View Full Version : Help me calculate how protection value relates to block!
circusgirl
07-12-2010, 10:05 PM
<p>I'd like to calculate how protection value translates into block for my thread on avoidance mechanics, and would like the help of some plate tanks. Here's what I need from you:</p><p>1)Equip a shield <strong>equal to your level</strong></p><p>2)open your persona window, and mouse over your avoidance stat. This should show your parry, defense, and block. I need to know your <strong>block</strong></p><p>3)on your persona window, right next to toughness(NOT in the avoidance mouseover), is a stat called block chance. I need to know your <strong>block chance</strong></p><p>4)Inspect your shield. It has a stat called "protection" on it. I need to know your <strong>protection</strong></p><p>That's all I need to know! I would really appreciate it if some plate tanks wouldn't mind giving me some data points, I'd like to generate a graph that will show you how much base block you'll get from equipping a shield.</p><p>Data from clerics/scouts with bucklers would be welcome too!</p>
steelbadger
07-13-2010, 06:13 AM
<p><img src="http://img408.imageshack.us/img408/8403/blockg.jpg" /></p><p>For lvl 90 shelds/characters.</p><p><img src="http://img716.imageshack.us/img716/6/blockprot.jpg" /></p><p>Or:</p><p><img src="http://img59.imageshack.us/img59/2056/3dblock.jpg" /></p><p>All for lvl 90 shields, obviously.</p>
Bruener
07-13-2010, 09:48 AM
<p>Steel since you make such pretty graphs do you have the formula and graph to show Brawler block?</p>
steelbadger
07-13-2010, 09:56 AM
<p><cite>Bruener wrote:</cite></p><blockquote><p>Steel since you make such pretty graphs do you have the formula and graph to show Brawler block?</p></blockquote><p>Brawlers are far simpler. It's just their base block x (1+BlockChance).</p><p>Though when it comes to Deflection (or Parry/AGI/Defense) it's quite a bit more complicated.</p>
circusgirl
07-13-2010, 11:33 AM
<p>I only have a few data points to compare that graph to, but it seems to match the data I have for my friend's shields, at least.</p><p>Ima yoink your formula Steelbadger to put in the avoidance thread. Let me know if thats not okay.</p>
BChizzle
07-13-2010, 11:41 AM
<p><cite>Vinka@Antonia Bayle wrote:</cite></p><blockquote><p>I only have a few data points to compare that graph to, but it seems to match the data I have for my friend's shields, at least.</p><p>Ima yoink your formula Steelbadger to put in the avoidance thread. Let me know if thats not okay.</p></blockquote><p>You can also just mentor to get it for other levels since it lowers your item levels with you.</p>
circusgirl
07-13-2010, 11:41 AM
<p><cite>steelbadger wrote:</cite></p><blockquote><p><cite>Bruener wrote:</cite></p><blockquote><p>Steel since you make such pretty graphs do you have the formula and graph to show Brawler block?</p></blockquote><p>Brawlers are far simpler. It's just their base block x (1+BlockChance).</p><p>Though when it comes to Deflection (or Parry/AGI/Defense) it's quite a bit more complicated.</p></blockquote><p>Oh, and this is not quite right. It's Minimum Deflection Chance x (1+ Blockchance/100)</p><p>Most brawlers that are specced properly will have 27 minimum deflection chance (what you called "base" block). Say a brawler has 50 block chance--your formula would predict 27*51=1377 block, in reality its 27*1.5=40.5 block. Even this formula isn't quite perfect, a lot of brawlers are reporting this equation to give us a value that's off by a few tenths of a percent, which seems to be related to our agility, but the difference is really very small. </p><p>Edit: forgot parenthesis in my equation. </p><p>I think one of my greatest joys in EQII is figuring out the mechanics of stuff.</p>
steelbadger
07-13-2010, 11:41 AM
<p>No worries. </p><p>I've had it worked out for a while, I only took 5 or so data points cos they were lining up so neatly. Seems a fairly simple graph, hopefully not much I could have got wrong <img src="/eq2/images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" border="0" /></p>
steelbadger
07-13-2010, 11:46 AM
<p><cite>Vinka@Antonia Bayle wrote:</cite></p><blockquote><p><cite>steelbadger wrote:</cite></p><blockquote><p><cite>Bruener wrote:</cite></p><blockquote><p>Steel since you make such pretty graphs do you have the formula and graph to show Brawler block?</p></blockquote><p>Brawlers are far simpler. It's just their base block x (1+BlockChance).</p><p>Though when it comes to Deflection (or Parry/AGI/Defense) it's quite a bit more complicated.</p></blockquote><p>Oh, and this is not quite right. It's Minimum Deflection Chance x 1+ Blockchance/100</p><p>Most brawlers that are specced properly will have 27 minimum deflection chance (what you called "base" block). Say a brawler has 50 block chance--your formula would predict 27*51=1377 block, in reality its 27*1.5=40.5 block. Even this formula isn't quite perfect, a lot of brawlers are reporting this equation to give us a value that's off by a few tenths of a percent, which seems to be related to our agility, but the difference is really very small. </p></blockquote><p>You're not supposed to enter a percent as a whole number <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p><p>A percent is a way of expressing a fraction of 100. So 50/100 is 50%, or 0.5.</p><p>And yeah, I'd heard brawlers Uncontested avoid wasn't quite adding up but it's really a fairly small difference.</p>
circusgirl
07-13-2010, 11:57 AM
<p>Yeah, but you have to remember the audience that we're making this for. But in the interest of math integrity, I suppose I can just leave a footnote for those individuals that suck at math, heh.</p>
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