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Unread 07-23-2006, 10:25 PM   #1
gob

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hello
 
ive recently got the porcipine spell as was wondering do you higher lvl furys use it - i cant see a use for it ..
 
am i missing something ?
 
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Unread 07-23-2006, 11:08 PM   #2
Gertack_v2

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Used to use it on the pull during raids, but then our MT got enough armor that he's very likely mit-capped anyway, so I stopped using it.Also handy with Hibernation if you have a ton of green mobs hitting you.By far the best use for it was back in T5 when you could apply it to the tank and right-click cancel the stun on yourself.  Then it was actually useful. SMILEY
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Unread 07-24-2006, 07:48 AM   #3
Goozman

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Yah, back in DoF raids, it was useful on a few encounters. In KoS though, it really has no use. If there was actually a Fury community like there is a Templar community, we might be able to eventually lobby for a changel; but alas most Furies are alts.
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Unread 07-24-2006, 02:05 PM   #4
Boli32

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Porcupine has its uses (and its upgrade Urchin)-  throw it on the MT before a nasty named pull... he may look like he has capped mitigation, but that's only againsts mobs his own level. This only really works if there is a secondary healer in the group; but you can try without if you want. The diference is startling you'll notice as soon as it goes down and you'll have to queue a heal ready to land on thr MT as soon as it does. - don't be afraid to cancel it halfway (your queued heal will then start to cast).- Soloing, Ring of Fire and Porcupine = group of mobs killing themselves- And my favourite... you get agro and your deagro stiffle is down... porcupine yourself - you'll last longer and hopefully long enough for the MT to get agro back.The stun for porcupine is annoying but it is something you learn to live with.. Make sure you tell your group porcupine is up... and more importantly porcupine is down, or coming down (/g Porcupine up, self stuned you're on your own.... followed by....  /g Porcupine down in 5 be ready).
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Unread 07-24-2006, 03:39 PM   #5
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If you find yourself with pulls that knock your tank down pretty fast try this. I do HoT as soon as he pulls then Porcipine. The HoT will get him back up to full hps and probably stay there till porc. wears off but as soon as it wears off be back on the heals.

If you have 2 heals then have him pull with it on. It will absorb the biggest intial hits and you will see your tanks hps barely move. Great spell.

In silent city pull several groups solo then RoF, HoT, and Porc. and they will be dead prob by the time it wears off.

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Unread 07-24-2006, 06:14 PM   #6
Bulzie

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Yes it is very useful.  And as others said, I don't know about the mit cap thing but everytime I use Urchin the MT barely takes dmg and when it goes off he starts dropping. 
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Unread 07-24-2006, 07:01 PM   #7
Gertack_v2

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boli wrote:-  throw it on the MT before a nasty named pull... he may look like he has capped mitigation, but that's only againsts mobs his own level.
When the tank hits 10k mitigation with Urchin (M1) on him, pretty sure he's capped to anything yellow. SMILEY
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Unread 07-24-2006, 07:47 PM   #8
Sokolov

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A long time ago used 2 Furies for back-to-back Urchin in my MT group for Mark of Awakening Trial 4.  Tank had about 4200 Mitigation at the time.Unfortunately for Furies, it does have the problem of mitigation cap =/  But it is good for casual guilds who like to raid but may not otherwise have the gear to do so.
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Unread 07-24-2006, 08:18 PM   #9
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I most often use this when I'm just about out of power in a group as the second healer, the quills component is nice here.
 
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Unread 07-24-2006, 10:57 PM   #10
Lethlorel

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  People in my guild used to scream for this during T6 raids, and now some people have said they think it's useless during T7.  but it's NOT.  There are several mobs that pack a straight crush whallop that urchin can help with.  I use it exactly the way people have said here.  I dont use it on EVERY mob but on the ones it works with, it works VERY well--and it's obvious when it comes down by how quickly the tank goes down into yellow.  In T7 I use it for these particular mobs, and I always try to cast Hibernate and my single HOT first, then I queue up an elixir heal to go off after urchin expires.  The other time I use it is when I'm oop.  I can have urchin running AND then cast manastone.  So that's a nice way to protect the tank while I'm gaining a bit of power back.
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Unread 07-25-2006, 03:19 AM   #11
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If you got incoming AE timed specially nasty crushing/slashing/piercing type that you need mit for then cast Hibernation then porcupine on yourself or mage in group. Helps alot.
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Unread 07-25-2006, 04:44 AM   #12
Lanalia

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I use Urchin on raids. On named mobs, after the pull I Hibernate, Greater Bloodflow then Urchin. There's a noticeable difference when I use it on the tank vs. when it drops on tough raid nameds.
 
