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#1 |
Loremaster
Join Date: Mar 2005
Posts: 558
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Below is a list of Adept 3 suggestions after asking for feedback from the defiler community and drawing information from posters in this thread - please feel free to add more information in this thread. Generally the premise used is that direct buffs currently do not provide benefit but heals/wards and direct damage, dots and debuffs do. With the time taken to level to 30 and the fact certain spells are overwritten along with the fact that the gold required for adept 3s (if you don't find a rare) are easier to gain later, the spell suggestions come from late 20s onwards. If you have coin to spare and are happy to upgrade a spell earlier to adept 3 even though it will be overwritten pretty soon feel free but also remember that generally sages tend to usually only make higher level adept 3s and will not make the lower ones due to lack of profit/experience. So first note is that you would be upgrading all spells to adept 1 immediately.. here are suggested adept 3 upgrades per level.. wards and heals are highlighted in green due to importance, dots and damage in orange and debuffs in red (many debuffs show very little signs of improvement from Adept 1.. those reported as bad cases are not included at all). Thus green and oranges are very much recommended. Lvl 28 - Vile Imprecation - Your main direct damage spell with noxious mitigation debuff for all your DOTs, upgraded at Lvl 44 (Lvl 28 - Profane Accretion) - Group heal, upgraded at lvl 42 - placed in brackets since its low priority if cash problem Lvl 29 - Putrified Balm - Moderate heal that has a 20% chance of procing a dot on each hit from target -------- Lvl 30 - Oakfellow's Eldrith Ritual - your training upgrade to Healing Ritual will be your fastest and best heal fullstop - therefore no need to get Adept 3 Healing Ritual with this free spell at lvl 30 if you chose it. If you chose something else, you need to get Healing Ritual to Adept 3. This will be your only upgrade for this heal. Note: Oakfellow's is stated to be the largest (and quickest) 'quick cast' direct heal when cast at lvl 50 with faster casting and higher immediate healing than the equivelent templar heal (Greater Amerlioration - lvl 43). Strange but true.. templars get a very heavy 45 second recast heal soon after cementing them as the obvious heavy direct healers but the point is we get the best quick cast main heal of all the priests. A serious reason to get Oakfellows... -------- Lvl 31 - Seeping Eschar - Area ward only upgraded at lvl 48 Lvl 32 - Apothetic Touch - Area DOT but noxious mitigation Debuff, only upgraded at lvl 46 Lvl 32 - Sacrificial Aid - Ally heal with defiler health cost, only upgraded at lvl 46 Lvl 35 - Loathing - Intelligence, wisdom, strength debuff (upgrade lv 49) Lvl 37 - Suppration - Poison DOT and stamina debuff Lvl 38 - Fulginous Coil - Disease DOT and slow Lvl 40 - Malefic Shroud - Ward with disease damage output for ward breakage converted to heal on ally Lvl 40 - Bane of Shielding - 5% Chance to ward ally, 5% chance to do damage - unsure of adept 3 upgrade value Lvl 41 - Devitalising Chant - Hate reduction and power drain Lvl 42 - Venal Accretion - Group heal Lvl 42 - Carrion Shield - Ward with disease damage output for ward breakage converted to heal on ally Lvl 43 - Fetid Balm - Moderate heal which attaches a proc that deals dot - 20% chance per attack Lvl 44 - Ruinous Imprecation - Disease Direct damage and debuff arcane and noxious mitigation Lvl 46 - Sacrificial Alleviation - Your upgrade to Lvl 32 Sacrificial Aid Lvl 46 - Apothetic Corruption - upgrade to lvl 32 area DOT Lvl 48 - Purulence - Ward which when broken summons a swarm of minions to attack opponentm supposedly one of our best spells. Lvl 49 - Abhorrence - Intelligence, Wisdom and Strength Debuff (Loathing upgrade) Lvl 50 - Maelstrom of Dismay - Deals area disease DOT percentage of which is converted back to health and power over time. After recent change allowing defiler to move when cast, this is upgraded to green as an 'essential' spell with power regen component = 15 Adept 3 upgrades without the red buff upgrades over your time up to lvl 50 considered worthwhile: Before lvl 30, 3 upgrades which is expensive at these levels: - medium heal with decent % chance of DOT proc, most frequent inbetween ward heal - your main DD with mitigation debuff for your other spells - group heal (low priority considering costs at these levels) From Lvl 30 to 35, 3 upgrades are necessary: - Main area DOT - Sacrificial Heal - Area Ward From lvl 36 to lvl 40, only 2 more: - Both your main DOT upgrades, mahor component of your damage output both with slow and sta debuffs Between 40 and 45, you have between 5 and 6 depending on the adept 3 bane of shielding. The other five are: Final upgrades to: - Your main DD with mitigation debuff for your other spells - Two of your main wards - Your main heal - moderate heal with decent % chance of dot proc - Your final group heal
