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Unread 01-16-2006, 10:04 AM   #61
ganng

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The gods kind of had their 'reset' buttons pressed so it would not be shocking for them to seek the assistance of an eager god want-to-be to get their agendas rolling.
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Unread 01-16-2006, 10:25 AM   #62
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Nah man. The whole Solusek Ro Elddar Forest thing.
 
He kinda did that out of boredom and stuff.
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Unread 01-16-2006, 01:13 PM   #63
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Either way, I'm really interested in finding out where this Peacock club with its "vistors" will be going.  With all the vampires making deals and such as well.
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Unread 01-16-2006, 05:52 PM   #64
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After learning about the Enlightened Thinkers and how they will come for you when you are needed my guess is that it will be the LDoN of EQ2...

"This is just one of our many locations in the world,,,," or something like that is spoken by a NPC in there

The really weird thing is that Christoph views the Peacock club as a force of evil but the NPC’s in there seemingly fight evil despite some of them being ‘evil’ races. Just seems to be way to in line with LDoN for it not to evolve into the EQ2 version of it.

 

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Unread 01-16-2006, 07:04 PM   #65
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Forgive my ignorance, but I never played EQ1.  LDoN?
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Unread 01-16-2006, 08:36 PM   #66
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Lost Dungeons of Norrath.

It was an expansion that added a point system and slots in to armor/weapons so we could add gems (Powerful gems).  You would get a group together and head in to an instance zone.  You would have an objective and it would be timed.  Very few people, when it started, liked going in to the Guk zone, even fewer liked the MM zone.  One person messing up would pretty much mean the group failed.  Between lvl 20 and 30, you would basically get a level an instance.  I miss that expansion.

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Unread 01-16-2006, 11:30 PM   #67
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I used to love Guk and MM LDoNs-I hated boring click-kill-rinse-repeat exping and those dungeons early on in the expansion were alot of dangerous fun. Reminds me of the old days of Ik'kinz and Yxxta before they made them easier to get into and survive in.
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Unread 01-17-2006, 08:29 AM   #68
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NightGod473 wrote:I used to love Guk and MM LDoNs-I hated boring click-kill-rinse-repeat exping and those dungeons early on in the expansion were alot of dangerous fun. Reminds me of the old days of Ik'kinz and Yxxta before they made them easier to get into and survive in.

Exactly how to you pronounce Yxxta?  rofl  I quit EQ1 right after LDoN came out.
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Unread 01-17-2006, 09:34 AM   #69
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Unread 01-17-2006, 10:40 AM   #70
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I always say it as "yex-sta", but have no idea if that's right or wrong according to SoE. The people I always played with used the same pronunciation, so that's all that I needed. "That zone below Kod-Taz" used to work, too. Good exp, especially just above the temple-spent alot of time there farming meldstones and exp back in the day.
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Unread 01-17-2006, 01:01 PM   #71
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more info from the peacock tavern :

Linyen : Hail Fiddy of Rivergate

Fiddy : Yes? What can I help you with?

Linyen : Are you related to the legendary Fiddy Bobick of Rivervale?

Fiddy : Umm... Fiddy Bobick... No, no, no.  Ummm... Fiddy Bobick lived centuries ago. Hah! How could I possibly be THE Fiddy Bobick? That is ludicrous! Right?

Linyen : *looks to the dolls fighting on the table*

Why are they named Lucan and Antonius?

Fiddy : After I found the little moppets and brought them to life, I had to name them of course. Why not name them after a few of my old adventuring associates from the past... I mean...not mine. That would be impossible.

=========================

More hints as to some kind of time travel happening.

Message Edited by Lleinen on 01-17-200612:02 AM

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Unread 01-31-2006, 08:51 PM   #72
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After reading the new lore on the EQ1 Prophecy of Ro page today (reposted below), I had a new theory that might explain a lot about what's happening with both Mayong Mistmoore and the Desert of Ro.


The gods have returned and the mortal realm shifts with their influence. But a new presence walking among the gods - a malevolent force that was released into godhood by the follies of mortals. Unbound by the laws of the pantheon, it leaves corruption in its wake and threatens to bring the entire pantheon crumbling down. The only hope for Norrath hangs on the very mortals who have unleashed this upheaval. They may be the only ones with a chance of stopping it.

In Freeport, Druzzil has opened a portal within the Academy of Arcane Science to her home plane. The city, already strained politically, falls into chaos and power struggles as fanatics cry that the end is near.

Rallos Zek, learning of Druzzil's actions, resolves to guide Norrathians to the Plane of Rage. His daughter, Sullon Zek, the demigod of Rage, has been overtaken by the very rage she grants to mortals. Confined to a tower within her realm, she unleashes her fury upon her realm. Can intrepid mortals bring a balance to the chaos of her realm and restore Sullon?

