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View Full Version : 4 USELESS SPELLS, DUMBFIRE PETS, NOT EVEN ON MY HOTBARS


Skubysnax
08-05-2011, 11:29 AM
<p>Not even on my hotbars</p><p>88 Undead Horde III,  85 Awaken Grave V,  87 Blighted Horde VI,  82 Servile Soul (temp pet from spell Siphoning of souls)</p><p>If I were to actually use these spells, I would hurt my dps. FOUR SPELLS that I wouldnt use for any reason.</p><p>Can you fix these spells like you did with Animated Dagger , maybe make them lifetap pets or nukes or dots or make them</p><p>viable swarm pets that dont fall over with 1st AOE and do some damage that is in line with DoV expansion dps.</p>

drakkenshie
08-05-2011, 12:26 PM
<p>I use my dumfire pets all the time so I hope they don't get removed. They are part of what makes a summoner a summoner.</p><p>That said I agree they need to be upgraded so they make sense with regard to newer content so we can use them everywhere.</p>

Geothe
08-05-2011, 12:32 PM
<p>dumbfires have needed fixing for YEARS now.</p><p>SoE doesn't give a darn about them, however, it seems.</p>

Zominus
08-05-2011, 12:34 PM
<p>How about no, Animated Dagger is our AA pet and got put to a spell used for a caster cause it didnt really to much as a pet and Conjuror's still have Aqaes Swarms and Roaring Fire and Communion and it would wrong for the Necromancer's to have lifetaps and dots (on extra spells) for that and are's would stay the same whats the point in that and Conjurors need the Lifetaps because I play a Conjuror and its really hard to stay alive Animist Transfer is pretty usless heal. How ever if they make a change they need to fix the Conjuror class. (Mainley there spells)</p>

feldon30
08-05-2011, 04:40 PM
<p><cite>Zominus wrote:</cite></p><blockquote><p>Conjuror's still have Aqaes Swarms and Roaring Fire</p></blockquote><p>I asked a few conjurors and they don't have these on their hotbars at level 90.</p>

Yimway
08-05-2011, 04:47 PM
<p><cite>Geothe wrote:</cite></p><blockquote><p>SoE doesn't give a darn about them, however, it seems.</p></blockquote><p>Actually, they wanted to change them all to dots instead a while back, but the community outrage stopped that.</p>

Tigress
08-05-2011, 05:32 PM
<p><cite>Zominus wrote:</cite></p><blockquote><p>How about no, Animated Dagger is our AA pet and got put to a spell used for a caster cause it didnt really to much as a pet and Conjuror's still have Aqaes Swarms and Roaring Fire and Communion and it would wrong for the Necromancer's to have lifetaps and dots (on extra spells) for that and are's would stay the same whats the point in that and Conjurors need the Lifetaps because I play a Conjuror and its really hard to stay alive Animist Transfer is pretty usless heal. How ever if they make a change they need to fix the Conjuror class. (Mainley there spells)</p></blockquote><p>although my conjurer is only level 39 & my necro is 59, i dont think you can make a blanket comparision like yours.  conjurers are not known for their healing, they are known for their awesome AOEs.  necros are expected to have heals (and use them); conjurers are not. conjurers are expected to wipe out a bunch of enemies bc of their AOES; necros are not.</p><p>isn't that correct?</p><p>had someone said, "make the necros' dumbfire pets do lots of AOE damage", then i believe your complaint would be very valid bc the necro would be infringing on the conjurer.  as it is now, it seems as if you are comparing "apples & oranges" (parden the pun, i hate it too).</p>

urgthock
08-05-2011, 06:18 PM
<p><cite>Atan@Unrest wrote:</cite></p><blockquote><p><cite>Geothe wrote:</cite></p><blockquote><p>SoE doesn't give a darn about them, however, it seems.</p></blockquote><p>Actually, they wanted to change them all to dots instead a while back, but the community outrage stopped that.</p></blockquote><p>Well they need to revisit that because that is what needs to happen.</p>

The_Cheeseman
08-06-2011, 09:06 AM
<p>The only use dumbfires have is to abuse Bewilderment to drop all your hate when soloing with the tank pet. Other than that, they are simply a way to figure out whether or not the summoner in your group knows how to play his class (Hint: if you see him casting these spells, the answer is no).</p>

