EQ2 Forum Archive @ EQ2Wire

 

Go Back   EQ2 Forum Archive @ EQ2Wire > EverQuest II > Class Discussion > Fighter's Arena > Monk
Members List

Notices

Reply
Thread Tools
Unread 12-01-2004, 12:15 AM   #1
Nask

 
Join Date: Nov 2004
Posts: 21
Default

I'm copying this from my post I did on the "Monk Armor Quest" thread to make it more accessible to people looking for a guide quickly.
 
This quest can be started from Selwyn Oakheart in South Qeynos at level 20.  She is found under a tree near the North Qeynos gate.
 
Monk Armor Quest 1:
 
For gnoll elders:  Kill the ALL of the groups of battlers and rune casters surrounding a tent near Blackburrow.  This isn't too tough, they conned green/gray to our group, but sometimes one group will respawn while killing the others.  This will spawn a group of two elders and two tormentors (templars need tormentors). 
For Caltorsis clerics:  We basically had a group of 4 and just ran around Fangbreaker Keep for over an hour killing all undead, which seem to randomly respawn either magi, knights, or clerics.  Clerics are the most difficult to spot, as they can only be seen from close range.  This got very long and boring.
 
Stats on Chainweave Handwraps:
52 ac (39 at 21)
5 agi
2 wis
10 health
14 power
84 vs disease
67 vs heat
 
 
Monk Armor Quest 2:
 
For plague acolytes:  These were definitely the toughest part (not really that tough... moreso annoying).  You need to find a foci of decay (pole in the ground) near the Ruins of Caltorsis, northwest of Windstalker.  Clear the 4 groups of restless Caltoris surrounding the pole.  Then STAY away from the foci.  The acolytes will spawn, and they MUST summon their pet before you can attack.  We happened to be standing around the pole and they spawned, and the encounter broke as soon as we attacked because they didn't have a pet yet.  On the bright side, if you do agro them and break the encounter, once you kill them they will respawn in about a minute.  Once you kill them, the foci of decay will disappear after a little while, so you need to find another one.
 
For spider broodtenders:  These are pretty easy once you find them in Blackburrow.  A quick round through them then through again once they respawn should do the trick.
 
For hulking stalkers:  Easy to find anywhere northwest, north, or northeast of Windstalker Village.  There will be bears in the area that will agro too... but this part is pretty easy.
 
Stats on Chainweave Armwraps:
82 ac (59 at 21)
4 int
3 str
10 health
15 power
67 vs divine
84 vs poison
 
 
Monk Armor Quest 3:
 
For feign zombies:  You have to go down the big spiral staircase in Stormhold to get to the lower level... pretty much all armor quest 3's are here so if you can get a nice solid group of 6 down here you shouldn't have much of a problem (Although tell me if you do... our group was basically 20/21 but we have experience grouping with each other)  The feign zombies we found in two different places, and they are encounter level 23's and 24's with either one 2+ arrow ones or two 1+ arrow ones.
 
For sealed strongboxes:  The way we got to these was interesting.  We found a tunnel in one of the feign zombie rooms in a sewer drain that we had to click on.  This led to a library with flying books that attacked... yes, books!  Connected to this haunted library room is another room that should have your sealed strongboxes.  This room is the better of the two places these are in because it has multiple strongboxes, and waiting for just one respawn will be enough to get you the ones you need.  There is also one other room that I've found one strongbox in.  In the atrium, take the door to the left when you first enter after coming down the stairs.  Go down into the water, take a left, then there should be a room up ahead on your left.  There should be some crusaders in here, and a strongbox in the room as well.  There is only one every time I've seen in this room, so you'll have to wait for respawns.
 
Stats for Chainweave Sandals (wearable at 21):
57 ac (39 at 21)
4 sta
4 agi
11 health
16 power
101 vs magic
50 vs mental
 
 
Monk Armor Quest 4:
 
This is quest is probably the easiest to figure out on your own that I've seen yet.  You basically need a solid group of 4, or a decent group of 5 or 6.  This quest is nice because every class pretty much need the same things (except mages need some tougher things down here in the crypt of betrayal... I also am not sure what scouts need).  One thing to clarify to your group: when there are deathly beetles around, do NOT use area of effect skills!  Out of the three groups I was in we agroed beetles unnecessarily in EVERY group.  This zone is extremely easy to avoid adds in... occasionally you will get a restless corpse or forsaken shriller to randomly walk by and agro.  To get to this zone: Enter the Down Below, then Vermin's Snye.  There are two different places to zone into the Crypt of Betrayal from this zone.  If you try to head east as much as possible I've noticed you come to a spiral staircase, and down in the... "water" there should be a grate that will lead you to the Crypt.
 
