EQ2 Forum Archive @ EQ2Wire

 

Go Back   EQ2 Forum Archive @ EQ2Wire > EverQuest II > Class Discussion > Mage's Arcanum > Wizard
Members List

Notices

Reply
Thread Tools
Unread 11-15-2004, 02:10 AM   #1
Cine

General
 
Join Date: Nov 2004
Posts: 6
Default

1. does it start at 19-20ish?
2. same gnome as sorcerer?
3. if not where & who?
Cine is offline   Reply With Quote
Unread 11-15-2004, 02:58 AM   #2
Ballefjo

 
Join Date: Nov 2004
Posts: 9
Default

1. Yes you can start it at lvl 19.
2. No
3. You gotta talk to one of the npc's inside the mage tower in SQ.
 
/Pukk
Ballefjo is offline   Reply With Quote
Unread 11-18-2004, 04:46 PM   #3
De

 
Join Date: Nov 2004
Posts: 1
Default

where does the quest for wizard start in freeport?same place as sorcerer etc.?
__________________
Rockpaw, Monk
De is offline   Reply With Quote
Unread 11-18-2004, 08:11 PM   #4
Ironcleaver

Loremaster
Ironcleaver's Avatar
 
Join Date: Nov 2004
Posts: 558
Default

started and completed it at level 18.
Ironcleaver is offline   Reply With Quote
Unread 11-18-2004, 08:12 PM   #5
chaosang

 
Join Date: Nov 2004
Posts: 67
Default

in freeport its a gnome inside the academy, forgot the name
and ya can start it at 18 already, then you complete it and once you ding 20 youll be a wizzlemedizzlenofizzle

Message Edited by chaosangel on 11-18-2004 07:14 AM

__________________
chaosang is offline   Reply With Quote
Unread 11-20-2004, 06:47 AM   #6
Jays5

 
Join Date: Nov 2004
Posts: 5
Default

Im currently lvl 18...who (where is he) do I talk to in the mages tower in SQ to start the hallmark quest?  Please help.
__________________
Allyle Firesoul
Mistmoore

Level 24 Wizard
Level 15 Scholar
-=The Order of the Silver Hand=-
Jays5 is offline   Reply With Quote
Unread 11-20-2004, 01:15 PM   #7
Kimpe

Loremaster
 
Join Date: Nov 2004
Posts: 15
Default



Jays567 wrote:
Im currently lvl 18...who (where is he) do I talk to in the mages tower in SQ to start the hallmark quest?  Please help.



Speak to Telamina in the mage tower. She's up the leftmost portal.
__________________


Kimpe is offline   Reply With Quote
Unread 11-22-2004, 03:06 AM   #8
Fearch

 
Join Date: Nov 2004
Posts: 7
Default

What is the point of completing it early? You don't actually become a Wizard until you ding 20, and you more than likely will not be able to equip the reward until then either.
Fearch is offline   Reply With Quote
Unread 11-22-2004, 03:35 AM   #9
bmlava

 
Join Date: Nov 2004
Posts: 44
Default



Fearchar wrote:
What is the point of completing it early? You don't actually become a Wizard until you ding 20, and you more than likely will not be able to equip the reward until then either.



The staff can be equipped at 19.  I did the trials/quest shortly after I dinged 18 and had little problem.  The gnolls were the toughest part on the qeynos side of things, but even they were easily soloable at 18. 

One reason to do it earlier is for the extra xp boost you get for completing the trails, gets you to 20 that much faster.  Other reasons include impatience, curiosity, boredom, fun, etc. etc.

Message Edited by bmlavall on 11-21-2004 05:42 PM

bmlava is offline   Reply With Quote
Unread 11-22-2004, 09:38 AM   #10
Fearch

 
Join Date: Nov 2004
Posts: 7
Default



bmlavall wrote:


Fearchar wrote:
What is the point of completing it early? You don't actually become a Wizard until you ding 20, and you more than likely will not be able to equip the reward until then either.



The staff can be equipped at 19.  I did the trials/quest shortly after I dinged 18 and had little problem.  The gnolls were the toughest part on the qeynos side of things, but even they were easily soloable at 18. 

