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View Full Version : Did a whole expansion just get obliterated ? (Sundered frontier)


DuneWarrior
08-22-2011, 01:19 PM
<p>So the question is, with the stats on gear from Kunark/Moors etc, who will even pretend they want to do Sundered Frontier stuff since those items are NOT normalized ....</p><p>Show of hands, who will be slumming RoK/Moors for alt gear? <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

Xalmat
08-22-2011, 01:44 PM
<p><cite>Zaktull@Antonia Bayle wrote:</cite></p><blockquote><p>So the question is, with the stats on gear from Kunark/Moors etc, who will even pretend they want to do Sundered Frontier stuff since those items are NOT normalized ....</p><p>Show of hands, who will be slumming RoK/Moors for alt gear? <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p></blockquote><p>Sentinel's Fate overland zones are still key for helping you level up to 90 and for earning much needed AAs. But I agree the gear needs to be upgraded.</p>

Raviel
08-22-2011, 01:49 PM
<p>SF content has been worthless since dov launch due to stat increases.</p>

Aethn
08-22-2011, 01:54 PM
<p><cite>Zaktull@Antonia Bayle wrote:</cite></p><blockquote><p>So the question is, with the stats on gear from Kunark/Moors etc, who will even pretend they want to do Sundered Frontier stuff since those items are NOT normalized ....</p><p>Show of hands, who will be slumming RoK/Moors for alt gear? <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p></blockquote><p>SF gear is in fact changed also, I just ran the entire timelines for both zones and nearly every single item is revamped, in a big way.</p><p>So whoever or wherever you got you're information from is wrong</p>

JazzMaus
08-22-2011, 01:55 PM
<p><cite>Raviel wrote:</cite></p><blockquote><p>SF content has been worthless since dov launch due to stat increases.</p></blockquote><p>Except, of course, for those of us who haven't yet done the SF expansion at all, & are interested in doing quests & such just for the fun of it, & for some AAs.</p>

feldon30
08-22-2011, 02:36 PM
<p><cite>Persyphony@Antonia Bayle wrote:</cite></p><blockquote>SF gear is in fact changed also, I just ran the entire timelines for both zones and nearly every single item is revamped, in a big way.<p>So whoever or wherever you got you're information from is wrong</p></blockquote><p>That info is from the developers at Fan Faire and here on the EQ2 Forums.</p><p>Left hand, meet right hand. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

Xalmat
08-22-2011, 02:38 PM
<p><cite>Persyphony@Antonia Bayle wrote:</cite></p><blockquote>SF gear is in fact changed also, I just ran the entire timelines for both zones and nearly every single item is revamped, in a big way.<p>So whoever or wherever you got you're information from is wrong</p></blockquote><p><img src="/eq2/images/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" /></p>

DuneWarrior
08-22-2011, 03:09 PM
<p><cite>Persyphony@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Zaktull@Antonia Bayle wrote:</cite></p><blockquote><p>So the question is, with the stats on gear from Kunark/Moors etc, who will even pretend they want to do Sundered Frontier stuff since those items are NOT normalized ....</p><p>Show of hands, who will be slumming RoK/Moors for alt gear? <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p></blockquote><p>SF gear is in fact changed also, I just ran the entire timelines for both zones and nearly every single item is revamped, in a big way.</p><p>So whoever or wherever you got you're information from is wrong</p></blockquote><p>The devs considering the highlight of the changes specifically stated "T3-T8" which would .. yeah not include SF.</p><p>Can you post a few screenies ? or should i just go look tomorrow?</p>

Gninja
08-22-2011, 03:35 PM
<p>SF did in fact get included but it was not included in our initial plan. We are trying to get through everything as we can.</p>

Aethn
08-22-2011, 03:40 PM
<p>Bah you beat me to it Gninja hehe was going ot quote Smokejumpers post at the top of these forums the other day.</p><p>As an example which the OP asked for, the first questline from Ghalib that gives you a helm, the helm is now like 47 STR 51STA and about 5 MOD2's attached to it, or very close to those stats, double checked it today.  The whole starter quest set is pretty darn good now, and you walk out of Highlands with about 65% crit mit also now.</p><p><span ><span style="color: #cae0e6;"> </span></span></p>

Neskonlith
08-22-2011, 03:41 PM
<p><cite>Gninja wrote:</cite></p><blockquote><p>SF did in fact get included but it was not included in our initial plan. We are trying to get through everything as we can.</p></blockquote><p>Cool, was wondering if the Myths were going to be adjusted.</p>

