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Unread 08-21-2006, 10:01 PM   #1
Cablejunky

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Heya All! I am a level 70 raid Templar looking for advice moving to an Inquisitor. Last night during the our weekly raid in to Labs, we looted a lot of Inquisitor stuff. After the third or so very nice piece of Inquisitor loot droped, I shouted out "f&*k this, I am betraying!" I was joking, but two guildies took me seriously and said if I were to betray they would help me get some master spells. As for armor It looks like the only piece I would have to replace would be my Plate Helm of Ether, and I have already done the class hat quest (And I have already sold that hat). There is probably no way to do that again, is there? I would assume Wisdom and Intelligence are the 2 primary stats I would use? As for AA lines I went Int/Sta (Faster Cast/Heal Crit) Is this the most optimal way of going? After betraying does your character do a full respec? I would like to play with my resists and I originally took the more mana option over the mana regen option. Will I have a chance to choose master 2 choices again? If so which choices should I take? Being on a limited Plat. budget which would be the first spells to get Masters? Are there any spells under 57 that I would need? As a Templar I stil cast Reverence (52) an Sanctuary (55) I belive if I remember correctly these were both T6 Ancient scrolls. One of my main reasons to switch is there are 2 other Templars in the guild, One is always main group because he was lucky enough to get all his reactives and group buffs at master quality, so I am always relegated to the "back of the bus" (DPS groups, secondary tank group) now I don't mind this, but the problem is that me and the main group Templar often "waste mana" on our single target reactives and (same quality), now due apparent lack of Inquisitors on BB I really have never grouped with a 70 Inquisitor (eq2census.com shows like 40, level 70's, there are at least 3 times the level 70 Templars on BB) or have seen one in action, or talked with one... I do not know what spells would overwrite a Templars. I am also a level 56 Weaponsmith, I assume this will not change. I also assume I should strip my bank/vault/room clean of my collections, for sale and status items? Will my bank be accsesable after I betray? So if I store my house Items in my bank while I am betraying will they be there when I become a citizen of freeport? I probably have somewhere in the range of 300+ items in my house and on the broker atm. Is there any walk through on the Betrayal Quests? Is it a long quest, I know my guild is going to need me during raids so If I do this I am going to have to do this in less than one day. I know this is a lot to ask, thank you in advance! ~ Grump
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Unread 08-21-2006, 10:10 PM   #2
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Wow, really glad someone started this post. I'm considering betraying my level 70 DE Templar back to an Inq. Recently I've been trying to push my melee DPS higher and higher, and this seems to be a good option.One additional question I had: does anyone know if betraying break the Claymore quest line in any way?
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Unread 08-21-2006, 10:32 PM   #3
ericshaitan

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Ya'll Drunk?  No one actually "wants" be be and inquisitor.   Just remeber this, the grass is always greener.  I have played both templar and inquisitor and they are almost exactly the same.  I would recommend staying a templar.
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Unread 08-21-2006, 10:39 PM   #4
Cablejunky

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Well my guild tag edited by one of our officers does read:"Am I drunk or [expletive haxx0red by Raijinn]? Your guess is as good as mine!"But seriously, I do want to become an Inquisitor. We have way too many Templars in our guild and all that shiny Inquisitor loot is going to rot.
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Unread 08-21-2006, 10:43 PM   #5
ericshaitan

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Cablejunky wrote: We have way too many Templars in our guild and all that shiny Inquisitor loot is going to rot.

Well there yea go.  If you have a whole bunch of templars in the guild already go ahead and make the switch.  Just don't expect to ever get back into the MT group.  But all those scouts will love you long time for making the switch.
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Unread 08-21-2006, 11:07 PM   #6
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I am hardly, if ever in MT group, like I said I am "the back of the bus" guy SMILEY (DPS groups, or Secondary Tank group)
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Unread 08-22-2006, 12:04 AM   #7
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ericshaitan wrote:
Ya'll Drunk?  No one actually "wants" be be and inquisitor.   Just remeber this, the grass is always greener.  I have played both templar and inquisitor and they are almost exactly the same.  I would recommend staying a templar.