One reason to do it earlier is for the extra xp boost you get for completing the trails, gets you to 20 that much faster.  Other reasons include impatience, curiosity, boredom, fun, etc. etc.

Message Edited by bmlavall on 11-21-2004 05:42 PM


Thanks, good to know. I remember finishing my Shaman quest in beta and not having enough exp to ding 10. I was unable to equip the new breastplate until I did.
Fearch is offline   Reply With Quote
Unread 11-22-2004, 11:22 PM   #11
Jays5

 
Join Date: Nov 2004
Posts: 5
Default

Thanks for the info...I'm now almost level 21.
 
Here are some answers to questions I had prior to completing this quest:
 
Where: You need to take the BLUE portal inside the S. Qeynos Mage tower. From there, speak to the girl who in the room directly in front of you.
 
What level: You can start and complete this quest at level 18.
 
Why: This is a required quest to become a Wizard. Complete as early as possible because you need all the XP boosts you can get.
 
Mission:  The first part requires you to kill different types of gnolls. I went to Black Burrow and ran along the rock wall (toward the ocean) and the gnolls spawned on me in groups of 2. The second part requires you to kill 4 elementals in the mage tower. Do NOT attack the earth elemental when u first zone into your trial, instead take one of the three portals and kill each elemental individually. When all three are dead, go back to the main hall and kill that earth elemental. If you run into trouble, use a portal, the earth elemental can't reach you up there.
One more thing, common sense would tell you not to use blaze on the fire elemental, use Ice Spike.
 
Reward: Wizard staff and the ability to have the Wizard tag once you ding to level 20.
 
I hope this helps, good luck!
__________________
Allyle Firesoul
Mistmoore

Level 24 Wizard
Level 15 Scholar
-=The Order of the Silver Hand=-
Jays5 is offline   Reply With Quote
Unread 11-25-2004, 05:34 PM   #12
Ben

 
Join Date: Nov 2004
Posts: 5
Default

The gnoll part of the wizard quest can be a real pain the the backside.  By running along the rockwall near BB you cause all 3 mobs you need to spawn in random.  The main problem is that you find a lot of the time you spawn Diviners and only the occaisonal Oracles or Chanters (or I did last night).  I got around the Oracle problem by killing them inside BB but the Chanters I had to repeatedly spawn Diviners before Chanter mobs spawned.  Even then I had to kill about 10 lots of chanters before the stone dropped.
Ben is offline   Reply With Quote
Unread 11-25-2004, 07:40 PM   #13
Lav

 
Join Date: Nov 2004
Posts: 6
Default

When you say run along the wall, what are you talking about?  Do you zone into BB first? or are youtalking about from the entrance outside running along the cliff wall towards the ocean?  I don't understand where this is. 
 
Thanks
 
  Lavii
Lav is offline   Reply With Quote
Unread 11-25-2004, 08:35 PM   #14
bmlava

 
Join Date: Nov 2004
Posts: 44
Default

I found 2 places outside of BB to get them to spawn regularly.  It is random as far as which one (chanters, oracles, diviners) spawns, but they do share the same spawn points.
 
1st location - on the islands off the southern coast of Antonica:  the log bridges to get to the next island or to the back entrance of BB.  As you walk across the logs they will spawn in groups of 2.  One spawns on one end of the log, the other spawns on the other end.  I have seen all 3 varieties spawn on the logs, though oracles are much more rare.
 
2nd location - from the islands mentioned in #1 head back to mainland.  As soon as you get back to shore turn to your right (east) and head towards BB entrance.  As you walk toward the entrance there are 2 spawn points.  They will spawn in groups of 2 one on your left and one on your right.  All 3 varieties spawn here as well. 
 
Note:  these spawns are most often hidden/invisable until you cross an imaginary line (trigger point) to get them to spawn.  Occasionally you can see the mobs before hand, but only if someone else has passed through the trigger point recently. 
Also, invis does not work to get the mob to spawn without aggro.  They will see through your invis as soon as you cross the trigger point and you will be engaged in battle at that moment.
 
