View Full Version : Sony please stop spam from Platinum Sellers!!!
JohnDoe058
04-25-2007, 02:09 PM
<p>Or you could come down off your throne, princess. Deal with the common folk...you're not better than we are.</p>
bensilvi
04-25-2007, 02:12 PM
<cite>JohnDoe058 wrote:</cite><blockquote><p>Or you could come down off your throne, princess. Deal with the common folk...you're not better than we are.</p></blockquote><p> OUCH! </p><p>Why was that neccessary?</p>
JohnDoe058
04-25-2007, 03:34 PM
<cite>bensilvi wrote:</cite><blockquote><cite>JohnDoe058 wrote:</cite><blockquote><p>Or you could come down off your throne, princess. Deal with the common folk...you're not better than we are.</p></blockquote><p>OUCH! </p><p>Why was that neccessary?</p></blockquote><p>Because I don't think that a minute of programming time should be spend on features which serve no purpose other than to help a few people exist in their quiet eggshell existince, in denial of the world around them.</p><p>Some people have a perception of reality that they want to be infallible. So they shut out any points of logic that are inconsistent with their beleif system, so as to not generate conflict with their preconceived notions. Beleifs that people should behave a certain way. Beleifs that they are superior to others. Beleifs that they should be treated with more "respect" than is realistic. And their beleifs are right to them; there are no other possibilites. But wait...what's this other idea? Don't care; it conflicts with what I beleive. I don't want to hear it.</p><p>Read: the term "ignoramus" roots from "ignore". If you ignore, then you don't learn. Categoric dismissiveness is akin to fanatacism.</p><p>I'll wager that I'm one of the people that the OP likes to ignore. And perhaps I'll be censored, to aid the cause of ignorance. </p><p>But this I ask: who is more dangerous, the brutally honest loudmouth, or the quiet zealot?</p><p>The OP seems to be an egocentric individual, one who doesn't want other people's thoughts and actions conflicting with what they "know" about how the world is, or should be. Maybe I'm wrong. If I am, Mozrin, then please clarify. Tell us all why you feel the need to ignore so many people on a regular basis.</p><p>I've never used the "ignore" feature, and never intend to. IGNORant people scare me, with cause. I used to be a zealot. But "cuz mommy and daddy said it's true" doesn't cut it in the real world. If someone disagrees with me on something, then I'll debate the point until I understand their viewpoint, even if I don't agree with their logic, or until the inverse is true. And I never cease to be amazed at some of the cool things that I learn, from people I don't even like.</p>
taliesin
05-23-2007, 04:08 AM
<p>Dear developer and support</p><p>I can not understand why sony could not stop the spam we get on Vox every hours!</p><p>Its always from guys who make advertisment for the same website!</p><p>I had also contact tech-sup and gave them some date about domain and owner, but no reaction we still get spam every day every hour. This is hardly a disturbing penetrate disruption!</p><p>PLEASE STOP THEM NOW!</p><p>Blizzard can stop it too...</p>
TheSco
05-23-2007, 06:02 AM
<p>Some suggestions. </p><p>Instead of Banning a Platinum Seller, the Gm should suspend that person's ability to send tells and use chat channels without that person knowing if a message was sent or not. It could take a few days for that person to realize and then make a new account, but at least it would be quiet for those few days.</p><p>Make some moles and go buy some gold. Have the mole meet the rat and then spring the trap. Don't kill the rat, but have him lead you to a bigger fatter rat who holds all the cheese. Destroy the cheese and you will have less rats.</p><p>I get about one tell a day while on Anon and used to petition but gave up. I now try a little roleplay and pretend they are my friend. " Hey BoB! Thought you were going to jump out a tall building yesterday after you were diagnose with Alopecia."<img src="/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" border="0" alt="SMILEY" /></p>
Slithik
05-23-2007, 08:07 AM
Don't have the text of /tells showing up on the screen by default. Make the player click on them to see their contents. When people get tells from someone named "Uvisivixohv", they won't bother to click to see the text, and the 'advertiser' loses the spam game.
aardda
05-23-2007, 08:13 AM
<p>Unfortunately its not this easy to solve. The people doing this are doing it as a very lucrative business. For every account they get banned, they make more than enough money to buy yet more accounts and keep going. They're run almost in sweatshop conditions with 'employees' living/sleeping 10+ to a room at the site that its all done, with another shift on the computers running 24 hours a day. According to one BBC documentary that i saw a few months back some of the workers even wear nappies so they don't have to leave their computer to go to the bathroom incase they miss important events like boss's spawning.</p><p>The only real way you can stop them is to make it not profitable for them to do it. Things like going after the people who buy the gold can help but again doesn't stop it completely.</p><p>Personally i would like an option to be able to filter tells and mail from people i don't know. I should have an option to block all non-spacial communication from non-friends/guidies which would make my game far more enjoyable.</p>
Kursa
05-23-2007, 01:33 PM
<p>Look, i hate the plat farmer as much as the next guy, but do you really understand how difficult (almost impossible it is) to completely ban a plat farmer?</p><p>Let's just say they do ban a farmer (and I know for a fact they do...I was responsible for getting an entire lvl 30 Guild banned on the Antonia Bayle server for plat selling...but that's another story).</p><p>1. They ban Ghydldlki for /telling people about his awesome sight at <a href="http://www.%3ccenscored%3ecom/" target="_blank" rel="nofollow">www<censcored>com</a>. His account has been perma banned forever. His account is now rendered absolutely useless. This happens in the EQ2 world at least 20 times a day.</p><p>2. Ghydldlki's goons at the website buys another account for him. It's only 19 bucks and a free month. A good deal considering your guildmates are paying them 50 bucks for 30 plat. Ghydlklki creates an account and names himself Jilililili. </p><p>3. Jilililili now sends out /tells on the list of people. And he can find you if you are /anon. He is reported again. Go back to Step 2.</p><p>The ISP number of the gamers are fake and the numbers rotate. Now...you see how hard it is to get rid of them.</p>
Dasein
05-23-2007, 01:39 PM
There's no effective way to stop RMT tells without severely disrupting the chat system or negatively impacting gameplay for many people, especially new players. Also, the conditions for many people working in the RMT industry are not subtantially different from conditions in other industries in China and other developing countries. They are generally paid a fair wage, and while they work long hours, that's the norm. However I'd take working in a Chinese gold-farming operation over working in a Chinese coal mine any day.
Bacci
05-23-2007, 01:45 PM
<p>This spam is VERY annoying and it is coming in a massive amount every hour on Vox. It definately interrupts my enjoyment and my guildmates have the same opinion about this.</p><p>There are 2 different websites advertised.</p><p>All this spam comes from noob island.</p><p>So why don't you simply lock /tell from noob to the rest of us.</p>
AbsentmindedMage
05-23-2007, 01:48 PM
There is an ability to block all tells. There isnt a way for them to block tells specifically from plat farmers that have game accounts. The reason being is if they knew they were plat farmers, they wouldnt be in the game in the first place. The only thing I can think of is to perhaps add an ability to block tells from everyone who is not on your friend list. To be honest, the spam from plat farmers isnt that big of an issue to me as a player. I get a spam message maybe 3 times a week. It pops up in the window and i ignore it. It doesnt effect my gaming experience at all. It is not like they send repeated tells clogging up my window and making me miss other things. Anyway, we have tools available to us: /report <charactername> Plat Seller Spaming Messages
Derrmerth2
05-23-2007, 01:48 PM
You can skip the noob island I recall. Would take them 30 seconds to zone to a city sadly.
Kursa
05-23-2007, 01:52 PM
<cite>Rubiade wrote:</cite><blockquote><p>This spam is VERY annoying and it is coming in a massive amount every hour on Vox. It definately interrupts my enjoyment and my guildmates have the same opinion about this.</p><p>There are 2 different websites advertised.</p><p>All this spam comes from noob island.</p><p>So why don't you simply lock /tell from noob to the rest of us.</p></blockquote><p>Because you can't</p><p>Also, it's not fair to block /tells from players who are new or trying to set up with a guild just because they are new or creating a new alt.</p><p>Here's some suggestions:</p><p>1. Go /anon. You'll still get hit with /tells but about 70% less.</p><p>2. Encourage your server to STOP buying plat from these loosers. You see, they are hitting your server like mad because you have players buying from them like mad. Once players stop paying real life money for fake money (which is [Removed for Content]....spending real money for virtual money is so [Removed for Content] words just cannot explain it) then the /tells will stop.</p><p>Right now, it is almost impossible (as per my recent post here) as to why they cant get rid of them permanently. </p>
nitrous
05-23-2007, 01:54 PM
<cite>Rubiade wrote:</cite><blockquote><p>This spam is VERY annoying and it is coming in a massive amount every hour on Vox. It definately interrupts my enjoyment and my guildmates have the same opinion about this.</p><p>There are 2 different websites advertised.</p><p>All this spam comes from noob island.</p><p>So why don't you simply lock /tell from noob to the rest of us.</p></blockquote><p> Hmmm.....OK, so lets just say that SoE blocks all tells (they already do this for the trial accoutns anyway) from the newbie island. Plat spammer, who is on a paid account, moves off the island to any of the starting locations and sends tells. OK, this stopped them how??</p><p> Please understand that I hate them with a passission. I want to seem them gone as much as the next person but sadly this is harder than many armchair programmers may think. What we have is a simple lession in Physics. </p><p>For every action there is an equal and opposite reaction.</p>
Axelia
05-23-2007, 01:55 PM
<p>After doing a little investigating I would venture to say that the plat spammers are using a hack and the name you see is not the account that is spamming you.</p><p>As an example kkaass (not real name) spammed me for plat.</p><p>I put kkaass on my friends list.</p><p>kkaass now logs in.</p><p>about 2 minutes later kkaass logs out.</p><p>30 seeconds later kkaass now logs in and out all within 1 sec.</p><p>About 2 hours later kkaass again sends me a tell spamming plat but wait kkaass is not logged in UNTIL AFTER I recieved the message.</p><p>Again kkaass logs out about 2 minutes later and again kkaass logs in and out within 1 sec.</p><p>So I get this spamm mail from kkaassa and stick them on friends list. After adding them to friends list I got the luck that they were logged in. How can a level 1 on the island send me mail? Has to be a hack.</p>
Tamsun
05-23-2007, 01:57 PM
I must admit that I don't understand why this is so difficult to implement. 1. Plat Spam from Xwjokel about www.buyourplatblahblah.com 2. Lots of players /report Xwjokel 3. Customer Support sees all of the reports and enters "www.buyourplatblahblah.com" into a spammer database 4. Next time someone tries to do a tell or send mail with "www.buyourplatblahblah.com" they autoreport themselves and their tell/email goes directly to /dev/null Anyone who accidentally gets added could be easily fixed by CS, but I really don't see how anyone would be accidentally added unless they were telling other people how to buy Plat, which is in essence what we are trying to stop in the first place. Stop trying to track down every new trial account and just block the actual website addresses from appearing. After all, we already have a working vulgarity filter and a filter to stop people from using illegal names at creation. The spammers would try to get really creative with how they typed the website address, but I still think that it would be easier for Customer Support to just add the variations as they appear than it would be to delete all of the new accounts. Another alternative is to limit tells to 1 tell per 2-3 seconds (since most people can't type that fast anyway) and to stop any tell that has the same message sent to more than 3 or 4 people (especially cross-server tells). I realize that there are easy ways to script around this by adding random characters at the end of each tell, but the majority of the message would be the same. Also, adding this form of check in might slow down server times as each tell has to be checked and sorted. So, this might not be the best method. But, what spammers want to do is reach the largest number of people in the shortest time before they get banned or deleted. They don't want to do any more work or take any more time than they have to. Which is why I think that banning their websites from appearing will hurt them the most since they'd need to keep registering new domains or implement scripting programs that change up the messages with random characters. Just my $0.02
Xyran
05-23-2007, 02:10 PM
<p>I play 3 MMO (err have active accounts dont always get to play all 3 every week) I have Station All Access, WoW and FFXI. FFXI is the only game where I do not receive at least 1 tell a hour to go and buy currancy at some website... actually Ive never gotten any tells at all about currancy in FFXI. EQ2 is about 1 per hour avg. WoW is horrible... I get on average about 3 or 4 an hour and sometimes back to back...</p><p>I dont know if Square Enix does something to prevent it, or if their very obvious campain against RMT activity, strongly discourages RMT employees from advertising via tells.</p>
nitrous
05-23-2007, 02:16 PM
<p>OK, I see this comes up it seems every time we talk on this subject. Let me make this perfectly clear. Plat Spammers are not using the Trail accounts to spam their wares. Yes, at one time they were doing that but no longer. </p><p>Also, we hear on this same topic that either SoE is taking no action or that they are turing a blind eye and looking the other way.</p><p>Below is a post from Update Notes September 2006</p><p><span style="font-size: small; font-family: Times New Roman">*** Trial of the Isle Changes ***</span></p><p><span style="font-size: small; font-family: Times New Roman">The Trial of the Isle is a free demo of EverQuest II that gives players a chance to try out the game. Unfortunately, some unscrupulous individuals have been using the Trial to perform actions that break the End User License Agreement, such as spamming legitimate players.</span> </p><p><span style="font-size: small; font-family: Times New Roman">In order to prevent many of these abuses, Trial accounts now have certain limitations placed upon their ability to interact with other players. These limitations go away when the Trial player subscribes to the game.</span> </p><p><span style="font-size: small; font-family: Times New Roman">Trial of the Isle players: </span><span style="font-size: small; font-family: Times New Roman">- Cannot send /tells to players on other servers or games </span><span style="font-size: small; font-family: Times New Roman">- Must be on someone's friends list in order to send /tells to them </span><span style="font-size: small; font-family: Times New Roman">- Cannot trade with other players </span><span style="font-size: small; font-family: Times New Roman">- Cannot be invited into guilds </span><span style="font-size: small; font-family: Times New Roman">- Cannot create a guild or assist in the creation of a guild </span><span style="font-size: small; font-family: Times New Roman">- Cannot purchase items from the broker or from consignment vendors </span><span style="font-size: small; font-family: Times New Roman">- Cannot list items for sale on the broker </span><span style="font-size: small; font-family: Times New Roman">- Cannot send or receive in-game mail </span><span style="font-size: small; font-family: Times New Roman">- Cannot talk in server-wide chat channels (level channels, class channels, etc.</span></p>
DngrMou
05-23-2007, 02:27 PM
<p><b>What SOE Can Do:</b></p><p>1. Change the "/who all" function ingame so that it X's out the last two characters of each player's name. Require a second individual search to return the full name, one at a time. Add a ten second timer to the search function. Do the same on EQ2players.com.</p><p>2. Limit the number of tells outside of your guild, allowable in short periods of time.</p><p>3. Add a 'report plat spam' menu item to the chat windows.</p><p>4. Place a prominent in game notice that the buying and selling of plat for real money violates the EULA, and can result in actions taken against the offending account(s).</p><p>5. Ignore by account, instead of just a single player on an account.</p><p>6. Add a filter function to the chat system...auto ignore tells that contain user specified strings, (Client side.....spammer does'nt know if his tell was received or not). (Instead of trying to circumvent one global filter, spammers would have to contend with literally thousands of different filters).</p><p>7. Set up sting operations...buy small amounts of plat...trace their networks, wipe them out all at once.</p><p><b>What Players Can Do:</b></p><p>1. Don't buy plat.</p><p>2. Don't sell plat.</p>
tashanin
05-23-2007, 02:30 PM
<u><i><b>PLEASE NOTE THAT I AM FULLY AWARE THAT THE FOLLOWING IDEAS ARE A DRASTIC VIEWPOINT AND EXTREME MEASURE.</b></i></u> There is a two pronged approach that could have the effect to drastically reduce the amount of in-game advertising. Lock down the message delivery system. The ideas below could have the potential to force plat sellers and power leveling services to attempt to go "out in the open" by using /ooc and level/server/profession chat channels which would be easier to moderate and/or act against the offending party. <u><b>My reasoning for coming to this conclusion are:</b></u> <ul><li>Addressing the "Play for free" accounts helped but only for a little while</li><li>There has been an recent dramatic increase of in-game tells</li><li>Banning of credit cards is ineffective</li><li>Banning of accounts are ineffective</li><li>Banning of IP addresses are ineffective</li><li>Filing suits against the companies that run these services isn't effective. There is no legal precedence. </li><li>The amount of resources involved in going after the "Buyer" is greater than addressing the delivery system.</li><li>They have increased the functionality of the LFG/W tool</li><li>They have increased the functionality of the Find a Guild tool</li><li>The multitude of ways to "securely" communicate throughout the game.</li></ul> 1. <b>Make the /tell command only work for people on your friends list and guild mates. </b>I know what you're all saying. <i>"WHAT?! But I use it daily!", "That will never happen!", "You don't know what you're talking about."</i> But, wait, hear me out before dousing me with oil and lighting me on fire. How do we get spam? Primarily through the /tell system. It's not hard to get a list of names of players on a given server. By addressing the delivery system, the less than scrupulous people will have to find another way to get their message out. The outcry of the community to a change of this type could be mitigated with focus on the benefits of utilizing in-game tools like the LFG/W and Find A Guild tools as well as the utilization of chat channels. 2. <b>Make in-game mail only allow for guild and/or characters in your friends list</b> This is something that would also cause a ton of flak from the community, but would be a necessary evil for the same reasons as what was stated above. You want to mail something to an alt/friend/guild mate? You can still do that, but you will not receive mail from anyone outside of that. If you send mail to someone that isn't in your friends list or part of your guild. You'll get an error message similar to the "user's mailbox is full." SOE could spin this by putting the blame squarely on the shoulders of these companies that exploit the loopholes of agreements that are in-place. ---- <i>Edited to change "Suspend the /tell command from the game" to a less excessive approach ---- </i>
Kursa
05-23-2007, 02:34 PM
Youris@Antonia Bayle wrote: <blockquote><p><b>What SOE Can Do:</b></p><p>1. Change the "/who all" function ingame so that it X's out the last two characters of each player's name. Require a second individual search to return the full name, one at a time. Add a ten second timer to the search function. Do the same on EQ2players.com.</p><p><span style="color: #990033">They'll wait the ten seconds and then proceed to the next player</span></p><p>2. Limit the number of tells outside of your guild, allowable in short periods of time.</p><p><span style="color: #990000">Not a good idea. Many of us enjoy talking to people outside our guilds...even in /tells.</span></p><p>3. Add a 'report plat spam' menu item to the chat windows.</p><p><span style="color: #990000">Wont work. GMs are already banning 20 a day. A report plat spam will not dent it. Plat farmers will just buy another account.</span></p><p>4. Place a prominent in game notice that the buying and selling of plat for real money violates the EULA, and can result in actions taken against the offending account(s).</p><p><span style="color: #990000">Chinese plat farmers already know it's against the EULA, that wont stop them.</span></p><p>5. Ignore by account, instead of just a single player on an account.</p><p><span style="color: #990000">Banning an account is better than ignoring it. Then again, the plat farmer needs to only pay another 19 bucks for another account.</span></p><p>6. Add a filter function to the chat system...auto ignore tells that contain user specified strings, (Client side.....spammer does'nt know if his tell was received or not). (Instead of trying to circumvent one global filter, spammers would have to contend with literally thousands of different filters).</p><p><span style="color: #990000">Again, a 19 dollar investment in a new account will stop this.</span></p><p>7. Set up sting operations...buy small amounts of plat...trace their networks, wipe them out all at once.</p><p><span style="color: #990000">They are doing this right now. You cant stop a plat seller if they buy a whole new account under a whole new ISP server number.</span></p><p><b>What Players Can Do:</b></p><p>1. Don't buy plat.</p><p><span style="color: #990000">This is the only way to stop it.</span></p><p>2. Don't sell plat.</p><p><span style="color: #990000">This is the only way to stop it.</span></p></blockquote>
DngrMou
05-23-2007, 02:34 PM
In a word, 'no'. Players should not have their ability to enjoy this game 'nerfed' in the hopes that a few plat spammers are temporarily sidelined.
