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#1 |
Join Date: Nov 2004
Posts: 52
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![]() Has anyone else noticed that the whole horse nerf was brought on by jealousy? Which is really my only problem with the nerf/fix however you decide too look at it people went out of their way too post about it then after they got their way still come to our forums and post some more lol. Maybe you guy's should just consider making a pally if your so interested with us, or better yet quit. I really don't want you guy's to join our ranks and give us bad names. |
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#2 |
Join Date: Nov 2004
Posts: 10
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![]() Here is the bigger picture that I don't think has been pointed out. Most of the quest for really decent items are group quest. So I don't understand why other classes think its unfair we have a small speed buff, that works into the group as a benifit. Why would a wiz or cleric wanna die after their power runs out and they cant sprint when we have aggro and can lead trouble away. That benefits everyone in the group. I personally dont care what any other class has as far as benifits over paladins. If it can help me complete a quest then great. I just cant figure out why all the fuss. And as far as soloing goes, I dont want to see other people die while they are soloing, So I dont get the whole advantage thing with the exception that we might be able to mine or gather more quickly ooooohhhhh ahhhhhh. Valkin 32 Paladin Nektulos
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Valkin Heros level 58 Paladin Nektulos |
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#3 |
Join Date: Nov 2004
Posts: 10
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![]() Here is the bigger picture that I don't think has been pointed out. Most of the quest for really decent items are group quest. So I don't understand why other classes think its unfair we have a small speed buff, that works into the group as a benifit. Why would a wiz or cleric wanna die after their power runs out and they cant sprint when we have aggro and can lead trouble away. That benefits everyone in the group. I personally dont care what any other class has as far as benifits over paladins. If it can help me complete a quest then great. I just cant figure out why all the fuss. And as far as soloing goes, I dont want to see other people die while they are soloing, So I dont get the whole advantage thing with the exception that we might be able to mine or gather more quickly ooooohhhhh ahhhhhh. Valkin 32 Paladin Nektulos
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Valkin Heros level 58 Paladin Nektulos |
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#4 |
Loremaster
Join Date: Nov 2004
Location: Arizona
Posts: 9,500
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![]() Wow! You are right its from a few forum threads. There is no way that they decided to fix the broken spell at the same time other mount speeds were readjusted, that'd make too much sense. |
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#5 |
Join Date: Nov 2004
Posts: 52
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![]() Still trolling I see lol. When so many of our skills are not working properly, yes I do think it's kinda weird they chose to fix this. And once again why are you here this is for the paladin's most people either visit or post on forum's that concern them this doesn't please leave.
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#6 |
Loremaster
Join Date: Nov 2004
Location: Arizona
Posts: 9,500
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If the forums were intended to be only for your class, SoE would set up access to only those who have Paladin's. So thanks for the offer, but I'll stay. I pay for forum privelages, just like you do. They chose to fix it because they changed the other mounts, it was the same code, and thus easy to fix and test. Call me crazy but say a broken ward of yours probably isn't the same to code/fix/test as an eldarrian charger's run speed. Message Edited by Gage-Mikel on 02-14-2005 11:15 PM |
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#7 |
Loremaster
Join Date: Nov 2004
Posts: 67
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![]() wow u said "tested" gage, do SOE really test things, from stuff ive seen im beginning to wonder....
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#8 |
Join Date: Nov 2004
Posts: 52
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![]() LOL man since dinging 50 you must have a bit too much time on your hands. Since my horse doesn't hurt or impact anyone elses game play other than the regular kiddie walking by "ooo that's nice why can't I have one" /pout Yet my squire spell which is a fluff spell the last time I checked not only run's but also continuously reruns on the same timer as one of my best heals, is not being fixed yet the whole argument is fluff spells are not to impact actual gameplay in any way makes alot of sense? Go ahead and post I don't care, its a done deal about the horse, just pointing out how funny it is our forums are being monitered by those just waiting to get a shot at us, as you've so nicely proven oh well have fun bro.