Also, keep in mind that Urchin doesn't only increase physical mitigation - it increases all mitigation, including spell resists. SMILEY
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Unread 07-26-2006, 03:30 AM   #13
Cale2281

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Porcupine/Urchin would be best if I could use it on a group/RAID friend rather than group only so I rarely use it because I rarely find myself in MT group. Fury buffs don't make a lot of sense in MT group if you could use a warden. (we might heal equally but the wis buff permanently buffs resists on MT)I used Urchin a few times in Nizara dual healing with a Defiler. In small groups zones I find that I use it on fights as an emergency on the tank if I'm running oop. It doesn't cost much per tick to use so you can keep tank alive, do some dmg (master urchin crits for like 420 or something) and regen some power so you can cast a couple heals when my time runs out if I need to. The key thing to remember here is that Urchin increases ALL resists by 2240 as well as physical mitigation which pretty much guarantees that you can raid buff a tank to cap against an orange con which their gear alone won't do. I've even seen some lazy Fury AF a caster and urchin on the pulls so they don't have to push as many buttons...
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Unread 07-26-2006, 09:57 PM   #14
CodeKill

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It is still useful as Porcupine or Urchin in any raid or grp encounter where you can use it as a last ditch saver for the grp, or on a vicious mob pull by the tank.
Also I don't think Furys are just alts, I know a lot of fury's that are mains, mine included. I've had this toon since I created in in 2004, but have had many alts and delted many, but still found my Fury to be the best of all to play.
 
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Unread 07-27-2006, 06:36 AM   #15
0Feanaro0

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As Wardens will always be the prefered MT group Druid, the best thing they can do for Urchin is make it raid wide.
 
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Unread 07-27-2006, 03:00 PM   #16
CodeKill

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Agreed
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Unread 07-27-2006, 09:47 PM   #17
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0Feanaro0 wrote:
As Wardens will always be the prefered MT group Druid, the best thing they can do for Urchin is make it raid wide.
 

In T6 that was true, now not so much.  Sandstorm used to be cool, until AAs helped cap the tanks on defense without it.  Spores, agility instead of int, and the elemental ward are kind of cool, but the +65 c/s/p isn't a consideration anymore.  If we have a warden around I tend to toss them into the MT group but I don't think twice if there isn't one logged in that day.(Warden's elemental ward is great for the Crab though. I'd trade Bestial Feast in for that spell any day.)
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Unread 07-28-2006, 12:51 AM   #18
Cale2281

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wait Beastial Feast? LOLI use Urchin way more than that spell
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Unread 07-28-2006, 01:50 AM   #19
Rutabegah

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When you porcupine someone else in your group.. it shows the graphic on you as well.  Does it hit both you and your target with the effect?
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Unread 07-28-2006, 02:41 AM   #20
Cale2281

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the mitigation increase only applies the target of the spell. i think the fact that spell casts a stun effect on the caster at the same time as the dmg shield/mitigation on the target is the reason behind a simultaneous illusion on both target and caster.
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Unread 07-30-2006, 08:41 PM   #21
Loadtoads

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I use it everytime I'm in a hard fight and I"m out of power or almost out of power, I'll slap Hibernation down, or an HoT and pop porcupine on the MT.  while I'm stunned I watch the MT and if his health is still dropping like mad then I consider canx the porcupine and resume healilng.  Otherwise porcupine has saved my group quite the few times.   Also it helps if the entire group is out of power and you've still got some health on the mob you are fighting you can pop porcupine on the MT just for extra added dps.
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