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Search: Posts Made By: Vobe
Forum: General Tech Support Questions 03-30-2010, 02:40 PM
Replies: 18
Views: 242
Posted By Vobe
<p>Removing "EQ2.exe" didnt help at all. The...

<p>Removing "EQ2.exe" didnt help at all. The error message points at "Everquest2.exe", so I deleted that one, and it worked. The patch went through ok and placed a new Everquest2.exe in my...
Forum: General Tech Support Questions 03-30-2010, 02:13 PM
Replies: 18
Views: 242
Posted By Vobe
<p>Arrg! I am having this problem too. It just...

<p>Arrg! I am having this problem too. It just keeps trying to patch but gives me this message:</p><p><strong>There was a problem moving C:ProgramDataSony Online EntertainmentInstalled GamesEverQuest...
Forum: General Tech Support Questions 03-25-2010, 02:22 PM
Replies: 0
Views: 69
Posted By Vobe
<p>I haven't played EQ2 since around the time...

<p>I haven't played EQ2 since around the time Faydwer came out. I just started playing again, and I am trying to sort out my graphics settings. My computer has been upgraded a LOT since I played...
Forum: Ranger 10-12-2006, 09:39 PM
Replies: 37
Views: 176
Posted By Vobe
<DIV>Umm.... Poison itself is a proc, and a proc...

<DIV>Umm.... Poison itself is a proc, and a proc can not trigger another proc.</DIV>
Forum: History and Lore 08-27-2006, 10:35 PM
Replies: 146
Views: 1,870
Posted By Vobe
<DIV>Oh, I just thought of another one that...

<DIV>Oh, I just thought of another one that drives me crazy.</DIV> <DIV> </DIV> <DIV>"Riposte"</DIV> <DIV> </DIV> <DIV>This is a fencing term, which we used often.... back in my fencing class in...
Forum: History and Lore 08-27-2006, 10:17 PM
Replies: 146
Views: 1,870
Posted By Vobe
<BR> <BLOCKQUOTE> <HR> Monnkees wrote:<BR> ...

<BR> <BLOCKQUOTE> <HR> Monnkees wrote:<BR> <DIV> <DIV><SPAN class=pronset><SPAN class=show_spellpr><FONT color=#66ff00><SPAN class=pronset><SPAN class=show_spellpr><SPAN...
Forum: History and Lore 08-26-2006, 08:42 PM
Replies: 146
Views: 1,870
Posted By Vobe
<BR> <BLOCKQUOTE> <HR> Themaginator wrote:<BR>...

<BR> <BLOCKQUOTE> <HR> Themaginator wrote:<BR> <DIV><BR> <BLOCKQUOTE> <HR> EQ2Playa432 wrote:<BR>It just struck me - Felwithe isn't Fel/wi/thee?<BR> <HR> </BLOCKQUOTE>no way Felwithe is  Fel-with...
Forum: History and Lore 08-25-2006, 08:57 PM
Replies: 52
Views: 684
Posted By Vobe
<DIV>This is sort of on-topic with the original...

<DIV>This is sort of on-topic with the original post, asking if Rodcet-nife is still on norrath.</DIV> <DIV> </DIV> <DIV>On the Far Journey, before it was removed from the game, there was a little...
Forum: History and Lore 08-25-2006, 08:34 PM
Replies: 146
Views: 1,870
Posted By Vobe
<DIV>About "Luclin". I recall a dev post...

<DIV>About "Luclin". I recall a dev post from years ago on the old EQ boards that confirmed that "Luck-lin" was proper. (I think the post was from Abashi?)</DIV> <DIV> </DIV> <DIV>Most of the...
Forum: Developer Roundtable 08-10-2006, 12:23 AM
Replies: 110
Views: 613
Posted By Vobe
<DIV>This patch looks mostly good, but I am a...

<DIV>This patch looks mostly good, but I am a little dissapointed in the paladin/shadowknight changes. One of my favorite characters is a Paladin, and I have always thought it was a cool gameplay...
Forum: In Testing Feedback 01-20-2006, 11:18 PM
Replies: 10
Views: 80
Posted By Vobe
<div>I have to agree, at first I jumped at the...

<div>I have to agree, at first I jumped at the idea of doing a series of racial quests, even if I have outgrown the reward long ago.... But then I realized that I am a qeynos darkelf. I would really...
Forum: Zones and Population 11-15-2005, 06:47 AM
Replies: 179
Views: 2,341
Posted By Vobe
<DIV>Zek - For an outdoor zone, there are too...

<DIV>Zek - For an outdoor zone, there are too many "walls" so to speak. It is very annoying to get anywhere in this zone, because there is only one way (path) to your destination.</DIV> <DIV> </DIV>...
Forum: Swashbuckler 11-11-2005, 01:11 PM
Replies: 93
Views: 542
Posted By Vobe
<BR> <BLOCKQUOTE> <HR> PallorTheSilent wrote:<BR>...

