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View Full Version : Is there a good reason that we get gimped on our pulling range?


Asheng
03-02-2006, 01:38 AM
Why don't we get 35m, like bow users? can't tell you how many times this frustrates me when pulling.<div></div>

ios_
03-02-2006, 01:50 PM
<i>"Re: Is there a good reason that we get gimped on our pulling range?"</i>Hum... we aint using bows maybe? lolIt is logical that u cant throw a shuriken or a dagger as far as and arrow would go if fired from a bow, every class pulls another way,  thats called class diversity last time I checked on my dictionary. And anyways I always pull with taunt or if im in social aggro area I body pull or we have a ranger pull or shamans pet pull for some ninja named pulls (hahaha)<div></div>

KnowH
03-02-2006, 02:25 PM
<div></div>Hex doll pull FTW <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

Asheng
03-02-2006, 11:20 PM
prob with hex dolls is the 10 sec cast, during which roamers can path into you :p<div></div>

i3ry
03-03-2006, 02:38 AM
I never knew this game was aiming for realism.  All we want is a little equality.  Its so annoying to try to pull something and have to be nearly in proximity range to throw a dagger at it when every other tank class can fire a bow.  How is it more realistic that we can teleport to a mob farther than we can throw a dagger at it?  =x<div></div>

ios_
03-04-2006, 02:20 PM
It is not a matter of realism that we pull from shorter range, if u wanted to pull from longer distance u should have rolled any other fighter class, we got plenty other tools to compensate the "loss" of pulling from long distance.I kinda like that the tanks have different ways to pull and different ways to hold aggro, if we were all the same then there would be only 1 "tank" class.<div></div>

i3ry
03-04-2006, 03:18 PM
Diversity would be using a different method to range pull than another class, which is cool.  An (unfair) advantage would be one class being able to pull much further than a class that has to be nearly in a mob's agro radius to pull it.  Hell, I'd even be happy if they made the bow range even longer and made our range where bows are at now.  I just want to be able to pull stuff without being 4 feet from it.<div></div>

DarkMirrax
03-04-2006, 03:42 PM
<div></div>sonic fists FTW , though it does suck we dont get no big range pulling abilitys using a [Removed for Content] doll takes a lifetime to cast

selch
03-04-2006, 04:15 PM
<div>I use shurikens and if super far and afraid of roamers, I use hex dolls. Not really had super problem so far with those. 25m not that bad either.</div><div> </div><div>Now at least we will do as much as damage ranged like we do from melee. At least 2 shrukiens, 2 hits, more aggro till you can get it to your taunt range <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></div><div> </div>

Zabjade
03-04-2006, 04:52 PM
<font color="#66cc00"><font size="2"><font face="Comic Sans MS">I still think we should be allowed to be Zen Archers</font></font></font><div></div>

KnowH
03-05-2006, 06:48 AM
<div></div><div></div><blockquote><hr>Zabjade wrote:<font color="#66cc00"><font size="2"><font face="Comic Sans MS">I still think we should be allowed to be Zen Archers</font></font></font><div></div><hr></blockquote>Ha!  So long as I don't have to catch an arrow fired at me :p  I don't think my AGI is high enough for that, lol.<p>Message Edited by KnowHao on <span class="date_text">03-04-2006</span><span class="time_text">05:50 PM</span></p>