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#1 |
Loremaster
Join Date: Dec 2004
Posts: 20
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Im srue this has been posted before, but anyways. Whats the best weapon to use for an aggressive zerker? Im using duel slashing weapons right now on my warrior, but I dont want to be training the wrong type of weapon. I like to hit alot of damage, and it seems I am doing so with my duels.
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#2 |
Join Date: Dec 2004
Posts: 165
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![]() if you ever tank, like most berzerkers do, go with a 2hand weapon like Shiny brass halberd if you're 28-35. You will get many less riposte's against you, and maintain high damage.
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#3 |
Loremaster
Join Date: Dec 2004
Posts: 20
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So should I train both duels and 2handers at the same time? Im fine with doing that, im used to that with the warriors in EQI.
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#4 |
Join Date: Dec 2004
Posts: 165
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![]() you only need to train type of damage... ie. slashing, piercing, crushing. i do this by carrying a maul and halberd. maul is [expletive ninja'd by Faarbot]ty but i only use to work skill occasionally. also a harpoon or spear would help for piercing.
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#5 |
Join Date: Nov 2004
Posts: 234
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![]() i find 2 handers 2 be much better,specialy when soloing and doing alot of combat arts,using Great Flail of the High Priest (75-212 dmg at level 33)
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#6 |
Join Date: Nov 2004
Posts: 59
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![]() Deffinately two handed, and shoot for the shiny brass halbered, quest starts in nek forest when you can get there. With barrage got a 319 hit on a yellow raid mob boss with it. Which ain't too shabby.
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#7 |
Loremaster
Join Date: Nov 2004
Posts: 165
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![]() Aye big fan of the deuce hand let the guards carry shields and the asassins duel wield
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#8 |
General
Join Date: Nov 2004
Posts: 32
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in ANY other game my zerker would be DW of course. But here... no way its all 1H + Shield. I MT 100% of the time and my job is to take damage and manage aggro. Nothing else, my DPS means nothing, so I decided to go shield + 1H for more AC and blocking damage, along with stuns.IMO im not even a true zerker
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Krull - 90% Adventurer 10% Crafter __________________________________________________ ___ If every Adventurer left the game tomorrow Eq2 would go belly up If every Crafter left the game tomorrow Eq2 would be just fine Until that changes crafters will always have problems |
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#9 |
Loremaster
Join Date: Nov 2004
Posts: 52
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![]() I keep a set of 3 types of weapons with me: When I am 2nd tank or it is a low mob that has little chance to hit me I go ahead and dual wield. I chose Pristine forged Steel rapier and steel stiletto for that. The pros are I do alot more damage over time, I get 2 sets of stat buffs which throw my str stat to 100. Also my special procs have more of a chance of going off because I am hitting every 1.2 and 1.4 seconds. For situations where I just want to pound things, I use a pristine Forged Carbonite Bastardsword. (wonder if that gets past language filter) Anyway I prefer it because it does a good deal of damage has nice stat buffs and hits every 1.7 seconds. Again I really only find myself using it when I am secondary tank or things are green or blue. When I am Main Tank, I go Pristine Conditioned Ash Tower shield and Pristine Forged Carbonite Axe. Damage output is lessened but the healers really appreciate the extra 200+ ac. I have been looking to switch to a Bashing I hander so I can round out my skill set, but that Axe has been with me for a while and I have come to depend on it. I still think it was the best 50s I ever spent.
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#10 |
Join Date: Nov 2004
Posts: 16
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![]() As I understand it, the 2-Hander vs. Dual Wielding argument is all but moot. DPS is DPS. It doesn't matter how many weapons you are swinging. Your total DPS is what matters. Combat Arts appear to do damage independent of the DPS of the weapon you are swinging. So you are just as likely to get crazy damage from a dagger as you are from a 2-Handed axe. Furthermore, ripostes should even out over time as well. While you may get riposted more often as you swing more with a DW style, the damage will be lower. Just as the damage from the less frequent ripostes on a high DPS 2H weapon will be higher. The only real differences I can see are: A) Aggro. With Bloodlust up, the near constant zerking from DWing should result in more aggro than the less frequent zerking of the lower DPS 2Her. B) Procs. While I haven't come across any weapons that proc yet, I can imagine that a lower delay on the weapon should result in more procs. Furthermore, abilities that proc from successful hits should go off more frequently while DWing. (But, I can't confirm this, I really don't use Blood Rage a lot. Some input would be appreciated.) So that really leaves the Shield or no Shield controversy. And that really seems to depend upon whether you're the MT or not.
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#11 |
Join Date: Nov 2004
Posts: 138
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Just as an aside, I don't think combat arts -are- totally independent of weapon damage/quality...At one stage, I wanted to try out a spear, but had incredibly low piercing skill. I had a guildie make me two reaaaaally bad duel wield daggers (1-2 damage!) and went off to kill grey elephants for a while. I had a play with some skills, and was hitting mauls for 10 points of damage.Might take con of the weapon into account - but I think there is more to it than that. I notice that I hit bigger mauls with a 2H than with 2 duel wield weapons of equal con.EDIT: Also, DW weapons do not proc more than 2H... Seems SOE balanced this one out, so that procs are a percentage chance per round of combat, rather than per hit. Some people in fact feel that 2H weapons proc more, though testing suggests that the rates are probably the same.
