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Unread 12-01-2004, 10:20 PM   #1
BloodSmo

 
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Did we get the short end of the stick? I picked Inquis becase i thought he would be the best healing type, class being a cleric and all. But whenever i group with a warden, fury, or Defiler(havent grouped with a templar or Mistic yet), they seem to have much better heals and a much bigger power pool. I'v been in some groups where i was kicked becase a fury was lfg. Why does the inquis seem to suck so much?
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Unread 12-01-2004, 10:33 PM   #2
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BloodSmoke wrote:
Did we get the short end of the stick? I picked Inquis becase i thought he would be the best healing type, class being a cleric and all. But whenever i group with a warden, fury, or Defiler(havent grouped with a templar or Mistic yet), they seem to have much better heals and a much bigger power pool. I'v been in some groups where i was kicked becase a fury was lfg. Why does the inquis seem to suck so much?


I was under the impression that we were used for buffing and debuffing more than healing.  Although my Adedt 1 arch heal does 320+ heal and bestowal and mark of pawns seem to be quite nice.
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Unread 12-01-2004, 10:33 PM   #3
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Inquisitors are not as good as Templars in direct healing, but we don’t have to be, where Templars are better in direct healing we are better at debuffing the NPC. By lowering their attack/STR/Int/DPS..etc we don’t have to heal as much as Templars. The Shaman Subclases are better at debuffing then we are, but they tend to get more wards then direct heals. And since they will be slowing/debuffing the NPC, they wont have much time/mana to heal the tank.I’ve been in groups where we are killing ^^ oranges, the group wanted an Inquisitor over a Templar (this is in the steppes on giants) the second healer was a Defiler usually, or Fury.
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Unread 12-01-2004, 10:49 PM   #4
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Well first of Heritic , have pride in your station and do not dare blasphem this holy order. Had you spoken such words to me i would have you beaten and crusifyed along the cross roads.
 
Second what lvl are you? are your spells fully upgraded? how about your gear? what con mobs you up agianst? how do you heal and wich do you use? do you eat good food and water? are you useing all the resources the Overlord has given you?  we need more information about your situation be for you are to be judged and found unworthy of your station.
 
And most of all you should never dare compare any tree loveing, flee riden,filthy Savage or any bone tossing , spirt worshiping, Pagan to the might of the OverLords Iron Fist.
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Unread 12-02-2004, 05:39 AM   #5
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I find that after I iniquity and forced submission a mob, I don't need to heal at all.
 
Besides, I don't know how you can say Inquisitors are bad healers. My BoV heals 636hp for 62 mana. Can the other heal classes heal that efficiently?
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Unread 12-02-2004, 06:46 AM   #6
Ydiss

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From my experience in beta I am finding the cleric line the best at healing without any shade of a doubt. I can't compare inquisitor to any other sub-class, as I only tried a fury in beta and that was before a lot of drastic changes were made. However, I have so much fun with this class I don't care if another was better at healing than me.
 
My power pool is awesome (although this has nothing to do with your sub-class choice and everything to do with gear), my heals are awesome and my debuffs are amazing. I deal a decent amount of damage over time and I can take a fair beating.
 
Be proud of your class - there are just some people out there who are fickle enough to think someone is better than you because of the class line they chose. The only thing that should prevent you from playing an inquisitor is if you're not enjoying it. 
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Unread 12-02-2004, 03:46 PM   #7
Yo

 
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I can only repeat what was already said:

Use your debuffs, use your "bestowal of vitae" line of spells... your tanks will never get into problems. Groups of yellow ^^ mobs can be dealt with, with only one Inquisitor and no secondary healer.

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Unread 12-02-2004, 08:13 PM   #8
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I am killing with my group red 2 up arrows with me as the sole healer. Debuffing the mobs attack power, AC, str (occasionally) and with reactive heals on the tank, i dont have to use arch healing much.
 
I dont know how it compares to other healers, but ive never had trouble with people saying ahhh yuck, not another inquisitor.
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Unread 12-02-2004, 09:20 PM   #9
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Summarized Guide

This game has combat that is engineered to make players use most of their skills for maximum efficiency.  Some of us could write a whole guide explaining the details of each category.  But I think the best thing we could say is to reassess all of your spells.  Pour over them all your focus, and use them all as much as reasonably achievable. 

