Beggon wrote:
That's gonna be a rough group as you try to move to harder dungeons. The 2 healers are the worst 2 of the 6 healing classes. Hopefully the paladin can take over tanking when he is lvl 80, otherwise it may be hard to keep the zerker up in the harder instances. There is also a complete lack of utility. A bard, enchanter, or rogue would help out a lot.
unfortunatly content is very limited for groups of close friends and family that want to go out and have fun in this game. It's gotten where you all have to reroll so you have the correct class, run ACT, bring in pick up's to fill in and for all intensive purposes play a different game than you started 4 years ago. A lot of folks love the changes but some don't. i guess SOE can't please everybody.