Message Edited by Jherad on 12-30-2004 10:57 AM |
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#12 |
Loremaster
Join Date: Nov 2004
Posts: 221
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![]() Regardless of the DW vs. 2H debate, your weapon choice should be based on your situation/role, goals, and mood. if you are MT in a traditional group (healer, tank, dps classes), then it is probably in your best interest to use a shield as your role is to be damage sponge. if you are in a non-traditional group (no healer, all dps classes) or u are not the MT, then you can switch up to whatever you want and whatever will most do damage. that right there is a nice piece to the zerker. you can do both roles, damage and tank. i think its best to work up all your skills (pierce, slash, crush) as you never know what nice weap you will win from a roll. best to be prepared in advance. plus, i get bored using same weapons all the time. nice to keep it interesting. count yourself lucky we can use one, 2 and DW weps.
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#13 |
Join Date: Nov 2004
Posts: 24
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![]() I'd say combart arts are level based and not weapon based. I was using berserker barrage at 28 and hitting just over 200's tops. Dinged 29 and now hitting way over 300 tops. This is dual weilding kregs. I'm working on SBH but will probably stay with DW when tanking, maybe just use 2h for the "ooh factor" when not. I get compliments on my tanking, healers haven't balked at it at all. Fear my blender power!
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#14 |
Join Date: Dec 2004
Posts: 165
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![]() it was said that DPS is DPS and all types of weapons are the same, referring to 2-handed vs dual weild... this is true for the most part... EXCEPT: the fewer swings you make, the less you get riposte'd. (this means you do less damage, and take more damage... all from being riposte'd more.) the higher damage weapon you have, the higher damage riposte you do. (your weapon speed makes no difference when you riposte. So, if you have a high damage, slow weapon, your ripostes do much more damage, while your normal damage remains about the same as 2 compareable dual weild weapons) so, for a berzerker, having the FURY skill, riposte is a significant factor in damage taken, and damage dished out. so a berzerker is significantly more effective in both tanking and DPS with a slower 2-handed weapon, than with 2 fast dual weilded weapons. hopefully this explains it well enough. |
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#15 |
Join Date: Nov 2004
Posts: 24
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![]() I do understand that, but I am a berserker, not a guardian who berserks.
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#16 |
Join Date: Dec 2004
Posts: 165
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![]() lol as someone else on this board said "you wont be getting invited to groups for your DPS." Berzerkers are tanks. If they take away our heavy armor, and our insane aggro, then we wont be tanks. until then, get used to it, Guardian that Berzerks. lol
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#17 |
Join Date: Nov 2004
Posts: 229
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![]() Hmm, perhaps my perceived notion of how this whole game works is borked.. but here goes my two pennies. First, there is no best weapon type or wield style. Duals, 2handed, 1handed, the best weapon to use is the best weapon you own. If you have two player-made weapons and one high-quality uber quest item.. use the frigging quest item. It's not too much of a mathematical challenge to figure out a weapons DPS. If you are maintanking, use the shield with a S-L-O-W 1hander. I am using a 2.5 speed 1hander, riposting is not an issue. With over 150 agility buffed, blocking MORE THAN MAKES UP FOR MY DPS. I hate to say it.. but that is just "the way it is' IN A FULL GROUP. Besides, a lot of your good DPS.. comes from styles... not all.. but a lot. If not main tanking or fighting easy stuff (I.E. singles, green ^'s etc) go ahead and ditch the shield if you have a better 2h or dual setup than your 1h wep. ------------ Now, how anyone can think shields are not worth it I just do not understand. It adds a chance to block, it raises mitigation, and it raises the ability for the mob to just miss you. If you are main tanking in a group of 3+ and not using a shield, you are a [Removed for Content] disgrace and the reason people like me have to "prove" how good of a tank I am. I have to prove myself because some [expletive ninja'd by Faarbot]-hat-[expletive ninja'd by Faarbot] zerker decided "hey lets play main tank while dual wielding 1.0 speed duals!!! YA!!) so of course they pasted and then I come along and can feel people cringing.. thankfully I have a lot of people now that believe in my skills and zerkers in general as main tanks.. I will grant you this, sometimes you are fighting stuff that dies fast and you take little to no damage. COOL, bust out DPS mode and go crazy. I guess overall what I am saying is use your noodle. A main tank does 2 things, take a beating and hold aggro to do so. You won't be taking a beating from 2 yellow ^^ and their adds without a shield, you will be dead and so will your group. P.S. It appears to be a common misconeption that Fury is some sort of riposte. (not sure if was in this thread frankly) This not true. You counter with a reckless swing when you get hit, which is due to Fury. If you ripoasted you wouldn't take any damage.
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#18 |
Join Date: Dec 2004
Posts: 121
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![]() I dont care what people say, I kick butt as the MT and I'm a zerker. So far, I see no difference with, shield +1h, 2h, dual wield. I've tanked the same named mob over and over again with the differnt combos and pretty much end up the same. Most people compliment me as the MT, and that I'm one of the few MT's that can coordinate Heroics. |
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#19 |
Join Date: Nov 2004
Posts: 229
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![]() What level are you? I was getting by with a shield.. when I was in my low 20's and maybe mid 20's. After that the shield made a big difference. Perhaps you just haven't had a good shield to realize the benefits?
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#20 |
General
Join Date: Nov 2004
Posts: 83
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![]() Diferent situations demand different weapons. There is no one best weapon for everything. A good zerker will know what to use and when. If MT a shield and a good one hander is the way to go. Needless to say a shield provides you with some extra AC which helps make up for the lack of defensive abilities we get and also lets you use shield bash. When not MT a 2 hander or dual wield is the way to go to increase your DPS. I personally carry with me at all times all three types of weapons for every occasion. Plus it makes the game and being a zerker more fun =).
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