsor b) Someone in the group dies.If the tank's a slacker and/or the mages/scouts are trigger-happy, someone will die no matter what you do. But other than that, I find Alin's to be quite useful.
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Unread 12-23-2005, 02:11 PM   #15
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serenade is one of our best raid buffs.
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