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<DIV>Seems they dont want us to rely on lich damage alone and are throwing us a bone to compensate by increasing our dot damage..</DIV> <DIV> </DIV> <DIV><A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=spellart&message.id=67221#M67221" target=_blank>http://eqiiforums.station.sony.com/eq2/board/message?board.id=spellart&message.id=67221#M67221</A></DIV> <DIV> </DIV>
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<P>It would be interesting to see parses with the new DoT enhancements taken into account. If we were losing 10-ish % overall just accounting for the Lich changes, my guess is that number will drop a bit more taking into account the increased DoT damage.</P> <P>Glad the Devs explained the reasoning behind the Lich changes. Communication is a good thing. :smileyhappy:</P> <P> </P>
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<P>It's only the second time ever a dev has posted in a necro specific thread... there's been a response in a summoner one that dealt with us as well as a priest one that applied to us but only the old necro bug thread and now the lich change thread have gotten specific necro information in a necro specific thread.</P> <P>Hopefully, they'll keep up the trend of communication.</P>
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<DIV><FONT color=#66ff00>Same here El...I'm just happy the we are getting the DEV's attention....</FONT></DIV> <DIV><FONT color=#66ff00></FONT> </DIV> <DIV><FONT color=#66ff00>Kikko</FONT></DIV>
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<P>I can see if they increased damage on all our spells it might make up for 50% of the damage we will lose. This is typical of soe instead of fixing the problem they just say instaed we will just F&*K the class because it seems they don't like the Necromancer class and it will be the last class to be fixed last or maybe never.</P> <P> </P>
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OK, This is getting poopie! This Thunderguard system blows chunks!!<p>Message Edited by Zald on <span class=date_text>11-09-2005</span> <span class=time_text>03:32 PM</span>
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