MrWolfie
08-07-2011, 07:28 AM
<p>I don't bother with dumbfire pets anymore, even on solo mobs.  NPCs seem to always have an AOE ready for them, making them a waste of time.</p>

shadowscale
08-07-2011, 03:00 PM
<p><cite>Atan@Unrest wrote:</cite></p><blockquote><p><cite>Geothe wrote:</cite></p><blockquote><p>SoE doesn't give a darn about them, however, it seems.</p></blockquote><p>Actually, they wanted to change them all to dots instead a while back, but the community outrage stopped that.</p></blockquote><p>whos outrage? the summoners or other classes not wanting summoners to do more dps?</p>

Odys
08-07-2011, 09:18 PM
<p>Warden do get three of those spells : wolf pack, faerie ally, healing grove.</p><p>Mystic get the lunar attendant.</p><p>Paladins get their mythical buff.</p><p>At least healing grove, faerie ally, lunar attendant can be casted out of combat for fun.</p>

Amanathia
08-07-2011, 10:07 PM
<p>Yeah sadly they aren't useful, but oh well--it's not a bug, and I doubt it'll get changed.</p><p>I do like the idea of temp pets, honestly the cool thing to do would be:</p><p>1.  Make them explode when they die for the swarm one.</p><p>2.  And give the AOE one AOE immunity.</p>

Bekkr
08-08-2011, 05:16 AM
<p>+1 to the OP. These spells are beyond useless. Please fix. Thanks.</p><p><cite>Tigress wrote:</cite></p><blockquote><p>"apples & oranges" (parden the pun, i hate it too).</p></blockquote><p>That is not a pun. FYI.</p>

Griffildur
08-08-2011, 05:21 AM
<p><cite>Atan@Unrest wrote:</cite></p><blockquote><p><cite>Geothe wrote:</cite></p><blockquote><p>SoE doesn't give a darn about them, however, it seems.</p></blockquote><p>Actually, they wanted to change them all to dots instead a while back, but the community outrage stopped that.</p></blockquote><p>Like they care about community outrage. Wake up ...</p>

retro_guy
08-08-2011, 06:16 AM
<p>I must be a really s#it conj as I have them all on my bars and use nearly every spell during a long fight.</p><p>I even have that little bug zapper on a hotkey LOL it adds a bit more damage, and insta cast.</p>

Banditman
08-09-2011, 11:39 AM
<p>Damage per cast time on dumbfire pets is far less than ANY spell in your book.</p><p>You may cast them because you like to see them, but casting them for damage reasons is not reaching the higher levels of Summoner ability.</p>

Lantis
08-09-2011, 02:50 PM
<p><cite>retro_guy wrote:</cite></p><blockquote><p>I must be a really s#it conj as I have them all on my bars and use nearly every spell during a long fight.</p><p>I even have that little bug zapper on a hotkey LOL it adds a bit more damage, and insta cast.</p></blockquote><p>Do you ever reach a point where all your other DPS spells are down when you cast these, or do you cast these instead of other spells that are also ready to be cast?</p><p>If so, which spells are you delaying by 2 secs so you can cast dumbfires instead?</p><p>Just curious.</p><p>Personally, I took out Roaring FLames from my hotbar one or two expansions ago.  I took out Aqueous this expansion because I needed the hotbar space.  I still keep Communion because on some situations it has its uses.  The rest is unused because of low DPS, as I always have a better spell ready to be cast instead.</p>

Davngr1
08-09-2011, 02:56 PM
<p>all they have to do is make the aoe immune again but that's some how a huge deal.  if they were made dot's i would like that more but aoe immune is enough.</p>

Nevao
08-09-2011, 03:04 PM
<p><cite>Atan@Unrest wrote:</cite></p><blockquote><p><cite>Geothe wrote:</cite></p><blockquote><p>SoE doesn't give a darn about them, however, it seems.</p></blockquote><p>Actually, they wanted to change them all to dots instead a while back, but the community outrage stopped that.</p></blockquote><p>I don't remember this at all (though that doesn't really mean anything). When did this happen?</p>