DuneWarrior
08-22-2011, 03:47 PM
<p><cite>Gninja wrote:</cite></p><blockquote><p>SF did in fact get included but it was not included in our initial plan. We are trying to get through everything as we can.</p></blockquote><p>Nice! Thanks</p> <p><cite>Persyphony@Antonia Bayle wrote:</cite></p><blockquote><p>Bah you beat me to it Gninja hehe was going ot quote Smokejumpers post at the top of these forums the other day.</p><p>As an example which the OP asked for, the first questline from Ghalib that gives you a helm, the helm is now like 47 STR 51STA and about 5 MOD2's attached to it, or very close to those stats, double checked it today.  The whole starter quest set is pretty darn good now, and you walk out of Highlands with about 65% crit mit also now.</p><p><span><span style="color: #cae0e6;"> </span></span></p></blockquote><p>Did you do any instances? And if so, is the instance gear also updated?</p>

darwich
08-22-2011, 04:01 PM
<p>kinda stinks i just sold a bunch of the no drop junk from SF! lol</p>

Gninja
08-22-2011, 04:23 PM
<p>Yes the instances and raids should have been done as well. Yes we are working on Mythicals as well as Enervated. Heritage Quest items should be getting a bump as well as soon as it makes it to build.</p>

Arkenor
08-22-2011, 04:36 PM
<p>Good job on getting the Heritage gear sorted!</p><p>If you could try to get the Level 20 Qeynos and Freeport armour quest rewards up to date too at some point, that'd be ace. <a rel="nofollow" href="http://eq2.wikia.com/wiki/Armor_Quest_Timeline" target="_blank">http://eq2.wikia.com/wiki/Armor_Quest_Timeline</a></p><p>Did the class-specific crafted Blood Iron Ore Deathfist armour make it in? A lot of that has been totally broken since the stat revamp. <a href="http://eq2.wikia.com/wiki/Deathfist_Armor" target="_blank" rel="nofollow">http://eq2.wikia.com/wiki/Deathfist_Armor</a></p>

Gninja
08-22-2011, 04:39 PM
<p><cite>Maltheas@Lucan DLere wrote:</cite></p><blockquote><p>Good job on getting the Heritage gear sorted!</p><p>If you could try to get the Level 20 Qeynos and Freeport armour quest rewards up to date too at some point, that'd be ace. <a rel="nofollow" href="http://eq2.wikia.com/wiki/Armor_Quest_Timeline" target="_blank">http://eq2.wikia.com/wiki/Armor_Quest_Timeline</a></p><p>Did the class-specific crafted Blood Iron Ore armour make it in? A lot of that has been totally broken since the stat revamp.</p></blockquote><p>Have you done the quests recently on test? Those rewards should have been remade/adjusted. Keep in mind the items that are no longer available (typically overland quest or overland drops) will not be getting redone with the new stats instead those items were replaced on the tables with new items (which will have all new discoveries)</p>

Gungo
08-22-2011, 04:48 PM
<p><cite>Gninja wrote:</cite></p><blockquote><p>SF did in fact get included but it was not included in our initial plan. We are trying to get through everything as we can.</p></blockquote><p>Amazing job, good to see you gusy working through the weekend. It was appreciated.</p><p>I know its a huge undertaking but has appearance on those old items been updated or planned to be updated anytime soon.</p>

Arkenor
08-22-2011, 04:58 PM
<p><cite>Gninja wrote:</cite></p><blockquote><p><cite>Maltheas@Lucan DLere wrote:</cite></p><blockquote><p>Good job on getting the Heritage gear sorted!</p><p>If you could try to get the Level 20 Qeynos and Freeport armour quest rewards up to date too at some point, that'd be ace. <a rel="nofollow" href="http://eq2.wikia.com/wiki/Armor_Quest_Timeline" target="_blank">http://eq2.wikia.com/wiki/Armor_Quest_Timeline</a></p><p>Did the class-specific crafted Blood Iron Ore armour make it in? A lot of that has been totally broken since the stat revamp.</p></blockquote><p>Have you done the quests recently on test? Those rewards should have been remade/adjusted. Keep in mind the items that are no longer available (typically overland quest or overland drops) will not be getting redone with the new stats instead those items were replaced on the tables with new items (which will have all new discoveries)</p></blockquote><p>I had a peek at the armour quests a few days ago, and the rewards were definitely the old sort. I'll log in and have another look now.</p><p>The Qeynos/Freeport stuff is quest rewards, and the BDeathfist was crafted with recipes and ingredients that drop there, so so far as I know they'ed all still be available going forward.</p><p>Update: The Merciful gloves of shadows that the Qeynos version offers my swashbuckler are certainly the old sort. That's all I can quickly check right now.</p>

