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Unread 03-02-2006, 08:43 PM   #1
canislupus64

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Well fellow mystics we have been nerfed.
 
Before Update
-------------------
 
Bolster (Adept 3)
Increase Health of Target by 28%
Increase Attributes of Target by 28%
Enlarges target by 50%
 
After Update
-------------------
 
Bolster (Adept 3)
Increase Health of Target by 17.5%
Increase Attributes of Target by 17.5%
Enlarges target by 48%
 
I love the 37.5% nerf to probably one of the best spells in the game. Why cant sony leave spells as they were. I love how 75% of the classes Marques were upgraded with low recast times yet we have over 1/3 of our spell taken away and recast is still the same.
 
Thanks again sony I <3 u guys (/stab sony in the face)
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Unread 03-02-2006, 09:01 PM   #2
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I hope thats a joke, and I assume you mean an update that was pushed through this morning because my adept 1 was 24% last night. 

 

That is just plan sick

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Unread 03-02-2006, 09:03 PM   #3
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When one considers that Defilers were much more desirable in any raids mt group than a mystic in DoF, Bolster looked like it was going to make mystics a viable option in a raid mt group, and even then defilers could still perform that role with the awesome spiritual circle etc. Now, I dunno...Our greatest protective spell that can be used outside of the mt grp, l52 torpor, is now grey to me..
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Unread 03-02-2006, 10:42 PM   #4
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A silent nerf too.Oh well, this spells was the only reason that was keeping me from betraying to defiler. I though this was the intention, to give mystics SOMETHING that defiler dont have 10 times better.Oh well, when is the betrayal quest going in?
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Unread 03-02-2006, 10:43 PM   #5
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Interesting question.
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Unread 03-02-2006, 11:09 PM   #6
canislupus64

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I find it funny how they nerfed bolster and it was just not a little nerf, to my knowledge a 37.5% nerf is the largest nerf i have ever seen.
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Unread 03-02-2006, 11:11 PM   #7
Kyin

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thats called using a sledge hammer to push in a tac. 

This nerf is HORRIBLE and this and the attendent line need to be reported and feedbacked by every mystic at least 3 times a day! maybe in about 3 months we can get the spell back to something useful.

 

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Unread 03-02-2006, 11:14 PM   #8
GidionSWE

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[Removed for Content] im on euro server so this pos came as a surprise to me..i just got bolster today SMILEY
Why cant SOE leave stuff alone instead they go and listen to the nerf cries from Defilers...they were the prefered shaman up untill we got this spell anyway and this put us sorta on even grounds but now they nerf it and i guess ther'll be no use for us again since defilers basicly fill the 17.5% we'll get from this spell 1/4 of the time constantly with their straight HP buffs...
 
Guess what soe stamina is pretty useless cause tanks are already capped.... (and even if they're not capped we still buff less HP)

Message Edited by GidionSWE on 03-02-200610:45 AM

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Unread 03-02-2006, 11:20 PM   #9
Heathenistic

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If you people are going to Cry and cry and cry .. then go play a ranger .. at least people are used to hearing it coming from them...
 
 
 
Grow up and Take it in stride and quit [expletive haxx0red by Raijinn]ing about it, all your crying is just going to Give mystics a Bad name, like the Rangers have now..
 
 
 
STOP CRYING, Your a Mystic Just deal with it.
 
BTW  Bolster M1 is 58% enlarge..

Message Edited by Heathenistic on 03-02-200611:21 AM

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Unread 03-02-2006, 11:28 PM   #10
Kyin

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You mean it was 58%, you forgot to add the nerf in.

 

If I was a damage class I wouldnt have as big a problem as who does what better.  But a mystic is suppose to be buff focused and a defiler debuff.  Currently Defiler does both the best.  Always has.  This spell for a short time made mystics the buff focused that we were suppose to be.  Now with the reduced% the spell adds about 1k to a buffed tank for just 36sec.  thats a level 65 ward that only has 1k hp.  Before it was slightly over 2k hp to a buffed tank.  Something that was more in line with the spell level.

In short this nerf gutted the spell, and the idea that we might make it back to a MT group.  1k hp for 36secs ever 2 min or the 980 hp that is constant from a defiler.  hmmmm I wonder what is better.