I believe the spawn timer for all 4 spawn points to be approximately 5-7 minutes.  I had time to walk through all 4 spawn points, kill the mobs and return to the first spawn point only to have to wait a short time.  So take your time, they do spawn on a regular cycle as you cross the trigger points.
 
edit: one more thing, that probably goes without saying, but....   You might not receive the quest pieces on your first kill of an oracle, chanter, or diviner.  You may have to kill several of each type before you get the quest pieces you need to return to the mage's towers in SQ.

Message Edited by bmlavall on 11-25-2004 10:38 AM

bmlava is offline   Reply With Quote
Unread 11-25-2004, 08:40 PM   #15
Lav

 
Join Date: Nov 2004
Posts: 6
Default

Thx so much for the reply, this will be a great help.
 
Cheers,
    Lavii
Lav is offline   Reply With Quote
Unread 11-26-2004, 09:06 PM   #16
Cine

General
 
Join Date: Nov 2004
Posts: 6
Default

The tip on getting diviners / enchanters on the wood bridges on islands is huge ~ they only spawn in pairs and are easy ~ can be soloed np.
Cine is offline   Reply With Quote
Unread 11-27-2004, 02:39 AM   #17
Dinama

General
 
Join Date: Nov 2004
Posts: 1
Default

This was difficult at level 18 for me. I died several times. One thing I learned to do is run trhough to trigger the quest mobs, and then sprint to Blackburrow. Then, come back out and attack them at my choosing, not theirs.
Dinama is offline   Reply With Quote
Unread 11-29-2004, 06:23 AM   #18
Riny

Loremaster
 
Join Date: Nov 2004
Posts: 133
Default

I've been killing chanters and diviners outside BB w/o seeing a single Oracle pop. I'm now at 37 pairs spawned w/o a single Oracle. Tried wall and tree bridges. Tried to get a group in BB, but no interest. Not sure what to do. Sigh.

Message Edited by Riny on 11-28-2004 05:24 PM

Riny is offline   Reply With Quote
Unread 11-29-2004, 06:36 AM   #19
bmlava

 
Join Date: Nov 2004
Posts: 44
Default



Riny wrote:
I've been killing chanters and diviners outside BB w/o seeing a single Oracle pop. I'm now at 37 pairs spawned w/o a single Oracle. Tried wall and tree bridges. Tried to get a group in BB, but no interest. Not sure what to do. Sigh.

Message Edited by Riny on 11-28-2004 05:24 PM



I'm not sure what to recommend, other than maybe going to Antonica 2 or 3 or any other instance and try your luck there.

 

bmlava is offline   Reply With Quote
Unread 11-29-2004, 08:10 AM   #20
Riny

Loremaster
 
Join Date: Nov 2004
Posts: 133
Default


bmlavall wrote:

I'm not sure what to recommend, other than maybe going to Antonica 2 or 3 or any other instance and try your luck there.


Yea, that is a nice technique that I stumbled onto. It still did not help. I think, for me, I should just persist in finding a group inside BB to hunt known Oracle spawn points.Edit: I was finally able to join a group inside BB and get my Oracle.

Message Edited by Riny on 11-29-2004 04:40 PM

Riny is offline   Reply With Quote
Unread 11-29-2004, 01:19 PM   #21
Eler

 
Join Date: Nov 2004
Posts: 37
Default

The thing I'm getting annoyed at is I'm now lvl 22, finished Gnoll part of the quest at 18 (finished whole quest at 1SMILEY but I'm still getting jumped by the gnolls everytime I run past that area!
 
I'm I just bugged or does everyone who's completed the Wiz quest still get this?
 
__________________
Eler is offline   Reply With Quote
Unread 11-29-2004, 06:36 PM   #22
bmlava

 
Join Date: Nov 2004
Posts: 44
Default



Eleron wrote:
The thing I'm getting annoyed at is I'm now lvl 22, finished Gnoll part of the quest at 18 (finished whole quest at 1SMILEY but I'm still getting jumped by the gnolls everytime I run past that area!
 
I'm I just bugged or does everyone who's completed the Wiz quest still get this?
 