Tougher fights require both reactive heals.  Tough swarm fights require waiting till half health to cast BoV.  Tough ^ ^ fights require casting reactives before a pull and every debuff you have.  Pick and choose the best placement of your Conc assuming buffs.... for example, place one Redoubt on the chanter and one on the tank.   Ensure everyone has Divine Awakening.

Learn HO's.  Learn them inside and out, as they will soon become unequivocably important.

Do armor quests.  For those times when you're getting beat on and hurting, don't blame your low AC on lack of money.

Timing.  Timing is incredibly important, as the pace of battle is much faster than other MMO's. 

Buy PC made food.  Provisioners wouldn't exist unless they were able to create items that made a big difference.

Upgrade your spells.  If you cannot find upgrades past App 2 in your town, find the Black Market.  In FP, it's out on the island in East FP.  From there you can buy spells from Qeynos.        Templars, get out of our forum.

Revise your UI.  If you cannot access all of your spells efficiently, you are not the healing machine that you should be.

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Unread 12-02-2004, 09:31 PM   #10
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Inquisitors are a great class for maintaining group health. I say maintaining because there is more to it than just healing - read debuffing. Use that forced submission!Inquisitors are especially good against grouped swarm type mobs (like pulls of 4 white cons). We really get bang for the buck with BoV on these.My experience has been that a shaman outclasses inquisitors on single hard ^^ mobs. When mobs hit for 2x-4x more than BoV heals, we have a hard time and this is where runes shine. In situations like this, I am fine as long as our group has either a chanter (a bard would possibly work) or another healer to supplementally heal. If not, the group will have considerable downtime.-Dan
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Unread 12-02-2004, 11:32 PM   #11
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Inquisitors are rather good on the group encounter side.  When forced submission hits 4-8 mobs, it makes the fight much easier than had some other class similarly debuffed a single ^^ mob.  Also, I rather like my Heretic's demise for groups of 4+.  Soon as target mob dies, the other 3-7 mobs take 100 damage, the next dies, 100 more damage, and the next, and the next.  You want to talk about cheap damage, Heretic's Demise is it.  It costs about 30-40 power to cast and yet does 300-700 damage to large groups, that is gold.  Granted, it only works well on groups of 4+, but those are times when your group was struggling, and Heretic's Demise made the fight easy.  Even if you are tanking those 7 mobs, you have the AC for it. 
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Unread 12-03-2004, 05:07 AM   #12
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Inquisitors are the pinnacle of the cleric class in my humble oppinion.. the debuffs we use are absolutely devastating for mobs
 
I tend to do things in the following order when a tank pulls:
 
Forced Submission
Mark of Pawns
Bestowal of Vitae
Reproach
Inquriti (or whatever that one is called)
Weakness
then i follow up with BoV after that
 
I only do this on really tough mobs like Yellow ^ ^ and up... I only use Forced Submission when a group of regular mobs are pulled.
 
I hardly ever have problems keeping tanks alive if they aren't total wimps and usually end up with 70% power after a yellow ^^
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Unread 12-03-2004, 04:10 PM   #13
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Altho I understand that our debuffs seems to be awesome, but usually, when you want to play a debuffer, you would pick a Shaman, or a Necro.
That's the only thing that worries me about the class.
 
I'm pretty sure the Inquisitor class as a whole is pretty awesome, but, that's just not what I've been aiming for when I picked a Cleric.
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Unread 12-03-2004, 05:23 PM   #14
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CoreRaven wrote:
Altho I understand that our debuffs seems to be awesome, but usually, when you want to play a debuffer, you would pick a Shaman, or a Necro.
That's the only thing that worries me about the class.
 
I'm pretty sure the Inquisitor class as a whole is pretty awesome, but, that's just not what I've been aiming for when I picked a Cleric.



When I can sometimes go a whole fight without having to heal my tank, except for the first pre-fight bov/for, I really don't see anything to worry about. We tried a similar encounter, once with debuffs and once without. The difference was stark, the one without debuffs forced me to use all my power healing, the one with debuffs left me with about 40% power spare.

Why pick a nuke-strong class such as a necromancer, rather than choose an inquisitor, that can heal well (better than a shaman) and can debuff/buff as well? Necromancers are not a replacement for an inquisitor, they are a compliment to one. Granted, the shaman's debuffs are very nice but this doesn't make them a replacement for an inquisitor, either. In fact, I found my cleric to be a far, far better healer than my shaman in beta. Being able to stack two reactive heals is amazing. It allows me to use 7 (yes, that's seven!) debuffs on a level 27 white ++ before the reactive heals run out and then re-cast them again. I then lay on a 300 damage dot as part of a 200+ damage HW combo.