/agree

 

Templars stay with Qeynos and all the beautiful things it has to offer. Inquisitors are useless classes, really. :smileywink:

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Unread 08-22-2006, 12:40 AM   #8
graxnip

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I would assume Wisdom and Intelligence are the 2 primary stats I would use?wisdom yes - second stat is personal choice. As for AA lines I went Int/Sta (Faster Cast/Heal Crit) Is this the most optimal way of going?our aa lines are identical i think - so same thought as to why you picked what you did still applies. After betraying does your character do a full respec? I would like to play with my resists and I originally took the more mana option over the mana regen option.yep - all the way back from square 1. Will I have a chance to choose master 2 choices again? If so which choices should I take?a lvl 70 should answer this as i am only 60. but yes - full respec Being on a limited Plat. budget which would be the first spells to get Masters?someone higher should answer this for ya. Are there any spells under 57 that I would need? As a Templar I stil cast Reverence (52) an Sanctuary (55) I belive if I remember correctly these were both T6 Ancient scrolls. One of my main reasons to switch is there are 2 other Templars in the guild, One is always main group because he was lucky enough to get all his reactives and group buffs at master quality, so I am always relegated to the "back of the bus" (DPS groups, secondary tank group) now I don't mind this, but the problem is that me and the main group Templar often "waste mana" on our single target reactives and (same quality), now due apparent lack of Inquisitors on BB I really have never grouped with a 70 Inquisitor (eq2census.com shows like 40, level 70's, there are at least 3 times the level 70 Templars on BB) or have seen one in action, or talked with one... I do not know what spells would overwrite a Templars.only confict is with reactives. when you are raiding as an inqusitor and in the melee dps grp - you new skill set will shine there and since you dont have an inquisitor already - your guild will be better for you switching. I am also a level 56 Weaponsmith, I assume this will not change.correct I also assume I should strip my bank/vault/room clean of my collections, for sale and status items? yep. get rid of the room - but your bank contents will go from Q to Fp. Will my bank be accsesable after I betray? So if I store my house Items in my bank while I am betraying will they be there when I become a citizen of freeport? I probably have somewhere in the range of 300+ items in my house and on the broker atm. Is there any walk through on the Betrayal Quests? Is it a long quest, I know my guild is going to need me during raids so If I do this I am going to have to do this in less than one day. I did the betrayal quest with my lvl 30 guardian from FP to FP just to switch classes. - so I would have started the quest differently than you did - there is a lack of decent walkthroughs however you can piece what you need together to get an idea of what to do. - It took me about 1 day from start to finish to switch class - so it is not that involved. - especially the part where you betray your original city. that is pretty quick. - its rebuilding faction from -50000 to 10000 that will take time.when you get to the exile city - head back to antonica - there will be a dark elf by a tree near the gates to NQ, he was/is the sabotage quest giver for freeport - they have added to his dialogue a line - "what can i do that they REALLY notice me" or something like that - then in writ fashion he will give you a choice of I think 5 quests - some are solo - some are group - all give 5000 faction when you finish them. I chose the one - and sorry I dont remeber the name - where I had to sneak into NQ and infiltrate a hippie meeting and replace the sermon with one from the dismal rage with the restriction of that I could only kill 4 mobs. - its a matter of patience - but it goes by rather fast bout 10 mins really. just need to wait for the mobs to shuffle around the room while you run on the other side - and they have a very low aggro radius. - as I was doing this with an alt - I didnt care to trouble my guild to help with this - so I opted to do that quest over and over again - bout 12 times - as it was by far the easiest to solo, just a tad on the boring / safe side - but the run through north Q is definately funny now that lvl 70 epics are patrolling - I did get whacked once - when I zoned out of the instance and landed right on 3 guards - I was taking a dirtnap before i even zoned.good luck and welcome to the darker side !

Message Edited by graxnip on 08-21-2006 01:48 PM

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Unread 08-22-2006, 12:43 AM   #9
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I can't speak to the betrayal questions, but this one I can:

Cablejunky wrote:Heya All! ... One of my main reasons to switch is there are 2 other Templars in the guild, One is always main group because he was lucky enough to get all his reactives and group buffs at master quality, so I am always relegated to the "back of the bus" (DPS groups, secondary tank group) now I don't mind this, but the problem is that me and the main group Templar often "waste mana" on our single target reactives and (same quality), now due apparent lack of Inquisitors on BB I really have never grouped with a 70 Inquisitor (eq2census.com shows like 40, level 70's, there are at least 3 times the level 70 Templars on BB) or have seen one in action, or talked with one... I do not know what spells would overwrite a Templars. .....

