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#1 |
Loremaster
Join Date: Dec 2004
Posts: 1,317
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I just wanted to guage who we have as active posters who are valiantly defending our class and helping to give advice to others. No discussions or arguments please, just shout out Templars rock!!!
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#2 |
Join Date: Nov 2004
Posts: 13
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![]() I have no prob with the changes, do just as good now as I did before. So yeah I still think we rock
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#3 |
Loremaster
Join Date: Feb 2005
Posts: 38
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![]() I'm not exactly happy with the new heal lines and the fact that we didn't recieve our increased DPS, but I haven't noticed too much difference in the way i play my Templar, just the strategy i have to employ to solo/group. Even though my monk is a blast to play, he's still my alt and my Templar will always be my main. Templars rock, hands down.
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i will teach you all that i have mastered fear, pain, hatred, power this is the art of ruin |
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#4 |
Join Date: Dec 2004
Posts: 718
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Templar still rock. even the heals lowered, the utilities for xping (all utilties dont work on epic anyways) upped to top of priest imo.
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#5 |
Join Date: Dec 2004
Posts: 212
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we still rock, go over to the spells, combat arts, and abilities forums and lend your comments/flames/support to my thread on Divine Arbitration!!!1
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#6 |
Loremaster
Join Date: Feb 2005
Location: France (69)
Posts: 193
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![]() We Rock !!! :smileyvery-happy: Keep playing my templar !!! :smileywink:
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[STORMS] Uятн Icaiяє, Tєmφlar of Pandєmoηium ![]() |
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#7 |
Join Date: Nov 2004
Posts: 26
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![]() I love the changes. It's about time we had some challenging stuff, its very fun. Although I don't get flamed very much for my posts defending Templars....it kind of hurts...
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Reavyn Nevermore the Lore Seeker Templar of 70 seasons Officer of Portent Alliance |
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#8 |
General
Join Date: Nov 2004
Posts: 88
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![]() I put my 36 guardian on hold after LU13 his fighting style just isnt what I was used to after the update he felt like I was playing someone elses character he felt like he was a hacked account...just not the same anymore. Before I made William however, I created Curative at launch. Curative is a Remake of my character in EQ1 who is designed from the ground up for raw healage thus the Name Curative Bydesign. I leveled him to 22 before i started the fighter to try another class. Case in point, I dont mind if I cant take on powerful mobs by myself Im content with soloing weak yard trash while waitng for a group wich is never more than a few minutes once I announce that I am looking. I heal just as well after the update if not better then before because the changes cause me to think on my feet. One of the reason I started the figher was bordom. Press reactive once press reactive twice...watch some tv...press reactive....I would fall asleep healing! now I must calculate each heal I have a certain amount of agro control, I have to really be fast on target swtiching and yes I end up having more folks die in my group then before...thus the challenge..the challenge of not letting that happen...I used to not worry about people dieing in a group no i have to stay on my toes!
TEMPLARS ROCK
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#9 |
Loremaster
Join Date: Feb 2005
Location: Argonia
Posts: 122
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![]() Orignanally after LU13...I was going to retire my Templar....But a guild member needed a healer...so I loaded my Templar...Found that overall, my Templar is more efficient...I rarely used my Templar solo. I had designed him to be a group healer...not a solo combattant. So my combat spells are suffering. Doesn't matter to me. My direct heals and reactive heals are all I need in a group, and of course the debuffs. The role I accepted for my Templar was always one of Primary Healer. So the changes ended up not affecting me as much. Yes, the heals are a little lower...but that's of little consequence when I still keep the group alive in all but the worst add situations. (say helping somone kill Dancoed of the Pine, and we manange to get too close to that other triple up Gnoll with 2 lackies wandering around..Darkpaw Ravager?) Overall the changes have been good to most of my selections for characters. I will admit that I am not excited about ALL the changes....but I have to say this rebalance didn't kill the game for me, like SWG's rebalance did.