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#9 |
Join Date: Nov 2004
Posts: 17
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jelousy makes the world go round. they nerfed a ton of stuff due to that. the nerfed petrified eyes because the illusionist were complaining that it encroched on there turf. they will continue to nerf things due to peoples whining. |
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#10 |
Loremaster
Join Date: Nov 2004
Location: Arizona
Posts: 9,500
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![]() Nah, I have an alt, a WoW account and a full time job. I just type fast. |
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#11 |
Join Date: Dec 2004
Posts: 59
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![]() Full time job posting to the forums? Or do you mean you post to the forums while at your full time job? |
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#12 |
Loremaster
Join Date: Nov 2004
Location: Arizona
Posts: 9,500
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![]() The latter. They let me play games there too. Its such a burden, but I deal with it. |
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#13 |
Loremaster
Join Date: Nov 2004
Posts: 328
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![]() SoE didn't slow down the purchased horses at the same time as paladin mounts because all horses were too fast. They only slowed them down so the allegedly naive public would believe they were fixing something and not just caving to whiners. If you are unlike the foolish Gage you can see past this thinly veiled developer cave. if you noticed the other horses got cosemetic speed nerfs(10% or less). Only the pally horse got a leg chopped off. Of course in a vain attempt to come to terms with the loss i say to myself: "Well a heavy knight doesn't go fast with vanguard armour..." I know it's crappy but it's the best I can do to console myself... I still can defy mobs a bit...but i have never tried versus non animal/nature mobs. (non nature/animal being ghosts, zombies, orcs, skelies, gnolls etc)
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Echoes of Fadywer: Finally an expansion that doesn't create a rat race for max level. |
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#14 |
Loremaster
Join Date: Nov 2004
Location: Arizona
Posts: 9,500
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Yes, I falter to your keen and superior insight. I'm in fact foolish and SoE is lying to all of their customers, in an effort to drive them away to other games and ruin EQ2 so they can all be unemployed and play WoW! Wow, maybe... wait no that can't be possible. Do you think maybe they got a minor reduction becuase they are intended to have a speed benefit and your horse got a leg chopped off because its speed benefit should be... zero? Wait, oh no way. That makes too much sense. Sorry, I'm going to try to make up some 007 secret scheme, bbl. |
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#15 |
Loremaster
Join Date: Nov 2004
Posts: 328
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![]() Of course the major antagonist Gage has forgotten the developer statement that: Pally horses were to be LEFT ALONE. That statement has been forgotten with the "it was always a bug" statement. The devs are just covering their own [Removed for Content] with the new statement and cosmetic nerfing of the purchased horses. And sheep like Gage believe it. And gage they could have left the purchased horses alone since it was only the paladins they nerfed...again. As long as the precious guardians are ok then they will walk away with a FAT paycheck. The original statement appeared around the time when the vocal minority started trolling our boards and complaining. In the devs extrememly pregnable will power fortress they caved very quickly to these people. For Gage specificaly: Why are you here; there should be plenty to discuss on the Monk forums. You've brought down this forum, and your ilk have brought down our horse. This is all from sheer jealousy and hate that the paladin got a horse. What are you so jealous about now that you need to wreck our boards.
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Echoes of Fadywer: Finally an expansion that doesn't create a rat race for max level. |
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#16 |
Loremaster
Join Date: Nov 2004
Location: Arizona
Posts: 9,500
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Yes, they were for "the time being". The part of the statement that you like to forget I've already stated why I think they were changed 200x its not my fault if you didn't catch it. Moorgard says "we don't feel it necessary to change them AT THIS TIME." Then they reevaluate how mounts are affecting the game at all levels and decide to make ALL mounts slower. Since the Pally/SK fluff spell is basically a mount the line of code required to change it is the same, so its NOT hard at all to change it and test the change. What SoE did say also was they didn't want to devote anymore time than necessary to fluff spells, which was a reason why the Pally/SK horse didn't get changed, as its wasting manpower for something that wasn't that big of a deal. Its sort of like the oil in your car. Maybe its been 10,000 miles and you haven't changed it and then your oil filter gets clogged. Might as well change all the oil and the filter while you're down there. If you really believe the last part, I feel sorry for you. Why don't you dig up my old posts, especially the ones in that big "nerf" thread everyone whines about. Besides I do post in the monk forum and I'll continue to do so. These forums are cool in that you can post in any of them. Message Edited by Gage-Mikel on 02-15-2005 07:12 PM |
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#17 |
Join Date: Dec 2004
Posts: 12
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![]() In conclusion of reading this forum thread I have found and also believe that it was caused by jealously that our Gallant and Holy Steed power was greatly reduced. The paladin is a tank and it would be helpful if you could move fast with all that armor And no disrespect to Gage or Cage whatever your name was (well maybe a little, lol) I think you should be able to post if you know helpful information to the forum instead of posioning it. Now back to the subject at hand. I agree with why do others care about how fast you are going it helps them half the time too when you are grouping against mobs since your the tank you generate anger so the mobs follow you in a retreat then you will be able to get away with a high chance of survival reduces the chance that you will have experience debt which makes everyone in your group happy. And if you don't hate or dislike exp debt you might want to go see your doctor In conclusion whiners that brought down our horse you have a chance to redeem yourself because I know you are reading this and if not just stop complaining about this and just play the game how it was meant to be fun and enjoyable Rhyken the newly turned Paladin (which agrees with my fellow Paladins completely) level 20 One last thing If you all agree that a knight has a horse what should a crusader have a horse exactly Knight=Crusader that means both should have a fully capable horse remember a Knight does not ride a three legged horse into battle
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#18 |
Join Date: Dec 2004
Posts: 12
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![]() I meant Paladin when I said Crusader
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#19 |
Join Date: Nov 2004
Posts: 168
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Sad that so many people still think that as long as they pay they are allowed to do anything they like ...
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#20 |
Loremaster
Join Date: Nov 2004
Location: Arizona
Posts: 9,500
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I'm not, there are rules to follow for forum access and posting privelages, whether I pay or not. If I break those rules I can get my privelages removed completely, despite what I pay. |
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#21 |
Join Date: Nov 2004
Posts: 9
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Ok let me ask you this...... If they took away the Pally's horse completely and gave you a different fluff spell, then decided to give Monks and Bruisers kewl lizards they could mount and run around with a 32% run speed.... what would you do then?