From 46 to 50, you have 4 more: Final upgrades to: - Main sacrificial heal - Area DOT line and (seems to be our class unique defining spells) - Heavy ward with serious damage output on break (pets for soloing) - Heavy area DOT which power health regen Thus making your time between 40 and 45 the busiest in terms of upgrading but generally it is pretty nicely spaced for acquiring the gold needed for the upgrades. The six upgrades before lvl 36 are probably the most difficult in terms of cost but a good place to begin the upgrading (and these adept 3s will make your life a 'lot' easier than for those that didn't).
Message Edited by VizP on 05-23-2005 10:15 AM |
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#2 |
Loremaster
Join Date: Dec 2004
Posts: 780
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![]() POST REVAMP: Upgrade in priority: Ward Heal Grp Buff or DOT or Debuff No upgrading Utility Message Edited by sostrows on 10-09-2005 06:17 PM |
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#3 |
Join Date: Nov 2004
Location: Berkshire, England
Posts: 23
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![]() Suppuration is the last upgrade to that spell, so i'd definitely buy it if there were any for sale. I got Sacrificial Alleviation adept 3 first and it was definitely worth it. Although the casting time seems like forever, it caps at 1001 heal which is great. Carrion shield and fetid balm were also good upgrades. I was most disappointed with Atrophy and Loathsome Seal adept 3, both hardly upgraded at all, i think Atrophy even got worse than the normal Adept 1 version.
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#4 |
Loremaster
Join Date: Nov 2004
Posts: 78
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I have an unscribed suppuration Master 1 on Blackburrow. I cancelled my account due to SOEbay, so anyone who needs it, let me know before now and the 12th.
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Say no to the Exchange! Vote here: http://www.theriley.com/eq2.php *this account expires May 12th |
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#5 |
Join Date: Dec 2004
Posts: 126
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![]() Fetid Balm worth it, Sacrifition Alleviation worth it, Venal Accretion worth it, Carrion Shield worth it. Harbinger adept 3 not worth it (increase hps of 12, power 8, and no defense adjustment). I can't see myself upgrading anymore spells, knowing how upgrades on debuffs/buffs work. |
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#6 |
Loremaster
Join Date: Dec 2004
Posts: 780
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deleted
Message Edited by sostrows on 10-10-2005 02:02 PM |
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#7 |
Join Date: Nov 2004
Posts: 122
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Can someone tell me the max level effected by an Adept 3 "Atrophy" Debuffing by 68 is a huge deal for raid mobs, but the higher level dragons (Deception Mobs) are level 57, and 58. At first i thought my app 4 version would do fine with a limit of 56, but this is becoming quite annoying, when i can't use one of my best spells on some of the hardest mobs. -Geo
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#8 |
Join Date: Jan 2005
Posts: 9
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![]() i have every t4-t5 debuffs, dot&nuke, and buffs adept3 and im using the training ward. my carrion, fetid, and sacri are all master 1. so which one should you upgrade all heals and wards that u have. all dot&nuke all debuffs. and F all the buffs and everything else. you can be pretty much be all u can be with that set up
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#9 |
Loremaster
Join Date: Mar 2005
Posts: 558
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![]() all heals and wards that u have. all dot&nuke all debuffs ---- Right Ill make a repost in a bit of the originals listing the spells that fall under these catagories. You guys are all adamant the buffs are not worth a [expletive ninja'd by Faarbot] so it looks like upgrading them is only a case of if a master falls in your lap or you have so much money that you may as well![]() |
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#10 |
Loremaster
Join Date: Mar 2005
Posts: 558
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Broomhilda you can one star every post I make if you like - it just a sign of how you are. Here we have a thread discussing adept 3 upgrades and you've one starred that! *shakes his head*
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#11 |
Loremaster
Join Date: Nov 2004
Posts: 363
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I see your running around making false accusations about me. I must reeeally get to you! LOL! I am now reporting you for harrassment! Cheers! Oh and yes the post that I quoted I did one star! The other you claim I one starred I really have no idea what your talking about. Get a life...get a grip! Its a GAME!