I still have about 50-60% power at this stage, whilst the white ++ mob has approximately 40% hitpoints and usually dies before I reach 20% power.

And this is just a duo, not a full group. In a full group I usually don't have time to lay down all my debuffs, but that means I can concentrate more on heals and using the best debuffs available for the task at hand.

You know what? Who cares what class is best at healing? I have so much fun playing this class it makes a mockery of other MMO games released in the past. There's a genuine thrill to playing any of the sub-class healers in EQ2, and the inquisitor is no exception.

Any group who tells you they don't want an inquisitor because they're not the best healers is not worth grouping with. They don't have a clue and you'll most likely end up with a ton of experience debt if you did group with them. The quality of the class comes from you. There is such a massive potential to impose your own ability and nerve in EQ2 and the inquisitor class requires a hell of a lot of skill to play to its best (as does any healing class). Players who think the sub-class makes the difference when it comes to healing simply don't know the game enough to have an opinion of any weight. Ignore them and find another group.

 

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Unread 12-03-2004, 09:14 PM   #15
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hear, hear, Ydiss!
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Unread 12-04-2004, 05:31 AM   #16
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Where does everyone even get the money to upgrade their spells beyond what you can try to fabricate? 60sp for Adept1 and 3gp for Adept3 just for something like Minor Arch Healing (when I actually see them for sale) is way out of my budget, even at 21. And I can't heal anyone effectively to group in lower FG or Nek.
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Unread 12-04-2004, 08:27 AM   #17
Zerpentor

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CoreRaven wrote:
Altho I understand that our debuffs seems to be awesome, but usually, when you want to play a debuffer, you would pick a Shaman, or a Necro.
That's the only thing that worries me about the class.
 
I'm pretty sure the Inquisitor class as a whole is pretty awesome, but, that's just not what I've been aiming for when I picked a Cleric.



Basicly comes down to this: Reroll your character to a Templar or stop whining about the Inquisitor =)
 
Personally I love the way the Inquisitor works! There was nothing more tedious than being a Cleric in EQ1, just heal, heal, heal...
 
Atleast now I get to burn power on some offensive stuff too =)
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Unread 12-04-2004, 08:36 AM   #18
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Caliphyn wrote:
Where does everyone even get the money to upgrade their spells beyond what you can try to fabricate? 60sp for Adept1 and 3gp for Adept3 just for something like Minor Arch Healing (when I actually see them for sale) is way out of my budget, even at 21. And I can't heal anyone effectively to group in lower FG or Nek.


So far my income has consisted of loot dropped from hunting and tradeskilling. I've made a fair amount of money making trivial stuff like bookcases, beds, chairs, leather armor and then selling it cheap on the broker.. if you don't want to do tradeskills then you have the option of hunting grey mobs alone for "orc meat" and whatnot, but that is not very profitable. basicly comes down to what you want to do.. you can also go to Wailing caves and kill blues and greens for the occasional chest to get loot on your own.  Inquisitors can solo well enough to take on whites and regular yellows, so it's just a matter of investing some time into it instead of racing towards the next lvl all the time...
 
If you never upgrade your spells and equipment you will not be able to keep up with heals etc later as you pointed out yourself.
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Unread 12-04-2004, 04:15 PM   #19
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haha, great post Mortainius
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Unread 12-04-2004, 07:43 PM   #20
Ydiss

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Caliphyn wrote:
Where does everyone even get the money to upgrade their spells beyond what you can try to fabricate? 60sp for Adept1 and 3gp for Adept3 just for something like Minor Arch Healing (when I actually see them for sale) is way out of my budget, even at 21. And I can't heal anyone effectively to group in lower FG or Nek.


I've made 40 gold from my vendor (admittedly afk) in 28 levels. I make on average between 1-5 gold a night.

We also make about 1-2 gold in vendor sold loot (generic stuff like maggots, wings, skulls and so on, and also things not worth selling on the market). As you reach the latter end of the 20s you'll notice most basic loot will sell for over 1 silver a piece, some for over 10. Just loot everything, within your group restrictions, of course.

Message Edited by Ydiss on 12-04-2004 06:44 AM

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Unread 12-05-2004, 01:58 AM   #21
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"And I can't heal anyone effectively to group in lower FG or Nek."
 