SgtPmpkn
08-22-2011, 05:01 PM
<p>The changes I think you are looking for might not be on Test as they might have been done and the Build wasnt pushed to Test yet.  You'll likely see them on Test/Live tomorrow when the GU hits.  I would check them out there and see if anything requires /bug or /feedback.</p>

Quicksilver74
08-22-2011, 05:27 PM
<p>I hope Wing 3 loot is improved during this process to be better than HM DoV loot!  =P</p>

Antu
08-22-2011, 06:41 PM
<p><cite>Gninja wrote:</cite></p><blockquote><p>Yes the instances and raids should have been done as well. Yes we are working on Mythicals as well as Enervated. Heritage Quest items should be getting a bump as well as soon as it makes it to build.</p></blockquote><p>Just checked over to Testcopy to check this out (the raid gear bit). Here are my observations. Bold figures are stats I did not have previously. Quick disclaimer, I have since upgraded <em>one piece</em> of jewelry and some adorns. This will impact about 5-10% on the abil mod, crit, and ma losses, but does <em>not</em> explain the rest of the fairly significant loss.</p><p>Gains: +2500 HP, +3700 Power, +150 Health Regen, +111 Power Regen, +50ish Int, +50ish Str, +350 Agi, +240 Sta, +1.6 DPS, <strong>+10% Shield</strong> (not wearing a shield!), +6% Abil Reuse, +10% crit bonus, +4% potency, <strong>+4.6 Melee AE, +2.8 Flurry</strong>, +4k Avoidance, +24 base avoidance, +4.6% Parry, +10k Elemental, +9k Noxious, +10k Arcane</p><p>Losses: -485 Wis, -14% Haste, -6% Spell cast, -44% crit!, -600 Abil Mod, -31% MA</p><p>Disturbingly untouched: Crit Mit (92.8%)</p><p>Several jewels are now tagged legendary instead of fabled.</p><p>Okay, so some background here. I haven't done much DoV stuff because I was part of a raid force in SF and got all Fabled gear with red adorns. So I have been greatly disappointed to get to DoV and find that <em>if I want to get into a x2 raid to upgrade from Fabled to Fabled</em>, I must first switch out of my level 90 Fabled to level 86-90 Treasured or Legendary. Add to that the fact that I'm a troubador and...<a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=503999" target="_blank">um</a>...<a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=503521" target="_blank">well</a>...<a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=473533" target="_blank">yeah</a>...and I haven't been overly enthusiastic about doing <em>anything</em> in DoV.</p><p>So, here's me, begging that the look at SF raid gear include a mild boost to Crit Mit. If with a full suit of SF T2, I can be at 130 CM so I can get into the x2s of the world, I can be as happy as a troubador these days can be.</p>

Aethn
08-22-2011, 10:08 PM
<p><cite>Antu@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Gninja wrote:</cite></p><blockquote><p>Yes the instances and raids should have been done as well. Yes we are working on Mythicals as well as Enervated. Heritage Quest items should be getting a bump as well as soon as it makes it to build.</p></blockquote><p>Just checked over to Testcopy to check this out (the raid gear bit). Here are my observations. Bold figures are stats I did not have previously. Quick disclaimer, I have since upgraded <em>one piece</em> of jewelry and some adorns. This will impact about 5-10% on the abil mod, crit, and ma losses, but does <em>not</em> explain the rest of the fairly significant loss.</p><p>Gains: +2500 HP, +3700 Power, +150 Health Regen, +111 Power Regen, +50ish Int, +50ish Str, +350 Agi, +240 Sta, +1.6 DPS, <strong>+10% Shield</strong> (not wearing a shield!), +6% Abil Reuse, +10% crit bonus, +4% potency, <strong>+4.6 Melee AE, +2.8 Flurry</strong>, +4k Avoidance, +24 base avoidance, +4.6% Parry, +10k Elemental, +9k Noxious, +10k Arcane</p><p>Losses: -485 Wis, -14% Haste, -6% Spell cast, -44% crit!, -600 Abil Mod, -31% MA</p><p>Disturbingly untouched: Crit Mit (92.8%)</p><p>Several jewels are now tagged legendary instead of fabled.</p><p>Okay, so some background here. I haven't done much DoV stuff because I was part of a raid force in SF and got all Fabled gear with red adorns. So I have been greatly disappointed to get to DoV and find that <em>if I want to get into a x2 raid to upgrade from Fabled to Fabled</em>, I must first switch out of my level 90 Fabled to level 86-90 Treasured or Legendary. Add to that the fact that I'm a troubador and...<a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=503999" target="_blank">um</a>...<a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=503521" target="_blank">well</a>...<a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=473533" target="_blank">yeah</a>...and I haven't been overly enthusiastic about doing <em>anything</em> in DoV.</p><p>So, here's me, begging that the look at SF raid gear include a mild boost to Crit Mit. If with a full suit of SF T2, I can be at 130 CM so I can get into the x2s of the world, I can be as happy as a troubador these days can be.</p></blockquote><p>well couple things, first the Fabled to legendary is a bug, and they already fixed it but have not patched yet.  The loss ir Wis is fine it was worthless to you anyways since the begining of the year.  Some of your gear is generic scout gear imn sure, so some stat and MOD2 benefits are Scount specific not Trouby.</p><p>Loss of MA we knew was coming since it is caluculated differently now, same with Crit and the other stats like that, there are new overcaps for those.</p><p>There will also be some wonkyness with gear for a few weeks while they iron out teh few items that get missed.  It is inconcievable to expect a first patcht o catch all of the 1000.s upon 1000.s of items to be perfect right off the bat, no studio could do that and operate at a profit.  But if they get 98% of it right then thats awesome.</p>