tashanin
05-23-2007, 02:43 PM
Youris@Antonia Bayle wrote: <blockquote>In a word, 'no'. Players should not have their ability to enjoy this game 'nerfed' in the hopes that a few plat spammers are temporarily sidelined.</blockquote>I agree with you completely. They shouldn't be "nerfed" but in the same right, the looseness of the the current system of communication promotes the breeding of these unscrupulous acts.
DngrMou
05-23-2007, 02:46 PM
<cite>Kursa wrote:</cite><blockquote>Youris@Antonia Bayle wrote: <blockquote><p><b>What SOE Can Do:</b></p><p>1. Change the "/who all" function ingame so that it X's out the last two characters of each player's name. Require a second individual search to return the full name, one at a time. Add a ten second timer to the search function. Do the same on EQ2players.com.</p><p><span style="color: #990033">They'll wait the ten seconds and then proceed to the next player</span></p><p><span style="color: #009900">Yes they will. But instead of getting every player's name on the server instantaneously at one time, they'll have to search each one individually, over a much longer period of time.</span></p><p>2. Limit the number of tells outside of your guild, allowable in short periods of time.</p><p><span style="color: #990000">Not a good idea. Many of us enjoy talking to people outside our guilds...even in /tells.</span></p><p><span style="color: #009900">Key to the above is "Short period of time". It can be done in a such a way that us EULA abiding players are'nt even aware that those restrictions are in place.</span></p><p>3. Add a 'report plat spam' menu item to the chat windows.</p><p><span style="color: #990000">Wont work. GMs are already banning 20 a day. A report plat spam will not dent it. Plat farmers will just buy another account.</span></p><p><span style="color: #009900">Doing so decreases the amount of time it takes to alert SOE that yet another spammer is at work. I don't use report now, because it takes too long. Simplify that process for players, 'problems' come to light that much sooner.</span></p><p>4. Place a prominent in game notice that the buying and selling of plat for real money violates the EULA, and can result in actions taken against the offending account(s).</p><p><span style="color: #990000">Chinese plat farmers already know it's against the EULA, that wont stop them.</span></p><p><span style="color: #009900">Not all players do. And there is a market now for plat sales from players. Let players know that by doing so they face disciplinary actions being taken on their account(s). Informing your player base is never a bad thing.</span></p><p>5. Ignore by account, instead of just a single player on an account.</p><p><span style="color: #990000">Banning an account is better than ignoring it. Then again, the plat farmer needs to only pay another 19 bucks for another account.</span></p><p><span style="color: #009900">Good for them. The more 19 dollar accounts they're forced to buy, the more they have to charge for plat, and the number of players willing to pay higher amounts for plat will decrease.</span></p><p>6. Add a filter function to the chat system...auto ignore tells that contain user specified strings, (Client side.....spammer does'nt know if his tell was received or not). (Instead of trying to circumvent one global filter, spammers would have to contend with literally thousands of different filters).</p><p><span style="color: #990000">Again, a 19 dollar investment in a new account will stop this.</span></p><p><span style="color: #009900">How so? How is the chat filter that you set up on your computer going to be thwarted by a different account, exactly? It's beginning to look like you're only being contrary for the sake of being contrary.</span></p><p>7. Set up sting operations...buy small amounts of plat...trace their networks, wipe them out all at once.</p><p><span style="color: #990000">They are doing this right now. You cant stop a plat seller if they buy a whole new account under a whole new ISP server number.</span></p><p><span style="color: #009900">I don't know if they're doing this now or not....perhaps you can furnish a link to information that confirms this? And who cares if they buy another account...if their entire network was wiped out by SOE, they have to start over. That's a good thing...that's several accounts, and several weeks before they can hope to recover.</span></p><p><b>What Players Can Do:</b></p><p>1. Don't buy plat.</p><p><span style="color: #990000">This is the only way to stop it.</span></p><p>2. Don't sell plat.</p><p><span style="color: #990000">This is the only way to stop it.</span></p></blockquote> </blockquote>
DngrMou
05-23-2007, 02:51 PM
Gladius@Najena wrote: <blockquote>Youris@Antonia Bayle wrote: <blockquote>In a word, 'no'. Players should not have their ability to enjoy this game 'nerfed' in the hopes that a few plat spammers are temporarily sidelined.</blockquote>I agree with you completely. They shouldn't be "nerfed" but in the same right, the looseness of the the current system of communication promotes the breeding of these unscrupulous acts. </blockquote><p> It has nothing to do with the 'looseness' of the chat system, and everything to do with the fact that they can make money selling plat.</p><p>Yes, SOE can win this 'war' by restricting the actions of their customers, but when the dust settles, they won't have customers left. People don't have to play this game...they can go elsewhere, and placing severe restrictions on customers that have never sold plat, or bought plat is not going to make people happy...they'll be upset, they'll leave.</p>
tashanin
05-23-2007, 03:04 PM
Youris@Antonia Bayle wrote: <blockquote><p> It has nothing to do with the 'looseness' of the chat system, and everything to do with the fact that they can make money selling plat.</p><p>Yes, SOE can win this 'war' by restricting the actions of their customers, but when the dust settles, they won't have customers left. People don't have to play this game...they can go elsewhere, and placing severe restrictions on customers that have never sold plat, or bought plat is not going to make people happy...they'll be upset, they'll leave.</p></blockquote>I understand what you're saying and overly restricting your customer base is detrimental to the longevity of the game. Can you give examples of how what has been proposed could negatively impact the the player base?
<p>afraid one comment on this thread hits the nail on the head and the only real solutions to the issue is for those players that are doing stop buying plat from them period ! they will go away if its not profitable. </p><p>this may be drastic and radical for the devs to do this but it would drive the point home about not buying plat from them. is for the dev to continue doing what they are against the plat seller plus start permanently banning any player accounts found that are buying or have bought plat from those sites. another thing to do as other mmo's have done is to have naming requirements to prevent random char names such as "sfkldfhgh" or a name folowed with a 1 after it which means they can't quickly make another character.</p>
Kellin
05-23-2007, 04:05 PM
Gladius@Najena wrote: <blockquote>Youris@Antonia Bayle wrote: <blockquote><p>It has nothing to do with the 'looseness' of the chat system, and everything to do with the fact that they can make money selling plat.</p><p>Yes, SOE can win this 'war' by restricting the actions of their customers, but when the dust settles, they won't have customers left. People don't have to play this game...they can go elsewhere, and placing severe restrictions on customers that have never sold plat, or bought plat is not going to make people happy...they'll be upset, they'll leave.</p></blockquote>I understand what you're saying and overly restricting your customer base is detrimental to the longevity of the game. Can you give examples of how what has been proposed could negatively impact the the player base? </blockquote><p>Well, #2 on your list would be a real pain for anyone trying to put together a pickup raid. Or a pickup group. Or someone trying to sell something in a channel. Or any of a number of completely legitimate, everyday activities that might result in a rash of tells to or from people you don't know.</p><p>The first part of #1 isn't a bad suggestion, but the delay is. It sounds reasonable enough, but how many times do you rant at your computer when it takes an extra second to render that web page? And even if you've the patience of a saint, most people don't.</p><p>#6 isn't bad. I'd thought of that, to be able to filter certain website addresses. It's a temporary fix, though, because as sure as the sun comes up in the morning, they'll be back with a shiny new website address.</p><p>#7 is probably already in progress. Good cops don't announce when they're running a sting, it sends the targets to ground.</p><p>As for the rest, none of them will do any good, so why waste the resources? Everyone knows the buying and selling of plat is against the EULA, so putting up some huge warning at login would be just another screen everyone clicks past without seeing. Ignoring accounts is useless, as the spammers just get a new one every time.</p><p>Spammers are pervasive and tricky. Just take a look at the filters you have to set up to keep your email from being deluged every day. As long as they can make money at it, they will continue.</p><p>As I've posted before, I think it's too late to do much about it. The ingame economy is based on the free exchange of goods and money. If something can be exchanged between two characters, someone will find a way to make real money out of it. </p>
DngrMou
05-23-2007, 04:25 PM
<cite>Kellin wrote:</cite><blockquote><p>Well, #2 on your list would be a real pain for anyone trying to put together a pickup raid. Or a pickup group. Or someone trying to sell something in a channel. Or any of a number of completely legitimate, everyday activities that might result in a rash of tells to or from people you don't know.</p><p><span style="color: #009900">I don't understand how....when I'm looking for people to fill a group, it might result in about twenty tells from me, over a ten or fifteen minute period. I don't do a '/who all', and begin firing off blind tells to everyone in zone.</span></p><p>The first part of #1 isn't a bad suggestion, but the delay is. It sounds reasonable enough, but how many times do you rant at your computer when it takes an extra second to render that web page? And even if you've the patience of a saint, most people don't.</p><p><span style="color: #009900">The delay might be a bit of a pain...but for most I don't know that it would ever be an issue. </span></p><p>#6 isn't bad. I'd thought of that, to be able to filter certain website addresses. It's a temporary fix, though, because as sure as the sun comes up in the morning, they'll be back with a shiny new website address.</p><p><span style="color: #009900">They would have to be made aware that their tells are being filtered first....a client side ability, that returns nothing to the server, would make it impossible for spammers to know that their messages are being rejected, or what strings in them are triggering the filter. User settable....SOE does'nt know, the spammers won't know...the only person that knows what terms are being placed in that filter, is the user that places them.</span></p><p>#7 is probably already in progress. Good cops don't announce when they're running a sting, it sends the targets to ground.</p><p><span style="color: #009900">I don't know that it is, or is'nt. I would hope they're doing it though.</span></p><p>As for the rest, none of them will do any good, so why waste the resources? Everyone knows the buying and selling of plat is against the EULA, so putting up some huge warning at login would be just another screen everyone clicks past without seeing. Ignoring accounts is useless, as the spammers just get a new one every time.</p><p><span style="color: #009900">No, not everyone knows. I did'nt know when I first started playing....and when I was offered a chance to buy plat, I took it.</span></p><p>Spammers are pervasive and tricky. Just take a look at the filters you have to set up to keep your email from being deluged every day. As long as they can make money at it, they will continue.</p><p><span style="color: #009900">I don't set up filters, Yahoo sets them up...and I have no idea, and no control over how they do this. And spammers can test how well their messages fare against the Yahoo filter by creating accounts, and sending mail to themselves. A user controlled client side server neatly eliminates that ability. </span></p><p>As I've posted before, I think it's too late to do much about it. The ingame economy is based on the free exchange of goods and money. If something can be exchanged between two characters, someone will find a way to make real money out of it.</p><p><span style="color: #009900">I agree to an extent...in that people can find a way to exchange in game items for real money. The way to combat this is to make it so expensive that it's not possible to make money...at which point they'll go away.</span> </p></blockquote>
The_Real_Ohno
05-23-2007, 04:44 PM
<p>Blockin tells from low lvl toons in WoW with mods work well. I have it set to block all from lvl 1s and I havent got a spam msg since I installed it. Has the options to set blocks from any lvl, but just set to 1 works well enough.</p><p>Only thing I can see to fix the spam msgs.</p>
Chenzir
05-23-2007, 04:47 PM
<p>wether you ban the seller or the buyer doesn't matter, neither will change the way it is.</p><p>If the person is buying plat, he has the money and time to buy the powerleveling to get back to where he was.</p><p>No game will ever eliminate plat selling or farming. There is no way to do it.</p><p> Honestly you can't even slow it down. In regards to how they do it, yes they use a custom gui, and that could be the way to solve the spamming but wouldnt stop the farming. The custom gui's are created by simply monitoring and editing packets. An annoying and not feasible way to fix the spamming is to change the packet handlers for the chatting system every few days, but I mean personally I could care less if someone buys it or not or if someone sends me a tell to buy it, i could care less, it's such a waiste of resources, it's not really worth it.</p><p> Sure keep banning accounts once in awhile in order to keep up appearances, but you really think they will ban 5k ++ accounts at 15$ a month cause you complain that your getting spammed?</p><p> This isn't a problem that you can expect to disapear and compalain loud enough and a company will just ban all farmers, it will never happen. </p><p>You cant just change your economy in the middle of a game either, I mean no game in the world would randomly change such a game mechanic like that.</p><p>Blah I cant even keep one idea straight in my head atm, the plat farmer argument has been around for over 10 years, this isn't a new problem, and as you see companies do not take action that any player would notice. They do ban accounts and they can ban billing info, but it hasn't and never will cure the problem.</p><p>For the most part alot of ideas get tossed around and people have no clue what it would entail or how it would affect the game. Which is why 95% of the ideas that players suggest for plat farming will never work or be implemented.</p><p>modifying chat channels and the /tell system.. blah never work, and not even remotely a decent idea.</p><p> Make everything no drop, nope will never work. To many casual players would complain about it. </p><p>Make everything questable no need for a cash economy... nope wont work either casual gamers would still complain.</p><p>As long as a game has anything tradeable there will be plat farmers. The biggest issue is for the game companies to spend more time on is network security. Without going in to to much deatil, cause I'm sure the post would get edited anyways, most major games have huge security issues with their networks, and the game code. This is also cause some people don't care either so they will change and modify code to let them do almost anything they want to.</p><p>It would be nice to say stopping farming has an easy solution that you could just edit the game some how, but there is always a way around it. Both game mechanics and network security is where the problems are, Keeping data secure between server and client being on eof the hardest things to do, and one of the easiest ways to exploit a game.</p><p>Blah rambling but maybe someone will read this and understand that stopping this problem has nothing to do with so the simple changes of a chat system or economy. There is alot more to it.</p><p>FLame away for those that don't understand <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> </p>
Kellin
05-23-2007, 04:50 PM