<BR> <BLOCKQUOTE> <HR> PallorTheSilent wrote:<BR> <P> </P> <P>Can you just remove hurricane from swashbucklers and give us Amazing Reflexes (Brigand anti AoE CA) ??</P> <P>I would love to be able to...
Forum: Swashbuckler 11-05-2005, 04:57 AM
Replies: 93
Views: 542
Posted By Vobe
<DIV>Ok, some comments on this particular...

<DIV>Ok, some comments on this particular ability. I hate hurricane. This is such a risky ability to use. This is more situational then any other ability I have played with in this game. I have...
Forum: In Testing Feedback 10-31-2005, 12:18 AM
Replies: 21
Views: 427
Posted By Vobe
<DIV>Ok, there are a few details you are leaving...

<DIV>Ok, there are a few details you are leaving out.</DIV> <DIV> </DIV> <DIV>These are called Tears Grifter missions, and they aren't quite as overpowered as you describe. You can only GET one quest...
Forum: In Testing Feedback 10-30-2005, 07:06 AM
Replies: 8
Views: 130
Posted By Vobe
<DIV>Yea, see thats the problem. You cant expect...

<DIV>Yea, see thats the problem. You cant expect every player to spend a lot of time with trial and error of creating a character and deleting until they get it to look the way they want to <img...
Forum: In Testing Feedback 10-30-2005, 02:21 AM
Replies: 8
Views: 130
Posted By Vobe
<DIV>Yea, I probably should have posted a...

<DIV>Yea, I probably should have posted a screenshot in the first place. Here is what I was talking about. On the character creation and character select screens, she has beautiful silver hair. I...
Forum: In Testing Feedback 10-30-2005, 02:02 AM
Replies: 42
Views: 444
Posted By Vobe
<BR> <BLOCKQUOTE> <HR> Rystall wrote:<BR> ...

<BR> <BLOCKQUOTE> <HR> Rystall wrote:<BR> <P>  </P> <DIV>BTW, the perception that the SOGA ogres resemble "Klingons" should be inverted.  SOGA ogres are based on the traditional Japanese ogre image...
Forum: In Testing Feedback 10-29-2005, 06:59 AM
Replies: 8
Views: 130
Posted By Vobe
<DIV>I am going to classify this as a "very...

<DIV>I am going to classify this as a "very frustrating issue".</DIV> <DIV> </DIV> <DIV>I created a character a short while ago on test server, with the SOGA models turned on. Despite the very...
Forum: In Testing Feedback 10-29-2005, 01:22 AM
Replies: 67
Views: 500
Posted By Vobe
<DIV>I wish, that for my character, I could use...

<DIV>I wish, that for my character, I could use the old female dark elf model, but with the new SOGA hair styles.</DIV>
Forum: In Testing Feedback 10-28-2005, 07:26 AM
Replies: 20
Views: 146
Posted By Vobe
<P></P> <P><BR></P> <BLOCKQUOTE> <HR> Moorgard...

<P></P> <P><BR></P> <BLOCKQUOTE> <HR> Moorgard wrote:<BR> <P></P><BR> <BLOCKQUOTE>As part of the culturalization to make our game more appealing to players in those regions, SOGA wanted to change...
Forum: In Testing Feedback 10-28-2005, 02:28 AM
Replies: 20
Views: 146
Posted By Vobe
<BR> <BLOCKQUOTE> <HR> Moorgard wrote:<BR>...

<BR> <BLOCKQUOTE> <HR> Moorgard wrote:<BR> <P></P><BR> <BLOCKQUOTE> <HR> Prismata wrote:<BR> <P>I played around with the new models today. Could only do the males, but there wasn't much customization...
Forum: In Testing Feedback 10-25-2005, 10:39 PM
Replies: 42
Views: 164
Posted By Vobe
<BR> <BLOCKQUOTE> <HR> Moorgard wrote:<BR> <BR>...

<BR> <BLOCKQUOTE> <HR> Moorgard wrote:<BR> <BR> <BLOCKQUOTE> </BLOCKQUOTE> <DIV> </DIV> <DIV>We don't plan to lock harvest nodes though. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif"...
Forum: Swashbuckler 10-24-2005, 07:18 AM
Replies: 14
Views: 245
Posted By Vobe
<DIV>I have the Adept 1 of Hurricane, its 75%...

<DIV>I have the Adept 1 of Hurricane, its 75% chance. Its a neat idea for an ability, but it is very situational.</DIV> <DIV> </DIV> <DIV>I also have Adept 1 lung puncture, for when I get high enough...
Forum: Swashbuckler 10-20-2005, 08:44 AM
Replies: 19
Views: 307
Posted By Vobe
<DIV>Triccer is correct on everything he posted,...