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Haldirr - 24th Druid - Butcherblock Eowynn - 21st Paladin - Butcherblock Atraiyu - 15th Rogue - Butcherblock TomBombadill - 7th Mage - Butcherblock |
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#22 |
Join Date: Nov 2004
Posts: 81
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Id say what the hell does a lizard have to do with a Monk ?
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http://eq2players.station.sony.com/en/pplayer.vm?characterId=315553205 |
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#23 |
Loremaster
Join Date: Nov 2004
Posts: 11
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![]() Well, I realize that none of us really want to quit this game for the long haul, at least I don't. I still enjoy the game for the most part. I'm not happy with the horse speed nerf, but over time I can learn to live with it. Money does talk, though, and there should be enough of us on the Everquest forums, who are similarly unhappy with this nerf, that we could put a small dent in SOE's pocket book here; especially those of us who have the SOE all-access pass. So, what am I suggesting? Perhaps if those of us on this forum could commit to quitting EQ2 for a month or more, all at the same time, we might be able to send a message to SOE that they should tread carefully when considering any nerfs to the game. I'm willing to commit to a month, if others are. If no others are interested, then I'll probably keep playing, status quo. This is the only type of message that SOE will listen to, so who is with me? Let's try to define the details, too. Do we quit for the month of March, April? Longer than a month? We need to agree on the details here. A player's union would be the ultimate answer to these sorts of problems. ![]() Best Regards, Will. Message Edited by BillyT2003 on 02-16-2005 09:52 AM |
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#24 |
Join Date: Nov 2004
Posts: 9
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![]() YES, Everyone who has been whining about this nerf PLEASE quit. And stop posting too please. Do you really think a boycott of even 100 people would make a difference? Keep dreaming and grow up, this mount was unbalanced from day 1 and everyone knew it would be changed eventually. BTW, I play a Pally
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Haldirr - 24th Druid - Butcherblock Eowynn - 21st Paladin - Butcherblock Atraiyu - 15th Rogue - Butcherblock TomBombadill - 7th Mage - Butcherblock |
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#25 |
Join Date: Nov 2004
Posts: 52
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![]() Haldrid just because you have a paladin character doesn't mean you are a paladin. From the list you have there I can see you have no idea what you want to play. Not saying that in order to be a true paladin you have to agree with the nerf, but from your post I can tell you don't understand where we arecoming from and why we are so outraged. This fluff spell has been with us since first dinging 20 and yes it is a bug but there's more too it than simply being a bug it has become a part of being a paladin/Sk in this game and to just take it away, which is what they will be doing by this "fix" just ruins the whole idea of this fun spell, it would of been better to not exist or have had the speed buff at all.(I personally won't ever use it after that patch, just ruins the whole feel of it after all this BS) It affects no one else's game play in a negative or positive way what so ever, but EVERYONE in this game wants one, a horse seems to be on everyone's mind, and it just eats them up to see someone else get what they want so easily. That's what this "fix" is all about people thinking and then behaving so small, look at the forum how much content is bugged and not working as intended and it's the fluff spell that get's everyones attention. That's just proof that this is more that just a fluff spell, having it ruined no ones fun but this nerf sure as hell does, soe is supposed to create fun not this. Bottom line the spell should have never had that speed but it did, who did it hurt? It doesn't make us better than guardians or berzerkers or anyone else, soe screwed up by letting it in game and then on top of that leaving it in game for so long, then one day, just take it away, now I don't care what class you are if you have somthing you have gotten used too and like just stripped from you is a killjoy. I'm level 45 and I can have a new horse as soon as patch day drops but it doesn't make it less infuriating.
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#26 |
Loremaster
Join Date: Nov 2004
Location: Arizona
Posts: 9,500
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![]() Um, yes it does. |
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#27 |
Join Date: Nov 2004
Posts: 52
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![]() Man I just posted that 2 minutes ago and look who it is you really do have too much time on your hands don't you? Maybe if you read the post or were able to focus your mind beyond your two dimensional line of thinking you would see what I meant as being a "paladin" in more than the ding I hit 20 so i'm a paladin sense :smileytongue:
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#28 |
Loremaster
Join Date: Nov 2004
Location: Arizona
Posts: 9,500
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Yeah I know but my line of thinking was in the if you play a paladin you are a paladin sense As for too much time on my hands you are probably right, so now I go to Taco Bell. I'd offer to get you something but you are a Paladin after all |
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#29 |
Join Date: Nov 2004
Posts: 17
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![]() Is this nerf in game right now? or is going to be?
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#30 |
Join Date: Nov 2004
Posts: 52
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![]() Ok let me simplify I have a templar, ranger, guardian, sorcerer, and a rogue. Today or tomorrow they could take away my ability to heal, dual weild or invis and you know what I probably would not care because I "am" a paladin the other's are just frosting. They are their when I get bored or too craft with. Hell i got 8 slots may as well do somthing with them, doesn't mean I care about the class. No offence to any of these classes btw
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