<p><i>I don't understand how....when I'm looking for people to fill a group, it might result in about twenty tells from me, over a ten or fifteen minute period. I don't do a '/who all', and begin firing off blind tells to everyone in zone.</i></p><p>You must not play a healer. Or a coercer/illusionist. Or a brigand. Or a bard.... My mystic and illusionist get unsolicited tells all the time to join groups/raids. Raids I've attended have had the raid leader sending out tells to multiple names on his "want to raid" list. Just because you don't do it doesn't mean others don't.</p><p><i>The delay might be a bit of a pain...but for most I don't know that it would ever be an issue.</i></p><p>You can't assume that. People are on these boards every day threatening to quit for the most trivial reasons.</p><p><i>They would have to be made aware that their tells are being filtered first....a client side ability, that returns nothing to the server, would make it impossible for spammers to know that their messages are being rejected, or what strings in them are triggering the filter. User settable....SOE does'nt know, the spammers won't know...the only person that knows what terms are being placed in that filter, is the user that places them.</i></p><p>All this accomplishes is the people who don't want the spam won't get it. It doesn't affect their sales at all, since the people who want to buy, or (as you admitted) don't know it's against the EULA to buy, will still buy. Their target market will still get the message. And you will be adjusting your chat filters more often.</p><p><i>I don't set up filters, Yahoo sets them up...and I have no idea, and no control over how they do this. And spammers can test how well their messages fare against the Yahoo filter by creating accounts, and sending mail to themselves. A user controlled client side server neatly eliminates that ability.</i> </p><p>See above. The people who don't want the message spend their precious game time making filters, the ones who do get it regardless.</p><p><i>I agree to an extent...in that people can find a way to exchange in game items for real money. The way to combat this is to make it so expensive that it's not possible to make money...at which point they'll go away.</i></p><p>But how to do it without ruining the game for the rest of us?</p><p>To me, it's not worth the amount of outrage being expended. Pretty much all the best loot in the game is no-trade already, so people who buy plat are just making themselves look good at lower levels.</p>
KBern
05-23-2007, 05:13 PM
<p>I am not sure if this has been said, but a simply solution I have found is play /role or /anon.</p><p>I get tells extremely infrequently now. I never have gone /anon or /role in any game I have played, but I found it works for this.</p><p>So at the chance of them not going away, and my self personally against any mechanisms that harm the general playerbase to solve this issue, this may work for some of you to at least be able to not get the tells.</p><p>The tells dont bother me too much, it is easy to ignore them...it is just text after all, but this seems to work.</p>
The_Real_Ohno
05-23-2007, 05:25 PM
Going /anon or /role does NOT fix the problem. Everyone and there Moms are /anon or /role on PvP servers and yet the tells still get around. Also on Guk I have 2 70s and still got the spam msgs, with /anon or /role on
KBern
05-23-2007, 05:30 PM
Ohnoez@Nagafen wrote: <blockquote>Going /anon or /role does NOT fix the problem. Everyone and there Moms are /anon or /role on PvP servers and yet the tells still get around. Also on Guk I have 2 70s and still got the spam msgs, with /anon or /role on</blockquote><p> *shrug*</p><p>Maybe I am just lucky then. Since going /role the tells have pretty much stopped altogether for me.</p>
tashanin
05-23-2007, 05:36 PM
Look at the tools that SOE is putting into place. <ol><li>Enhanced LFG/W tool that went live with GU35</li><li>The ability to create custom chat channels</li><li>Separate channels for Auction, Tier, Class, Race and City</li><li>The ability to join channels on different servers</li></ol>There are plenty of different ways to communicate and/or get the information that you need without using the /tell command. So I ask again, why do we need it? <hr />Examples: <b>Raid looking for more members </b>Groups within the raid put up LFM information in the group tool stating what classes they are looking for <b>Group looking for more </b>Utilizing the LFG tool is able to state what classes they are looking for. <b>Player looking for a group</b> Utilizing the LFG tool, the individual is able to find groups in his level range <b>Player looking for a raid </b>Utilizing the LFG tool, the individual is able to find raids looking for more. <b>Player looking for artisan </b>Utilizing crafting chat channels as well as the LFW tool is able to find the artisan that he's looking for <hr /> So far, utilizing the tools that are out there, I've been successfully able to not use the /tell command. <b>To summerize what's been discussed here:</b> <ol><li>I think that we are all in violent agreement that the easiest way to combat plat selling is to not buy it, but convincing the people that do it is the hard part.</li><li>Going after the buyers takes time, a lot more than working around the /petition /report that they get from players that someone is advertising. This also has the ability for numerous false positives that could result in flak from the player base. </li><li>Everyone that comes to this thread wants the plat selling to stop, but also doesn't want it to effect them. (replace "them" with "player base"<img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></li><li>Selling virtual items for real currency will never stop</li></ol>Now to address these topics <b>Convincing the general public</b> Pretty close to impossible for the most part. Empowering them, informing them, attempting to stir them to action... All these things have been done before. Not only here, but in all the games as well as a majority of history. Even then, there are still people that don't care, want to go against the grain, etc. which means that they will just keep doing it. They could stop them from buying it, but I'll get to that next. <b>Going after the buyers </b>Improbable for the most part. With the man hours, effort and sifting through the potential false positives greatly outweigh the potiential gains of the current passive stance of responding to /petitions and /reports. Look at the firestorm that is bot teams, how many times have we seen players cry "Botter" and have it end up being a false positive. <b>Stop plat selling but not in my yard </b>This is a common attitude about everything, from plat selling to crime to any of the "War on"s that currently get thrown around. People want it to stop, they want it to stop now but they don't want it to effect them in any way shape or form. To affect change, changes need to be made, compromises need to be discussed and methodologies need to be tested. THAT is how you stop it. With tolerance to the changes proposed and understanding to why they are making them is a requirement. <b>Selling of virtual goods for real currency will never stop </b>It's a matter of fact, nothing that we can do about it in the overall scheme of things, but lessening the impact on the people that don't want to partake in it is something we can do, but it will involve all the steps in the above point. It will take the player base to have patients and understanding to the changes, compromise on the tools that they are already offering and tolerance to the steps that they take that may impact you.
taliesin
05-23-2007, 05:39 PM
<p>hi again didnt know that the thread get so big in so short time looks like a lot of ppl are angry about the spam.</p><p>but its true /anon or /role dont work... </p><p>I think on vox and bazaar the situation with spam is much bigger then nagafen or some else servers.</p><p> im not sure about why we have this problems and i have no solution for it, but it affect my gameplay and make me angry, u start pick up raid with anyway 12 tells in a half a minute and u get disturbed by stupid platinum sellers twice during setup sry cant be.</p><p>even if u respond *censored* u get no reaction <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> but u feel a bit better *lol*</p><p>please fix that sony!</p>
Valdaglerion
05-23-2007, 05:40 PM
<p>Part of the problem with using /role and /anon is the fundamental way in which toon names are farmed by spammers. If they find you once and store you in a database, by the time you try to use /role or /anon its too late.</p><p>A script running from a stored set of names is far more effective than constantly having a script spam /who and then sending. Not to mention it would be easier for SOE to identify spammers based on /who calls to the database which repeated within a time frame. Same goes for mailing.</p><p>I am curious to see if the /role and /anon tags were taken into consideration with the new LFG tool being released today. I did not get the opportunity to play with it on test. Would be a shame if the tool is useless for all toons using /role and /anon. Many people use those tags solely as a deterent for spam. I personally keep them both checked at all times and it has dropped off new spam but I still get stuff from the spammers who have been spamming me prior to using those tags.</p><p>Just my 2 cp</p>
KBern
05-23-2007, 05:45 PM
Gladius@Najena wrote: <blockquote>Look at the tools that SOE is putting into place. <ol><li>Enhanced LFG/W tool that went live with GU35</li><li>The ability to create custom chat channels</li><li>Separate channels for Auction, Tier, Class, Race and City</li><li>The ability to join channels on different servers</li></ol>There are plenty of different ways to communicate and/or get the information that you need without using the /tell command. So I ask again, why do we need it? </blockquote><p> You must not speak to anyone in game if you cannot see what the tell command is for /boggle.</p><p>You can put in all the tools in the world, but most people expect a tell before a blind invite. People also like to speak privately...hence tells.</p>
tashanin
05-23-2007, 06:04 PM
Saurakk@Guk wrote: <blockquote><p>You must not speak to anyone in game if you cannot see what the tell command is for /boggle.</p><p>You can put in all the tools in the world, but most people expect a tell before a blind invite. People also like to speak privately...hence tells.</p></blockquote>I see your point, and concede that I may not have worded what I said correctly. If a person is LFG he would be open for private messages from group leaders only. If a group is LFM, the group leader would be open for private message only from players that are LFG Communicating privately between two players would be able to happen in the senario I outlined in my above post if and only if both parties had each other on their friends list. I see the value of the /tell command, but I don't see the value of having an open ending private message system with little control over who is able to send me a tell. I will admit that I was stuck on my first idea which was getting rid of the /tell command all together and not the less excessive measure that I've outlined above which involves only getting tells from people on my friends list as well as guild members. You did however point out one flaw in that thinking and that was the group invites which would then be allowed only from group leaders to players that are looking for group. So thank you for helping me better my understanding, this is what discussion threads are for.
Dasein
05-23-2007, 06:10 PM
Placing restrictions on the use of /tells will cost you far more players than RMT spam will cost you. I would leave EQ2 over /tell restrictions, while I can simply mentally filter out plat spam without any effort to the point where I barely notice it.
antwar
05-23-2007, 06:36 PM
<p>forgive me if this has already been suggested, but how about we turn off ALL tells, and ooc channels. instead, add a voice chat system for that stuff. for the LFG spam in the ooc channels, add a LFG client similar to the really good one in EQ1. basically improve the lfg client as it is now, make it more robust with more options. </p><p>keep the group, guild, and raid chat system intact as it is, but also add those systems to the voice chat client also. this would allow people to make new rooms for groups or pickup raids, and those rooms would auto delete themselves after an hour of no one being in them. maybe less.</p><p>i think this would get rid of one of the major ways that they spam you. true we would still have to deal with the emails, but with the report button, that makes it SOOO much easier for us to flag a spammer account. </p><p>i feel this would give them a faster response and turn around time from report to account deletion for the spammers.</p><p>people who dont like voice chat, or are shy, can still participate in groups, raids, guilds, and will still be able to be LFG by using the improved LFG interface. and then they would not have to worry so much about spam.</p><p>i highly doubt they will send thier spammer employees to school to learn english, just to be able to spam us in voice chat. and even if that were the case, you could add an option in the voice chat system, where if someone spams voice chat, you would need 3-10 people to mute them in the channel so no one could hear them. and that mute would work untill they logged off. you could also make it so that you had to be a certain level to be in certain voice channels, sort of like it is now for typed chat. you could then let people choose to turn off voice chat channels for themselves after they are through them.</p><p>i dont know, but it seems like a good idea to me, considering nearly EVERY guild on my server uses some form of voice chat. having a tool ingame would allow people to use it for groups as well.</p>
Dasein
05-23-2007, 06:42 PM
It is impossible to effectively carry on multiple conversations with voice chat. With text-based chat, I can easily carry on a few conversations via tells to get a group together or conduct sales, meanwhile, I can moniter my guild chat, officer chat, pubic channel chat and private channel chat. Voice chat is really only useful for me in raids, while text is far more efficient in virtually every other situation. Further, requiring voice chat to play shuts out those with any hearing problems, or those who do not speak english particularly well. It also kills a lot of the immersion on an RP environment, where that barbarian berserker doesn't sound so fierce if he's played by a 12 year old kid, and the 50 year old guy playing the sultry dark elf is simply creepy.
thedu
05-23-2007, 06:47 PM
This is what I'm going to start doing when I get tell. I'm going to post the name of the troll spamming in all the channels and tell people to spam him/her till they log off. I wonder how they like it when they get spammed by hundreds of other people...although they could just hide the tells. <img src="/smilies/908627bbe5e9f6a080977db8c365caff.gif" border="0" alt="SMILEY" />
Dasein
05-23-2007, 07:16 PM
In all likelyhood, the character sending the tells is simply a bot - it's a very easy process to automate. Even if it's a real person, they won't care - sending out tells is simply their job. It's not like sending them a nasty message causes a little electric shock to hit them.
Kursa
05-24-2007, 01:59 AM
Saurakk@Guk wrote: <blockquote><p>I am not sure if this has been said, but a simply solution I have found is play /role or /anon.</p><p>I get tells extremely infrequently now. I never have gone /anon or /role in any game I have played, but I found it works for this.</p><p>So at the chance of them not going away, and my self personally against any mechanisms that harm the general playerbase to solve this issue, this may work for some of you to at least be able to not get the tells.</p><p>The tells dont bother me too much, it is easy to ignore them...it is just text after all, but this seems to work.</p></blockquote><p>yes, if you go to /anon or /role the tells subside a lot but it does happen every now and then.</p><p>Also, to the people who dont think SOE isn't doing anything about it, I can tell you from first hand experience that they ban these plat farmers every single day. It's almost protocol now whenever the GMs login and review the /report list.</p><p>However, when a plat site makes like 300 to 700 a day in sells, buying another account for 19 bucks to resume is just considered over head costs. Even with these dire news in sight, the GMs still struggle to ban as many as they can every day.</p><p>Don't think SOE isn't trying. They are doing the best they can. It's sorta like illegal aliens pouring into the U.S. Yes, it's illegal. Yes, there are laws against hiring them. Yes, they get deported if caught, but all of this does not stop millions of them flooding into the US every year. </p><p>The point is, they are doing the best they can, but when they just simply buy another account with a rotating ISP, you cant touch them. Even if you restrict tells or make tells available at lvl 2, they'll work around it....they'll kill 4 crabs first and then be lvl 2. Just be glad that SOE is doing something otherwise, if they weren't, there would be a helluva lot more tells than now. </p>
Twoboxer2
05-24-2007, 04:25 AM
<p>Couldn't care less whether SOE stops gold-selling. I just want them to stop the advertising. Tired of paying for a game and having to listen to commercials via tells and e-mail.</p><p>Use filters for all /tells and e-mails, and send the ones that fail directly into the bit-bucket. </p><p>Yes, track back the account the sender belonged to and delete the account. Don't care it only costs $19 to get another one. Make them do it again. And again. And again. And again. And again. And again. And again. And again. And again. And again.</p><p>Simple.</p><p>Cost to SOE would be maybe $150k/year.</p><p>That's what stands in between us and a commercial-free game.</p>
Thicket Tundrabog
05-24-2007, 08:55 AM
There was a major plat spammer/seller/buyer bust on Permafrost a couple of days ago. I didn't get a spam tell for about 36 hours. It's a cat and mouse game. Judging from this morning's spam tell, SoE now has a filter on the e-mail addy of plat sites. It didn't take long for one scum plat selling site to figure a way around the filter.