No, you're not bugged.  This is a natural spawn point.  Anyone crossing the area will get jumped, I know I do.
bmlava is offline   Reply With Quote
Unread 11-29-2004, 07:21 PM   #23
Mick

 
Join Date: Nov 2004
Posts: 17
Default

I think its a bug. 
 
I still get spawned on but my guardian buddy does not.  I have also finished my armor quest, and the last part spawns a named mob, which spawns on me everytime I get near that spot.
__________________


Mick is offline   Reply With Quote
Unread 11-29-2004, 07:40 PM   #24
killzo

 
Join Date: Nov 2004
Posts: 281
Default

So that explains it.  I was wondering why everytime I ran through that area I had gray mobs attacking me.  I'm level 25 and they still keep spawning and attacking.  They don't stop chasing you either.
killzo is offline   Reply With Quote
Unread 11-29-2004, 08:16 PM   #25
bmlava

 
Join Date: Nov 2004
Posts: 44
Default

Are these spawns part of a Pally/Crusader quest too?  A friend of mine also gets jumped walking through the areas, that's why I was under the impression it was a natural spawn location.  /shrug
 
 
bmlava is offline   Reply With Quote
Unread 11-30-2004, 12:52 AM   #26
Daeanor

Loremaster
 
Join Date: Nov 2004
Posts: 87
Default



bmlavall wrote:


Eleron wrote:
The thing I'm getting annoyed at is I'm now lvl 22, finished Gnoll part of the quest at 18 (finished whole quest at 1SMILEY but I'm still getting jumped by the gnolls everytime I run past that area!
 
I'm I just bugged or does everyone who's completed the Wiz quest still get this?
 



No, you're not bugged.  This is a natural spawn point.  Anyone crossing the area will get jumped, I know I do.


Nope, it is NOT a natural spawn spot. They only spawn on you once you have started this quest, and I don't know if it's a bug or not, but they will forever, even after you finish it (unless it is a bug and gets patched).
__________________

Daeanor is offline   Reply With Quote
Unread 11-30-2004, 07:10 AM   #27
Eler

 
Join Date: Nov 2004
Posts: 37
Default

Yep - these aren't the regular spawn mobs that spawn there - these are triggered by me running through the area and I am attacked every time (when my friends aren't) by grey's. Wouldn't be attacked by greys if it wasn't a triggered spawn.
 
EDIT PS. Oh - and it looks like we're not alone. My Shaman friend get's jummped by the grey bloodsabres he had for his Shaman quest everytime he goes into The Down Below. It just happens that our spot is in a fairly well travelled spot SMILEY
 

Message Edited by Eleron on 11-29-2004 06:14 PM

__________________
Eler is offline   Reply With Quote
Unread 11-30-2004, 10:22 AM   #28
Cear

 
Join Date: Nov 2004
Posts: 10
Default

Can I get a little more info on the trial part in the tower? I freaked when I saw the ^^^red group x 2 elemental as I was by myself. Do I really need a raid to complete or by killing the other ele's you weaken him? Any help is much appreciated. And as much detail as possible plz.
Cear is offline   Reply With Quote
Unread 11-30-2004, 12:12 PM   #29
Eler

 
Join Date: Nov 2004
Posts: 37
Default

I've even got screen shots of it in my gallary SMILEY
 
 
Have to admit - I was a bit worried at first SMILEY
 
But no - you kill the 3 weaker elementals first which weakens the big guy - he ends up as a solo yellow SMILEY
__________________
Eler is offline   Reply With Quote
Unread 11-30-2004, 01:09 PM   #30
Aras

 
Join Date: Nov 2004
Posts: 3
Default

FYI, you can start the quest at lvl 18...
__________________
Araset
Sorcerer
Refugees of Test
Unrest
Aras is offline   Reply With Quote
Reply


Forum Jump


All times are GMT. The time now is 09:01 AM.

vBulletin skin by: CompleteGFX.com
Powered by vBulletin® Version 3.7.5
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
All threads and posts originally from the EQ2 and Station forums operated by Sony Online Entertainment. Their use is by express written permission.