<DIV>Triccer is correct on everything he posted, so I wont repeat any of it.</DIV> <DIV> </DIV> <DIV>With Feigned Bravado, it is important to understand that it has two buffs involved. The actual...
Forum: Swashbuckler 10-03-2005, 07:45 AM
Replies: 3
Views: 116
Posted By Vobe
<DIV>You should ask this on the bard boards. They...

<DIV>You should ask this on the bard boards. They are the only ones who get upgrades to pathfinding.</DIV>
Forum: Swashbuckler 09-24-2005, 08:42 PM
Replies: 2
Views: 107
Posted By Vobe
<DIV>Unless the items have changed considerably...

<DIV>Unless the items have changed considerably with the combat changes, it would not surprize me that your friend has better stats and defense then you. A suit of pristine player crafted armor...
Forum: Swashbuckler 09-23-2005, 05:44 AM
Replies: 6
Views: 121
Posted By Vobe
<DIV>I think you missed the point of my post. If...

<DIV>I think you missed the point of my post. If you are having fun, great. That is the best reason to play the game.</DIV> <DIV> </DIV> <DIV>I have seen more then a few people try the game, then say...
Forum: Swashbuckler 09-23-2005, 02:58 AM
Replies: 6
Views: 121
Posted By Vobe
<DIV>I think it really comes down to how you...

<DIV>I think it really comes down to how you play. Players who have the mindset from other MMORPGs, may very well be dissapointed in EQ2. There are many players out there who pick up a game like this...
Forum: Swashbuckler 09-21-2005, 10:51 PM
Replies: 7
Views: 77
Posted By Vobe
<DIV>Lack of imbues is only one of the problems...

<DIV>Lack of imbues is only one of the problems with throwing weapons. Obviously, I am currently in the market to obtain a good throwing weapon, but the stats are currently not even in the same...
Forum: Swashbuckler 09-15-2005, 08:58 PM
Replies: 25
Views: 244
Posted By Vobe
<DIV>STR makes all of your physical attacks deal...

<DIV>STR makes all of your physical attacks deal more damage, be it an auto attack or combat art. AGI increases your total mana, and gives some bonus to your chance to avoid and chance to hit.</DIV>...
Forum: Swashbuckler 09-14-2005, 08:16 PM
Replies: 17
Views: 127
Posted By Vobe
<DIV>I too love the changes, although I am really...

<DIV>I too love the changes, although I am really fumbling with all of my new attacks. I am about the same or better at damage output now, FAR better at debuffing, and my non-attack abilities, such...
Forum: In Testing Feedback 09-14-2005, 07:01 PM
Replies: 14
Views: 140
Posted By Vobe
<DIV>Ok, now that I have actualy gotten to try it...

<DIV>Ok, now that I have actualy gotten to try it with my real character, what I said about casting times still holds true. With DW weapons + haste, I already attack like a chainsaw. The 0.5 second...
Forum: In Testing Feedback 09-12-2005, 03:19 AM
Replies: 14
Views: 140
Posted By Vobe
<DIV>Ok, just to be clear, I played a bit more...

<DIV>Ok, just to be clear, I played a bit more today, and my combat arts are back to normal. Now they are doing damage the same as they used to, not divine on every attack, only the attacks that used...
Forum: Swashbuckler 09-11-2005, 11:10 PM
Replies: 10
Views: 186
Posted By Vobe
<DIV>Yea, being a female dark elf, I never had...

<DIV>Yea, being a female dark elf, I never had any "extra" face options to chose from, and this is reflected in my illusions. I never have any peircings/glasses as a half elf, gnome, rodent or kerra....
Forum: In Testing Feedback 09-11-2005, 09:49 PM
Replies: 14
Views: 140
Posted By Vobe
<DIV> <DIV>Ok, the last time I wrote some...

<DIV> <DIV>Ok, the last time I wrote some feedback was after the horrible patch that made the mobs super difficult. I waited a few days for some updates, and tried again last night.</DIV>...
Forum: Swashbuckler 09-11-2005, 12:05 AM
Replies: 10
Views: 186
Posted By Vobe
<DIV>I WISH I had wood elf illusion.</DIV>...

<DIV>I WISH I had wood elf illusion.</DIV> <DIV> </DIV> <DIV>The illusion spells are not bad at all. Sure, petrified eyes can do the same thing, but they expend bone shards to work. The illusion...
Forum: In Testing Feedback 09-10-2005, 11:36 PM
Replies: 2
Views: 108
Posted By Vobe
<DIV>I agree that there should be some better...