Roriondesexiest
05-24-2007, 09:27 AM
<p>For awhile there the tells were few and far between.</p><p>Lately I have have been getting 2-4 an hour.</p><p> Not sure what has changed.</p>
SibsLynx
05-24-2007, 02:11 PM
On vox im getting about 3-4 tells an hour or more now, everyday.
Kursa
05-24-2007, 02:15 PM
Rorion@Lucan DLere wrote: <blockquote><p>For awhile there the tells were few and far between.</p><p>Lately I have have been getting 2-4 an hour.</p><p> Not sure what has changed.</p></blockquote> that means more people on your server are actually buying Plat from their /tells.
Kursa
05-24-2007, 02:17 PM
Ohnoez@Nagafen wrote: <blockquote>Going /anon or /role does NOT fix the problem. Everyone and there Moms are /anon or /role on PvP servers and yet the tells still get around. Also on Guk I have 2 70s and still got the spam msgs, with /anon or /role on</blockquote><p> works for me.</p><p>Every rolled character but one are lvl 70 and all /anon. Where I used to get one every hour I know get about one every four hours or none at all.</p><p>It may be your server. The plat servers are the worse on servers where players actually spend real life money on these goons. Players stop buying the plat, the goons will lower their advertisements</p>
Kursa
05-24-2007, 02:19 PM
Gladius@Najena wrote: <blockquote>Look at the tools that SOE is putting into place. <ol><li>Enhanced LFG/W tool that went live with GU35</li><li>The ability to create custom chat channels</li><li>Separate channels for Auction, Tier, Class, Race and City</li><li>The ability to join channels on different servers</li></ol>There are plenty of different ways to communicate and/or get the information that you need without using the /tell command. So I ask again, why do we need it? </blockquote> Because there are tons of players (me included) that like the /tell command
Klanch
05-24-2007, 02:38 PM
<p>It is spamming through the mail system that bothers me most. When I am out adventuring and the icon pops up that I have mail I don't know if someone wants me for a crafting job or if someone is spamming me to buy gold. Tells scroll away. Mail has to be checked and that is a real bother.</p><p>It also worries me that they seem to have a system set up now that lets them know when you log in. Most of the spam through tells on my server occure within 30 seconds of logging in. That means they have a program set up constantly checking the player base and spamming players as soon as they log in. <img src="/smilies/0320a00cb4bb5629ab9fc2bc1fcc4e9e.gif" border="0" alt="SMILEY" /></p>
Attacks
05-25-2007, 12:10 AM
<cite>Dasein wrote:</cite><blockquote>It also kills a lot of the immersion on an RP environment, where that barbarian berserker doesn't sound so fierce if he's played by a 12 year old kid, and the 50 year old guy playing the sultry dark elf is simply creepy. </blockquote> Lol.. Good point on the Voice over IP, and so well put! That's a hilarious conflict. <img src="/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" border="0" alt="SMILEY" />
Mulilla
05-25-2007, 04:48 AM
<p>It has been said a thousand of times, but i would like to autofilter the tells i receive.</p><p>We can talk a lot about efficient filtering and such, but dont think it would hurt anyone if i decide to block all tells if player_lvl < XX</p><p>Its my personal choice, not so hard to code (i think) and would help a lot. If you dont like it, you dont have to block any... personal choice. Just send a mesage like the AFK reply, saying that "this player has blocked tells from your level range" so the one who tries to spam me knows how futile his tell was. You cant set that lvl at 10, other at 50, the spammer will never know what lvl he should be to tell you and even if everyone sets it at lvl 10 it still needs some work to level to 10, not so much that's true, but at least it isnt an instant-spammer-creator</p>
Zyphe
05-25-2007, 05:59 AM
<cite>taliesin wrote:</cite><blockquote><p>Dear developer and support</p><p>I can not understand why sony could not stop the spam we get on Vox every hours!</p><p>Its always from guys who make advertisment for the same website!</p><p>I had also contact tech-sup and gave them some date about domain and owner, but no reaction we still get spam every day every hour. This is hardly a disturbing penetrate disruption!</p><p>PLEASE STOP THEM NOW!</p><p>Blizzard can stop it too...</p></blockquote> Why the hell would they stop the spammers? They are paying atleast $15 a month for hundreds, if not thousands, of accounts. If you seriously want them to get rid of the spammers then cancel your account. If enough people leave the game then SoE MIGHT get the picture.
RpTheHotrod
05-25-2007, 09:28 AM
SOe could hire me to just sit in zones all day to insta ban any incoming spam <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />
Silkmyst
05-25-2007, 09:51 AM
<cite>RpTheHotrod wrote:</cite><blockquote>SOe could hire me to just sit in zones all day to insta ban any incoming spam <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Dude, I'd hire you. In fact if you could just ban the jerks sending me tells all day I'd pay you myself! Silk </blockquote>
Althena
05-25-2007, 11:29 AM
<cite>AbsentmindedMage wrote:</cite><blockquote>There is an ability to block all tells. There isnt a way for them to block tells specifically from plat farmers that have game accounts. The reason being is if they knew they were plat farmers, they wouldnt be in the game in the first place. The only thing I can think of is to perhaps add an ability to block tells from everyone who is not on your friend list. To be honest, the spam from plat farmers isnt that big of an issue to me as a player. I get a spam message maybe 3 times a week. It pops up in the window and i ignore it. It doesnt effect my gaming experience at all. It is not like they send repeated tells clogging up my window and making me miss other things. Anyway, we have tools available to us: /report <charactername> Plat Seller Spaming Messages </blockquote> I get tells from plat sellers 5 times an hour every single day - I just started playing again a week ago and it has been a constant hounding - so bad that I've had to turn tells off entirely - but they still can send them to me - It DOES ruin the game for me because I cant even chat privately with my friends.
jagermonsta
05-25-2007, 11:48 AM
meh I don't mind them. when they tell me I reply I love you and thanks. <img src="/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" border="0" alt="SMILEY" /> (no but they are really annoying, I get excited when I get a tell, maybe I will meet a friend... but no... OH and I'm sick of these jerks harvesting t6 stone 24/7 doing the same loop over and over... and stealing a node I am already harvesting. screw you!)
Chooba
05-25-2007, 12:47 PM
<p>Has anyone ever considered maybe not selling their loot on the broker for insane prices? I mean cripes, the cheapest i can find blackened iron clusters right now is 60 gold! If we can all just lower the price we sell stuff for it would eliminate the need for solo players and small guilds to spend 20+ plat trying to outfit themselves every ten to fifteen levels or so thus eliminating the need for some players to buy plat from the farmers. Perhaps SoE can even follow suit and lower the price on some of slower horses, and 60 plat to upgrade your guild cloak is flat out stupid! Try to mitigate the need for players to have so much money and they wont need to buy it.</p>
Ohnoez@Nagafen wrote: <blockquote><p>Blockin tells from low lvl toons in WoW with mods work well. I have it set to block all from lvl 1s and I havent got a spam msg since I installed it. Has the options to set blocks from any lvl, but just set to 1 works well enough.</p><p>Only thing I can see to fix the spam msgs.</p></blockquote><p> Best idea I've seen so far. Very doable, doesn't impact the overall game very much, and the level of restriction is determined by the player. I might want to block tells from everyone <20, but Ohnoes can just block the level 1s... it's up to the user. Perfect! (maybe even add a setting for "Friends and Guildmates Only"<img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p><p>SOE... Do this!</p>
Lortet
05-28-2007, 02:38 AM
I note you are on the Splitpaw server - Runnyeye here - both Euro servers - over the past week that exact site has been flooding us with tells - I logged on at lunchtime for 20 minutes and got 3 from them. Prior to last week I would have received no more than 10 total in 1 1/2 years.
Althas
05-28-2007, 02:47 AM
<p>Yip, getting exactly the same on Runnyeye from the same BOT</p><p> I think it is a disgrace that *GM* do NOTHING in game to stop this. I mean it is not to difficult, all they need to do it go to the Newbie startying zone (Queens Colony on RE) and ZAP the guy then ban the account. Wait for a short time until he returns and do the same</p>
salle
05-28-2007, 02:47 AM
They could ban the accounts, the people have to pay them a certain sum of money to get accounts, if they keep banning those accounts (and credit card numbers) they will eventually make it not profitable for the spammers. But the best thing we as users can do is NEVER to go to their page, and absolutely never buy their goods or services.
shear
05-28-2007, 02:49 AM
<p>I feel your pain. I am also on Splitpaw and have experienced a huge increase in tells from the same web site over and over again. It most certainly was never this bad. I really wish SOE would just sue the backside off this company, they aren't difficult to find! This thread will almost cetainly get locked. They do not like multiple posts on this topic. </p><p> My fingers are crossed that this is resolved quickly cos it really is starting to ruin my gaming experience.</p>
Splatty_Spat
05-28-2007, 02:59 AM
They have no real reason o lock this thread, no plat spam website was given, I just hope that the more customers that complain about this issue, the more they will do as a company. (Doubt it) but hey you can only wish.
Brorimed
05-28-2007, 04:00 AM
<p>Thats the exact thing that would solve it right away ..</p><p>some option to </p><p>/ignore tells 1-9 </p><p>something like that .. I posted this yesterday but my first post got locked and the second</p><p>one got deleted .. </p><p>Yours</p><p>Brorim</p>
Miele
05-28-2007, 06:03 AM
Make it easier, nuke China, it's gonna be faster... jeez. Come on people, the problem lies elsewhere: the buyers, we all know it. Once they'll make a big announcement about banning everyone who buys plats, like they just did on Permafrost, maybe the idiots who can't play within the rules will be scared enough to lose their so precious character. It happens and it happened: buyers are being banned, so are sellers, but they can just buy a new account. Answer to this: if SoE bans you because you buy 100 plat, will you go to get a new account and relevel all those toons one by one? I know I wouldn't likely do it. It has been mentioned a few times by those in command: it doesn't matter what loops the sellers make with the money, it's been tracked and then the bat strikes heavily. And this practice is going to change, no matter what you think: Korea already made a law about making RMT illegal, China is working on one. We then hope that the lawsuit made by Blizzard (which is for "harassment" I think) will be won, then when Age of Conan goes live the plat sellers will have to face a bigger publisher, namely Microsoft and I seriously doubt that any seller wants to go boxing in a court with that juggernaut. I can't wait for the day these idiots (buyers) will all be banned, cheaters deserve nothing less and that's cheating, period. I don't care about the spam, it just improves my ability to insult these spammers in 3-4 different laguages and it's quite entertaining at times, /anon helps btw in reducing the incoming spam
Lakland
05-28-2007, 06:40 AM
<cite>Slithik wrote:</cite><blockquote>Don't have the text of /tells showing up on the screen by default. Make the player click on them to see their contents. When people get tells from someone named "Uvisivixohv", they won't bother to click to see the text, and the 'advertiser' loses the spam game. </blockquote><p> I like the idea, but think it would be more of a pain in the long run. However it gave me another idea. If we are able to have player names on an ignore list, is it possible to include a text field for keywords to ignore also...enough to put several words or phrase, such as a website for example? Perhaps a parameter section for filters added to the /ignore structure.</p>
Ponos
05-28-2007, 06:47 AM
<p>Like guides, SOE needs to begin accepting volunteers from within the player community and give them the power to BAN ON SITE plat sellers.</p><p>There would be some sort of protocol in place, like the volunteer would have to save the chat log, or something.</p><p>And then the plat seller is banned they would receive a message telling them who banned them and why, so if there was ever a mistake, they could contest it with all the necessary information.</p><p>To keep the plat sellers on their toes, perhaps, the volunteers would be switched every month or something.</p><p>That way we could virtually cover every zone and level range at all times.</p>
Tagurok
05-28-2007, 07:06 AM
<cite>Slithik wrote:</cite><blockquote>Don't have the text of /tells showing up on the screen by default. Make the player click on them to see their contents. When people get tells from someone named "Uvisivixohv", they won't bother to click to see the text, and the 'advertiser' loses the spam game. </blockquote>This is the best idea of heard <img src="/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" alt="SMILEY" />
Kishe
05-28-2007, 07:41 AM
every time i get spam, i go to the website mentioned, click on their live support link and spam them back.
Snowdonia
05-28-2007, 08:17 AM
The problem seems to be coming from the new and improved LFG window. I got <i>maybe </i>one tell every 2 months or so before, but now I'm getting one per char, everyday since GU35. I hope they are able to DO something.
Brorimed
05-28-2007, 08:23 AM
<p>Ill suggest this here aswell .. not my idea originally but anyways.</p><p>Create an option to </p><p>/ignore tells lvl x - xx </p><p>this will only work on a person to person lvl . </p><p>will still leave /say /gsay /gu and /ooc open to the players affected</p><p>you dont even have to remove /auction because that can be disabled allready </p><p>and yif you have some buddies below the level affected add them to friends manually to</p><p>avoid the ignore settings for them in particular .. </p><p>it's a win win situation </p><p>Yours</p><p>Brorim</p>
IxothImhotep
05-28-2007, 08:51 AM
Here's what I do when I get the plat seller spam - -immediately hit 'r' (default for reply) -replace /tell with /report SOE get's to know the name of the plat seller and the message (s)he sent.
Last night it was insane on Runnyeye. I got roughly 10 tells in 2 hours from 2 diffrent characters. Now it seems half the server is /anon because it seems to limit the plat spam.
steelbadger
05-28-2007, 09:01 AM
To be honest we used to get maybe 1 tell per week, or fortnight, when all the American servers where complaining bitterly of getting 20 in a single evening. I think it's just a case of the plat spammers suddenly noticing that they weren't giving us enough attention.
Iseabeil
05-28-2007, 09:15 AM
<cite>salle wrote:</cite><blockquote>They could ban the accounts, the people have to pay them a certain sum of money to get accounts, if they keep banning those accounts (and credit card numbers) they will eventually make it not profitable for the spammers. But the best thing we as users can do is NEVER to go to their page, and absolutely never buy their goods or services. </blockquote><p> This had been great if it werent for the unlikeliness of these companies using credit card for this. They are annoying, not stupid, and when you can buy EQ2 really cheap these days, activate an account with game cards, there is no reason for spammers to use credit card and paint themselves into a corner. </p><p>So what can SoE do? they can ban the current account used, wich Im pretty certain they do, or the spammers wouldnt be in such hurry, but they can not ban the CC numbers, they can not ban the IP adresses, hence, we have todays situation.</p>
tcwalter
05-28-2007, 09:33 AM
Maybe this points out the need for "credit card only" servers? This could kill multiple birds with one stone; increased population, potentially higher maturity, greatly reduced plat spamming. I wouldn't think it would be all that difficult to do; SOE knows how you're paying for your account. Maybe some issues with people switching from credit card to game card and back, but still might be worth exploring.
Thicket Tundrabog
05-28-2007, 09:37 AM
The spam is incredibly annoying. I'm now getting spam tells in batches of about five spread over 15 minutes.
Have not had a single tell from these people since I started and I have been playing atleast 10 hours (newbie <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />)
<cite>tcwalter wrote:</cite><blockquote>Maybe this points out the need for "credit card only" servers? This could kill multiple birds with one stone; increased population, potentially higher maturity, greatly reduced plat spamming. I wouldn't think it would be all that difficult to do; SOE knows how you're paying for your account. Maybe some issues with people switching from credit card to game card and back, but still might be worth exploring. </blockquote> As long as that includes Debit cards I am for it!
