View Full Version : Join us for an EQII “House of Commons” devchat on Stratics!
Gnobrin
04-18-2008, 06:21 PM
<p>Book the date and time, there's an EverQuest II "House of Commons" devchat coming to Stratics! On Friday, April 18th at 4:00pm PDT, you'll be able to chat with the developers of EverQuest II, ask them your burning questions and hopefully get the answers you've been seeking! If you want to know more about this "House of Commons" devchat, <a href="http://eq2.stratics.com/#27240" target="_blank" rel="nofollow"><b>click here and read all about it!</b></a></p><p><b><i>We can't wait to see you there!</i></b></p>
Spyderbite
04-18-2008, 06:29 PM
Allergic to Stratics.. (and banned) but I look forward to the transcripts! <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />
Rashaak
04-18-2008, 06:30 PM
<p>Seems they always do these WAY to early for west coast playa's (ha! excuse the pun) to get home from work and hop on...</p><p>Same goes for me...look forward to seeing the Transcripts! <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>
Kiara-
04-18-2008, 09:44 PM
<cite>Rashaak wrote:</cite><blockquote><p>Seems they always do these WAY to early for west coast playa's (ha! excuse the pun) to get home from work and hop on...</p><p>Same goes for me...look forward to seeing the Transcripts! <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />" /></p></blockquote><span style="color: #cc99ff;">heh. gotta grab the staff while they're still at work <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />for some reason bribes of starbucks and cookies don't keep em there past quitting time...</span>
Gnobrin
04-18-2008, 09:58 PM
<p>Thank you so much for those that chose to take part in tonight's devchat! <a href="http://eq2.stratics.com/php-bin/show_content.php?content=27277" target="_blank" rel="nofollow">Here's the log of the entire chat,</a> if you wish to see what secrets were squeezed out of your favorite dev!</p><p>~Gnobrin!</p>
Ilysess
04-18-2008, 11:43 PM
<p>We had an excellent showing tonight! Look forward to more House of Commons chats in the future!</p>
DocFlareon
04-19-2008, 04:09 AM
The avatars will be dropping upgraded cloaks? How will that work? Will a given avatar drop his/her own upgrade, or a random upgrade for an enemy deity? Will the cloak drops be tradeable?
Spyderbite
04-19-2008, 09:21 AM
<i><span style="font-size: small;font-family: Arial,Helvetica;">Is there any chance of seeing a new class/new classes being introduced to EQ2 <b>(ex: Beastmasters)</b></span></i><span style="font-size: small;font-family: Arial,Helvetica;">Hehe.. a bunch of us had a bet on how soon in to the chat this question would be asked.Johnny: Can I have a piece of candy?Parent: No.</span><span style="font-size: small;font-family: Arial,Helvetica;">Johnny: Now can I have a piece of candy? Parent: No.</span><span style="font-size: small;font-family: Arial,Helvetica;">Johnny: What about now? Parent: No. </span><span style="font-size: small;font-family: Arial,Helvetica;">Johnny: Now? Please? Parent: No. </span><span style="font-size: small;font-family: Arial,Helvetica;">Johnny: I was wondering if I could have a piece candy now. Parent: No. Never. </span><span style="font-size: small;font-family: Arial,Helvetica;">Johnny: How long is never? Is it Never yet? Parent: No. Now be quiet. I'm on the phone with Martha Stewart to see if she has any openings in her sweat shops.</span>
Powers
04-19-2008, 10:55 AM
<cite>Ekaunek@Lucan DLere wrote:</cite><blockquote>The avatars will be dropping upgraded cloaks? How will that work? Will a given avatar drop his/her own upgrade, or a random upgrade for an enemy deity? Will the cloak drops be tradeable?</blockquote>I can't imagine they would force devotees to kill their god's avatar to upgrade their cloaks.And I really really hope I'm not wrong on that.Powers &8^]
Savanja
04-19-2008, 12:15 PM
Great info. Good job Stratics!
Zabjade
04-19-2008, 09:44 PM
<span style="color: #00cc00;">I wish I would have gotten there in time to get my questions through...I was hoping to have Monk Uncontested Avoidance <i>(It seems <u><b>everyone</b></u> has a way to negate avoidance nowadays)</i> and Strength Line <i>(Useless except for RPers and as a cheap way to get around weapons replacements)</i> looked at.As for Beastlords, if you don't bring back the class, then could you at least give them lore as to which Class they have been absorbed into? And make it something believable <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> </span>
Zarafein
04-20-2008, 11:42 AM
Killing for example the Avatar of Tunare for a better Tunare cloak would be a very very bad idea imo.
