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Unread 12-06-2006, 02:21 PM   #1
Miele

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Hi all,I recently made a conjurer and plan to duo with my gf who plays an Inquisitor.We plan to duo a lot, heroic encounters and possibly even various dungeons around (we tend to do this in all games)My question is: how good is going to be the tank pet for us two? Any particular tactic we should consider?Thanks in advance
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Unread 12-06-2006, 04:36 PM   #2
snack-machine

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The biggest thing i have trouble with my tank pet is that on encounters with more than one enemy i tend to take aggro from my pet with my encounter attacks. I don't know why i continually use them even though it steals aggro, its just so fun to see all the numbers go up. :smileyvery-happy: Also, the pet dies rather easily on heroic encounters. Just have to have the right tactics.

 

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Unread 12-06-2006, 06:06 PM   #3
Ickky

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Sorry to say but that duo for what you are wanting to do will not work.

On single mobs u will be fine possibly up to a certain level of mob, on twos and threes death awaits you, more likely death to the healer will occur.

Once the heals out aggro the pet and mobs aggro the healer and they have to heal themselves which equates to more aggro u will never get the mob off the healer.

This wont happen till later levels.

Better off with a Wizzie and Conj, Conj can heal pet and root and Wizzie can nuke, root, multiple root

Tank pet runs out of manna to quickly doesnt taunt grps very well, have to switch mobs, pain in the butt. Now, about 3 nerfs ago the tank pet worked well,but now its just to squishy even at M1.

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Unread 12-06-2006, 07:45 PM   #4
Ionn72

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I think it's a pretty viable combo actually.  I two box a conjuror and a templar and can do fairly well.  You will have serious challenges clearing instances with just the two of you; but in my humble opinion the summoner/cleric combo is among the best combos in the game!   Now if 1 one if you could introduce a plate tank into the mix, THEN you'd be really golden!
 
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Unread 12-07-2006, 12:17 AM   #5
Ankle Biter

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Get master tank pet and master stance be a good combo. You'll actually do better at the higher lvls since you get more tools to help the pet keep agro (BP, EV, PS). When hitting groups of heroics to keep agro of all mobs on pet just hit EV followed by any spell then pull. Then just spam out a couple of fast casting spells to make EV proc a few times and your golden. Cycling through the mobs in encounters to help pet keep agro will help a lot, but you should be doing that whether your solo or duoing anyways (to keep mobs off you).
 
Don't start with Shattered line or Seism. Wait till pet has agro for that. Best I've found is to pull, let pet get agro on first mob, cycle to next mob, get better agro, third mob and so on. Then hit Shattered or Seism with a break between the 2. Don't hit them back to back. It's easy to keep agro on pet, gotta work a bit harder, but it is a pet not a player.
 
Imo it's harder to keep agro when duoing with a Wizard than with any healer type. Of course there are some mobs that would be easier with Wizard, but overall healer would be better. imo.
 
Pet actually does very well on heroics, Use your Stun (calcify), Vehement Gem, Minions Intervention, and Shattered Terrain (for the daze), that will help reduce incoming dmg. Get the clicky heal staff from Living Tombs (40% heal), get the relic pants (1 sec reduc on pet heal), get the AA in the new conj line to reduce it another second (now you have a pet heal of 1k at Adept III with recast of 4 seconds). Don't let the cleric do all the healing, help with the 1k heals. Plane Shift the pet and let it get to 60% then use the 40% clicky heal staff. Instead of healing for 4k with a non plane shifted pet, you now just healed for 8kish (since pets hps will be much higher). If pet is going to drop use Calcify followed by root so you can get a new pet out. Or Frigid winds followed by Root. Get root to Adept III to help keep resists and breaking down. I've also found that on 2 groups of heroics pulling with a root works great, root one then change target to the non rooted one. Just keep the 2nd rooted until first is dead.
 
Guess I'm off topic now.... heh.
 
Would make a great combo, could be better healer combo for you, but that would work just fine.
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Unread 12-07-2006, 01:10 AM   #6
DanaDark

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I have my master tank pet... at lvl 32 I was able to solo lvl 30^^ Heroics... But maybe thats just me.