Deneir_Allaston
08-23-2011, 12:11 AM
<p><cite>Gninja wrote:</cite></p><blockquote><p>SF did in fact get included but it was not included in our initial plan. We are trying to get through everything as we can.</p></blockquote><p>Its great to see you guys working through all this content as well. I was a little reluctant about how the itemization changes were progressing but it seems like you guys have done a pretty good job at smoothing out the item progression from 20-90. Proper Sentinel Fate to Velious item progression was pretty integral to that end (imho), so Im pretty happy to see it being included in this GU.</p><p>One question though, are there any plans for itemization fixes to the old 30-90 PvP/BG Equipment or the old PvP Vintage Wares items with this GU or other updates in the near future? The PvP side of the game really needs to have its statistics realigned/fixed as well. As it is we are already limited to a relatively small selection of "pvp specific" items on the PvP Servers due to statistic seperation.</p><p>And while Im asking... is there any chance of seeing PvP Crafted Jewelry/Weaponry crates added for 90 with statistics akin to the Vanquishers Armor sets, and lower level crafted equivalent crates for Armor/Jewelry/Weaponry between levels 30-80? I think including more "breaking-into-pvp" sets like that would be a great first step to getting people more involved in open PvP quickly at all levels.</p>

Felshades
08-23-2011, 12:19 AM
<p><cite>Persyphony@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Antu@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Gninja wrote:</cite></p><blockquote><p>Yes the instances and raids should have been done as well. Yes we are working on Mythicals as well as Enervated. Heritage Quest items should be getting a bump as well as soon as it makes it to build.</p></blockquote><p>Just checked over to Testcopy to check this out (the raid gear bit). Here are my observations. Bold figures are stats I did not have previously. Quick disclaimer, I have since upgraded <em>one piece</em> of jewelry and some adorns. This will impact about 5-10% on the abil mod, crit, and ma losses, but does <em>not</em> explain the rest of the fairly significant loss.</p><p>Gains: +2500 HP, +3700 Power, +150 Health Regen, +111 Power Regen, +50ish Int, +50ish Str, +350 Agi, +240 Sta, +1.6 DPS, <strong>+10% Shield</strong> (not wearing a shield!), +6% Abil Reuse, +10% crit bonus, +4% potency, <strong>+4.6 Melee AE, +2.8 Flurry</strong>, +4k Avoidance, +24 base avoidance, +4.6% Parry, +10k Elemental, +9k Noxious, +10k Arcane</p><p>Losses: -485 Wis, -14% Haste, -6% Spell cast, -44% crit!, -600 Abil Mod, -31% MA</p><p>Disturbingly untouched: Crit Mit (92.8%)</p><p>Several jewels are now tagged legendary instead of fabled.</p><p>Okay, so some background here. I haven't done much DoV stuff because I was part of a raid force in SF and got all Fabled gear with red adorns. So I have been greatly disappointed to get to DoV and find that <em>if I want to get into a x2 raid to upgrade from Fabled to Fabled</em>, I must first switch out of my level 90 Fabled to level 86-90 Treasured or Legendary. Add to that the fact that I'm a troubador and...<a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=503999" target="_blank">um</a>...<a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=503521" target="_blank">well</a>...<a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=473533" target="_blank">yeah</a>...and I haven't been overly enthusiastic about doing <em>anything</em> in DoV.</p><p>So, here's me, begging that the look at SF raid gear include a mild boost to Crit Mit. If with a full suit of SF T2, I can be at 130 CM so I can get into the x2s of the world, I can be as happy as a troubador these days can be.</p></blockquote><p>well couple things, first the Fabled to legendary is a bug, and they already fixed it but have not patched yet.  The loss ir Wis is fine it was worthless to you anyways since the begining of the year.  Some of your gear is generic scout gear imn sure, so some stat and MOD2 benefits are Scount specific not Trouby.</p><p>Loss of MA we knew was coming since it is caluculated differently now, same with Crit and the other stats like that, there are new overcaps for those.</p><p>There will also be some wonkyness with gear for a few weeks while they iron out teh few items that get missed.  It is inconcievable to expect a first patcht o catch all of the 1000.s upon 1000.s of items to be perfect right off the bat, no studio could do that and operate at a profit.  But if they get 98% of it right then thats awesome.</p></blockquote><p>They don't want to have to scrap their SF gear for DoV gear to raid.</p><p>How about..... Just do it or go with your crabtastick crit mit level? Dont want to switch gear out dont. Don't ask for old content gear to be made better than current expansion's stuff because you're lazy and entitled.</p>