Stats for Chainweave Mantle (wearable at 22):
88 ac (70 at 23)
3 sta
5 wis
16 health
13 power
84 vs cold
67 vs heat
 
 
Monk Armor Quest 5:
 
Unearthed Settlers:  Pretty easy, find the little village that enters the valley of undead that lead to the docks.  There should be a bunch of green solo unearthed settlers wandering around the area.  Watch out, because their buddies with double up arrows can be nasty.  Should be able to solo this part.
 
Sabertooth diviners:  These are extremely easy to get.  They spawn right by Qeynos Tower 1 in the little basin.  Just need a group to get these.
 
Swarm beetles:  Head to the western coast of Thundering Steppes to get these.  Initially we found some in the plains area and we got multiple adds and half our group died (thank Karana for feign death!).  The western coast you should be able to find swarms running a little east of the beach, without getting griffon adds and such. 
 
Corpse feeders:  These you should be able to find around the area with unearthed settlers.  Slightly higher than unearthed settlers, but still considered a solo encounter.  Easy.
 
Stats for Chainweave Leggings (wearable at 23):
91 ac (76 at level 24)
6 int
3 str
11 health
19 power
67 vs cold
101 vs poison
 
 
Monk Armor Quest 6
 
Steelhoof mystics:  There are a few different places to find these.  You can try near Varsoon (middle, eastern field on the map) or the fields with the mighty griffons (I only found one there in the two hours I was fighting there) in the southwest.   The quickest way that I found was to go to the southwest griffon field, but go to the southern edge of the field.  There should be a few buildings with centaurs surrounding it (considered a bandit camp), and mystics composed of about 1/3 of the spawns there.  Got the mystics I needed in probably less than half an hour there.
 
Griffawns:  Soloable... if you can jump up and focused strike them out of the air or use throwing knives.  Lots of these are really high up, so if you can, bring knives   This is the easiest part of this quest.  Lots of griffawns can be found in Thundermist Valley... which you will find if you keep following the road out of Antonica to the southwest.
 
Highland Huntresses:  By far the most annoying part of this quest (especially from what I've read from other people).  I found the best way to do this is to get a solid group of 3 (preferably more)   The best field that I found to find these is in the southwest where all the mighty griffons are.   Have your friends sit idly by in a safe area on the outside of the field, and you will pull to them.  Find any highland stalkers, patriarchs, or matriarchs and pull them, they are placeholders for the highland huntresses.  Sometimes if you keep running the lions will be far enough behind that none of their attacks will hit, other times they will keep hitting you the entire run... so if things get nasty, feign!  That's what we have it for!  Also, watch out, because the mighty griffon adds are nasty--they stun. 
 
Shadowdash:  I've read about people having problems spawning Shadowdash; however, I had no problems, it just took me a while to find the place.  If you follow the road in Thundermist valley there will be a lake on the map with a pit JUST to the south of it.  In between the lake and the pit there are a group of rocks.  All you have to do is run up to the rocks... Shadowdash came.  He conned even at 25 with ^^ arrows, and had two even friends.  Definitely should have a group of 4 or more here (unless you are very confident you can win with three) because he is harder than Ott Stompgut (the named spawn for plate classes).
 
Stats on Chainweave Gi (wearable at 24):
157 ac (131 at level 25)
5 agi
4 str
16 health
16 power
84 vs disease
84 vs magic
 
Congratulations!  You have completed the set of Monk Armor!
 

Message Edited by Naskin on 12-12-2004 07:59 PM

__________________
Natyana Stardancer
Dark Elf Monk of the 32nd Circle and Provisioner of 37 Cooking Lessons
Officer of Pax Clifficus Leapicus
Lucan D'Lere Server
Nask is offline   Reply With Quote
Unread 12-01-2004, 01:06 AM   #2
Ct

 
Join Date: Nov 2004
Posts: 5
Default

So the totals are as follows:
 
AC 527   Str 10   Sta 7   Agi 14   Power 93   Health 74   Int 10   Wis 7   vs Mag 185   vs Heat 134   vs Cold 151 vs Mental 50   vs Disease 168   vs Poison 185
 
