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View Full Version : Class Question, not sure what fits this.


BetaFlame
06-04-2010, 03:31 PM
<p>I've played a ton of MMOs in my time.  I've always played two kinds of classes, pet classes and self buffing fighters.</p><p>Now, I've gotten the pet class down, I play a Necro and love it.  But I am one of those people that get easily bored, so wanted to play a second character.</p><p>Generally what I like is a fighter class that uses either two weapons or a big freakin' weapon.  But most of all what I like is the ability to self heal somehow to minimize downtime, and the ability to self buff.  In a recent MMO by Blizzard, for example, I played a Paladin.  I had a tiny bit of nuking ability, was stupid hard to kill, and could kill fairly quickly at that.  In a previous game by Mythic I played a Warden.  Again, self buffing, reliable killing power and the ability to heal.</p><p>There are so many options in this game, I am not sure what fits the best.  Can someone help?</p><p>(For the record, I prefer playing a Fae or an Arasai.  I like the Glide power)</p>

kcirrot
06-04-2010, 03:37 PM
<p>Either of the Crusaders:  Paladin or Shadowknight will fit you well.</p><p>Last I checked there were at least 3 or 4 players game-wide who don't have a Shadowknight alt or main, so a Paladin might be a bit more unique if you care.</p><p>Also as to the Glide power, there are other races (the high and dark elves IIRC) who get the slow fall ability of Fae/Arasai at creation via a racial buff.  From what I can tell they can glide just about as far as fae, but I haven't tested it.</p>

Vario
06-04-2010, 03:45 PM
<p>Yep, my high elf glides just as far as my arasai, but doesn't have the sweet high jumping <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></p>

hempick
06-04-2010, 04:09 PM
<p>Some of the higher level mounts have the glide ability now, too.</p><p>Arasais are awesome, though.  I have 3 Arasai alts.  =p</p>

BetaFlame
06-06-2010, 11:45 AM
<p>Thanks for all the replies.</p><p>I started a Dark Elf SK, but I might betray and become a Paladin later on, not sure yet.</p>

Eritius
06-06-2010, 11:58 AM
<p>It might be a spec difference, but it seems like SK's just do more damage then Paladins do. My buddy has a paladin in better gear and 10 levels above me and I seem to keep up in damage.</p><p>As for healing ability, Paladins just do it better. They can outright heal and can heal others.</p><p>However a SK can keep themselves healed up pretty well if played right, and play the role. The role being a cause of pain and suffering. When I'm running low on health, I find a mob to fight, usually I come out with more HP then I started the fight with. Its one of those classes that needs to keep rolling.</p><p>The problem with either class is power usage. Paladins are a little more sustaibable if you play them conservatively. SK's may run into an issue until you get mana sieve, which costs no power and increases it by damaging a target.</p><p>Neither crusader is better then the other, but they do have different playstyles despite having similar roles and tasks. A paladin can play a good support role while the SK is probably going to be the main focus of the group's resources.</p><p>My personal preference is a SK. There's nothing better if you want a heavily armored toon that can put a hurt on something. While I don't think they are better the paladins (about equal really), I prefer the style of the SK.</p>

Rahatmattata
06-06-2010, 04:10 PM
<p><cite>Taemien@Lucan DLere wrote:</cite></p><blockquote>As for healing ability, Paladins just do it better. They can outright heal and can heal others.<p>However a SK can keep themselves healed up pretty well if <span style="text-decoration: line-through;">played right, and play the role</span> they don't stop rolling their faces across their desks.</p></blockquote>