You won't be getting out of much "wasting" by converting. Our single target reactives still overwrite one another just as if its 2 Templars casting. Our group reactives will fire serially. Our buffs don't stack fully but parts of them do. For example, our single target HP buff a person will get the HP benefit from one spell and the +Mit and the +dps from both.For your Betrayal questions I would ask someone directly in tells who has converted.
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Unread 08-22-2006, 01:25 AM   #10
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Posting in this color is the SUX!
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Unread 08-22-2006, 01:28 AM   #11
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Hey Grump,
 
Just wanted to chime in. It looks like Graxnip answered most of your questions well. The only thing I would add is about your spells. Heresy (52) and Fervent Focus (55) are the two <57 spells that dont get replaced. Also the INQ is a great class to play. They have and do things that TMPs just can't. And vice versa. Neither is better. I enjoy playing an INQ cause they are more uncommon generally and add alot of things that are unique. The buffs are similiar to a TMP except a few that make the TMP just better for MT grp. The INQ adds more to a DPS group.  The TMP as I understand it looking at spell charts etc. has more potential raw healing power than an INQ, but like i said neither is better: add the fact among other things that an INQ has a power proc'ing buff makes them last much longer in extended fights, all other things being completely equal, its not about who is better, its about having special abilities that no other class can put together. I'm beating a dead horse here, and ppl will argue till the world ends and beyond that about who or what is better. Take a class, enjoy it, and kick some [expletive haxx0red by Raijinn] with it. In some cases a TMP would blow the INQ out of the water, and in some the INQ would kick a TMP's [expletive haxx0red by Raijinn].  Hey, a good player is so important too. I would take a well played TMP over a INQ with a [expletive haxx0red by Raijinn] behind the wheel any day of the week ( and vice versa SMILEY )  Given the fact that you don't have any INQ's in your guild i would really go for it.  Alot of people will thank you later SMILEY My favorite part about being the only class in my guild is I get ALL the masters for that class post 57 LOL. It makes it easy when ur whole guild is helping you stay equipped just like you are them.  There are alot of things I could tell you about the INQ that I think you would like. But it's a complex class to play, it would take pages, as would most other classes. I think you should just check it out. I can promise you one thing, you WILL NOT be dissapointed SMILEY
 
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Unread 08-22-2006, 01:38 AM   #12
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ericshaitan wrote:Posting in this color is the SUX!

sorry my bad, I should more properly match the eq art departments favorite color as well as the color of our lvl 50 fun spell.edit: punctuation is overrated as well ))

Message Edited by graxnip on 08-21-2006 02:42 PM

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Unread 08-22-2006, 02:13 AM   #13
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Unread 08-22-2006, 03:13 PM   #14
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I shelved my DE templar that I had played almost every day since release a month after LU 13.  She was in her mid 50s, I dusted her off and got her to 60 just prior to being allowed to rebetray back to FP.  All joking aside from my "don't come over here, we prefer to remain a small few" bretherin, there are a few concerns that you should know.  It is somewhat more difficult to heal as an INQ vs a templar.  Where temps had all of the proc debuff heals, heals on a mobs death, etc Inqs don't have any of that, just our direct heals and reactives.  We trade most of that for better debuffs and a motly assortment of random, situational nukes.  That all said, it is not impossible to heal as an inquis, I solo heal most areas just fine.  Being a firm believer in the 'battle cleric' an inquis fits me much better because I can actually lend some, note the some, DPS to the fight as well as keep everyone alive.  Now in response to your questions.

 


Cablejunky wrote:
Heya All!

I am a level 70 raid Templar looking for advice moving to an Inquisitor. Last night during the our weekly raid in to Labs, we looted a lot of Inquisitor stuff. After the third or so very nice piece of Inquisitor loot droped, I shouted out "f&*k this, I am betraying!" I was joking, but two guildies took me seriously and said if I were to betray they would help me get some master spells.

As for armor It looks like the only piece I would have to replace would be my Plate Helm of Ether, and I have already done the class hat quest (And I have already sold that hat). There is probably no way to do that again, is there?

I would assume Wisdom and Intelligence are the 2 primary stats I would use?

As stated above, the secondary stat is your choice.  I still believe that Wis and Sta can be the most important for a raid cleric (power pool/resists and HP to survive the AEs).

As for AA lines I went Int/Sta (Faster Cast/Heal Crit) Is this the most optimal way of going?

As Stated above, clerics share the same AA lines.  This too is based upon your preference.

After betraying does your character do a full respec?
I would like to play with my resists and I originally took the more mana option over the mana regen option.