Not complaining about the overall stats, but for a class with one of the main attributes being AGI, we only get 14 agility on our combined class armor?  I wonder how this compares to other fighter class armor, my guess is that the plate classes will have more AC, which they should, but I would think we would have considerable more Agi and less AC on our armor.  It will be interesting to see, once other fighter classes get complete sets to compare them.  Just my opinion.
Ct is offline   Reply With Quote
Unread 12-01-2004, 02:05 AM   #3
shaolen

Loremaster
shaolen's Avatar
 
Join Date: Nov 2004
Posts: 129
Default

Thanks for taking the time to post this Information.  I have just begun my quests, your guide will save me a lot of needless running around.
__________________
shaolen is offline   Reply With Quote
Unread 12-01-2004, 02:22 AM   #4
ForceUs

 
Join Date: Nov 2004
Posts: 39
Default

What I don't understand is why we gain Int bonuses on our armor - it says in the brawler class guide that Int is not an important stat for us. So what gives? Seems like a waste.
__________________
Thol Thunderhand
Dwarf Monk
Guk
ForceUs is offline   Reply With Quote
Unread 12-01-2004, 03:19 AM   #5
Ado

 
Join Date: Nov 2004
Posts: 1
Default



ForceUser wrote:
What I don't understand is why we gain Int bonuses on our armor - it says in the brawler class guide that Int is not an important stat for us. So what gives? Seems like a waste.



Well, it's not needed for out class, but INT does increase the chance for your skills to go up as you harvest, swim, punch, etc..

my 2cp. SMILEY

Peace

 

__________________
____________________________
Adolo Pistinfistin - Antonia Bayle
Gnome Monk, Alchemist (to be)
Ado is offline   Reply With Quote
Unread 12-01-2004, 09:41 AM   #6
Swa

 
Join Date: Nov 2004
Posts: 1
Default

5 Stars for you! Keep it up! SMILEY
__________________
Blackburrow Server
=====================
Gabrieli, 33rd Monk, Valorian Vanguard
Swatr, 13th Crusader
Swa is offline   Reply With Quote
Unread 12-01-2004, 08:21 PM   #7
Autolog

 
Join Date: Nov 2004
Posts: 20
Default

Do you get to select the color or is it always gold or is it random?
 
Autologus
__________________
Elaric Truelight II
Devout Paladin of Tunare
Kithicor

"Keep the Faith, Protect the Innocent, and Bi+ch slap the Evil Doers"
Autolog is offline   Reply With Quote
Unread 12-01-2004, 08:41 PM   #8
Hecklerko

 
Join Date: Nov 2004
Posts: 53
Default

Force: In my experiences it's always the same, you get better armor and it has stat adds that are not that useful to your class. /shrug  Guess they think it would be unbalancing if, for instance, a piece had +20 Agi and no Int, so they do a +5 Agi and +5 Int so the stats look pretty  SMILEY
 
Adolo: Is that true in EQ2, I've heard conflicting stories? I know in EQ1 your Int/Wis had direct impact on your skill-ups for trades and spells and Dex for weap skills but I've heard it does and it doesn't in EQ2. Anyone have any empirical data proving/disproving this?
 
Thx.
Hecklerko is offline   Reply With Quote
Unread 12-01-2004, 09:42 PM   #9
Gaige

Loremaster
Gaige's Avatar
 
Join Date: Nov 2004
Location: Arizona
Posts: 9,500
Default



Autologus wrote:
Do you get to select the color or is it always gold or is it random?
 
Autologus


Always yellow.
__________________
Gaige is offline   Reply With Quote
Unread 12-01-2004, 11:04 PM   #10
Cora

 
Join Date: Nov 2004
Posts: 244
Default

I want charisma bonuses dammit!
 
 
Anyone bothered by +10 int and  +7 sta for a (not so good at) tanking class?

Message Edited by Coraz2 on 12-01-2004 10:06 AM

Cora is offline   Reply With Quote
Unread 12-02-2004, 01:47 AM   #11
Ser

 
Join Date: Nov 2004
Posts: 4
Default



Gage-Mikel wrote:


Autologus wrote:
Do you get to select the color or is it always gold or is it random?
 
Autologus


Always yellow.



Im sure i saw a pic of a Woodelf in Green?
Ser is offline   Reply With Quote
Unread 12-02-2004, 01:55 AM   #12
Ser

 
Join Date: Nov 2004
Posts: 4
Default

And here it is
 
Ser is offline   Reply With Quote
Unread 12-02-2004, 02:46 AM   #13
Cora

 
Join Date: Nov 2004
Posts: 244
Default

It's yellow-green and changes depending on gamma and lighting.
Cora is offline   Reply With Quote
Unread 12-03-2004, 08:54 PM   #14
Xanrn

Loremaster
 
Join Date: Dec 2004
Posts: 458
Default

Yeah stupid stats they don't fit with a class are an EQ 1 Tradition.
 
