Mzia
03-16-2012, 02:04 PM
<p>The Fury prestige seem a bit out of line with some of the other priests - and I don't really think you guys understand much of the mechanics behind DoV fights either. I see potential sustained HPS being touted a lot, but the ONLY thing that matters in DoV fights is spike HPS. Clerics/Shamans are insanely better at that than Druids at the moment. But I'll try not to get in to that <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></p><p>The line that gives AoE damage on DoTs is essentially an extra tick at the END of the spell that's AE - this amounts to less than a 1% damage increase even on fights contrived specificly for it, which there are none of in the game. It's going to be equivilant to having a (much) lesser version of Upbeat Tempo on you for most fights. I would almost rather have an enhancement to the Ball Lightning line and/or Ring of Fire line to make those useless abilities useful again (simply share crit chance/bonus with them). They're very close to being removed from my hotbars forever, and I expect they've already been removed from some people's. Every upgrade I get, they become more useless in comparison to my other abilities.</p><p>The "upgraded" Tempest appears to do less single target damage (ability mod not applying?). I don't know if this was intended. The original tempest can still be used, but all the Furies I know have full hotbars so it's going to be a challenge fitting it in.</p><p>I'm not sure the mitigation increase on HoTs will be useful very long - Those don't usually scale with gear, and gear usually scales pretty fast these days. Is there any chance this could be changed to % damage reduction if it isn't going to cap those? I don't know what percentage the extra mit is equivilant too, though - mitigation has always been a black box in EQ2 to me.</p>