|
Notices |
![]() |
Thread Tools |
![]() |
#1 |
Steam-monkey
Join Date: Jul 2007
Location: Ak'Anon
Posts: 1,007
|
![]() Book the date and time, there's an EverQuest II "House of Commons" devchat coming to Stratics! On Friday, April 18th at 4:00pm PDT, you'll be able to chat with the developers of EverQuest II, ask them your burning questions and hopefully get the answers you've been seeking! If you want to know more about this "House of Commons" devchat, click here and read all about it! We can't wait to see you there! |
![]() |
![]() |
![]() |
#2 |
Server: Venekor
Guild: Dark Vengeance
Rank: Member
Loremaster
Join Date: Oct 2006
Location: Connecticut
Posts: 4,262
|
![]()
Allergic to Stratics.. (and banned) but I look forward to the transcripts!
![]() |
![]() |
![]() |
![]() |
#3 |
Loremaster
Join Date: Jan 2005
Posts: 1,413
|
![]() Seems they always do these WAY to early for west coast playa's (ha! excuse the pun) to get home from work and hop on... Same goes for me...look forward to seeing the Transcripts! |
![]() |
![]() |
![]() |
#4 |
Loremaster
Join Date: Nov 2004
Location: Neriak, baby!
Posts: 595
|
![]()
Rashaak wrote:
heh. gotta grab the staff while they're still at work ![]() |
![]() |
![]() |
![]() |
#5 |
Steam-monkey
Join Date: Jul 2007
Location: Ak'Anon
Posts: 1,007
|
![]() Thank you so much for those that chose to take part in tonight's devchat! Here's the log of the entire chat, if you wish to see what secrets were squeezed out of your favorite dev! ~Gnobrin! |
![]() |
![]() |
![]() |
#6 |
Server: Venekor
TGN Stratics
Join Date: Jan 2008
Location: Canada
Posts: 22
|
![]() We had an excellent showing tonight! Look forward to more House of Commons chats in the future! |
![]() |
![]() |
![]() |
#7 |
Loremaster
Join Date: Mar 2007
Posts: 238
|
![]()
The avatars will be dropping upgraded cloaks? How will that work? Will a given avatar drop his/her own upgrade, or a random upgrade for an enemy deity? Will the cloak drops be tradeable?
|
![]() |
![]() |
![]() |
#8 |
Server: Venekor
Guild: Dark Vengeance
Rank: Member
Loremaster
Join Date: Oct 2006
Location: Connecticut
Posts: 4,262
|
![]()
Is there any chance of seeing a new class/new classes being introduced to EQ2 (ex: Beastmasters)Hehe.. a bunch of us had a bet on how soon in to the chat this question would be asked.Johnny: Can I have a piece of candy?Parent: No.Johnny: Now can I have a piece of candy? Parent: No.Johnny: What about now? Parent: No. Johnny: Now? Please? Parent: No. Johnny: I was wondering if I could have a piece candy now. Parent: No. Never. Johnny: How long is never? Is it Never yet? Parent: No. Now be quiet. I'm on the phone with Martha Stewart to see if she has any openings in her sweat shops.
|
![]() |
![]() |
![]() |
#9 |
Loremaster
Join Date: Nov 2004
Posts: 664
|
![]()
Ekaunek@Lucan DLere wrote:
The avatars will be dropping upgraded cloaks? How will that work? Will a given avatar drop his/her own upgrade, or a random upgrade for an enemy deity? Will the cloak drops be tradeable?I can't imagine they would force devotees to kill their god's avatar to upgrade their cloaks.And I really really hope I'm not wrong on that.Powers &8^] |
![]() |
![]() |
![]() |
#10 |
Fansite Staff
Join Date: Nov 2004
Posts: 397
|
![]()
Great info. Good job Stratics!
__________________
~**Savanja**~ |
![]() |
![]() |
![]() |
#11 |
Loremaster
Join Date: Feb 2005
Posts: 4,631
|
![]()
I wish I would have gotten there in time to get my questions through...I was hoping to have Monk Uncontested Avoidance (It seems everyone has a way to negate avoidance nowadays) and Strength Line (Useless except for RPers and as a cheap way to get around weapons replacements) looked at.As for Beastlords, if you don't bring back the class, then could you at least give them lore as to which Class they have been absorbed into? And make it something believable
![]()
__________________
![]() |
![]() |
![]() |
![]() |
#12 |
Loremaster
Join Date: Dec 2005
Posts: 471
|
![]()
Killing for example the Avatar of Tunare for a better Tunare cloak would be a very very bad idea imo.