You do a full respec.  I went and grabbed a bite to eat while all of my lvl 50 and below spells were being replaced.  Once those are done, you'll need to have the books for 51-70, just like you did when you initially hit those levels.  Once all the spells roll in, you can reset all of the choices you made every few levels 50 and below.  Have fun rearranging your tool bar, I spent my first weekend as an Inquis in a cheapo suit of armor, tinkering w/ my spell bars (thank god for still having a wand of forgiveness).


Will I have a chance to choose master 2 choices again?


See above.


If so which choices should I take?

None of the ones 54 and below really count.  IIRC I took the big direct heal at 64.  That is your preference really.


Being on a limited Plat. budget which would be the first spells to get Masters?

I would recommend the following because they are great spells and are often dirt cheap (on Befallen anyways):

  • Convict (debuff mob's resistance to all damage).
  • Forced Obedience (reduces a mob's attack abilities).
  • Absolving Flames (DOT/Devine debuff, more for your DPS or another priests, but I like to DPS, so thats just me).

These are also good to get, but I rarely seem them on Befallen's market and rarely very cheaply.

  • Fanatacism (40%+ haste, 7%+ recast reducer, and 60+ INT increasing buff that lasts for 36 sec)
  • Suffering Penance (This is the last upgrade to your single target reactive).
  • Consecrated Aura (Increases HP and melee DPS of a group member)
  • Malevolent Diatribe (group reactive)
  • Reproachful Alleviation (group heal)

Some would suggest getting Verdict as well, but that's a preference thing, especially early on.

Are there any spells under 57 that I would need?
As a Templar I stil cast Reverence (52) an Sanctuary (55) I belive if I remember correctly these were both T6 Ancient scrolls.

Short answer, not really.  I use a few of the ancient teaching spells, but don't really use anything older than that (I'd have to stare at my hot bars to be certain though, will check later).

  • Fervent Focus is one of the ancient teaching spells, I've never really used it that much.
  • Convert is another one.  IIRC it's bonus is 170 HP at AD1 and 199 at AD3, not really worth an upgrade IMHO.
  • I believe that Heresy was the third ancient teaching spell and it was meh.  Situationally useful against mobs that heal, but mostly only useful for soloing against them.


One of my main reasons to switch is there are 2 other Templars in the guild, One is always main group because he was lucky enough to get all his reactives and group buffs at master quality, so I am always relegated to the "back of the bus" (DPS groups, secondary tank group) now I don't mind this, but the problem is that me and the main group Templar often "waste mana" on our single target reactives and (same quality), now due apparent lack of Inquisitors on BB I really have never grouped with a 70 Inquisitor (eq2census.com shows like 40, level 70's, there are at least 3 times the level 70 Templars on BB) or have seen one in action, or talked with one... I do not know what spells would overwrite a Templars.

I am also a level 56 Weaponsmith, I assume this will not change.

newp


I also assume I should strip my bank/vault/room clean of my collections, for sale and status items?

Your bank will transfer with you.  However, you should clean out your Inn room, Inn room vault, and share bank of any items that you need (or create a good alt who can mail you anything that you leave behind in the share bank).

Will my bank be accsesable after I betray? So if I store my house Items in my bank while I am betraying will they be there when I become a citizen of freeport? I probably have somewhere in the range of 300+ items in my house and on the broker atm.

See above.


Is there any walk through on the Betrayal Quests? Is it a long quest, I know my guild is going to need me during raids so If I do this I am going to have to do this in less than one day.

Look through the quest forums, but it really wasn't that hard.  I started (and finished) it the day it went live w/o a guide in about 7 or so hours.  It's just long and tedious at times, I still hate the [expletive haxx0red by Raijinn] dog...you'll see when you get there.


I know this is a lot to ask, thank you in advance!

~ Grump




 

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Unread 08-22-2006, 03:53 PM   #15
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Is there any walk through on the Betrayal Quests? Is it a long quest, I know my guild is going to need me during raids so If I do this I am going to have to do this in less than one day.