Gohbhine
05-28-2007, 10:24 AM
<p>I posted on some things you can do. Check it out. If someone has an automated program I can install to send them 500k emails an hr let me know.</p><p>SOE, its so simple. Just make it an option NOT TO RECIEVE TELLS FROM OFF SERVER AND/ OR PEOPLE NOT ON YOUR FRIENDS LIST.</p><p>Also, would make sense to restrict the number of tells a free account can make to like 5. Or better yet, none.</p>
Pusska
05-28-2007, 10:28 AM
Me too Oakthicket, and everyone I know. Is it just our server or have other people found the tells have gone utterly beserk lately? What on earth is going on here, it is SO annoying! Surely they cannot be doing well enough to support this amount of spam ... could it be some sort of hack or crack or credit card fraud? I can't even report them all because of the 5 minute limit on /report I am really really hoping Sony are looking into this, I am going to have faith ... for now.
Stuge
05-28-2007, 11:13 AM
<span style="font-family: courier new,courier">The simplest solution is to institute a whitelisting option. Have a toggleable option that allows you to choose to only be able to receive in-game mail and tells from people on your friend list or in your guild. It can be set to temporarily auto-toggle off when you activate your LFG or LFW tag as at that point you are soliciting contact from strangers. People who want to keep everything completely open don't have to use this option at all. I'm sure that there are some other measures that can be taken. This is a solvable problem. The question is how much drive there <i>really </i>is to solve it.</span>
Stuge
05-28-2007, 11:36 AM
<span style="font-family: courier new,courier">All you are doing is advertising their site. And you wonder why your posts get deleted. Way to go. o_0</span>
Brorimed
05-28-2007, 11:42 AM
Stugein@Antonia Bayle wrote: <blockquote><span style="font-family: courier new,courier">All you are doing is advertising their site. And you wonder why your posts get deleted. Way to go. o_0</span> </blockquote><p> I havent named their site <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> </p><p>and ill repeat the solution </p><p>/ignore level 1 - 9 ( x - xx ) </p><p>It wont remove the ignored players other chatoptions like .. /gu /say /gsay or /ooc</p><p>but it WILL solve the problem in one sweep </p><p>Yours</p><p>Brorim</p>
thephantomposter
05-28-2007, 11:56 AM
<p>Since I mostly solo, I find it easy to ignore the chat adverts for pp, the mail thing is rather irritating, I report each one I get but over all it does not affect my gameplay.</p><p> But hey, to bad someone who is reported as a spammer/buyer should be tagged, a small bounty put on their head and even if its a non PVP server, we could hunt them down and kill'em. Maybe being tagged weakens their character or something. Maybe a new class could be made, the bounty hunter, who could have the ability to track them down. From the sounds of how many /tells some people get, getting to level 70 should be no problem.</p><p> Sorry for the bit of humour. :0)</p>
Dasein
05-28-2007, 01:25 PM
Every single idea posted on how to deal with spam tells has been posted dozens of times before. Cleaning up duplicate threads is necessary forum maitenence. SOE will lock redundant threads because that is the sort of thing needed to keep a forum running smoothly, not because they're trying to censor you. If you do a bit of research you'll find many threads where your same ideas are posted and discussed. comment in an existing thread rather than start your own.
MrWolfie
05-28-2007, 03:02 PM
<p>I may get one tell in an hour, or four, but the absolute worst thing about plat spammers is the people that just have to spam thousands of players in the public chat channels that *they* just got a tell from a plat spammer.</p><p>The plat spammer may be sending everyone a tell, but at least he's only doing it one person at a time ~ the whiners have to tell *everybody* how they just got one.</p><p><span style="font-size: medium">So, there are worse offenders than plat spammers. Is that you?!?</span></p><p>Back on topic, I'd like to see better /ignore filters ~ I'd love to be able to ignore an entire guild's worth of players, for example. Hmmm, "/ignore guildname" ~ joy of joys!</p>
Draggor
05-28-2007, 09:44 PM
Started with an avalanche of mails... now they are spamming by tell. <b>SOE staff</b> will need to work something out to finish with this crap, this matter is annoying and it really make difficult to enjoy the game. Dont know what is the solution but is time to stop this. A way to configure filters for tells would help a lot, or a way to report toons so SOE can start banning accounts (so the spammers will need to pay for a new one). This is my ignore list, it grows daily: <div align="center"><img src="http://img201.imageshack.us/img201/6865/eq2000042in3.jpg" border="0"> </div>
Rijacki
05-28-2007, 10:00 PM
<cite>Brorimed wrote:</cite><blockquote>Stugein@Antonia Bayle wrote: <blockquote><span style="font-family: courier new,courier">All you are doing is advertising their site. And you wonder why your posts get deleted. Way to go. o_0</span> </blockquote><p> I havent named their site <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> </p><p>and ill repeat the solution </p><p>/ignore level 1 - 9 ( x - xx ) </p><p>It wont remove the ignored players other chatoptions like .. /gu /say /gsay or /ooc</p><p>but it WILL solve the problem in one sweep </p><p>Yours</p><p>Brorim</p></blockquote>And, because it takes a few hours at best to level to 10, the plat sellers will just level to 10. /ignore 1-19? Not that much longer for someone determined to level. Higher? they'd just start to use the less than worthwhile purchased accounts to send out the spam. It would have a secondary effect of "tarnishing" the person who sold them the account, but why would they care.. and.. really, that person deserves it, too.
<p>To the above poster ^^^ Posting names/blacklisting (even of plat sellers) will get the thread locked. I know, sounds silly, but it is what it is.</p><p>Also, no need to take the time to put them on ignore, many times the create the toon, send a zillion tells/mails then delete the toon.</p><p>To add my own story, I created an evil fae today. Toon was less than an hour old and had two new mails wanting to sell me gold, items, or pwoer leveing. Both said NO CHEAT In big caps. *SIGH* <img src="/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" border="0" alt="SMILEY" /></p><p>EDIT oops, my post was meant for Draggor......sorry Rijacki</p>
<cite>Celena wrote:</cite><blockquote><p>Also, no need to take the time to put them on ignore,</p> </blockquote>Maybe not for you, but I get (regularly) spammed by the same guy before that char gets deleted. Hit r, home, delete x 5, /report and then same deal to /ignore, and I don't have to worry about him again. Maybe I'm just "fortunate" but it happens enough that I choose to put them on ignore. My ignore list looks much like the one listed.
YummiOger
05-29-2007, 12:04 AM
<p>The Level Based Tells toggle or ignore is the best solution i have seen yet. it is Player controlled and can not be abused or mishandled. It does not effect other players only urself, and to what degree.</p><p>Apon this feature the plat Spammers would HAVE to level their toons to talk to me, more then likely to be banned as they BOT their way to 70. Even IF they get to Lv 70 without banning, they quickly go on ignore, wasteing 1 month of time and $ for the plat spammer. how long to make lv 1 account toons?.. 5 mins?.. how long to make Lv 70 Toons (possiably being banned in the process)? 1-1.5 months?... exponentially more difficult for the Plat Spammer. and thats what it is all about .. Time Vs Reward...</p><p>i Vote Level based Ignore or Toggle.. /ignore 1-60 tells OR tells(1-9) tells(10-19) tells(20-29) tells(30-39) Ect. toggled off.</p>
Pusska@Permafrost wrote: <blockquote>Me too Oakthicket, and everyone I know. Is it just our server or have other people found the tells have gone utterly beserk lately? What on earth is going on here, it is SO annoying! Surely they cannot be doing well enough to support this amount of spam ... could it be some sort of hack or crack or credit card fraud? I can't even report them all because of the 5 minute limit on /report I am really really hoping Sony are looking into this, I am going to have faith ... for now. </blockquote>I think there's 3 competing companies right now, and that's a big part of it. Maybe more, I try not to read the crap that spams across my screen. But I know there's at least 3. And that's why the massive increase in spam. Its getting really really bad.
bodomite
05-29-2007, 01:03 AM
Dont know if anybody has posted this yet, but if you go to the first mentioned site's homepage there is a feedback button where you can share your thoughts to that particular site about their tactics. I suggest you reply in kind as they have to us. repeatedly, over and over. I have. <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />
YummiOger
05-29-2007, 01:28 AM
<p>Your spamming their answering machine .. O Boy! that will most certainly make them change their tactics!</p><p>Lets deal with the issue, not be stupid...</p>
YummiOger wrote: <blockquote><p>Apon this feature the plat Spammers would HAVE to level their toons to talk to me, more then likely to be banned as they BOT their way to 70. Even IF they get to Lv 70 without banning, they quickly go on ignore, wasteing 1 month of time and $ for the plat spammer. how long to make lv 1 account toons?.. 5 mins?.. how long to make Lv 70 Toons (possiably being banned in the process)? 1-1.5 months?... exponentially more difficult for the Plat Spammer. and thats what it is all about .. Time Vs Reward...</p></blockquote><p> You're talking about people who charge $700 to powerlevel a character from 1 to 70 in a week...With all their level-locked aoe farming groups, they can powerlevel toons without it even affecting their plat farming operations. The only people who benefit from this solution are the players in hardcore guilds who never have to interact with everyone else and the casual players who have to rely on pickup groups as well as new players get totally screwed. Also, force a spammer to lvl to 70 and you're going to start getting spam in the lvl channels...I'm actually still surprised that spammers haven't started using worldwide chat channels like Guk.raid...</p>
Bromir
05-29-2007, 02:36 AM
<p>Just add an /ignore tells lvl x - xx</p><p>this is the most obvious fix there is .. </p><p>Wont disrupt people affected they will still be able to use all other channels</p><p>/say /gsay /gu /ooc</p><p>The /ignore tells would be chosen on an individual basis pr. player as they se fit</p><p>if your buddy is lets say lvl 8 and is on the lvl ignore list you have add him/her to your</p><p>friends list and you can still get their tells . </p><p>This fix is so obvious .</p><p>people say : "well they will make lvl ( insert level here ) and do it again"</p><p>yes they prolly will but the workload will be so much more difficult for them .</p><p>Personally I will do an /ignore tells lvl 1 - 30 and i would still be able to see other</p><p>communication from the players IF I WANT . It's restriction with minimum impact </p><p>and controllable by us the players if we see fit . If that gold spammer takes the efford </p><p>to make a lvl 30 i'll let him send me a tell before i report him and see him off .</p><p>If anyone of you have one single suggestion better and more controllable than this </p><p>please post it . Im sure if the suggestions posted here are good and solid we will at</p><p>some point in a not to distant future see the well ment intentions of SOE to actually help </p><p>us out here ..</p><p>Yours</p><p>Brorim</p><p>( oh and will the moderator that banned me from posting on my other account please </p><p>identify him/herself )</p>
Fizwin
05-29-2007, 05:09 AM
<p>Optionally blocking tells by level is a no-brainer. Trivial to implement, solves the problem for the players that want to avoid the spam and doesn't affect the players that don't care about it. Plat sellers have no incentive send out ad tells with higher level characters to people trying to block them. They are stupid but not that stupid. A level filter would actually be good for them since it would reduce the complaints.</p><p>They also need to block anyone from sending out a tell to a huge number of different players within a few seconds like the plat seller scripts do. Nobody needs to be doing that regardless of the contents of the tell.</p><p>I wish they would at least attempt to stop them but apparently they make enough money from the plat sellers to justify dealing with all the reports and petitions and are just going to ignore the problem.</p>
<p>/signed , it is starting to bother me now , i even tryed going anon but still get the spam on Runnyeye server.</p><p>Can we atleast get acknolegment from somebody that you are aware of the problem and intend to do something?</p>
Eugam
05-29-2007, 06:16 AM
Splitpaw went through the nightmare this weekend. Usually i get one tell a week and maybe 3 mails a month there, which is ok with me. This weekend i got about 250 tells. Double and quadruple tells in a row. Sometimes i couldnt follow any conversation because my chatwindow was full of spam. And it wasnt only me, it was the whole server population who got massive spamed. This is annoying, but more annoying is how people react on it. The master that was 5 plat yesterday is now 22 plat. I call that a massive inflation and a big problem for those who dont buy plat and try to play fair. My gameplay is affected, i cant make enough legal in-game money to progress any further. So not only the sellers annoy me, the comunity baffles me too. It is also a well know fact that players not only buy platin, they sell it also to the goldsellers. Really SoE, i do like this game and i enjoy all the new content and ideas. But transmuting was the worst idea ever. Raids always where the best method to make money, with transmuting even more. And now there is more platin then integritiy available. Look at you latest child Vanguard and how duping/platselling killed the fun of its biggest fans. I hate to say it, but people start to think WoWish. The value of items is no longer expressed in in-game currency but in real world currency. It pisses me off. There are different technical solutions to make it harder for the sellers (how about a three or four loop deep iteration through regular expressions ? Just to make it much, much harder to post URL's ?). SoE should use any of them to make it as hard as possible. And they should go to a lawer and make some examples. It is illegal to sell intellectual property of others. If a buyer gets caught a ban is not enough. Law-suits are the answer, because its i buying robbed goods on the fence (yeah, robbed. Every single pixel belongs to SOE for all time being). It is also illegal to import or export goods into/from foreign countries without paying custom taxes. While i do have sometimes problems to import a sparepart for an old notebook for the USA (tech. transfer laws) i dont have any problems to import virtual platin and to transfer money to a foreign country. I know, this is a bit exaggerated. But at this rate the game will take more damage the the new ideas and content is able to even out. Ah well... all thumbs up for the opera house in Neriak. Those are the little things that keep me beliefing into you DEVs <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />
NiteWolfe
05-29-2007, 10:45 AM
<cite>Eugam wrote:</cite><blockquote>There are different technical solutions to make it harder for the sellers (how about a three or four loop deep iteration through regular expressions ? Just to make it much, much harder to post URL's ?). SoE should use any of them to make it as hard as possible. And they should go to a lawer and make some examples. <b>It is illegal to sell intellectual property of others</b>. If a buyer gets caught a ban is not enough. Law-suits are the answer, because its i buying robbed goods on the fence (yeah, robbed. Every single pixel belongs to SOE for all time being). It is also illegal to import or export goods into/from foreign countries without paying custom taxes. While i do have sometimes problems to import a sparepart for an old notebook for the USA (tech. transfer laws) i dont have any problems to import virtual platin and to transfer money to a foreign country. </blockquote> Pretty sure there is not LAW agasnt this. Just company rules that say you cant do this. Honestly the legal aspect of who owns your ingame items really has yet to be determined. There was a case won over seas where a court decided that the items actually belonged to the players. reguardless of a signed agreement.