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Professional Lobber of Arrows *Sig unavailable* |
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#10 |
Loremaster
Join Date: Dec 2004
Posts: 1,167
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![]() Message Edited by Raijinn Thunderguard on 10-13-2005 10:17 AM ============================= Whilst I can understand with the later posts, where another poster launched attacks on me and it continued from there, I'm not sure why the you edited *this* post, as made no reference to anyone earlier in the thread, rather, it gave my feelings on our class and on the types of arguments I've seen presented on these boards in general. But I will bow to your authority and present in another (shorter) way, talking *only* about the class. ============================= What makes someone a "Defender" of our class? I believe, someone who looks at the very reasons most of us chose the class we did, and at what many of us enjoy and find fun, and sees the unhappiness in many of those faces, and sees people walking out that door and others thinking of doing so, and says "enough please, SoE, look at this, put it right, we want our class fun back". I'm sorry I cannot say "Templar's rock" right now, as I feel we do not. We are not unplayable, far from it, but the reason many of us chose this class, the reasons many of us had fun and loved this class, have been hurt by LU13. But I certainly view myself as a "defender" of the Templar class. That does not mean I will stick my head in the sand and pretend everything is fine, when very clearly it is not. Felishanna. Message Edited by Caethre on 10-13-2005 06:55 PM Message Edited by Caethre on 10-13-2005 07:18 PM
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Countess Felishanna Silorielenwe [92/320 Templar|92 Sage](Koada`Dal) Lady Lorianna Ardinwena [92/320 Monk|92 Carpenter](Koada`Dal) Lady Suzanna Narinyaare [92/320 Conjuror|92 Woodworker](Koada`Dal) Lady Annaelisa Lorinfinlinde [92/320 Fury|92 Tailor](Koada`Dal) Lady Silvianna [92/320 Illusionist|92 Jeweler](Koada`Dal) Jennianna [92/320 Dirge|92 Weaponsmith](Koada`Dal) Aurielle [92/320 Wizard|92 Alchemist](Koada`Dal) Valerianna [92/320 Guardian|92 Armourer](Koada`Dal) Sarahanna [92/320 Swashbuckler|92 Provisioner](Koada`Dal) Katherianna [92/286 Beserker|92 Sage](Koada`Dal) Guildleader of The True Path - A roleplay-based guild (level 77) on Antonia Bayle |
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#11 |
Ten Ton Hammer
Join Date: Nov 2004
Location: The Fourth Wall
Posts: 1,041
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First of all thank you again for another wonderfuly constructive thread. Is there such a big deal someone that is happy with the Templars actually has a thread saying that? You know what I think you may be right. We should have a "Hate the Templars" thread where everyone can sit down and complain about spells being broken, raid mobs that practically fell over when attacked not being killable, and that Templar actually requires work now. Actually now that I think about it there are already 5 or 6 on the front page of these forums so for the sake of efficency how about we just post to one of those instead? My Templar is more than playable and I enjoy it every night. Am I saying they are perfect? Nope. Is it more difficult? Yes. I will continue to refute broad unsupported statements (like we aren't "the best healer" or "We solo 50 times slower") and do so with pleasure. Templars still rule in my opinion. Message Edited by Radar-X on 10-13-2005 09:08 AM Message Edited by Raijinn Thunderguard on 10-13-2005 01:02 PM
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#12 |
General
Join Date: Apr 2005
Posts: 7
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![]() Templars still rule the healing world !
Ceeara 53 Battle cleric Oggok |
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#13 |
Loremaster
Join Date: Dec 2004
Posts: 1,167
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![]() **PLEASE NO PERSONAL ATTACKS** Message Edited by Raijinn Thunderguard on 10-13-2005 10:18 AM
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Countess Felishanna Silorielenwe [92/320 Templar|92 Sage](Koada`Dal) Lady Lorianna Ardinwena [92/320 Monk|92 Carpenter](Koada`Dal) Lady Suzanna Narinyaare [92/320 Conjuror|92 Woodworker](Koada`Dal) Lady Annaelisa Lorinfinlinde [92/320 Fury|92 Tailor](Koada`Dal) Lady Silvianna [92/320 Illusionist|92 Jeweler](Koada`Dal) Jennianna [92/320 Dirge|92 Weaponsmith](Koada`Dal) Aurielle [92/320 Wizard|92 Alchemist](Koada`Dal) Valerianna [92/320 Guardian|92 Armourer](Koada`Dal) Sarahanna [92/320 Swashbuckler|92 Provisioner](Koada`Dal) Katherianna [92/286 Beserker|92 Sage](Koada`Dal) Guildleader of The True Path - A roleplay-based guild (level 77) on Antonia Bayle |
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#14 |
Ten Ton Hammer
Join Date: Nov 2004
Location: The Fourth Wall
Posts: 1,041
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![]() **PLEASE NO PERSONAL ATTACKS** Message Edited by Raijinn Thunderguard on 10-13-2005 10:18 AM
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#15 |
Loremaster
Join Date: Nov 2004
Posts: 230
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I love my templar, more so now that there is challenge, but I do not like soloing. We did in fact receive a DPS increase, but you have to make sure your intellegence is high enough. I always kept my intellegence up before hand. Now I have 4 or 5 pieces of equipment I change out based on having higher INT when soloing vs. having higher WIS (for more power) in groups incase i need that one last heal and my emergency heals are used up. You want more DPS get that INT up. Now that I've gotten used to my new spells I find templar to be more fun. I like the challenge that was utterly not there before. Also, being known as a good healer has [more] meaning now. I do wish we had a slight bit more utility, but as I read in another thread what we lack in general utility we make up for in healing utility with nice lil spells filling in the pot heals here and there. And hey, there's always Odessey (forget how to spell it) and I've found soothe to be great for those named that just happen to be able to see invisibility.