Look through the quest forums, but it really wasn't that hard.  I started (and finished) it the day it went live w/o a guide in about 7 or so hours.  It's just long and tedious at times, I still hate the [expletive haxx0red by Raijinn] dog...you'll see when you get there.


gah that dog was a pita..  totally agree, nothing but pointless clicking...
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Unread 08-22-2006, 04:54 PM   #16
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Here is the walkthru I did.  All in one afternoon.WalkthruI did this last week as a 55 templar for much the same reasons as the OP.  Guild has enough temps for G1, and no  inq's.  The scouts and nukers are now bugging me to hurry up and level...  61 atm, and liking being an INQ instead of a one out of a thousand temp.Oh, couple things.  You will get tons of AA discoveries that you would have SWORN you already have (running around all the t5-t6 zones are a constant ding sound) and the claymore just continues where you left it.Have fun, and remember, it is GOOD to be BAD...  (wood elf inq of butcherblock)Edit:  butherblock?  /sigh

Message Edited by pootski on 08-22-2006 07:59 AM

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Unread 08-22-2006, 07:00 PM   #17
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As far as being relegated to the DPS grp...thats exactly where you are going to end up as a Quizzy. However that is not a bad thing. Want to laugh your [Removed for Content] off? Put a quizzy in an entire grp of scouts and monks/bruisers, only then can you understand what it means to be an Inquisitor.
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Unread 08-22-2006, 07:29 PM   #18
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ADRIAN! How the heck have you been! Thanks for the walk through! It's very funny!~ Grump
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Unread 08-22-2006, 08:00 PM   #19
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Thank you for the Advice! I have researched the Masters you have suggested on the good side broker and some are relitivly cheap on Butcherblock between 2pp - 10pp.I have yet to start the betrayal to as soon as I log on in the afternoon I am pulled in to a raid.
I would assume Wisdom and Intelligence are the 2 primary stats I would use? As stated above, the secondary stat is your choice.  I still believe that Wis and Sta can be the most important for a raid cleric (power pool/resists and HP to survive the AEs).
I have not had many issues being hit with AEs most of the time being at max cast range and having 545 Wisdom, 208 sta, 300 int  and 80% resists on most of the weaknesses, although AoA was a little irritating last night, it seemed my resists didn't matter SMILEY. Now I was just reading through the spell list and relized Inqs do not get a Wis Buff!? This alone would be a big change for me, I would lose over 100 wisdom and a lot of power so my gear would need to change signifigantly to get to cap. (or rely on potions to get there)Thanks Again!
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Unread 08-22-2006, 08:32 PM   #20
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Cablejunky wrote: Now I was just reading through the spell list and relized Inqs do not get a Wis Buff!?

Yea this is where SOE bones inquisitors right in the pie hole.  We are the only priest class that doesn't get some type of wis/power buff.  We do have Chilling Inquest which means = full mana all the time.  But no buff.  Once again.... Inquisitors are the [Removed for Content] of the priest world.
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Unread 08-22-2006, 10:03 PM   #21
Giem Boelcke

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Um I resent the statement that we are the [Removed for Content] of the priest world...... [Removed for Content]
No but really who needs to self buff their WIS when they can suck power right out of the mob? We are the only healer that can do that.... Do you REALLY need a few more points of power when you can do that? /grin
 
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Unread 08-22-2006, 11:43 PM   #22
Echar Elocin

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only time i found myself running out of pwr is when we fighting orange mobs /shrug still depending on the orange mob there as well tarinax is a pushover when it comes to hitting him
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Unread 08-23-2006, 03:36 PM   #23
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Cablejunky wrote:

...snip


I have not had many issues being hit with AEs most of the time being at max cast range and having 545 Wisdom
, 208 sta, 300 int  and 80% resists on most of the weaknesses, although AoA was a little irritating last night, it seemed my resists didn't matter SMILEY. Now I was just reading through the spell list and relized Inqs do not get a Wis Buff!? This alone would be a big change for me, I would lose over 100 wisdom and a lot of power so my gear would need to change signifigantly to get to cap. (or rely on potions to get there)

Thanks Again!


Well the reason I mention the STA is that as an Inquis in the DPS gru, I'm rarely at max cast range of the mob, I'm right in beside the DPS.  In my short tenure as an Inquis, I've taken quite a few shots while attempting to heal, cure, and keep Fanatacism up, so thats why I value STA.  But yea, we don't get a WIS buff, I had to do quite a bit of gear re-arranging to get my WIS back to an acceptable amount after betraying. 
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Unread 08-23-2006, 06:43 PM   #24
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u could have a powerpool of 2k as an inquis and be fine raid cleric once u switch u wont worry too much of max wis might as well worry bout your int tho since youll be expected to do some dmg SMILEY
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Unread 08-23-2006, 11:03 PM   #25
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Echar Elocin wrote:
u could have a powerpool of 2k as an inquis and be fine raid cleric once u switch u wont worry too much of max wis might as well worry bout your int tho since youll be expected to do some dmg SMILEY


I wouldn't go that far.  Chilling Inquest with a good collection of FT items, mana regen buffs, natural mana regen, etc can keep you pretty much full power for most fights, including quite a few raid mobs.  Out of my 4500+ power pool, I usually end raid fights with between 50-75% remaining. 

