|
Notices |
![]() |
Thread Tools |
![]() |
#1 |
Join Date: Jul 2005
Location: Alexandria, Va
Posts: 109
|
![]()
Why don't we get 35m, like bow users? can't tell you how many times this frustrates me when pulling.
__________________
Ashrar 70 Kerran Monk, Unrest Enlightened Dark |
![]() |
![]() |
![]() |
#2 |
Join Date: Aug 2005
Posts: 68
|
![]()
"Re: Is there a good reason that we get gimped on our pulling range?"Hum... we aint using bows maybe? lolIt is logical that u cant throw a shuriken or a dagger as far as and arrow would go if fired from a bow, every class pulls another way, thats called class diversity last time I checked on my dictionary. And anyways I always pull with taunt or if im in social aggro area I body pull or we have a ranger pull or shamans pet pull for some ninja named pulls (hahaha)
__________________
Psipsinos 70 Monk of Defiant, Splitpaw |
![]() |
![]() |
![]() |
#3 |
Join Date: May 2005
Posts: 146
|
![]()
Hex doll pull FTW
![]() |
![]() |
![]() |
![]() |
#4 |
Join Date: Jul 2005
Location: Alexandria, Va
Posts: 109
|
![]()
prob with hex dolls is the 10 sec cast, during which roamers can path into you :p
__________________
Ashrar 70 Kerran Monk, Unrest Enlightened Dark |
![]() |
![]() |
![]() |
#5 |
General
Join Date: Nov 2004
Posts: 205
|
![]()
I never knew this game was aiming for realism. All we want is a little equality. Its so annoying to try to pull something and have to be nearly in proximity range to throw a dagger at it when every other tank class can fire a bow. How is it more realistic that we can teleport to a mob farther than we can throw a dagger at it? =x
__________________
Sir Lioz Wu the Jade Tiger, 70th Monk of Permafrost Wall of Souls |
![]() |
![]() |
![]() |
#6 |
Join Date: Aug 2005
Posts: 68
|
![]()
It is not a matter of realism that we pull from shorter range, if u wanted to pull from longer distance u should have rolled any other fighter class, we got plenty other tools to compensate the "loss" of pulling from long distance.I kinda like that the tanks have different ways to pull and different ways to hold aggro, if we were all the same then there would be only 1 "tank" class.
__________________
Psipsinos 70 Monk of Defiant, Splitpaw |
![]() |
![]() |
![]() |
#7 |
General
Join Date: Nov 2004
Posts: 205
|
![]()
Diversity would be using a different method to range pull than another class, which is cool. An (unfair) advantage would be one class being able to pull much further than a class that has to be nearly in a mob's agro radius to pull it. Hell, I'd even be happy if they made the bow range even longer and made our range where bows are at now. I just want to be able to pull stuff without being 4 feet from it.
__________________
Sir Lioz Wu the Jade Tiger, 70th Monk of Permafrost Wall of Souls |
![]() |
![]() |
![]() |
#8 |
Loremaster
Join Date: Feb 2005
Posts: 1,238
|
![]()
sonic fists FTW , though it does suck we dont get no big range pulling abilitys using a [Removed for Content] doll takes a lifetime to cast
__________________
Q - Named and epics get + to hit which makes avoidance tanking suck. A- Yes they do, and yes it does =========================== Steve Danuser, a.k.a. Moorgard Game Designer, EverQuest II ... Whats Amazing Reflexes ?? ....... =========================== |
![]() |
![]() |
![]() |
#9 |
Lord
Join Date: Nov 2005
Location: Istanbul, Turkiye
Posts: 1,305
|
![]() I use shurikens and if super far and afraid of roamers, I use hex dolls. Not really had super problem so far with those. 25m not that bad either. Now at least we will do as much as damage ranged like we do from melee. At least 2 shrukiens, 2 hits, more aggro till you can get it to your taunt range ![]()
__________________
![]() |
![]() |
![]() |
![]() |
#10 |
Loremaster
Join Date: Feb 2005
Posts: 4,631
|
![]()
I still think we should be allowed to be Zen Archers
__________________
![]() |
![]() |
![]() |
![]() |
#11 |
Join Date: May 2005
Posts: 146
|
![]() Ha! So long as I don't have to catch an arrow fired at me :p I don't think my AGI is high enough for that, lol. Message Edited by KnowHao on 03-04-200605:50 PM |
![]() |
![]() |