SinIsLaw
05-29-2007, 10:50 AM
getting a plat spam and just doing the /report is unfortunately not enough <img src="/smilies/e78feac27fa924c4d0ad6cf5819f3554.gif" border="0" alt="SMILEY" /> - any /report needs to be combined with a /petition else your /report will go to the nowwherland <img src="/smilies/c30b4198e0907b23b8246bdd52aa1c3c.gif" border="0" alt="SMILEY" /> This imho should be changed, and SoE should start off with adding /spam or /report_spam (or similar) - and these should be rooted directly to an GM online and able to shut them down in less then a minute! I see SoE is fighting a loosing battle, as bots (at least on GuK) seem to have the time now to even spam you twice with their own message, just because people have given up to /Report & /petition /ignoring based on Lvl would be a start & possible slow down the process!! But how long will it take till u see a lvl 20 or 30 toon platt spamming ...
xOnaton1
05-29-2007, 12:01 PM
Holy CRAP! The spam is really, really out of control now. You can only report once every 5 minutes, so you can't even report them fast enough. You can't file a petition until your first petition is closed which takes at least 30 minutes to an hour. If the spam is this bad the next time I play I'm going to have to cancel my account. I don't care what you have to do. You just have to get rid of it. Here's a sampling of what we have to play through now: (1180444413)[Tue May 29 06:13:33 2007] aPC -1 Yemtpkjat:Yemtpkjat/a tells you,"Safe gold,Fast power leveling,Special service of gold farming.Enjoy the fun we give you and your guild at WWW. ________ .COM" (1180444624)[Tue May 29 06:17:04 2007] aPC -1 Uoiwfynto:Uoiwfynto/a tells you,"Safe gold,Fast power leveling,Special service of gold farming.Enjoy the fun we give you and your guild at WWW. ________ .COM" (118044478<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Tue May 29 06:19:48 2007] aPC -1 Uoiwfynto:Uoiwfynto/a tells you,"Safe gold,Fast power leveling,Special service of gold farming.Enjoy the fun we give you and your guild at WWW. ________ .COM" (1180444922)[Tue May 29 06:22:02 2007] aPC -1 Ljqchvbri:Ljqchvbri/a tells Vaspar,"Safe gold,Fast power leveling,Special service of gold farming.Enjoy the fun we give you and your guild at WWW. ________ .COM" (1180445654)[Tue May 29 06:34:14 2007] aPC -1 Rxhqdoape:Rxhqdoape/a tells you,"Safe gold,Fast power leveling,Special service of gold farming.Enjoy the fun we give you and your guild at WWW. ________ .COM" (1180445999)[Tue May 29 06:39:59 2007] aPC -1 Svmbdgwpb:Svmbdgwpb/a tells you,"Safe gold,Fast power leveling,Special service of gold farming.Enjoy the fun we give you and your guild at WWW. ________ .COM" (1180446210)[Tue May 29 06:43:30 2007] aPC -1 Svmbdgwpb:Svmbdgwpb/a tells you,"Safe gold,Fast power leveling,Special service of gold farming.Enjoy the fun we give you and your guild at WWW. ________ .COM" (1180446273)[Tue May 29 06:44:33 2007] aPC -1 Gxmfryeve:Gxmfryeve/a tells you,"Safe gold,Fast power leveling,Special service of gold farming.Enjoy the fun we give you and your guild at WWW. ________ .COM" (1180446496)[Tue May 29 06:48:16 2007] aPC -1 Gxmfryeve:Gxmfryeve/a tells you,"Safe gold,Fast power leveling,Special service of gold farming.Enjoy the fun we give you and your guild at WWW. ________ .COM" (1180446656)[Tue May 29 06:50:56 2007] aPC -1 Cmndbksbc:Cmndbksbc/a tells you,"Safe gold,Fast power leveling,Special service of gold farming.Enjoy the fun we give you and your guild at WWW. ________ .COM" (1180447009)[Tue May 29 06:56:49 2007] aPC -1 Iaiyrhxwx:Iaiyrhxwx/a tells you,"Safe gold,Fast power leveling,Special service of gold farming.Enjoy the fun we give you and your guild at WWW. ________ .COM" (1180447272)[Tue May 29 07:01:12 2007] aPC -1 Ijzxpyotf:Ijzxpyotf/a tells you,"Safe gold,Fast power leveling,Special service of gold farming.Enjoy the fun we give you and your guild at WWW. ________ .COMv" (1180447411)[Tue May 29 07:03:31 2007] aPC -1 Iaiyrhxwx:Iaiyrhxwx/a tells you,"Safe gold,Fast power leveling,Special service of gold farming.Enjoy the fun we give you and your guild at WWW. ________ .COM" (1180447725)[Tue May 29 07:08:45 2007] aPC -1 Ewyswrxbo:Ewyswrxbo/a tells you,"Safe gold,Fast power leveling,Special service of gold farming.Enjoy the fun we give you and your guild at WWW. ________ .COM" (1180448022)[Tue May 29 07:13:42 2007] aPC -1 Krxjvqxkl:Krxjvqxkl/a tells you,"Safe gold,Fast power leveling,Special service of gold farming.Enjoy the fun we give you and your guild at WWW. ________ .COMv" (1180448176)[Tue May 29 07:16:16 2007] aPC -1 Ythkpzbus:Ythkpzbus/a tells you,"Safe gold,Fast power leveling,Special service of gold farming.Enjoy the fun we give you and your guild at WWW. ________ .COM" (118044878<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Tue May 29 07:26:28 2007] aPC -1 Lqtziwfsa:Lqtziwfsa/a tells you,"Safe gold,Fast power leveling,Special service of gold farming.Enjoy the fun we give you and your guild at WWW. ________ .COM" (118044950<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />[Tue May 29 07:38:28 2007] aPC -1 Xdjikhuwk:Xdjikhuwk/a tells you,"Safe gold,Fast power leveling,Special service of gold farming.Enjoy the fun we give you and your guild at WWW. ________ .COM" (1180449532)[Tue May 29 07:38:52 2007] aPC -1 Qcsbrnvmo:Qcsbrnvmo/a tells you,"Safe gold,Fast power leveling,Special service of gold farming.Enjoy the fun we give you and your guild at WWW. ________ .COM" (1180449640)[Tue May 29 07:40:40 2007] aPC -1 Brdpknjuj:Brdpknjuj/a tells Vaspar,"Safe gold,Fast power leveling,Special service of gold farming.Enjoy the fun we give you and your guild at WWW. ________ .COMv" (1180449715)[Tue May 29 07:41:55 2007] aPC -1 Lqtziwfsa:Lqtziwfsa/a tells you,"Safe gold,Fast power leveling,Special service of gold farming.Enjoy the fun we give you and your guild at WWW. ________ .COM"
Nulad
05-29-2007, 05:11 PM
We need: A right click option 'Report as spam' from names in the chat window. Characters under level 10 should only be allowed to respond to tells sent to them and not send any. A maximum tells per minute limit. The option to only receive tells from characters on our friends list.
woolf2k
05-29-2007, 05:31 PM
turn on anonymous or roleplaying and stop whining... ya. it's unfortunately we have to be less social in order to have some peace while playing... I don't even care if plat is sold , bought, farmed... hey whatever rocks your boat but don't spam in a game I'm paying for...unless I can censure it somehow...like a spam channel. I don't even like players spamming WTB or WTS that can get obnoxious that's why there is a broker...
Stuge
05-29-2007, 05:34 PM
Nuladen@Lucan DLere wrote: <blockquote><snip> The option to only receive tells from characters on our friends list. </blockquote><span style="font-family: courier new,courier">Amend this option to include in-game mail and you have the whitelisting scenario, which I believe is the most effective way to stop the problem. More effective than any /ignore filters, the whitelisting solution allows you the option to stop <i>all</i> unsolicited communications from people not in your friend-list or guild. People can use the option or not depending on their opinion on the matter. Add a mechanic that auto-toggles the option off when one activates their LFG or LFW tags (actively soliciting communications from strangers) and you are done. Simple, effective, and non-intrusive.</span>
Niffoni
05-29-2007, 05:40 PM
While I hope there are people hard at work on more solutions to the spamming issue (the one about preventing rapid flooding of tells seems the most effective and least intrusive) I don't want Sony posting on these boards what they're planning on doing, because it will just give the spammers more time to work on counter measures. At least when they drop a new strategy without warning, we get a few weeks before the spammers manage to create a work-around. Plat SPAM doesn't bother me one bit. Plat buying does though, and one can lead to the other, so I'm all for continuing the whack-a-mole war. On the semi-bright side, at least Sony might be making some cash to use to develop new content if we can keep forcing the spammers to buy more accounts. <img src="/smilies/49869fe8223507d7223db3451e5321aa.gif" border="0" alt="SMILEY" />
KebabThief
05-30-2007, 04:25 AM
It seems that the fewer players there are online, the more frequently the spam comes in. This morning at about 6 am, tells were coming in every 2-3 minutes. There isn't even a human behind it I don't think. Looks like they just have some software that does a /who all, spam all of those players, logout, create new character, rinse and repeat. Oh and on another note, the user customisable spam filters sounds like a good idea, but the best of all is finding the big pot of gold that they're selling from. At the prices that they sell for, they need 8-10k plat to make it viable. If that gets closed down, it's hard to recover from. I can't even believe that the sellers are resorting to this, it's really bad marketing. If I was going to buy fake money from anyone (which I have absolutely no intention of doing) I'd stay well clear of the one that spams me. Would be nice to hear an official answer though. It's getting really annoying.
Dessellion4
05-30-2007, 04:44 AM
<p>Went on for only 20 minutes this morning and got spam tells 3 times - very irritating!!</p><p>What I can't understand is why the terms we all sign up to to play the game don't have some clause in there about not sending tells selling plat. Perhaps they do, I'm at work and can't be bothered to check, but if not why not? </p><p>If the problem then is that with an individual this only allows banning the account then find a way to make the wider abuse by companies a more serious offence. Get your legal team onto it and make it so cast-iron watertight that would allow SOE to sue the [Removed for Content] of these jerks in the courts.</p>
<p>What they really need to do is put the hammer down on the buyers. No buyers = no market = no sellers. The sellers have absolutely nothing to lose. If their account gets banned, so what. Accounts are cheap and they haven't put any effort into them. Buyers on the other hand have probably invested lots and lots of hour building their characters. Having an account like that banned will hurt enough to discourage most people.</p><p>I have a feeling the recent tidal wave of spam is unintentional. They are hurting their own business. Even people who might consider cheating (buying plats) will likely be turned off when they get hundreds of tells every session. </p>
Kawaia
05-30-2007, 08:05 AM
What I don't understand is why they added a function to precent us from reporting the plat farmers??? They could as easily have used exactly the same code for /tell instead, so that only 1 tell every 5 seconds is possible. SOE is clearly protecting plat sellers and hindering us!
<cite>woolf2k wrote:</cite><blockquote>turn on anonymous or roleplaying and stop whining... ya. it's unfortunately we have to be less social in order to have some peace while playing... I don't even care if plat is sold , bought, farmed... hey whatever rocks your boat but don't spam in a game I'm paying for...unless I can censure it somehow...like a spam channel. I don't even like players spamming WTB or WTS that can get obnoxious that's why there is a broker... </blockquote>I know you are in love with this theory, but frankly, GET OVER IT. I've turned anon on, and gotten just as much spam. I've tried roleplay. The ONLY time I've gotten less spam, and it could be coincidence, is if I turn on anon or roleplay the instant I create the character. But on my high levels that have gotten spam before, I get just as much spam with anon on, as without. Maybe it worked for you, wonderful! The rest of us still have to deal with the spam.
Rhouvus
05-30-2007, 11:04 AM
<p>It can't really be difficult to solve these problems. These guys don't have the time or the money to really <b>play</b> the game. That's why all the tells come from the noob areas (i.e. the isle). As soon as they get banned, they log in with another new character from a new ip and rinse, repeat.</p><p>Prevent players on the isles to send tells to anyone not on the isles! That easy. Am I missing something?</p><p>When you get banned with a character that made it into Qeynos or Freeport, you already played it for a while. Losing that character hurts. Spammers have to be hurt ... a lot. Keeping up the business has to be so time consuming that the effort is no match to the gain any more.</p><p>Ban credit cards used in the process. Program an algorithm to sort out senseless keyboard hacking: sdfsdfsdf.</p><p>Do something!</p><p>Dirk</p>
NiteWolfe
05-30-2007, 12:09 PM
<cite>Rhouvus wrote:</cite><blockquote><p>It can't really be difficult to solve these problems. These guys don't have the time or the money to really <b>play</b> the game. That's why all the tells come from the noob areas (i.e. the isle). As soon as they get banned, they log in with another new character from a new ip and rinse, repeat.</p><p>Prevent players on the isles to send tells to anyone not on the isles! That easy. Am I missing something?</p><p>When you get banned with a character that made it into Qeynos or Freeport, you already played it for a while. Losing that character hurts. Spammers have to be hurt ... a lot. Keeping up the business has to be so time consuming that the effort is no match to the gain any more.</p><p>Ban credit cards used in the process. Program an algorithm to sort out senseless keyboard hacking: sdfsdfsdf.</p><p>Do something!</p><p>Dirk</p></blockquote> Actually no they have not you can go right to the cities as a level1 char. banning the credit card is also useless since you can get unlimited credit card numbers via prepaid cards not to even mention they probly register the accounts via game cards not credit cards. Actually solveing these problems are VERY difficult since NO game has solve the problem yet! The best any company can do if fight them as best they can with out severaly limiting honest players. No online game is free of RMT and probly never will be.
Roriondesexiest
05-30-2007, 12:21 PM
<p>This is a long thread so didn't see if it was allready suggested but one thing we have been discussing on our server boards is the ability to ignore an account. They aren't running lots of different accounts they are just creating a toon, sending tells then deleting a toon so ignoring that toon name doesn't work. If you could ignore any toon on that account it might help somewhat IMO.</p>
Badaxe Ba
05-30-2007, 12:58 PM
SOE is banning accounts, its more lucrative for them to do so. Every account banned is another account bought. i have definitely noticed an increase in 'off-hours' spam telling, ie. late at night and weekends. Is there a second shift of GM's?
bodomite
05-30-2007, 09:53 PM
<cite>YummiOger wrote:</cite><blockquote><p>Your spamming their answering machine .. O Boy! that will most certainly make them change their tactics!</p><p>Lets deal with the issue, not be stupid...</p></blockquote> Yeah, while youre debating what to suggest and arguing amongst each other, im doing something about it. Besides, theres always a chance the guys running that site dont know about the tactics of their new recruits responsible for EQ2. Because if youve checked out the site, they deal with platselling for ALL MMORPG's, not just EQ2. Go let them know about it, itll do more for the immediate problem than arguing amongst yourselves about the best way to deal with future problems. Likely, the dev's already have a clear idea on what to do.
ganjookie
05-30-2007, 09:54 PM
<cite>woolf2k wrote:</cite><blockquote>turn on anonymous or roleplaying and stop whining... ya. it's unfortunately we have to be less social in order to have some peace while playing... I don't even care if plat is sold , bought, farmed... hey whatever rocks your boat but don't spam in a game I'm paying for...unless I can censure it somehow...like a spam channel. I don't even like players spamming WTB or WTS that can get obnoxious that's why there is a broker... </blockquote> Doesnt work under anon or role. I tried this. /anon for 1 night and /role another. I still got 3+ /tells from spammers every hour....