Message Edited by Broomhilda on 05-14-2005 10:35 AM |
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#12 |
Loremaster
Join Date: Mar 2005
Posts: 558
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Sigh whatever you say Broomhilda, I stopped posting in the other thread and now you intend to follow me around, one star me at every turn regardless of the post and report anything I say with the actual belief that a moderator will care that I 'accused' you of one starring me? You really need to grow up and get a realistic look in everything you do because you seem to really have your head in the clouds.. from the state of the defilers to what constitutes a post deeming a moderator's actions. Report this post too then, sigh. All you are doing is spoiling threads that we are trying to help defilers with - why are you doing this? Stating your dislike of strength of wards at end game is one thing but to harrass someone else who has long left your thread behind is another. None the less, I will stop responding to you in all posts now and you can continue one starring me as long as you see fit. Really its just a forum and people will read posts regardless of the stars. Whatever makes your happy, you really are making a great rep for yourself here thats for sure. It is a game, you post more than me here, you play more than me and you cry more than me. Continue to do what you wish but you probably should stop telling other people to get a 'life'.. didnt that go out of fashion in the mid 1990s?
![]() Message Edited by VizP on 05-14-2005 07:42 AM |
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#13 |
Developer
Join Date: Nov 2004
Location: Orange County, Ca
Posts: 76
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![]() Both of you are reporting each other and being silly.
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____________________ Faarwolf No Longer the Wrath of the Mods "Where once I enforced, I shall now enjoin." |
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#14 |
Join Date: Nov 2004
Posts: 30
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Ahhh giving the Jakey beats to both of them. |
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#15 |
Loremaster
Join Date: Mar 2005
Posts: 558
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I know I know, 2006 the world as it is and one would hope that humanity would try and get away from this eye for an eye business
![]() ![]() ![]() Message Edited by VizP on 05-15-2005 07:45 PM |
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#16 |
Loremaster
Join Date: Nov 2004
Posts: 363
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![]() Vizp said: >>>>>I know I know, 2006 the world as it is and one would hope that humanity would try and get away from this eye for an eye business
^^^Busted! :smileyvery-happy: At least I was upfront about it.
Message Edited by Broomhilda on 05-16-2005 12:30 AM |
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#17 |
Loremaster
Join Date: Nov 2004
Posts: 586
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As far as I can tell, Atrophy Adept 3 is bugged. The ONLY change to the spell from Adept1 to Adept3 is that it now costs 1 more power to cast. I have a screenie someplace even. Huge disappointment and a waste of money. I know some spells have very small upgrades like +1 something or other, but having the exact same spell just cost more to cast is actually a downgrade not an upgrade. a.