Geothe
08-23-2011, 01:39 AM
<p>Ok, so the SF raid gear update is in (or at least some of it).And holy cow is it completely illogical!Example:  Scout Helms.</p><p>T1 Helm:98 Agi, 97 Sta5.3 DPS, 1 AE, 0.4MA, 4.4 CB, 5.2Pot, 2 abilty cast speed, 16.2 Crit Mit.T2 Helm:84 Agi, 105 Sta, 4 Weapon Skill4.5 DPS, 3.4 Crit Bonus, 3.4 Potency, 1.1 Ability Reuse, 1.3 ability cast speed16.2 Crit Mit.</p><p>T3 Helm:105 Agi, 93 Sta0.9% attack Speed, 1.4 AE, 6.4 Crit Bonus, 3.4 Potency, 1.2 Reuse, 2 cast speed.16.2 Crit Mit.</p><p>So, there is no longer any crit mit progression.T2 helm is actually WORSE than the T1 Helm.T3 Helm as less Stamina than T1 or T2, and barely even any more Agi than t1.  As well as overall worse blue stats than t1./boggle.Were stats just randomly vomited on gear with this "revamp" without any actual forethought?  kind of seems that way to me honestly.</p>

Trensharo
08-23-2011, 02:11 AM
<p>I can't believe the level of crying about the SF stat revamp.  They threw you a bone.  They were gonna leave it untouched before.  Seriously, you people are pathetic.</p>

Raviel
08-23-2011, 04:38 AM
<p>no, the idea that they werent going to revamp sf gear in the first place was pathetic. old content or not, the gear shouldnt have been phased out entirely by dov, and showed no logical progression whatsoever. it made no sense that tso gear was going to be better than sf gear</p>

Geothe
08-23-2011, 10:25 AM
<p><cite>Trenshero@Antonia Bayle wrote:</cite></p><blockquote><p>I can't believe the level of crying about the SF stat revamp.  They threw you a bone.  They were gonna leave it untouched before.  Seriously, you people are pathetic.</p></blockquote><p>If they are going to do something, you know, maybe they should actually do it right?Crazy concept, I know.</p>

thegriss
08-23-2011, 10:36 AM
<p><cite>Geothe wrote:</cite></p><blockquote><p><cite>Trenshero@Antonia Bayle wrote:</cite></p><blockquote><p>I can't believe the level of crying about the SF stat revamp.  They threw you a bone.  They were gonna leave it untouched before.  Seriously, you people are pathetic.</p></blockquote><p>If they are going to do something, you know, maybe they should actually do it right?Crazy concept, I know.</p></blockquote><p>SF gear is outdated and reguardless of the Tier the crit mit should be fixed because it is not designed for DOV it is designed for SF.  No reason to have crit mit progression on the old gear.</p>

Aethn
08-23-2011, 11:01 AM
<p><cite>Geothe wrote:</cite></p><blockquote><p><cite>Trenshero@Antonia Bayle wrote:</cite></p><blockquote><p>I can't believe the level of crying about the SF stat revamp.  They threw you a bone.  They were gonna leave it untouched before.  Seriously, you people are pathetic.</p></blockquote><p>If they are going to do something, you know, maybe they should actually do it right?Crazy concept, I know.</p></blockquote><p>Because changing 50,000 items is easier then heating up a couple hot pockets in a microwave and there should never be a single mistake or problem.   Seriously?  Like 2% of the 100% of those 50,000 items is wonky and needs a second pass and you guys spend countless hours posting pitchfork NerdRage over it?</p>

SOE-MOD-02
08-23-2011, 02:48 PM
<p>Let's keep the feedback constructive please.  Thank you!</p>