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Just my two cents, ok maybe $.50. Main: Goddli D'Offtank 70 Templar on Antonia Bayle Alts: 50 Monk, 23 Dirge, 20 Wizard, 27 Necro |
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#16 |
Loremaster
Join Date: Dec 2004
Posts: 1,167
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OOC.
Your posts are filled with implied personal attacks and insults. I mean, even in the quote above, you call me childish, because I disagree with you. I am not the one being uncivil here, sir, you are. Everyone else can read the posts.
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Countess Felishanna Silorielenwe [92/320 Templar|92 Sage](Koada`Dal) Lady Lorianna Ardinwena [92/320 Monk|92 Carpenter](Koada`Dal) Lady Suzanna Narinyaare [92/320 Conjuror|92 Woodworker](Koada`Dal) Lady Annaelisa Lorinfinlinde [92/320 Fury|92 Tailor](Koada`Dal) Lady Silvianna [92/320 Illusionist|92 Jeweler](Koada`Dal) Jennianna [92/320 Dirge|92 Weaponsmith](Koada`Dal) Aurielle [92/320 Wizard|92 Alchemist](Koada`Dal) Valerianna [92/320 Guardian|92 Armourer](Koada`Dal) Sarahanna [92/320 Swashbuckler|92 Provisioner](Koada`Dal) Katherianna [92/286 Beserker|92 Sage](Koada`Dal) Guildleader of The True Path - A roleplay-based guild (level 77) on Antonia Bayle |
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#17 |
Ten Ton Hammer
Join Date: Nov 2004
Location: The Fourth Wall
Posts: 1,041
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If I were really uncivil and "flood the boards" with 6800 posts do you really think I'd still be here and not banned? If you really want to bicker with me please take it to PM's and stop sullying the little bit of positivity we see around here.
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#18 |
General
Join Date: Nov 2004
Posts: 88
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![]() well Felishanna and Radar you guys managed to degrade a really good templar discusion down to a bickering fest. thanks.
back on track here: I feel good about my templar. he heals good... I play my templar like I am that character roaming throughout norrath. Curative is a crazy erudite priest that sometimes drinks a bit to much some nights but when it comes down to business he gives it his all and doesnt complain...he just enjoys himself and anjoys helping others stay alive. is there room for improvment in his class...yes...but other classes need help more then curative that is for sure. Really the only thing I wish they would allow is unlinking all of our heal spells. I would like to be able to press a button and give a small bump heal on a mag then the next button press drop a larg heal on the tank without having to wait 5 seconds to cast. Maybe they could impliment or change the way concentration works. take the buffs off of concentration and link it to spell casting. the faster you spam your abilities the more concentration it take...fill the bar and you have to wait for it to subside...kinda like an endurance meter. blah what do i know...im just a drunken healer
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#19 |
Community Relations
Join Date: Nov 2004
Posts: 406
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![]() Folks, Feel free to be vocal and talk about things that your seeing, just don't let it degrade into a flame war. Thanks!
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#21 |
Loremaster
Join Date: Feb 2005
Location: Argonia
Posts: 122
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![]() No...She moved to something else. There's a post about it somewhere.
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Professional Lobber of Arrows *Sig unavailable* |
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#22 |
Loremaster
Join Date: Dec 2004
Posts: 1,317
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Welcome to Everquest 2, a MASSIVELY MULTIPLAYER ONLINE game. I love my Templar becuase he is among the best at healing a group. Templars are primary healers, we are designed to keep groups alive and we do it quite well. This is what we all signed up for when we became Templars. We wanted to be among the best healers, nothing more.
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#23 |
Loremaster
Join Date: Nov 2004
Posts: 472
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![]() I like Love my templar because I think that when a group invites me, there getting the best healer possible. I feel like i have the tools to keep my group alive even when things get a bit out of whack. Yet, i realize my ability to heal a group is limited by how well the people I group wtih play, but my guildmates are all top notch players, hence night after night I get to enjoy the game and see the content. In raid settings I take pride in seeing the massive healing power me and my templar counterparts pump out, even with the ridiculous stacking rules that raids currently suffer. Thankyou SOE for bringing skill back into the game. That said, there are still valid concerns and issues brought up in this templar forum, and hopefully they don't go unheard. I won't derail this thread by commenting on things I"m hoping get looked into. But I will defend templars as being the best healer in game hands down.