The nature god Tunare, having lost her Chosen, has a growing sense of foreboding. She, too, has heard of Druzzil’s efforts and now joins the fight against the threat. Her plan is bold but, as even Tunare herself admits, problematic. She intends to revive the ancient knowledge of her now-extinct first children, the Elddar elves. To do so, she calls upon Druzzil and Karana, the god of storms, for assistance. Karana sends great winds across the deserts of Ro to uncover the lost center of power of the Elddar elves, the palace of Takish-Hiz. Its walls and petrified gardens uncovered, Druzzil then manipulates time and space to provide Norrathians with passage into Takish-Hiz of Old, so they may learn from the most ancient race of elves and return that great knowledge to Norrath.

Though the gods have returned, time is short and the future of Norrath lies once again in the hands of mortals!


It doesn't take a genius to work out that the "malevolent force" that the lore mentions is Mayong. It's obvious without poking around on EQ1's forums for dev feedback (which there is, a lot of it). Another point to consider is that Druzzil is messing around with time and space again. I need to establish a few points before I start explaining my theory.

  1. When you start the Peacock Club quests, you're told about a goddess of immortality called Anashti Sul, who is meant to be responsible for a ewer of eternal youth underneath the sands (in Ahket Aken). Anashti Sul's presence on Norrath is said to predate even Veeshan's, and as has been pointed out by others on previous threads, Akhet Aken's presence in the Desert of Ro "wasn't the city's first life on Norrath".
  2. Lore posted to this thread suggests that all the ewer of eternal youth really does is transform people into vampires. "Eternal youth" is an odd way of describing that, even if it is accurate. And it doesn't fit Personno's story in the /claim lamp, which goes "Now, in the desert there is a city of the undead, the Silent City. Once it was a city teeming with life, filled with every comfort imaginable. Sweet dates and figs, cakes of all sorts, roasted meats...everything you could wish for was available. " Vampires don't need to eat, and it would be a rather short lived city unless they were either sharing it with mortals or keeping a "mortal farm" somewhere. It's hardly what I'd call "a city teeming with life" either.
  3. We're told Solusek Ro destroyed Takish Hiz, but we're not told who destroyed Akhet Aken (which has been said to have either been Solusek's true target, Takish Hiz itself, or an entirely different incident). All we're told is "They say, Gracious One, that the gods do not like mortals to be happy. Perhaps that is why things happened this way. For though the city had been beautiful and happy for many long years, there came a time when its forests lay in ruins and its walls were buried beneath the ever-changing sands." It should be noted that it is pure speculation (even if it does seem painfully obvious) that the gods destroyed the city because it was too perfect or because it had "the secret of eternal youth".
  4. We know that (at least in EQ1's timeline), Druzzil has opened a portal to the past to allow the mortals to learn from the elves of Takish Hiz what they need to know to defeat Mayong Mistmoore.

Here is what I think is going on.

  • In a time before Veeshan first deposited her brood on Norrath, Anashti Sul founded a city out of the sight of the pantheon known as Akhet Aken. It would come and go from place to place (much like the Obelisk portal, except not linked in any way to another dimension), hence the statement "this isn't the city's first time on Norrath."
  • For an untold amount of time, Akhet Aken's citizens lived happily in eternal life until such a time as the sands swallowed the city's current location and it's citizens and the ewer giving them their immortality were beried beneath the desert.
  • 500 years before Akhet Aken is rediscovered and becomes a haven for the Anaz Mal gnolls, Mayong Mistmoore ascends to godhood soon after the gods cease contact with the mortals as punishment for trying to free Zebuxoruk. Mayong causes havok in the higher realms, and the pantheon are left with no choice but to call on the help of the mortals whom they rejected shortly before.
  • Druzzil opens a gateway or sorts to the past to the final days of Takish Hiz to allow the mortals to learn what they need to know to defeat Mayong Mistmoore.
  • Mayong Mistmoore catches on to their plan, and attempts to disrupt it. He finds the portal to the past that leads to Takish Hiz, and coincidently discovers the city of Akhet Aken and their ewer of eternal youth. Throwing a cog into Tunare's plan, Mayong taints the ewer of eternal youth so that it causes the drinker to contract vampirism rather than aquire eternal youth. Akhet Aken quickly transforms into a city of the undead, whom are now thirsty for blood from the outside world.
  • The gods (for whom time doesn't hold quite the same meaning) flood Akhet Aken with sand at the time of Takish Hiz's destruction, cutting off access to the tainted ewer and causing the vampiric citizens to die, and some of the remaining citizens to become lesser undead servants to the vampires through the ewer's power.
  • The two timelines that Druzzil has created diverge further. In one, Tunare's plan suceeds and Mayong is defeated. In the other, he suceeds in tearing apart the upper realms and the gods are left with no choice but to retreat as their realms (the Plane of Sky one among them) begin to collapse under the force of Mayong's newfound power. In a last ditch attempt to hold Mayong Mistmoore back, the gods create a barrier between the mortal realms and the planes before leaving for over 500 years. A handful of gods including Rallos and Solusek leave behind remnants of their power to carry on their dream, but the gods themselves flee into hiding.
  • Sometime between these events and the present day, the D'Morte family drink from the tainted ewer of eternal life as the city of Akhet Aken is unearthed. House D'Morte's elite become vampires, the rest become lesser undead servants. They cause an uproar back in Neriak and are sealed away in the D'Morte Berial Chambers deep within Nektulos forest, with the exception of one, who stayed behind in Akhet Aken to serve the forces at work there.
  • The planes slowly begin to leak into the mortal realms as the pantheon's barriers appear to falter. Around this time, the Tombs of Night are uncovered, and evidences suggests that Mayong has had a hand or two in the way things have turned out regarding T'Haen's brood.