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Unread 03-02-2006, 11:31 PM   #11
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Go away troll..do you want me to draw you s picture to really understand what is happening here?
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Unread 03-02-2006, 11:43 PM   #12
Heathenistic

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Florin wrote:Go away troll..do you want me to draw you s picture to really understand what is happening here?
Don't forget to use your Crayons and Saftey Scissors. I'm not sure how accurate your picture will be since i'm sure you will have a hard time seeing thru your tears
 
It's a Game, Calm down Sheesh!
 
 
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Unread 03-02-2006, 11:47 PM   #13
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Heathenistic wrote:

Florin wrote:Go away troll..do you want me to draw you s picture to really understand what is happening here?
Don't forget to use your Crayons and Saftey Scissors. I'm not sure how accurate your picture will be since i'm sure you will have a hard time seeing thru your tears
 
It's a Game, Calm down Sheesh!
 
 

Just GO away why do u play a rpg if u dont want to better ureself
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Unread 03-03-2006, 12:03 AM   #14
Heathenistic

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GidionSWE wrote:
Just GO away why do u play a rpg if u dont want to better ureself

1. You have no control over what the Devs do, unless you whine and cry about it (Good Job on last part)

2. All this whining is making EVERY Mystic look bad.

3. If i wanted to better myself i would be out contributing to Society and not sitting infront of a computer playing a GAME.

4. Go back to WoW and leave the Eq2 complaining to the Rangers.

5. Drop the Arrogance ("i have no life and made it to 60 in a week! Everyone Praise the awesomeness that is me&quotSMILEY

6. Whine to the Dev's, not to people who are trying to make the best of what they have to work with.

7. If you can't deal with in game adjustments, and take them in stride,  go play Baldur's Gate.

If whining about Nerf's are all i can expect from this Class forum i will gladly leave and try to forget that there are alot of peopleout there who tell u to "F" off when point out a FACT to them.

 

Thank you for hearing me out, I wish you all the best in your Betrayal Quest.

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Unread 03-03-2006, 12:27 AM   #15
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Thanks for offering to leave the forum, when can we take you up on that?
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Unread 03-03-2006, 12:32 AM   #16
GidionSWE

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Heathenistic wrote:

 


GidionSWE wrote:
Just GO away why do u play a rpg if u dont want to better ureself

1. You have no control over what the Devs do, unless you whine and cry about it (Good Job on last part)

The OPs intentions with this thread were pretty obvious if u dont like it why are u even in it?

2. All this whining is making EVERY Mystic look bad.

How?

3. If i wanted to better myself i would be out contributing to Society and not sitting infront of a computer playing a GAME.

The point of RPG is to make ure character stronger is it not? go from level 0-X and get new equipment etc..if something takes that away u got a right to be upset..

4. Go back to WoW and leave the Eq2 complaining to the Rangers.

Never played wow nor would i

5. Drop the Arrogance ("i have no life and made it to 60 in a week! Everyone Praise the awesomeness that is me&quotSMILEY

6. Whine to the Dev's, not to people who are trying to make the best of what they have to work with.

um...what better place to do that then the forums?

7. If you can't deal with in game adjustments, and take them in stride,  go play Baldur's Gate.

If whining about Nerf's are all i can expect from this Class forum i will gladly leave and try to forget that there are alot of peopleout there who tell u to "F" off when point out a FACT to them.

Great thats all we wanted!!

Thank you for hearing me out, I wish you all the best in your Betrayal Quest.


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Unread 03-03-2006, 12:39 AM   #17
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Anyway back to the point at hand, Getting the spell fixed back to be more in line with what it was.  Will we get it back to the way it was?  Unlikely, can we get it to a more respectable form that the mega nerf that is took.  Likely.  So anyway battle plans to set up and follow to get this changed.

Everyday when you log in do a /feedback and write how the nerf was hardly slight and its effects.  Do this at least 3 times while you play.

Post on the boards, both here, and on one of the 2 already made posts on the topic. keep it up and keep them going. 

Find the Class spells and balancing Dev and send him a PM asking what the purpose of the nerf was and why so harsh.  Ask about ways to bring it back to the way it was that would be more appealing than the current build of it.  *such things as perm. spell concentration buff* or raising the % that it raises.

Keep at it, dont let it die.  Never let it die till the target is reached.  I have a good feeling the mystics of the world would love there spell back and would be more than happy to join the fight. 

It was a great spell as it was, it was not unbalanced.  The nerf was over kill to something that should have been left as it was. 