I was a Warrior and half my class stuff had Int and Wis.
 
Its waste, Int and Wis were only good for Casters.
 
Dex was offence skills and Agi was defence skills.
 
Basically we have Yellow!!!! Armour with a bunch of useless stats.  Nice to know what they think of Monks. I mean I am a Barbarian, do they know what wearing YELLOW will do to my Rep?!
__________________
Xanrn is offline   Reply With Quote
Unread 12-04-2004, 12:37 AM   #15
Cyngii

Loremaster
Cyngii's Avatar
 
Join Date: Nov 2004
Posts: 250
Default

I remember reading that Int/Wis were a factor in resisting mental attacks.  Can't find anthing on it atm, but I remember it from the Beta boards.  If anyone could verify this, would be appreciated.
__________________

Cyngii
70 Monk/70 Tailor/75 AP
Club Fu
Blackburrow Server
Cyngii is offline   Reply With Quote
Unread 12-04-2004, 01:03 AM   #16
Neimhidh

Loremaster
 
Join Date: Nov 2004
Posts: 201
Default

ehh, the original uber armor in EQ 1 was planes armor, and it had stats all over the board too.
__________________
Reepacheep, Assasin, Venekor


Badbh, Monk, Unrest
Cliaranach, Dirge, Unrest
Cxaxukluth, Fury, Venekor
Neimhidh is offline   Reply With Quote
Unread 12-09-2004, 08:01 PM   #17
stfields

Loremaster
 
Join Date: Nov 2004
Posts: 295
Default

I hate to bump an older post, but I'd like to add some info regarding AQ6.
 
If you start AQ6 and have never killed a centuar-type, save the Steelhoof mystics for last.  One of the better spots to camp is right off the side of those fields (where the griffons and lions roam and firerock scouts are&nbspSMILEY near the mountain wall (east of the "bandit camp").  If you are not KOS to centuars yet, it will make your life a lot easier.  The wandering centuars in the field won't aggro you or your group. 
 
When you kill a single centuar, you become KOS.  Mystics are easy to find at that bandit camp in the SW of the map, so there is no need to pull one because they are not "rare" like the huntresses.  Save mystics for last. 
 
Great post Naskin SMILEY
__________________
~Taveren Kinslayer~
60 Armorer/Alchemist/Jeweler
60 Weaponsmith/Sage/Woodworker
60 Monk ~ RETIRED
stfields is offline   Reply With Quote
Unread 12-09-2004, 08:17 PM   #18
Hecklerko

 
Join Date: Nov 2004
Posts: 53
Default

Personally I'd like to see this stickied, great info helped a ton. One thing I would add concerns the boots. If you're spending any time in Stormhold and haven't completed the Archeologist's Quest (he's right by zone as you come in), I'd finish that quest first BEFORE you Attune your chainweave boots. The result of the Arch quest is a pair of boots, something like Sandals of the Grave or some such, the stats of which are just a little better than the Monk armor quest ones. Sorry wrote numbers down but must have thrown them away SMILEY   But AC on both pair is the same, as are most of the other stats except the Grave ones have higher SvM & 14 more power.
 
I had unfortunately Attuned my Monk ones the day before I finished the SH quest. Guess you could keep Monk and sell Grave or vice versa. Arch quest is easy IF you go when it's crowded in SH. You basically have to go to 3 places and touch and object there. The chapel, armory, and library. When it's crowded these are also the areas that get the most camping so you just sort of walk in, touch the object, and get out of Dodge. If there's not many hunting SH I'd suggest a full 20+ group, some of those things are pretty nasty.
Hecklerko is offline   Reply With Quote
Unread 12-10-2004, 02:03 AM   #19
matthewstud

 
Join Date: Nov 2004
Posts: 18
Default

Where does this quest start?  I am a level 17 Brawler and was wondering where I start the Monk Armor quest and if I am too low to start.   Thanks in advance!!!!
 