Message Edited by Astralmage on 01-31-200608:20 AM

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Unread 01-31-2006, 09:02 PM   #73
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I have to post up some screens of lore from the Peacock club, but the D'morte's already were vampires before Malkonis, Dimion and others discovered the Ewer. It will shed a bit of interesting light on things, but the thing is, the change was gradual. The Ewer did grant eternal life, but it was in the end eternal unlife. Godking Anuk and all his servants are undead, one and all.
 
Now there ARE hints of a ''threat from Faydwer'', of people interested in the Ewer. When I get home today I will post up a crapload of screens about it. Geburia, send me a tell in game and I may be able to get you into the Peacock club as it is post peacock quest and you can speak to some interesting individuals.
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Unread 02-01-2006, 05:06 AM   #74
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About a post a few messages back, I think it would be easier to have a host body than project an astral image of your self. The more powerfull the person is physicaly the easier for you, the more powerfull mentaly the harder.
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Unread 02-02-2006, 01:46 PM   #75
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Astralmage wrote:

Here is what I think is going on.

  • In a time before Veeshan first deposited her brood on Norrath, Anashti Sul founded a city out of the sight of the pantheon known as Akhet Aken. It would come and go from place to place (much like the Obelisk portal, except not linked in any way to another dimension), hence the statement "this isn't the city's first time on Norrath."
It's also stated Godking founded the city, and it has been on Norrath ever since is my guess.
  • For an untold amount of time, Akhet Aken's citizens lived happily in eternal life until such a time as the sands swallowed the city's current location and it's citizens and the ewer giving them their immortality were beried beneath the desert.
They only lived happily until their surrounding forest got destroyed by the gods, which forced them to drink from the ewer and hence they become undead and got swallowed by "the forces of Rathe".
  • Mayong Mistmoore catches on to their plan, and attempts to disrupt it. He finds the portal to the past that leads to Takish Hiz, and coincidently discovers the city of Akhet Aken and their ewer of eternal youth. Throwing a cog into Tunare's plan, Mayong taints the ewer of eternal youth so that it causes the drinker to contract vampirism rather than aquire eternal youth. Akhet Aken quickly transforms into a city of the undead, whom are now thirsty for blood from the outside world.
The ewer turned you undead before it reached Ahket Aken and the ewer gives you a different reward, but it all ends up in immortality, which explains why some turn vampire, and some turn into zombies/mummies/whatever.
  • The gods (for whom time doesn't hold quite the same meaning) flood Akhet Aken with sand at the time of Takish Hiz's destruction, cutting off access to the tainted ewer and causing the vampiric citizens to die, and some of the remaining citizens to become lesser undead servants to the vampires through the ewer's power.
The city got burried because their surroundings was destroyed and the ewer protected them from dieing, and like above, got swallowed by "the forces of Rathe"
  • Sometime between these events and the present day, the D'Morte family drink from the tainted ewer of eternal life as the city of Akhet Aken is unearthed. House D'Morte's elite become vampires, the rest become lesser undead servants. They cause an uproar back in Neriak and are sealed away in the D'Morte Berial Chambers deep within Nektulos forest, with the exception of one, who stayed behind in Akhet Aken to serve the forces at work there.
They drank from it before Ahket Aken got burried in the first place
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Unread 02-03-2006, 11:13 PM   #76
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just noticed on the epic side of silent city, there are robotic gaurdian snakes, any lore on the different gaurdians of this city?
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Unread 02-03-2006, 11:51 PM   #77
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Silent City isn't the only place these mechanical cobras show up. That one Djinn's lamp on Pirate's Perch in Sinking Sands has one too.
 
No information behind where they came from.
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