However, should things go poorly, e.g. the DPSer upon whom you cast Chilling Inquest gets killed along with a healer or two, you'll burn through even a large power pool quick.  Not that that ever happens...*rolls eyes*

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Unread 08-23-2006, 11:44 PM   #26
Sphinx1975

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Someone mentioned Convert and I think it's a great idea to get that to a master. True it still only does 200 points of healing but that's an extra 200 points on everything you cast.  Debuffs, buffs, and other heals all get that extra 200 points of healing automatically with a limited use of your power pool. I'd suggest trying to first get masters in your heals but Suffering Penance is very expensive (12-20p on Mistmoore server).  If you respec you can get a Master II of it's lower level equivalent which is equal to  the Adept I of Suffering Penance (I think).  Also, the other freebie spell at 64 is a master of one of your debuffs which will decrease their MIT on all forms of attack by 500+.    Healing and debuffing are the inquistors main roles so stick with those. But, be sure to get at least adepts of most of your DPS spells since those also put on a little extra debuffing.  Finally, if you get those maxed out don't forget about the group buffs which increase DPS of your melee people and the MIT and STA of the group as a whole.   Consecrated Aura gives a HP boost and DPS boost to individuals and the one that steals power from the oppoinent as a person lands hits is best used on a group member who throws a lot of hits. However, it does seem to cause aggro when it's triggered.
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Unread 08-23-2006, 11:47 PM   #27
ericshaitan

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Sphinx1975 wrote:  Debuffs, buffs, and other heals all get that extra 200 points of healing automatically with a limited use of your power pool.
Debuffs do not trigger it. Buffs?  so you do 200 more points of healing while waiting to kill the mob?  Unless you want to spam group buffs in the middle of combat I guess for some reason.
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Unread 08-24-2006, 12:17 AM   #28
Echar Elocin

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think he is just refering to its ability to add 226 to everything like cures anything beneficial but ya..not debuffs
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Unread 08-24-2006, 12:19 AM   #29
Echar Elocin

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sry double post

Message Edited by Echar Elocin on 08-23-2006 01:20 PM

Message Edited by Echar Elocin on 08-23-2006 01:25 PM

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Unread 08-24-2006, 10:38 AM   #30
Listad12

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Sphinx1975 wrote:
Someone mentioned Convert and I think it's a great idea to get that to a master. True it still only does 200 points of healing but that's an extra 200 points on everything you cast.  Debuffs, buffs, and other heals all get that extra 200 points of healing automatically with a limited use of your power pool.

I'd suggest trying to first get masters in your heals but Suffering Penance is very expensive (12-20p on Mistmoore server).  If you respec you can get a Master II of it's lower level equivalent which is equal to  the Adept I of Suffering Penance (I think).  Also, the other freebie spell at 64 is a master of one of your debuffs which will decrease their MIT on all forms of attack by 500+.    Healing and debuffing are the inquistors main roles so stick with those. But, be sure to get at least adepts of most of your DPS spells since those also put on a little extra debuffing. 

Finally, if you get those maxed out don't forget about the group buffs which increase DPS of your melee people and the MIT and STA of the group as a whole.   Consecrated Aura gives a HP boost and DPS boost to individuals and the one that steals power from the oppoinent as a person lands hits is best used on a group member who throws a lot of hits. However, it does seem to cause aggro when it's triggered.






Convert at M1 adds an additional 250 on any benficial spell. Think of someone in the "purple club"  and casting a cure trauama on em to just bring em up. Figures fastest way of spell cast vs power used, and hey you don't burn a heal spell...

Now why get the master 2 for reactives? If you're raiding you won't need this spell much. Single target reactives don't stack. I spent the m2 on a debuff (Sentenced) when it popped at lvl 54.

Spend that last m2 on your big heal at lvl 64.:smileywink: ..  The debuff you were talking bout is Forced Obedienced, which is more of a debuff for offensive stuff (slash,poke,etc). Will be nice to get this at m2, but help yourself and get more heal pts !

And I've never heard of Chilling Inquest stealing agro from a mob when it procs. Someone correct me on this, but it never happened or I haven't seen it

 

 

 

Message Edited by Listad12 on 08-23-2006 11:39 PM

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