Are you sure your tanks arent AC deficient? Guardians are the best tank, so if your healing a SK or bruiser low on AC well your mana is gonna get drained alot more than a decent geared guardian. Ive never felt like ive had troubles healing my group
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Unread 12-06-2004, 07:07 AM   #22
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I solo heal groups without trouble. If you're fighting red mobs then you might need 2 healers, but anything yellow or lower only needs 1. That is, assuming you've got a decent tank.
 
If you find that you're not being able to handle a group by yourself, then you need to look at a few things.
 
1) Does your MT have good ac? If he's getting smashed, then this is obviously hurting your mana.
2) Is your MT holding aggro? If he doesn't know how to taunt, or if idiot wizards in the group are chaincasting AEs and getting themselves hurt, then that forces you to use inefficient direct heals.
3) Are you using the most efficient heal spells? Use BoV as much as you can. It's so much better than any of the direct heals. Doing the EL access quest last night, with the MT tanking 6+ yellow ^^s at once, BoV was acting as a direct heal any way. 62 mana for 700points of healing? Show me a more efficient spell!
 
 
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Unread 12-07-2004, 11:33 PM   #23
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Also, if the leader does ask you to leave the group to be replaced by someone else...inform him that you don't agree with his decission, but if that is what he wants, to please allow you to stay with the group until you finish your Call of the Overlord.  At which time you cast oddysey on his sorry butt and tell him to kiss you inquisitor hind quarters when he arrives back a FP from the location he was grouped in.  Always nice when it's in Thundering Steeps SMILEY
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Unread 12-08-2004, 05:39 AM   #24
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I've noticed that if I use my debuffs on a MOB, the fight time is reduced to a fraction. This in turn reduces the overall need for healing to a level that an Inquisitor can manage with reactives. Out DOTs are very nice if you come across some Adept scrolls like I have, I can put in a good 1000d a fight now vs. my old output of maybe 200.

Message Edited by XXLeviathonXX on 12-07-2004 04:40 PM

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Unread 12-08-2004, 05:56 AM   #25
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BloodSmoke wrote:Did we get the short end of the stick? I picked Inquis becase i thought he would be the best healing type, class being a cleric and all. But whenever i group with a warden, fury, or Defiler(havent grouped with a templar or Mistic yet), they seem to have much better heals and a much bigger power pool. I'v been in some groups where i was kicked becase a fury was lfg. Why does the inquis seem to suck so much?
We heal just fine. I don't agree that Wardens Furies or Defilers have better heals than us at all. Do not underestimate the power of Reactive Heals. We can put out a tonne of healing power if need be. Consider if a really really tough mob comes in, you can put single target RH, group RH, instant cast free RH, and cycle arch healing and combat healing in between...If a mob can beat through all that, then your group is too weak for the encounter anyway.Being kicked in a group over a fury sounds like a gross exaggeration to me, either that or it was a lame excuse to boot you for other reasons.
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Unread 12-08-2004, 09:49 PM   #26
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At 28 I am very pleased with Inq healing. Just make sure your spells are upgraded, use decent drink, and cast a reactive before the pull. At this time, I prefer contrite grace before a pull.I had a blast healing on the EL access quest. In that quest you basically get swarmed by waves of mobs. They don't hit for all that much but there are quite a few. Seems like the bigger waves have ~10 mobs. In situations like this, clerics rock. I'd cast my BoV and boom in a blink the tank would go back up from 50-60% to 100% due to all the little mass hits and reactives. Very fun!-Dan
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Unread 12-09-2004, 03:16 AM   #27
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Not to mention the bigillion red swords you woud see from oppresion going off on that many mobs :robothappy:

Message Edited by Mortainious on 12-08-2004 02:17 PM

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Unread 12-09-2004, 04:48 AM   #28
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Quote:
I don't agree that Wardens Furies or Defilers have better heals than us at all. Do not underestimate the power of Reactive Heals.
I disagree.I group somewhat regularly with a guild warden. He heals significantly better than I do and what's more, he ends up with between 80-90% of his power after almost every fight.It's a rare occurance that he has to go below that and it's usually only in emergency type situations. My reactive heal, BoV adept 3 and the newer Favor of the repentant apprentice 2 (no adepts have dropped in the game yet and I've yet to find anyone who can make the adept 3 yet on my server) can't keep up in the amount healed or the power used by the warden. Now granted, he has a master 1 heal spell, that does instant healing for 385 and ticks for 125 for a total of 1000 hp's healed. All this for something like 70-80 power. Add in the power regen from wolf form and his group buff and he rarely dips in power. If I want to have anywhere near the same effectiveness in healing, I have to put quite a few debuffs on mobs costing me a good chunk of power which leaves me at 40-60% in power at the end of the fight.Early on, when mobs didn't hit much harder than the adept 3 BoV (134 hps healed per hit) I kept up just fine with healing. Now that mobs are hitting in the 3-500 dmg range with additional fluries, I'm having to pour out more power to make sure a tank doesn't die.Example: when said example above happens when we have a pull of 3+ mobs, you'll sometimes see the tank's health drop down to 40-50% health in one round of combat. Now he'll drop on his master spell. Now this will put the tank at a comfortable health level so that if the tank were to receive another round of high damage, he won't be killed immediately. What's more, the regen will continually tick from multiple hot spells he drops on the tank. (I'll post a link to a post of his on his favored healing method later). My situation is a bit different as an Inq. I have to drop a combat healing to make sure tank doesn't die from a second round of heavy hitting. Then, if he doesn't get hit too hard on the second round of combat, I can then drop a BoV on the tank or a Favor of the repentant reactive. This will mitigate 134 dmg per next hit. So, to get comparable safety and healing, I need to cast 2 spells while the warden only has to cast one. I think our healing would be comparable if the druid didn't get the instant heal on top of the regen in a single spell line OR if we got an instant heal on our reactives plus the reactive heal. Otherwise, we are spending significantly more power to achieve similar results with the disadvantage of a lower overall powerpool, lower power regen rates and spells that do not combine 2 types of healing (instant and class specific such as HoT or reactive or ward).Now all of this doesn't mean that I can't keep the group alive. I can. However, when it comes to being able to pull non-stop in a group, the group can do it with him as sole healer but it can't with me as an Inq due to power issues/healing issues. Me: http://eq2players.station.sony.com/p...erId=129869101Him: http://eq2players.station.sony.com/p...erId=110801101His post on healing with links to heal ratios: http://eqiiforums.station.sony.com/e...message.id=428I hope that the knee-jerk response isn't to jump to inquistor defense or simply but rather to examine the differences and project probable long term consequences. We have great spells, but that doesn't imply a proper balance in the healing classes across the board. I think we should be open to the possibility that to achieve similar healing results, we will have to expend siginficantly more power and in the long term be considered not an equal in the healing classes but more of a 'last resort' when chosing a group healer.edit: Oook. How do I quote and post links?

Message Edited by Reiryc on 12-08-2004 03:53 PM

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Unread 12-09-2004, 05:20 AM   #29
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"Example: when said example above happens when we have a pull of 3+ mobs, you'll sometimes see the tank's health drop down to 40-50% health in one round of combat."Maybe I'm missing something but this is where cleric healing shines, not druid healing. In multimob situations, you toss your BoV/FoR/etc and with all the attacks, his health will just jump right up. How is your druid friend's spell ticking for 125 periodically better than your BoV reacting for 134/hit? Or even better, your CG reacting for 151+/hit? It just seems like that 125/tick won't keep up and he'll end up chain casting that spell.Honestly I'm not sure how the druid regens stack though (I don't group with druids enough). If they have multiple nice regens that all stack, our stacked reactives should all proc at once for the sake of balance.-Dan
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Unread 12-09-2004, 07:24 AM   #30
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"Maybe I'm missing something but this is where cleric healing shines, not druid healing. In multimob situations, you toss your BoV/FoR/etc and with all the attacks, his health will just jump right up"When getting hit by three mobs for lets say something in the middle of my example, 300 per hit. That's a round of 900 dmg being taken. BoV for example, at adept 3 heals for 134 per hit. So that's 900-402=498 damage being taken. So it doesn't just jump right back up."How is your druid friend's spell ticking for 125 periodically better than your BoV reacting for 134/hit? "The tanks health is constantly going up with hots. Therefore, between rounds of combat for example, the health of the tank moves up a level that another round of combat will not kill him, especially if a mob misses, is parried, blocked etc. While our reactives would only keep the tank exactly at the health he was at after getting hit. If the tank on the first round of combat was hit hard enough to be put below half his health with bov on, then it stands to reason that the second round of combat could forseeably kill him. 'Honestly I'm not sure how the druid regens stack though (I don't group with druids enough). If they have multiple nice regens that all stack, our stacked reactives should all proc at once for the sake of balance."They do stack. I posted a link to his post which has a link inside of it that reflects on what he casts and the power associated with it.
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