|
![]() |
![]() |
![]() |
#13 |
Loremaster
Join Date: Apr 2007
Posts: 2,046
|
![]()
Spyderbite@Venekor wrote:
Is there any chance of seeing a new class/new classes being introduced to EQ2 (ex: Beastmasters)Hehe.. a bunch of us had a bet on how soon in to the chat this question would be asked.It's Lyndro's favorite question! ![]() |
![]() |
![]() |
![]() |
#14 |
General
Join Date: Dec 2004
Posts: 187
|
![]()
Well Lyndro, waiting for all classes to get balanced is going to take forever. So basically you saying screw us. People like me that enjoy a lot of variaty of classes hope for something new. Ofc is nothing new is introduced to eq2, there are other games..
|
![]() |
![]() |
![]() |
#15 |
Server: Venekor
Guild: Dark Vengeance
Rank: Member
Loremaster
Join Date: Oct 2006
Location: Connecticut
Posts: 4,262
|
![]()
RoXxer wrote:
Well Lyndro, waiting for all classes to get balanced is going to take forever. So basically you saying screw us.I don't think he's saying that at all. He's simply stating that there are bigger priorities to tackle before they even consider adding another class to the game for a handful of players who have managed to play every single character and completed all the content with each of those classes. Its basic project management is all. |
![]() |
![]() |
![]() |
#16 |
ZAM EQII
Join Date: Nov 2004
Posts: 7,439
|
![]()
Spyderbite@Venekor wrote:
RoXxer wrote:It's the same answer we got at last Fan Faire, lol. "When all 24 classes are happy, we'll think about adding another." In other words, no plans right now.Well Lyndro, waiting for all classes to get balanced is going to take forever. So basically you saying screw us.I don't think he's saying that at all. He's simply stating that there are bigger priorities to tackle before they even consider adding another class to the game for a handful of players who have managed to play every single character and completed all the content with each of those classes. Its basic project management is all. |
![]() |
![]() |
![]() |
#17 |
Loremaster
Join Date: Feb 2005
Posts: 4,631
|
![]()
To make all 24 classes Happy is near impossible. Certain classes would cry foul as they would not want competition for their places in the raid etc.
__________________
![]() |
![]() |
![]() |
![]() |
#18 |
Server: Venekor
Guild: Dark Vengeance
Rank: Member
Loremaster
Join Date: Oct 2006
Location: Connecticut
Posts: 4,262
|
![]()
Zabjade wrote:
To make all 24 classes Happy is near impossible. Certain classes would cry foul as they would not want competition for their places in the raid etc.Exactly. *hands Zab a chunk of cheddar*So, in other words.. to those who keep asking and hoping to get a different answer each time.. a polite "No." |
![]() |
![]() |
![]() |
#19 |
Loremaster
Join Date: Feb 2005
Posts: 4,631
|
![]()
Only if it's Extra Sharp
![]()
__________________
![]() |
![]() |
![]() |
![]() |
#20 |
Server: Venekor
General
Join Date: Nov 2004
Posts: 25
|
![]() Indeed, it is true about the Beastlords. They will never be introduced into EQ2 unless certain extremities were needed. Like a marketing niche or something of that sort. The problem with adding a new class is where they can fit in with the current game structure. Raids are created with these 24 classes in mind. With the new edition, most likely what will happen, mobs could become incredibly nerfed and some encounters could be completely broken. You got a polite "No" only because they cant flat out say it. "Until all 24 classes are happy" is something that will never exist unfortunately. Read my signature if you want an explanation for that. I do agree, we should probably get some lore at some point about how this class was lost. Perhaps the power was lost with Luclin, who knows. Anything at this point would be satisfying. What bothers me if that they do not have a list of the classes they are going over, or if they are going over all the classes, something to let us know which classes have been looked and ammending already would be enough. I think from this point on I'm going to try and attend these chats, only to ask questions regarding PvP interaction. Just with this convo I'm already disturbed with the idea of all cure's being lumped into 1 spell. Will they have pvp reuse timers as well? Will they still have the timer when a PC is charmed during raid encounters? What of the new curse cure, will that be lumped as well? Will the cure curse timer and recast timer be reduced? Thats just one issue I see coming already. I realize most players could careless about how PvP is handled, as it doesnt involve them. But for those of us who are on PvP servers, we need more communication with the Dev's as it takes an act of God to get them to talk to us on the forums already.
__________________
Class balancing is a myth that will exist till the end of eternity, because there is always someone who watches another class do something amazing and say, "I wish I could do that." |
![]() |
![]() |