<DIV>I agree that there should be some better kind of distinction between mobs that currently have a ^^^ arrow display. On the new con system, there are now tons of normal group mobs running around...
Forum: In Testing Feedback 09-09-2005, 12:15 AM
Replies: 2
Views: 58
Posted By Vobe
<DIV>One of the earliest patches to the combat...

<DIV>One of the earliest patches to the combat changes said:</DIV> <DIV> </DIV> <DIV>Tower and Kite shields are 20% base avoidance, Round is 5%, Buckler is 3%.</DIV> <DIV> </DIV> <DIV>Tower and Kite...
Forum: In Testing Feedback 09-02-2005, 10:02 AM
Replies: 6
Views: 102
Posted By Vobe
<DIV>Ok, my test character is a 18 crusader. When...

<DIV>Ok, my test character is a 18 crusader. When I logged in today, I found that my level 10 training choice has been removed from my spellbook, just as the patch notes said it would be. However, I...
Forum: Swashbuckler 08-29-2005, 07:36 PM
Replies: 9
Views: 149
Posted By Vobe
<DIV>I would think a Halfling would use something...

<DIV>I would think a Halfling would use something like "Sweetmuffins" for its last name.</DIV>
Forum: Swashbuckler 08-28-2005, 11:29 PM
Replies: 8
Views: 120
Posted By Vobe
<DIV>Throwing weapons - In EverQuest history, the...

<DIV>Throwing weapons - In EverQuest history, the Rogue was originally meant to be the master of throwing weapons, although it was horribly implemented and SOE later forgot about it when they created...
Forum: Swashbuckler 08-28-2005, 12:39 AM
Replies: 27
Views: 422
Posted By Vobe
<DIV>Jammer, there are some things you need to...

<DIV>Jammer, there are some things you need to know about EQ2. First of all, the entire combat engine is being rebalanced soon. The devs have been hard at work at this since february, and the changes...
Forum: Swashbuckler 08-27-2005, 06:58 AM
Replies: 10
Views: 186
Posted By Vobe
<DIV>Yes, this is a pretty lame fluff spell....

<DIV>Yes, this is a pretty lame fluff spell. Basically, your right hand emits this "heat distortion" effect. It starts out small, then grows very large and dissapears. Then the process repeats. Even...
Forum: Swashbuckler 08-24-2005, 11:59 PM
Replies: 27
Views: 422
Posted By Vobe
<DIV>Well, you obtain the best bow that you can...

<DIV>Well, you obtain the best bow that you can and LOTS of arrows. Keep in mind that the damage of your bow auto attacks will be lowered if you use lower level arrows. So if you are level 40+, you...
Forum: Developer Roundtable 08-22-2005, 09:44 PM
Replies: 465
Views: 3,814
Posted By Vobe
<P>I have supported the EQ2 devs for over a year...

<P>I have supported the EQ2 devs for over a year now. Some of the ideas implemented in EQ2 seemed crazy at first.... but just crazy enough to make this game great. I have really enjoyed EQ2 over the...
Forum: In Testing Feedback 08-18-2005, 10:15 AM
Replies: 410
Views: 1,910
Posted By Vobe
<DIV>Wow. I remember all of the discussion about...

<DIV>Wow. I remember all of the discussion about this back when it was first implemented in early development. Shared exp debt was a fantastic idea. The reasoning for it was because:</DIV>...
Forum: Swashbuckler 08-08-2005, 05:18 AM
Replies: 18
Views: 263
Posted By Vobe
<BR> <BLOCKQUOTE> <HR> Shikex wrote:<BR> <BR>...

<BR> <BLOCKQUOTE> <HR> Shikex wrote:<BR> <BR> <BLOCKQUOTE> <P></P> <DIV> </DIV></BLOCKQUOTE><BR> <DIV>I thought only Predators were getting the auto-attack bonus?</DIV><BR> <HR> </BLOCKQUOTE><BR>...
Forum: In Testing Feedback 08-08-2005, 04:54 AM
Replies: 5
Views: 133
Posted By Vobe
<BR> <BLOCKQUOTE> <HR> Shazzbott_Feldercarb...

<BR> <BLOCKQUOTE> <HR> Shazzbott_Feldercarb wrote:<BR><SPAN><BR> <BLOCKQUOTE> </BLOCKQUOTE>Just curious, what are your hp when you are not missing a shard?   I'm wondering if it hit you with 95% of...
Forum: In Testing Feedback 08-08-2005, 01:45 AM
Replies: 5
Views: 133
Posted By Vobe
<DIV>Here is what happened. I was soloing in the...

<DIV>Here is what happened. I was soloing in the entrance of wailing caves. A large wood chest dropped, which contained Regrowth (Adept I) and a deadly trap. I am currently missing one spirit shard....
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