 

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Unread 03-03-2006, 01:01 AM   #18
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Well that sucks they already nerfed a spell of ours. How long has the expansion been out? So they nerf a "new" spell of ours...and a lvl 59 healing spell is either bugged or nerfed in stealth. Seems like the combo of these and the bad lag I'm receiving on my cpu in KOS zones..will make me play my Monk / Warlock / Dirge / Conj. Alts ruleSMILEY
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Unread 03-03-2006, 01:05 AM   #19
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Everyday when you log in do a /feedback and write how the nerf was hardly slight and its effects.  Do this at least 3 times while you play

Now THAT i totally agree with
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Unread 03-03-2006, 01:16 AM   #20
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and here is the answer"- Mystic: Bolster had its percentages slightly lowered."The last time when our spell was "slightly lowered" was a huge ninja nerf of haze line.imo the main problem is not that we get much less chances to get to MT group, but we have nothing to afford to offtank or dps group.so 1 defiler=1.5 mystic
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Unread 03-03-2006, 01:16 AM   #21
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Wasn't completly ninjaToday's Live
- Mystic: Bolster had its percentages slightly lowered.
I think they have different definition for slight. :smileysurprised:
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Unread 03-03-2006, 01:55 AM   #22
Kyin

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The human diffeinition of slight.... 1-4%  SoE's def. of slight.... 11% off a 28% = 17% =P

slight 28% down to 24%, not down to 17%,...

Well the war has started,... time to try to get this raised back to respectable.

/sigh

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Unread 03-03-2006, 01:58 AM   #23
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   I just try to think of the positive: The recent changes to max health modifiers also allow bolster to heal when cast, right? =P.(Target has 10k max HP... 5k current. Bolster is cast (Assuming 20% max health at master 1), bringing tanks HP's to 12k. Since the current health scales with a mod to max health, the tank now has 6k/12k.)I use 10k because bolster is not always applied last; meaning, AFAIK the number it uses for "max health" is base health and health granted from stamina. Of course I suppose I should test it again 'cause that was in beta, but I doubt it's changed.
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Unread 03-03-2006, 07:17 AM   #24
Heathenistic

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I double checked Master 1  Bolster is  "All Stats & Max HP +20% and Enlarge 54%"
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Unread 03-03-2006, 08:18 AM   #25
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Sorry all - I know you were all looking forward to this, its still a nice spell tho.

 

Gnarly Defiler

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Unread 03-03-2006, 12:33 PM   #26
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I don't suppose the reduced the horrendous mana cost by 1/3 to compensate for the loss of effect?
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Unread 03-03-2006, 02:51 PM   #27
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well, it seems more and more that we shall call ourselfs the "slightly lowered" class from now SMILEY
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Unread 03-03-2006, 08:35 PM   #28
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SOE just put it back to the way it was....that is all I'm going to say on this matter.
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Unread 03-04-2006, 01:21 AM   #29
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This nerf was neither silent nor ninja (both being the same thing), as I explained in a post yesterday. It was contained in the March 2 notes, but I will admit that the wording stating that the percentages were "slightly" lowered was probably inappropriate. I've spoken to the mechanics team to find out more about Bolster, and it appears that it was reduced in effectiveness by that margin on purpose. I'll keep watching the issue, though, and will bug them more if it seems that it shouldn't have been reduced so much. Side note: I've also contact our Operations team to make sure the notes get on Launchpad, as it was brought to my attention that they are not currently present (or weren't a few minutes ago).

Message Edited by Blackguard on 03-03-2006 12:23 PM

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Unread 03-04-2006, 01:38 AM   #30
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Thanks for Responding to this Blackguard.

The main issue I am seeing is what are they basing there data on? a Few Shamans that have hit 65th and actually have this spell or a larger data pool?

As if it was a problem in Beta, I would have thought it would have been addressed in Beta since there was a sold month to tweak at that point.

I hope they reconsider as with current stat caps I have the majority of the tanks I deal with capping the stats that this buffs except for the HP bonus.

I know there arent a ton out there, heck before the KoS release there were close to 1000 Mystics that were 60th game Wide.  So if 15% powerleveled up to 65th,

that is 150 mystics that actually have it out of roughtly 24,000 actual rolled up mystics?  Just want a bit more data gathered before you change a spell so

drastically to affect so many based on data from so few.

Thanks always,

 

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