Domino
04-20-2008, 11:44 AM
<cite>Spyderbite@Venekor wrote:</cite><blockquote><i><span style="font-size: small;font-family: Arial,Helvetica;">Is there any chance of seeing a new class/new classes being introduced to EQ2 <b>(ex: Beastmasters)</b></span></i><span style="font-size: small;font-family: Arial,Helvetica;">Hehe.. a bunch of us had a bet on how soon in to the chat this question would be asked.</span></blockquote>It's Lyndro's favorite question! <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />
Well Lyndro, waiting for all classes to get balanced is going to take forever. So basically you saying screw us. People like me that enjoy a lot of variaty of classes hope for something new. Ofc is nothing new is introduced to eq2, there are other games..
Spyderbite
04-20-2008, 01:44 PM
<cite>RoXxer wrote:</cite><blockquote>Well Lyndro, waiting for all classes to get balanced is going to take forever. So basically you saying screw us.</blockquote>I don't think he's saying that at all. He's simply stating that there are bigger priorities to tackle before they even consider adding another class to the game for a handful of players who have managed to play every single character and completed all the content with each of those classes. Its basic project management is all.
Calthine
04-20-2008, 02:05 PM
<cite>Spyderbite@Venekor wrote:</cite><blockquote><cite>RoXxer wrote:</cite><blockquote>Well Lyndro, waiting for all classes to get balanced is going to take forever. So basically you saying screw us.</blockquote>I don't think he's saying that at all. He's simply stating that there are bigger priorities to tackle before they even consider adding another class to the game for a handful of players who have managed to play every single character and completed all the content with each of those classes. Its basic project management is all.</blockquote>It's the same answer we got at last Fan Faire, lol. "When all 24 classes are happy, we'll think about adding another." In other words, no plans right now.
Zabjade
04-20-2008, 09:00 PM
<span style="color: #00cc00;">To make all 24 classes Happy is near impossible. Certain classes would cry foul as they would not want competition for their places in the raid etc.</span>
Spyderbite
04-20-2008, 09:18 PM
<cite>Zabjade wrote:</cite><blockquote><span style="color: #00cc00;">To make all 24 classes Happy is near impossible. Certain classes would cry foul as they would not want competition for their places in the raid etc.</span></blockquote>Exactly. *hands Zab a chunk of cheddar*So, in other words.. to those who keep asking and hoping to get a different answer each time.. a polite "No."
Zabjade
04-21-2008, 05:11 PM
<span style="color: #00cc00;">Only if it's Extra Sharp <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> Note to Self: See if I can convince Domino to make provisioner made cheese-wheel furniture items... Qeynosian Extra Sharp, Freeportian Swiss, Maj'Dulian Blue Cheese, Havenite Queso, Neriakian Mozzarella, Gorowynian Colby, Faydwyerian Jack, Mara Habarano Cheedar</span>
<p>Indeed, it is true about the Beastlords. They will never be introduced into EQ2 unless certain extremities were needed. Like a marketing niche or something of that sort. The problem with adding a new class is where they can fit in with the current game structure. Raids are created with these 24 classes in mind. With the new edition, most likely what will happen, mobs could become incredibly nerfed and some encounters could be completely broken.</p><p>You got a polite "No" only because they cant flat out say it. "Until all 24 classes are happy" is something that will never exist unfortunately. Read my signature if you want an explanation for that. I do agree, we should probably get some lore at some point about how this class was lost. Perhaps the power was lost with Luclin, who knows. Anything at this point would be satisfying.</p><p>What bothers me if that they do not have a list of the classes they are going over, or if they are going over all the classes, something to let us know which classes have been looked and ammending already would be enough.</p><p>I think from this point on I'm going to try and attend these chats, only to ask questions regarding PvP interaction. Just with this convo I'm already disturbed with the idea of all cure's being lumped into 1 spell. Will they have pvp reuse timers as well? Will they still have the timer when a PC is charmed during raid encounters? What of the new curse cure, will that be lumped as well? Will the cure curse timer and recast timer be reduced? Thats just one issue I see coming already. I realize most players could careless about how PvP is handled, as it doesnt involve them. But for those of us who are on PvP servers, we need more communication with the Dev's as it takes an act of God to get them to talk to us on the forums already.</p>
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