Troubor
05-31-2007, 06:31 AM
<cite>woolf2k wrote:</cite><blockquote>turn on anonymous or roleplaying and stop whining... ya. it's unfortunately we have to be less social in order to have some peace while playing... I don't even care if plat is sold , bought, farmed... hey whatever rocks your boat but don't spam in a game I'm paying for...unless I can censure it somehow...like a spam channel. I don't even like players spamming WTB or WTS that can get obnoxious that's why there is a broker... </blockquote><p> Stop whining about people "whining" just because you don't like the topic. :p</p><p>As for being on /roleplay or /anon, I am on a roleplay server, and always have a character on /role. Some on /anon also. That doesn't do me any good. Give an example, Yesterday I got hit with four in a row before I logged in a 30 minute period. Today, 7 in a row over less then an hour period, first four in 15 minutes. Guildmate was hit with 8 in 30 minutes, he logged off out of disgust, literally. So, maybe /anon helped at one time, along with /role even for people not roleplaying. It doesn't do squat now.</p><p>I did notice one thing. It was all from the gmwor... one (I won't post their full name..not going to advertise them!) I actually rarely if ever get plat spam /tell or mail from the trade4... one. And, at least yesterday and today, all about the same time, around 12:30 or 1AM Pacific time. </p><p>Not sure if this would help them to do anything..if SOE DOES do anything other then token gestures and post propaganda about how they claim to be trying to stop it. But..if they are that predictable, I'd think it can't be THAT hard to do something.</p><p>Oh well, I also don't claim to know what to do. But..like my guildmate, I'm going to log now. Bit hard to play when even being on /anon means 7 or 8 spams in less then an hour or so.</p><p>Add to this, as an addendum. Soon as I finished this post..got spammed again. Gee, how wonderful. Actually, make it twice in literally less then 5 minutes. I'm pretty tired anyway, so I was going to log soon, but believe me, this much spam this soon, despite being on /roleplay with the character I was on, was just beyond absurd. As stated, we're on a RP server. My whole guild is on either /role or /anon, our guild is a light to medium RP guild. I get hit..8 or 9 times in two hours, first four in 15 minutes. Gal I'm grouped with from my guild, she gets "only" four, but from the same 15 minute timeframe as me, I assume the same people. One guy gets 8 in 30 minutes, logs off out of disgust.</p><p>Believe me, being on /role or /anon doesn't help. And no, to the best of my knowledge, none of my guild mates nor myself buy plat. One of our few strict rules, where we don't even need a vote with our officers to kick someone is around if a member is caught buying or selling coin, items or paid to be powerlevelled.</p>
Black
05-31-2007, 07:28 AM
<cite>Troubor wrote:</cite><blockquote><cite>woolf2k wrote:</cite><blockquote>turn on anonymous or roleplaying and stop whining... ya. it's unfortunately we have to be less social in order to have some peace while playing... I don't even care if plat is sold , bought, farmed... hey whatever rocks your boat but don't spam in a game I'm paying for...unless I can censure it somehow...like a spam channel. I don't even like players spamming WTB or WTS that can get obnoxious that's why there is a broker... </blockquote><p> Stop whining about people "whining" just because you don't like the topic. :p</p></blockquote><p>I wanna complain about people complaining that people complain ! <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>I am suprised that this post has got so long. I suspect there are alot of trolls here</p><p>But it is an issue that has developed inot a bigger one, partially I suspect that alot of people think it could fixed very easily by the suggestion not allowing people to send unsolicted tells (with a certain parameters)</p><p>Oh btw go visit <a href="http://www.blackslinks.com/" target="_blank" rel="nofollow">www.blackslinks.com</a></p><p> Cheers</p>
Krelor
05-31-2007, 09:30 AM
<p>As some folks in this thread have said, the only effective way to *eventually* eliminate such spam from plat sellers is to not buy plat and not purchase items you suspect to be from plat farmers... e.g. the seller with a crate in the inn room and not much else. </p><p>Problem is, I suspect that too many are tempted by that master they've wanted and simply couldn't care less if the seller of the item is someone they strongly suspect or know to be a plat farmer when all is said and done because they've got what they want - the master (or whatever other fabled or legendary item).</p><p>All too often I've missed out on masters that I would have liked even if relatively cheap due to the suspicions of the seller due to eq2players.com info or the inn room or even just the characters name. I'll look it up if there's doubt. I'm not saying that to be righteous or anything, just a realisation that I can only do my bit and not buy from the obvious and suspicious sellers who are farming to sell plat.</p>
Madmoon
05-31-2007, 12:25 PM
<p>1) No /tell outside of the Trial of the Isle. Period. Maybe not even there. No mail at all. It's the Trial of the Isle. You there for eight seconds, if you just go immediately to starting city. Even if you want to do it, it takes, what, three hours? To do everything?!?</p><p>2) No /tell, no mail, until a credit card or game card has been charged. If you spam, boom, closed account AND that card is not allowed to be used again. Ever. If they buy that many game cards that get banned one day into their 30-day use, eventually it's going to cut into their profits. And at some point, Visa or MC is going to stop letting them open accounts.</p><p>3) Start filtering IP addresses. If all the spam is coming from one class 3 number, ban it! Have a legitimate client in that area? Ask them to get a static IP that you'll let through, otherwise, apologize and explain you cannot accept their business.</p>
phoenixshard
05-31-2007, 12:30 PM
Personally I don't see how a tell can interrupt your game play. Plat sellers spam me too, all I do is look at the first few words and see it is and then bam, I'm playing again, less than 2 seconds has gone by.
xguild
05-31-2007, 02:08 PM
<cite>phoenixshard wrote:</cite><blockquote>Personally I don't see how a tell can interrupt your game play. Plat sellers spam me too, all I do is look at the first few words and see it is and then bam, I'm playing again, less than 2 seconds has gone by. </blockquote> Call me childish but I always reply to them with profanity that would make a sailor blush. I figuire if they are going to be rude to me, I'll be rude times ten back to them.
Nulad
05-31-2007, 02:31 PM
<cite>Krelor wrote:</cite><blockquote><p>As some folks in this thread have said, the only effective way to *eventually* eliminate such spam from plat sellers is to not buy plat and not purchase items you suspect to be from plat farmers... e.g. the seller with a crate in the inn room and not much else. </p></blockquote> Nope, complete rubbish and it'll never work. Those that want to buy plat will, period. You may as well have said that telling the world to be 'nice' will end all conflict, it's an easy point of view to take but sadly even a little bit of thought will highlight it's utter uselessness.
Eriol
05-31-2007, 02:32 PM
I still think a level-based /tell restriction REGARDLESS of account type is the easiest way to deal with this <i>quickly</i>. If the person sending a tell is on YOUR friends list, then it is let through (or in your guild or group, or other obvious voluntary associations). Otherwise, it's blocked. Let us adjust the level range we want, as high as desired. Make it server-side if possible, but client-based should be "good enough" virtually all of the time. If you have a friend with a lowbie alt, they can get on their main to tell you to friend their alt, invite to guild, etc. And you can always "globally unblock" yourself if really REALLY needed. Why does it need to be more complex than that?
Embret
05-31-2007, 03:20 PM
<ul><li>SOE has made it all but impossible for me to effectively report a plat spammer. </li><li>To be accepted I have to follow up a /report with the utterly useless /petition system. (DIETY! DO I HATE THAT SYSTEM!!!!!)</li><li>You (SOE) block me from sending more than one tell (/report) to you in a five minute period.</li><li>I can't even follow up with another report/petition until you clear my first one...which is a completely ungainly system at best anyway.</li><li>I get about 5 plat spam messages an hour now.</li><li>People are burning up this thread with very obvious solutions that will work.</li><li>Level chat has nothing but people complaining about the plat spam, there is a serious issue that's being inadequately addressed or not addressed at all.</li></ul><p>All of these facts would lead a reasonable person to think that SOE;</p><ul><li>Doesn't care to stop the plat spam.</li><li>Doesn't care about me as a customer.</li><li>Makes plenty of money from the plat sellers and is willing to allow it to continue.</li></ul><p>The solution is very easy and, is in fact, implemented in other aspects of the game. Copying code is no big deal. I also can infer much from their lack of response in these threads, other than to ban/block those who post too much information or are passionate in their requests.</p><p>Personally, I am getting close to taking my own action in this matter. The plat sellers/spammers/farmers are completely wrecking my enjoyment of the game...I'm struggling to continue as I enjoy my RL and virtual friends in this game...but I can only put up with it for so long. I've already cut my play time in half due to the spam, and stopped short of the second account I was going to buy for my daughter...I don't feel like playing that much so just back away and let her use my account. She won't even play that long as the spam bothers her too and she's only 8.</p><p>Oh, and to those who say that it's unfair to summarily block those under a certain level or to simply throttle the amount of tells they can send in a given time, I say, poppy-koch!! (sic) Not one of these people has given a compelling argument as to why I personally can't block whomever I wish. I should be able to block everyone if I wish...period.</p><p>So, SOE, how about addressing this with your loyal and paying fans, eh?</p>
Krelor
05-31-2007, 06:41 PM
Nuladen@Lucan DLere wrote: <blockquote><cite>Krelor wrote:</cite><blockquote><p>As some folks in this thread have said, the only effective way to *eventually* eliminate such spam from plat sellers is to not buy plat and not purchase items you suspect to be from plat farmers... e.g. the seller with a crate in the inn room and not much else. </p></blockquote> Nope, complete rubbish and it'll never work. Those that want to buy plat will, period. You may as well have said that telling the world to be 'nice' will end all conflict, it's an easy point of view to take but sadly even a little bit of thought will highlight it's utter uselessness. </blockquote><p>Far from complete rubbish. It's the only way. However, human nature and human greed means that it is extremely unlikely to be stopped this way - which is what I not so subtly said in the paragraphs you didn't quote from me.</p><p>I for one, refuse to buy plat or items from obvious sellers to retiterate my first post. If you or a.n. other wish to - that's your perogative. </p>
Bromir
06-01-2007, 04:14 AM
<p>We just ned the </p><p>/ignore tells level x- xx ( ie. 1 - 20 ) command </p><p>it will fix everything .. </p><p>imagine being a goldspammer having to redo a lv 20 char or lvl 30</p><p>char everytime he has to go on a spammage run for 10 minuttes before he</p><p>is banned .. Im sure they will do it for a while but it WILL get annoying to them.</p><p>I just want the option by my own free will to determine this issue . </p><p>I do know for a fact that by now it's becomming a game breaker for me and if i dont</p><p>see some official action soon im outta here .. It's emberrasing and so very obvious </p><p>why nothing is done about it and SOE should be ashamed of themselves. </p>
Nakaru-Nitepaw
06-01-2007, 04:26 AM
It's total hell on the Antonia Bayle server (as is probably all servers). I wander why Anonymous mode doesn't just hide you from the online list... I can see how that can be abused, but when people abuse your game play like this and your left wide open, theres nothing you can effectively do except report/ignore and hope they don't do it again. I've received 6 tells today all from names like jdshfkjdshfk wewoefcsdfudb an sdjnssasad all trying to sell me plat. I would love to curse at them and battlecry, but i know their just a bot. What i started doing is adding a line to my BIO in game saying that i report plat spammers, and don't feed them. I fear this game is going to turn into EQ1 all over again. Where the plat seller run the game and make more profit then SOE. I heard some good ideas here. I personally like the one "blacklist all the plat seller websites into a badword filter thing so their site doesn't show up in the tell, or is replaced with a message". This is good, and will hit their pockets harder then just buying a new EQ2 account.
Aaumelien
06-01-2007, 04:32 AM
Its not only bad in eq2 with the spammers, but is also rampant in Vanguard which Sony just purchased from Sigil. Prior to SOE buying VG, Sigil was on their toes banning accounts left and right. Just goes to show that SOE isnt doing anything about the problem.
MadTexan3
06-01-2007, 04:55 AM
<cite>phoenixshard wrote:</cite><blockquote>Personally I don't see how a tell can interrupt your game play. Plat sellers spam me too, all I do is look at the first few words and see it is and then bam, I'm playing again, less than 2 seconds has gone by. </blockquote>I'm a crafter and many times I've got conversations going on via /tell with 3 or more people at once, which clearly makes plat spam an impediment to my trade.
Nulad
06-01-2007, 05:05 AM
<cite>Krelor wrote:</cite><blockquote>Nuladen@Lucan DLere wrote: <blockquote><cite>Krelor wrote:</cite><blockquote><p>As some folks in this thread have said, the only effective way to *eventually* eliminate such spam from plat sellers is to not buy plat and not purchase items you suspect to be from plat farmers... e.g. the seller with a crate in the inn room and not much else. </p></blockquote> Nope, complete rubbish and it'll never work. Those that want to buy plat will, period. You may as well have said that telling the world to be 'nice' will end all conflict, it's an easy point of view to take but sadly even a little bit of thought will highlight it's utter uselessness. </blockquote><p>Far from complete rubbish. It's the only way. However, human nature and human greed means that it is extremely unlikely to be stopped this way - which is what I not so subtly said in the paragraphs you didn't quote from me.</p><p>I for one, refuse to buy plat or items from obvious sellers to retiterate my first post. If you or a.n. other wish to - that's your perogative. </p></blockquote>Extremely unlikely? I think Hell would have to freeze over first and thus it's a pointless stance to make except as a theoretical position, while you're dreaming can I get a MV Augusta too please.
Bromir
06-01-2007, 05:57 AM
<p>This is a copy of this mornings petition wich has yet to be answered </p><hr /><p>Customer (Brorim soe) 06/01/2007 02:48 AM add Ropfezczn to the list Customer (Brorim soe) 06/01/2007 02:45 AM add Xatjgcgna to the list Customer (Brorim soe) 06/01/2007 02:44 AM add Ropfezczn to the list Customer (Brorim soe) 06/01/2007 02:10 AM add Dtvikjsge to the list </p><p> Customer (Brorim soe) 06/01/2007 01:52 AM add Hejypxuvt to the list Customer (Brorim soe) 06/01/2007 01:28 AM add Ebzqydrwg to the list Customer (Brorim soe) 06/01/2007 01:24 AM Hyjoxagrn <--- goldspammer</p><p>last used names are Yuhixmxum Wvzfoeiaj Heofzrhvr Dclhwulwb Tnxfnuczv Egjrtxjkq Hxsfxnlxo Moedfloux Hyjoxagrn</p><p>these names have been used for goldspam this morning .. ( been online about 1 hour .. welcome to my day in Everquest 2. Im frustrated and im getting angrier and angrier at you guys aT SOE for doing what seems to be absolutely nothing about this . I have recommended on the forums ( and gotten BANNED for beeing angry and frustrated ME . I get banned ) that you make an /ignore tells level x - xx command to solve this .. But it allmost doesnt matter to me anymore. to much more of this abuse and ill leave eq2 along for a handfull of friends that have had enough aswell .. will you please start taking action and especially make offcial replies on the forums as to whatever if any status youre in / at regarding fighting the goldspammers . This might be the last time ill write to you .. I have had enough ..</p><p>Yours Brorim</p><hr /><p>There you go .. so nice to log on </p><p>just added some more to the post .. Petition has still not been answered</p>
Krelor
06-01-2007, 07:34 AM
Nuladen@Lucan DLere wrote: <blockquote><cite>Krelor wrote:</cite><blockquote>Nuladen@Lucan DLere wrote: <blockquote><cite>Krelor wrote:</cite><blockquote><p>As some folks in this thread have said, the only effective way to *eventually* eliminate such spam from plat sellers is to not buy plat and not purchase items you suspect to be from plat farmers... e.g. the seller with a crate in the inn room and not much else. </p></blockquote> Nope, complete rubbish and it'll never work. Those that want to buy plat will, period. You may as well have said that telling the world to be 'nice' will end all conflict, it's an easy point of view to take but sadly even a little bit of thought will highlight it's utter uselessness. </blockquote><p>Far from complete rubbish. It's the only way. However, human nature and human greed means that it is extremely unlikely to be stopped this way - which is what I not so subtly said in the paragraphs you didn't quote from me.</p><p>I for one, refuse to buy plat or items from obvious sellers to retiterate my first post. If you or a.n. other wish to - that's your perogative. </p></blockquote>Extremely unlikely? I think Hell would have to freeze over first and thus it's a pointless stance to make except as a theoretical position, while you're dreaming can I get a MV Augusta too please. </blockquote><p>I don't *expect* others to follow my stance on this which is far from a "theoretical position" or a "dream", although I know there *are* players on my server (and I'm sure elsewhere) that also don't compromise their principles.</p><p>However, I'm also painfully aware there are players (whom I'm sure form the vast majority) who don't give two hoots about principles or the source of their loot/master - thereby perpetuating the existence of those that sell plat or loot.</p><p>The solutions offered here mostly centre around the *consequences* of their own actions in perpetuating the problem. Those "solutions" may help the issue to some degree but until we reach the "dreamworld reality" of people changing their attitudes - not a fat lot is ever going to change with the whole plat industry. </p><p>I guess overall, I'm resigned to seeing not much change - in the long run.</p>
Vonotar
06-01-2007, 08:58 AM
Maybe you haven't noticed but the same companies who sell Plat often also sell a 'leveling' service. For $$$ they can take a level 1 character and quickly get it to level 70. These people are experts at levelling characters. So at what level should we start ignoring tells? 10? 20? 70? Whatever limit people adopt the companies will start spamming 1 level higher. Deal with it, or take your fustration out on the Plat seller.
sayitaintso
06-01-2007, 09:31 AM
I have noticed that no matter how logical a person here is when suggesting a possible fix for this issue there are those who naysay and insist that there is no way to fix this problem. I personally believe that some of these people are either plat sellers or plat buyers who don't want to see a repair... I have one thing to say to those people.....stop worrying.. SOE has the means to stop the in game advertising but they won't.... They also have the means to track coin transactions and ban those that are obviously against the TOS but they won't... SO those of you who post here to try to keep your cheating ways secure can go on about your business and don't have to post here any more. SOE makes too much money from the RMT deals you provide. SO the cheating will continue and only those who care about cheating will worry about it...