-DiStudo
matthewstud is offline   Reply With Quote
Unread 12-10-2004, 02:18 AM   #20
Gaige

Loremaster
Gaige's Avatar
 
Join Date: Nov 2004
Location: Arizona
Posts: 9,500
Default

You can start it at 20, in SQ by the NQ, talk to the gnome name Swelyn under the tree.
__________________
Gaige is offline   Reply With Quote
Unread 12-10-2004, 02:50 AM   #21
Kwonryu_DragonFi

 
Join Date: Nov 2004
Posts: 183
Default

Selwyn Oakheart, cute lil druid lady standing under a tree in South Qeynos (overlooking the N Qeynos zone-gate)
 
Talk to her at lvl 20 Matthew!
Kwonryu_DragonFi is offline   Reply With Quote
Unread 12-10-2004, 05:50 PM   #22
Kelendryy

 
Join Date: Nov 2004
Posts: 13
Default

I finally completed the armor quest last night.   I HATE those Highland Huntresses.  PITA to find.
 
I put on the Gi and i'm wearing an all white outfit.  My dwarven nipples are now publicly visible. 
I also noticed another member of my guild who's a kerren monk that finished the quest.  Their outfit is yellow/green look to it and don't appear to be wearing the sandals.   Maybe they tailored the color scheme to different races. 
__________________
Kelendryy is offline   Reply With Quote
Unread 12-10-2004, 07:33 PM   #23
Tully

 
Join Date: Nov 2004
Location: Texas
Posts: 142
Default

What sandals?  I have my full set and I am barefoot with a yellow outfit on.
__________________
Tully is offline   Reply With Quote
Unread 12-10-2004, 09:50 PM   #24
Gaige

Loremaster
Gaige's Avatar
 
Join Date: Nov 2004
Location: Arizona
Posts: 9,500
Default



Kelendryyst wrote:
I finally completed the armor quest last night.   I HATE those Highland Huntresses.  PITA to find.
 
I put on the Gi and i'm wearing an all white outfit.  My dwarven nipples are now publicly visible. 
I also noticed another member of my guild who's a kerren monk that finished the quest.  Their outfit is yellow/green look to it and don't appear to be wearing the sandals.   Maybe they tailored the color scheme to different races. 


Post a screenshot?
__________________
Gaige is offline   Reply With Quote
Unread 12-11-2004, 06:02 PM   #25
Kelendryy

 
Join Date: Nov 2004
Posts: 13
Default

When i log on this afternoon I'll take a screenshot of myself and if my guildie is on..one of him too.  I'll post as soon as possible.
__________________
Kelendryy is offline   Reply With Quote
Unread 12-13-2004, 04:08 AM   #26
RockaMan

Loremaster
 
Join Date: Dec 2004
Posts: 1
Default

I don't know why but everyone has trouble finding Acolytes.
What you can do is get a scout archtype and ask them to track them
I read about it, not sure if it works but it's worth a try maybe?
 
 
__________________________
16 Brawler/10 outfitter
 
RockaMan is offline   Reply With Quote
Unread 12-13-2004, 04:36 AM   #27
Gaige

Loremaster
Gaige's Avatar
 
Join Date: Nov 2004
Location: Arizona
Posts: 9,500
Default

Just clear all the social mobs around a foci of the dead and 5 Alcolytes spawn SMILEY
__________________
Gaige is offline   Reply With Quote
Unread 12-17-2004, 06:48 PM   #28
Zadkiel3

General
 
Join Date: Nov 2004
Posts: 44
Default

I copied this quest guide, with credit to the author, to the brawlers pit quest section, at Brawlers Pit.If this is a problem, let me know and I will remove it.Thanks!Zadkiel.
Zadkiel3 is offline   Reply With Quote
Unread 12-17-2004, 08:33 PM   #29
a orc pa

 
Join Date: Nov 2004
Posts: 15
Default

 Just finishing AQ2 tonight. Once I have a full set, I'll have to post a screenshot.
 
 Curious what an Ogre Monk will look like wearing the set...
 
__________________
- Nostromo

lvl 68 Ratonga Conjurer
a orc pa is offline   Reply With Quote
Unread 12-17-2004, 10:02 PM   #30
garaldor

Loremaster
 
Join Date: Nov 2004
Posts: 13
Default

If your're curious about the looks of an ogre monk, take a peek at this, posted in the other armour thread
 
 
Awesome  hehehehe
 
 
garaldor is offline   Reply With Quote
Reply


Forum Jump


All times are GMT. The time now is 12:14 PM.

vBulletin skin by: CompleteGFX.com
Powered by vBulletin® Version 3.7.5
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
All threads and posts originally from the EQ2 and Station forums operated by Sony Online Entertainment. Their use is by express written permission.