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#18 |
Join Date: Jan 2005
Posts: 9
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![]() Supparation Adept 1: Power: 94 Inflict 66 damage Decrease health of target by 44 every 4 seconds Inflict 34 damage Decrease health of target by 27 every 4 seconds Decrease STA of target by 25 Adept 3: Power: 97 Inflict 73 damage Decrease health of target by 45 every 4 seconds Inflict 37 damage Decrease health of target by 27 Decrease STA of target by 25 Apothic Touch Adept 1: Power: 213 Inflict 63-77 damage Decrease health of target encoutner by 50-61 every 4 seconds Decrease mitigation of target encounte vs disease and poison damage by 784 Adept 3: Power: 219 Inflict 69-84 damage Decrease health of target by 51-62 every 4 seconds Decrease mitigation of target encounter vs disease and poison damage by 816 The stats were observed when I was a lvl43 defiler. Message Edited by sbnHamz_eq2 on 05-21-2005 04:45 AM |
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#19 |
Loremaster
Join Date: Dec 2004
Posts: 780
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![]() Made Putrified Balm Adept3 the other day. I was first one to make this spell on the Highkeep server. ***Its heal was same as the Fetid Balm Adept1. So I would put Putrified down as worth a Adept3 upgrade, especially since its Tier3(lvl29) and Fetid Balm is lvl ~42 (Tier5) and you can use it for 13 levels before it gets replaced. Message Edited by sostrows on 05-16-2005 11:34 AM |
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#20 |
Loremaster
Join Date: Mar 2005
Posts: 558
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In the information posted on Suppration and Apothetic, have people found the stated numbers as unrealiable? I have found some spell info to be shown to be much lower that the actual damage inflicted and also the actual potency of the adept 3 is relaint on your level so perhaps the adept will show bigger differences at higher levels?
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#21 |
Join Date: Jan 2005
Posts: 9
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![]() Fetid Balm Adept I Power: 123 Heal Target for 435 On a successful attack this spell has a 20% chance to: inflict 27 damage on target decrease health of target by 28 every 4secs Adept III Power: 127 Heal Target for 494 On a successful attack this spell has a 20% chance to: inflict 29 damage on target decrease health of target by 29 every 4secs Ruinous Imprecation Adept I Power: 84 Inflicts 162-198 damage Decrease Mitigation vs divine damage by 772 Decrease mitigation vs mental, disease, and poison damage by 386 Adept III Power: 86 Inflicts 177-217 damage Decrease Mitigation vs divine damage by 803 Decrease mitigation vs mental, disease, and poison damage by 401 Stats were observed when I was a lvl44 defiler.
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#22 |
Join Date: Jan 2005
Posts: 9
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![]() Malefic Shroud Adept III Power: 143 Wards target against 1147 pts of damage. Casts umbral drain. When target is stuck this spell will: Inflict 20-24 damage on the target. Heal the caster for 8-10. Dread Invective Apprentice I Power: 94 5% chance to: 1. Inflict 20 damage on target 2. Decrease health of target by 27 every 4 secs Adept I Power: 102 5% chance to: 1. Inflict 27 damage on target 2. Decrease health of target by 29 every 4 secs Adept III Power: 104 5% chance to: 1. Inflict 30 damage on target 2. Decrease health of target by 29 every 4 secs These #s were recorded when I was lvl45.
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#23 |
Join Date: Jan 2005
Posts: 9
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![]() Fulginous Coil Adept I Power: 150 1. Inflicts 82-100 damage on target 2. Decrease health of target by 68-84 every 4 seconds. 3. Decrease attack speed of target by 10% Adept III Power: 153 1. Inflicts 89-109 damage on target 2. Decrease health of target by 70-86 every 4 seconds. 3. Decrease attack speed of target by 10% Stats recorded when I was a lvl45 defiler. |
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#24 |
Join Date: Jan 2005
Posts: 9
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![]() Balefull Eflux Apprentice I Increase Max Health of group members by 293 Wards group members against 172 points of damage Adept I Increase max health of group members by 319 Wards group members against 185 points of damage Master I Increase Max Health of group members by 345 Wards group members against 199 points of damage Sacrificial Alleviation Apprentice I Health cost: 50 Power cost: 198 Heals target for 622 Adept I Health cost: 50 Power cost: 215 Heals target for 803 Adept III Health cost: 50 Power cost: 220 Heals target for 911 Stats for Baleful Efflux were recorded when I was a lvl45 defiler. Stats for Sacrificial Alleviation were recorded when I was a lvl46 defiler.