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Athian Miere 70 Barbarian Templar Paradigm-Unrest EQ2 Utility Programs Written By me: Priest Healing Parser EQ2MusicModder |
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#24 |
Loremaster
Join Date: Feb 2005
Posts: 38
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I was refering to melee DPS, not spell DPS, Quijonsith. I know that we all have different ways of playing our Templars, and I myself like to mix things up and really push the boundries of what i can/cannot do, but having low melee DPS limits me in some ways while i am soloing. I don't want to waste the majority of my power on dmg spells when i could be using it for debuffs/utils/heals while whacking the hell out of some bugger's shin. I'm not asking for this outrageous boost to our melee DPS, but i would like to see us receive some sort of benefit for having high STR other than being able to carry loads of copper. Either way, I love my Templar, and won't be getting rid of him any time soon, but I will have to stop and rethink his stats because it currently seems that my investment in STR wasn't as good an idea as i thought.
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i will teach you all that i have mastered fear, pain, hatred, power this is the art of ruin |
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#25 |
Loremaster
Join Date: Nov 2004
Posts: 230
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I can say that I have noticed a small melee dps increase in my templar, but it is very small. I definitely don't count on it, never have. Our damage spells hardly cost any power at all now and the higher your INT is the more mana efficient those spells are. I only concern myself with my damage when I solo, however, because in groups my job is healing and I let everyone else do the damage. Soloing for healers across the board is more mana efficient bye nuking more and healing less. Grouping, I don't really care what my damage is because I only throw out damage a little bit here and there once my debuffs, debuff like heals, and reactives are going and I find a chance to get in a shot or two. I might drop down my DoT or AoE, but I tend to focus on healing. At level 51 my STR is around 130. My INT is 101 when I group and 155 when I solo. WIS 250+ when group, between 205 and 220 when solo (i forget exactly what mine is). STA 101. Only stat I don't care about is AGI, for obvious reasons. It's 39. I used to keep that up too until they finally fixed avoidance when wearing plate (a good move IMO). I have adept 3 Praetorate, which does +65 STR and WIS.
Message Edited by Quijonsith on 10-13-2005 11:12 PM
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Just my two cents, ok maybe $.50. Main: Goddli D'Offtank 70 Templar on Antonia Bayle Alts: 50 Monk, 23 Dirge, 20 Wizard, 27 Necro |
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#26 |
Loremaster
Join Date: Feb 2005
Posts: 1,462
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![]() **REMOVED FLAME BAIT** Message Edited by Raijinn Thunderguard on 10-14-2005 03:49 PM |
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#27 |
Loremaster
Join Date: Dec 2004
Posts: 1,317
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#1 No discussions here, I just want to know how many good Templars we have here. #2 You missed my sig. I am not speaking uninformed, I play a Templar and a Warlock. That being said, wearing very light armor my Warlock has twice the avoidance than my Templar who is bogged down in plate. He gets hit less for the most part, but when he does, he gets hit about 3 times as hard as my Templar would. One too many hits or slip ups, DEAD MAGE! Templar with a half dozen hits and a few slip ups = minimal damage and then heal. Templars rock, and this is a thread for us to let you heathen noobs know it.**REMOVED FLAME BAIT**
Message Edited by Raijinn Thunderguard on 10-14-2005 09:59 AM |
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#28 |
Loremaster
Join Date: Feb 2005
Posts: 1,462
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![]() **REMOVED FLAME BAIT** Message Edited by Raijinn Thunderguard on 10-14-2005 03:47 PM |
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#29 |
Loremaster
Join Date: Feb 2005
Location: Argonia
Posts: 122
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Not really. Templar's are really more geared towards grouping......as with all healers. It's comments like this that will tick off the mod, and get the thread locked. Thanks for that.
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Professional Lobber of Arrows *Sig unavailable* |
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#30 |
Loremaster
Join Date: Feb 2005
Posts: 1,462
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![]() You're welcome. But since when classes have been stated to be differently geared towards grouping and soloing? If this is a massive multiplayer game where you are supposed to group only, why is there solo content? And since there is solo content, why should some classes be better at soloing or grouping by default? If people are supposed to group, everyone should be bad at soloing to encourage it. But some classes that are great in groups, are even better at soloing while others are really slow. No, your argument is not valid since this is about _soloing_, by default, all classes should have equal soloing capability. After all, it should not matter to anyone since it is soloing. In groups classes should be equally balanced so that all classes have their uses. You see a fix here would be gear templars more towards soloing. There are ways to do this without changing their role in groups. |
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