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Unread 01-03-2007, 11:57 PM   #25
Kelkirra

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Join Date: Sep 2005
Posts: 518
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Ok, i'll leave the analyzation of your character out of the equation on these forums as it is honetly fruitless as you accept no opinions unless they coorliate with your own opinion. Now to business. What stipulations would you like to set for an official test? When I tested the "bug" I tested it using myself as the target of the spell and attacks. What types of mobs are you wanting to test this with? (i.e. the con lvl of the mobs, herioc/epic/soloable mobs, ect.) What spell quality are you wishing to test this spell at? What zone are you wishing to test this in? What times of the day? Are you wanting it tested on the caster or on a third party? Is there a particular zone that you would have it tested in? What teir in the spell line are you wanting tested? Are you wanting it tested against special attacks form the mobs or just the general auto attack from the mob? Do you want it tested against another player or against a mob?
 
As you can see there are going to be many factors that could effect this lack of procing on the spell effect. I still want to know something though, where was this passion when a "bug" effected game play? When the intercept lines were broken for all fighters, where were you in being so adament about the game? My orgionial intentions were based upon this information alone. Something such as what I just mentioned SHOULD take precedence imo over a minor graphical error that is not replicated 100% of the time by 100% of the individuals in the game. This bug you are so hard up to get fixed is NOT effecting true game play but more of the enjoyment of the graphical nature of the game that you enjoy. Does that mean that an issues such as this (not just this possible error itself, but any error on this small of a scale when the overall game is concerned) should  take precedence because it effects the enjoyment of a few? My opinion, which has been attcked thus far and blown well out of proportion without taking the full context of the opinion into consideration, is that the SoE staff should focus their primary attention on anything effecting the game play itself first and foremost. To me, an entire line of spells for 6 classes not working correctly is a bit more important than 1 spell effect for 1 class not working properly for a percent of the time that it is active. I guess that the graphical effects of the game are more important than the game functioning correctly to you. /shrug To each their own.
 
Reguardless of your opinion of the game, set up the variables of the test you wish us to perform and maybe a few of us will see if we can replicate the lack of effect that you are so adament about resolving.
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