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#25 |
Join Date: Nov 2004
Posts: 12
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![]() VizP I saw a similar list on another class board but it also had what rare was required for each level range. I thought it might be a quick and helpful addition to this list. Level 10-19 (Coral or Silver required) Level 20-29 (Jasper or Palladium required) Level 30-39 (Opal or Ruthenium required) Level 40-50 (Ruby or Rhodium required) -Tinson
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#26 |
General
Join Date: Dec 2004
Posts: 1
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LOL, why would you quit because of Exchange DCpunk? It only affects certain servers. Besides, people who are going to ebay their stuff are going to ebay it anyway, so why not sony?
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#27 |
Loremaster
Join Date: Nov 2004
Posts: 99
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![]() Anyone have any updated info concerning upgrading to adept 3 after the patch? I've found 13 Rhodium/Ruby clusters since the patch (and 14 Ebon - basically 4 hours a day for a week spent harvesting), and I was curious as to what was absolutely not worth upgrading to adept III. My plan was to upgrade: 1. Malefic Shroud/Carrion Shield 2. Sacrificial Alleviation 3. Fetid Balm 4. Venal Accretion (I rarely use this, so I'm reluctant to upgrade) 5. Anhorrence 6. Harbinger 7. Malefic Shroud 8. Ghastly Shroud 9. Balefull Efflux 10. Voracity 11. Maelstrom of Dismay 12, Ruinous Imprecation 13. Apothic Corruption I'm tired of harvesting and really would like to begin playing the expansion. My question is, are these the best choices? More importantly, are any of these choices worthless? Should I instead upgrade: 1. Bane of Shielding 2. Mail of Souls 3. Dread Invective 4. Tendrils of Terror 5. Devitalizing Chant Thanks for any advice. |
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#28 |
Loremaster
Join Date: Mar 2005
Posts: 558
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Yes its a tricky question since its costly to get an adept 3 and with future lines you have to decide where and what you want to bump up. Just an idea btw from a master 2 perspective - my fulg sphere Master 2 actually has a better dps reduction than a fresh Fulg Coil Adept 1 and so it looks like in a lvl or two I will never use Fulg Coil again since the Sphere Master will probably outperform it right until the next upgrade? Its a balance between thinking which spells will automatically be upgraded and thsu that adept 1 will be better than the adept 3 you just chose AND at the same time if you really love the spell, it may be just be better to save up and find the Master and dunk a plat or two into it.... I still have to decide what the heck to do - I am very happy with my Master 2 choices and have decided on my furture ones but on the choice of upgrading to Adept 3....
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#29 |
Loremaster
Join Date: Nov 2004
Posts: 99
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I just went ahead and upgraded all the above, save Bane, Invective and Chant. It took me 3 weeks of harvesting, Mon-Fri, about 2 hours a day. I'm a 50+ tradeskiller, so I needed to harvest anyway. The only drawback is that I fell behind my guild in levels a bit. I'm still just 52nd, however, I'm a very effective defiler now. Further, when I'm 60, so will my guildies. What I'm saying is, it will be at least another 10 months before the next expansion hits. No need to hurry and level at this point. Now if i could just find some teir 6 stone rares, They are very hard to come by.
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#30 |
Join Date: Apr 2005
Posts: 127
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I dont craft at all, except up to the level so I can finish all the heritage quests so at m I'm a lvl 12 scholar and a lvl 44 defiler And I basiclly dont find rares at all. Since I started to harvest I've found a stagaring total of 5 rares, for example I harvested for hours each day for 2,5 month straight to end up buying a palladium cluster and glimmering tooth since I couldnt find any. My harvest skills are always capped. Is there something I'm missing or am I just the unluckiest player on highkeep. ohh congrats to all of u that find/found rares, must feel great
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