Back when I first got it at lvl 24 (Looted it in Stormhold... nearly cried.), I grouped with a SK a level or two above me who was MT... she eventually left because my tank pet was easily able to take agro from her and took less damage... I nearly cried again.

However, now I have some good DPS pets and well... I miss grouping.

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Unread 12-07-2006, 07:56 PM   #7
Ellestil

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And why did you have your tank pet out when you had a MT in your group? To most tanks, this is considered rude behavior. They would prefer you pull out the air or fire pet instead of your tank pet. For a tank, when they see a tank pet out in a group, the message they get is either "you suck so I'm gonna tank this cause I don't trust you", or " I don't know how to play in a group and use group pets, I use soloing pets instead. " Just a friendly message. Other classes respect a petter more if they use the intended pet for the intended situation.

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Unread 12-08-2006, 01:41 AM   #8
DanaDark

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Brought out the tank pet because the tank couldnt seem to hold agro. Kept reducing my DPS, sending in fire pet later and later, just got fed up with constantly having agro problems so I brought out the tank pet in hopes of still being able to use ANY pet and not have to worry about being killed.
 
Grouped with a nicely upgraded paladin the other night and used my adept 3 air pet for the first time and boy that went MUCH better than I had ever hoped for ha ha... air pet is a GRAND in between pet. Would have been perfect to remedy the situation I had before.
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Unread 12-08-2006, 05:01 AM   #9
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Will you be able to kill stuff? Certainly.  Will it compare to a tank/healer duo? Not even close.

You'll be fine in terms of kill speed on relatively easy mobs (when grinding exp, for example), but your ability to kill challenging content will be limited (relative to a tank/healer).  If success in instances and dungeons is a priority, it might be worth looking at a different class.

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Unread 12-08-2006, 05:24 AM   #10
Loranthala

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Conjuror/Shaman, i used defiler for contrast of buffs.  Wards > heals, and I tank not the pet so I can use scout/mage pet.
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Unread 12-08-2006, 05:38 AM   #11
Crychtonn

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Badge wrote:

Will you be able to kill stuff? Certainly.  Will it compare to a tank/healer duo? Not even close.

You'll be fine in terms of kill speed on relatively easy mobs (when grinding exp, for example), but your ability to kill challenging content will be limited (relative to a tank/healer).  If success in instances and dungeons is a priority, it might be worth looking at a different class.




Not to be rude or anything but ROLFLMAO you got to be kidding me.

 

To the OP - If you and your friend keep your spells and gear upgraded you'll do just fine.  If your friend isn't set on the Inquisitor class have him look into a Defiler, Fury or Warden.  Defilers are nice for the wards and debuffs while the two druid healers offer fast casting heals.  Inquisitors are more suited for groups with their DPS buffs, group damage proc and fanaticism skill.

Depending on the skill of your healer you can also ditch the tank pet.  Tank yourself and use your mage pet for DPS.  With the AE's and DD spells we have it's not hard at all to keep aggro off the healer and your pet and burn down single or group encounters including heroic content.

 

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Unread 12-08-2006, 07:00 AM   #12
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Crychtonn wrote:

Not to be rude or anything but ROLFLMAO you got to be kidding me.


If you think a conj/inq duo can compare to a tank/healer, you've never seen what a good tank/healer duo can do.
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Unread 12-08-2006, 01:42 PM   #13
Crychtonn

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They do everything a conj / defiler does but 3-4 times slower.
 
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Unread 12-08-2006, 06:27 PM   #14
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Crychtonn wrote:
They do everything a conj / defiler does but 3-4 times slower.


Before EoF I was regularly 2-boxing the last two named in nek 3 with my bruiser/warden and a level 40ish coercer in the group for buffs.  While the coercer buffs did make things easier, it would have certainly been doable with just the bruiser and warden.

I would be extremely surprised if anyone was able to do that with a conjuror/defiler.

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Unread 12-09-2006, 07:32 PM   #15
Razorbak

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If you duo and have the pet tanking, I would certainly suggest getting the Conjurer AA like that reduces the damage the pet takes - I think 5 points into it will reduce damage by 10% - that can really add up fast over several fights.
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