Bromir
06-01-2007, 09:37 AM
Vonotar@Butcherblock wrote: <blockquote>Maybe you haven't noticed but the same companies who sell Plat often also sell a 'leveling' service. For $$$ they can take a level 1 character and quickly get it to level 70. These people are experts at levelling characters. So at what level should we start ignoring tells? 10? 20? 70? Whatever limit people adopt the companies will start spamming 1 level higher. Deal with it, or take your fustration out on the Plat seller. </blockquote><p> i wont "deal" with it .. it still takes alot more efford to lvl a char only to have it banned 15 minuttes later. I'll put 1 - 60 on ignore if thats what it takes .. just let it be a choice i have .. if you love to buy gold or the goldsellers please be my guest and leave the tells wide open as long as i have the choice not to ..</p><p>Yours</p><p>Brorim</p>
Bromir
06-01-2007, 09:51 AM
<p>first petition</p><hr />Customer (Brorim soe)06/01/2007 01:24 AM Hyjoxagrn <--- goldspammer <hr /><p>GM reply </p><hr />Response (GM Cregi)06/01/2007 04:56 AM Hello Bromil, Thank you for contacting Sony Online Entertainment Customer Support. I understand that you have reported the players for advertising the sale of in-game coins in lieu of real life money. <hr /><p>How can we even fight spam the adviced way here on the forums if the responce time is 3 1/2 hour .. ??? </p><p>I'm personally beginning to support the conspiracy theorists here .. They might have something ..</p><p>Brorim</p>
Dasein
06-01-2007, 10:34 AM
<cite>sayitaintso wrote:</cite><blockquote>I have noticed that no matter how logical a person here is when suggesting a possible fix for this issue there are those who naysay and insist that there is no way to fix this problem. I personally believe that some of these people are either plat sellers or plat buyers who don't want to see a repair... I have one thing to say to those people.....stop worrying.. SOE has the means to stop the in game advertising but they won't.... They also have the means to track coin transactions and ban those that are obviously against the TOS but they won't... SO those of you who post here to try to keep your cheating ways secure can go on about your business and don't have to post here any more. SOE makes too much money from the RMT deals you provide. SO the cheating will continue and only those who care about cheating will worry about it... </blockquote>SOE does not have the means of stopping advetritsing through in-game chat channels without severely disrupting legitmate uses of those channels. If you create undue restrictions on tells, the advertising will simply move into public channels - now, how can you stop someone from using OOC in Qeynos Harbor? To suggest that those who point out the many flaws in the proposals are somehow involved with RMT is simply absurd. That you cannot see the flaws in the proposed 'solutions' doesn't mean those flaws do not exist. Finally, there is no such thing as a coin transaction that violates the EULA (providing I'm not duping or using some other exploit), so tracking transactions is pretty useless unless you're trying to purge duped coin. However, simply giving a stranger a plat is not a violation of the EULA, even though you might think it suspicious.
Bromir
06-01-2007, 10:47 AM
<cite>Dasein wrote:</cite><blockquote><cite>sayitaintso wrote:</cite><blockquote>I have noticed that no matter how logical a person here is when suggesting a possible fix for this issue there are those who naysay and insist that there is no way to fix this problem. I personally believe that some of these people are either plat sellers or plat buyers who don't want to see a repair... I have one thing to say to those people.....stop worrying.. SOE has the means to stop the in game advertising but they won't.... They also have the means to track coin transactions and ban those that are obviously against the TOS but they won't... SO those of you who post here to try to keep your cheating ways secure can go on about your business and don't have to post here any more. SOE makes too much money from the RMT deals you provide. SO the cheating will continue and only those who care about cheating will worry about it... </blockquote>SOE does not have the means of stopping advetritsing through in-game chat channels without severely disrupting legitmate uses of those channels. If you create undue restrictions on tells, the advertising will simply move into public channels - now, how can you stop someone from using OOC in Qeynos Harbor? To suggest that those who point out the many flaws in the proposals are somehow involved with RMT is simply absurd. That you cannot see the flaws in the proposed 'solutions' doesn't mean those flaws do not exist. Finally, there is no such thing as a coin transaction that violates the EULA (providing I'm not duping or using some other exploit), so tracking transactions is pretty useless unless you're trying to purge duped coin. However, simply giving a stranger a plat is not a violation of the EULA, even though you might think it suspicious. </blockquote><p>It's all about making it a free choise . </p><p>ALL chatchannels without exception can be turned off on .. what do you considder that .. I say it's a free choise . same goes for the /ignore tells pr. level thing . If you were to ignore a level range they would still have access to OOC and GU and GSAY and SAY . exception being tha im not around where they are .. I'm not guilded with them and ill never group with them either .. </p><p>Let's in theory say i did a /ignore tells level 1 - 30 and had a friend starting a lvl 1 char . i would add my friend to FRIENDS list and he can send me any tells he likes .. but i would in no other way be desturbed by these spammers that chain creates chars on the n00b isle only to abuse the fact that there is no control over the tell channel or the / who all command .. </p><p>I'm sure they would start making lvl 30 chars or even higher . but theres a major difference for the spammers in . "create char spam delete char crreate char spam" and "create char level to 30 spam deleted char create char level to 30 spam" It's not NEARLY as easy no by a longshot . Also i would be able to live with the sporadic spam. thats not the issue .. The issue here is relentless tell spamming going through one instant created char after the other. The only other option to the remove tells from my chat windows and thats not what i call game enhancing .. </p><p>I dont care for the people that buy gold .. i hate cheaters and slackers .. but even they would be able to continue getting the lvl 1 tells and have a ball but i would not get them .. thats the core of the issue .. </p><p>Yours </p><p>Brorim</p>
Pusska
06-01-2007, 11:01 AM
Has anyone noticed that the time of day/night seems to be a huge factor? I am on Permafrost server and I can say without a doubt that during the daytime here (I am in Australia so its a bit different for you guys) there is virtually no spam. I think I got 1 or 2 plat spams today between the Aussie hours of 9am to about 4 or 5 pm; I can cope with that. But as soon as it gets close to the 5pm mark (midnight PDT I think) they start rolling in, and it is relentless. Anyhow, I am interested to see if anyone else has noticed the time connection ...
Gorpier
06-01-2007, 11:18 AM
Is it true that Blizzard has a lawsuit pending on plat spamming? If so, then awesome! I hope they win so that this will all be over. If this is true, new found respect for Blizzard! Yay.
DngrMou
06-01-2007, 11:23 AM
The level based filter remains the most ignorant, and selfish proposed 'solution' yet offered. There have been numerous threads that have exposed the many problems with this idea, it's not worth going over yet again....the proponents for this system will continue to scream for it....even though there are better ways to curtail plat spam, without affecting new players, and any alts under level 'X'. Whatever courses of action SOE decides on, I will always hope that this is'nt the one. This is an MMO, new players are'nt going to be thronging to EQ2 just so they can feel isolated from the rest of the player base.
Gorpier
06-01-2007, 11:28 AM
Good point Youris. I've always thought on a similar line. Why would a real new player be attracted to a place where they are basically shunned? I don't know the answer to stopping or slowing down spams... but I don't think level based tell filters are it.
Bromir
06-01-2007, 11:37 AM
Youris@Antonia Bayle wrote: <blockquote>The level based filter remains the most ignorant, and selfish proposed 'solution' yet offered. There have been numerous threads that have exposed the many problems with this idea, it's not worth going over yet again....the proponents for this system will continue to scream for it....even though there are better ways to curtail plat spam, without affecting new players, and any alts under level 'X'. Whatever courses of action SOE decides on, I will always hope that this is'nt the one. This is an MMO, new players are'nt going to be thronging to EQ2 just so they can feel isolated from the rest of the player base. </blockquote><p> What better ways ?? name them </p><p>also list the threads that shows the eledged problems with the tell level filter . I follow this every day and i dont know what you are talking about ..</p><p>If i have to remove tells from my chat windows .. who will be hit then .. the level 1 spammer or the lvl 70 gamer ?? </p><p>And yes this is an MMO .. not TVShop</p><p>Brorim</p>
Gorpier
06-01-2007, 11:43 AM
Bromir@Runnyeye wrote: <blockquote>Youris@Antonia Bayle wrote: <blockquote>The level based filter remains the most ignorant, and selfish proposed 'solution' yet offered. There have been numerous threads that have exposed the many problems with this idea, it's not worth going over yet again....the proponents for this system will continue to scream for it....even though there are better ways to curtail plat spam, without affecting new players, and any alts under level 'X'. Whatever courses of action SOE decides on, I will always hope that this is'nt the one. This is an MMO, new players are'nt going to be thronging to EQ2 just so they can feel isolated from the rest of the player base. </blockquote><p> What better ways ?? name them </p><p>also list the threads that shows the eledged problems with the tell level filter . I follow this every day and i dont know what you are talking about ..</p><p>If i have to remove tells from my chat windows .. who will be hit then .. the level 1 spammer or he lvl 70 gamer ?? </p><p>And yes this is an MMO .. not TVShop</p><p>Brorim </p></blockquote>I think it is possible you missunderstand... The problem is that not ever player character under level 10 is a plat spammer. There are actual new players. Wouldn't they be a bit hurt by not being able to communicate because they are being filtered out due to their levels? Yes, those levels go quickly.. But I remember being new and not knowing where to find anything.. Not being able to communicate with other players and get information would suck. /tell was my friend as a newbie. Just doesn't seem fair. Granted there is chat channels, but it seems to me that it is often difficult, if not impossible to get information as a new player in chat channels because you have so many there competing for attention on random non game related issues.
Killerbee3000
06-01-2007, 11:43 AM
they just need to limit the number of tells one can send per minute.... flood control ftw...
Gorpier
06-01-2007, 11:46 AM
I guess that would make sense. Then those new players aren't being isolated.
DngrMou
06-01-2007, 11:47 AM
Bromir@Runnyeye wrote: <blockquote>Youris@Antonia Bayle wrote: <blockquote>The level based filter remains the most ignorant, and selfish proposed 'solution' yet offered. There have been numerous threads that have exposed the many problems with this idea, it's not worth going over yet again....the proponents for this system will continue to scream for it....even though there are better ways to curtail plat spam, without affecting new players, and any alts under level 'X'. Whatever courses of action SOE decides on, I will always hope that this is'nt the one. This is an MMO, new players are'nt going to be thronging to EQ2 just so they can feel isolated from the rest of the player base. </blockquote><p> What better ways ?? name them </p><p>also list the threads that shows the eledged problems with the tell level filter . I follow this every day and i dont know what you are talking about ..</p><p>If i have to remove tells from my chat windows .. who will be hit then .. the level 1 spammer or he lvl 70 gamer ?? </p><p>And yes this is an MMO .. not TVShop</p><p>Brorim</p></blockquote>I'm not going to name them. There are several, they go back for months. Try reading through any of the other 3.151 X 10^6 threads on plat spam.
DngrMou
06-01-2007, 11:49 AM
<cite>Killerbee3000 wrote:</cite><blockquote>they just need to limit the number of tells one can send per minute.... flood control ftw... </blockquote> that would work...and they can also remove those time based restrictions after a series of quests are completed. Build it into the game, make it part of the world's lore. As long as it does'nt have a negative impact on players now, or future players....it's good.
Bromir
06-01-2007, 11:50 AM
<p>Im not saying remove lvl 1- 10 players ability to communicate .. </p><p>they can still use /say /ooc /gu and /say so whats stopping them</p><p>from grouping and having fun in the newbie areas or talking to anyone lvl 70 standing next to them in the cities ?? </p><p>nothing ..</p><p>But .. They cant send tells with spam in them to everyone -- also if you think it would be a shame to ignore tells from lower levels</p><p>noone would be stopping you from NOT adding them to your ignore filter since the filter wouldbe in your end not on the server .. Im not talking </p><p>to lvl 1 chars anyway and im not gonna start now so it wont change anything for me .. or many others.</p><p>Yours</p><p>Brorim</p>
Miele
06-01-2007, 11:51 AM
Kuami@Antonia Bayle wrote: <blockquote>Is it true that Blizzard has a lawsuit pending on plat spamming? If so, then awesome! I hope they win so that this will all be over. If this is true, new found respect for Blizzard! Yay. </blockquote>Blizzard sued a small company for harassment to their customers, that may or may not go towards a case for breach of contract (the EULA), their level of spam is way worse than it is here and most of it came from that company. What is more interesting tho, is that someone started a class action against the biggest seller and that's something interesting to follow. Here's the link to the PDF document: <a href="http://terranova.blogs.com/ige-classaction.pdf" target="_blank" rel="nofollow">http://terranova.blogs.com/ige-classaction.pdf</a>
Bromir
06-01-2007, 11:52 AM
Youris@Antonia Bayle wrote: <blockquote>Bromir@Runnyeye wrote: <blockquote>Youris@Antonia Bayle wrote: <blockquote>The level based filter remains the most ignorant, and selfish proposed 'solution' yet offered. There have been numerous threads that have exposed the many problems with this idea, it's not worth going over yet again....the proponents for this system will continue to scream for it....even though there are better ways to curtail plat spam, without affecting new players, and any alts under level 'X'. Whatever courses of action SOE decides on, I will always hope that this is'nt the one. This is an MMO, new players are'nt going to be thronging to EQ2 just so they can feel isolated from the rest of the player base. </blockquote><p> What better ways ?? name them </p><p>also list the threads that shows the eledged problems with the tell level filter . I follow this every day and i dont know what you are talking about ..</p><p>If i have to remove tells from my chat windows .. who will be hit then .. the level 1 spammer or he lvl 70 gamer ?? </p><p>And yes this is an MMO .. not TVShop</p><p>Brorim</p></blockquote>I'm not going to name them. There are several, they go back for months. Try reading through any of the other 3.151 X 10^6 threads on plat spam. </blockquote><p>because you cant .. there is no downside to a tell level filter whatsoever .. and i do read posts going back a long time . </p><p>also using a tell time restriction would really not be good on raids. I suggest YOU read the posts .. </p><p>Brorim </p>
DngrMou
06-01-2007, 11:55 AM
Bromir@Runnyeye wrote: <blockquote><p>Im not saying remove lvl 1- 10 players ability to communicate .. </p><p>they can still use /say /ooc /gu and /say so whats stopping them</p><p>from grouping and having fun in the newbie areas or talking to anyone lvl 70 standing next to them in the cities ?? </p><p>nothing ..</p><p>But .. They cant send tells with spam in them to everyone -- also if you think it would be a shame to ignore tells from lower levels</p><p>noone would be stopping you from NOT adding them to your ignore filter since the filter wouldbe in your end not on the server .. Im not talking </p><p>to lvl 1 chars anyway and im not gonna start now so it wont change anything for me .. or many others.</p><p>Yours</p><p>Brorim</p></blockquote>They are not perfectly free to keep others from arbitrarily adding them to an ignore list. So yes, you are removing their abilities, without their permission, to communicate in this game. They have done you no wrong whatsoever. Leave them alone, focus your anger on the people that are spamming you.
Bromir
06-01-2007, 11:57 AM
Youris@Antonia Bayle wrote: <blockquote>Bromir@Runnyeye wrote: <blockquote><p>Im not saying remove lvl 1- 10 players ability to communicate .. </p><p>they can still use /say /ooc /gu and /say so whats stopping them</p><p>from grouping and having fun in the newbie areas or talking to anyone lvl 70 standing next to them in the cities ?? </p><p>nothing ..</p><p>But .. They cant send tells with spam in them to everyone -- also if you think it would be a shame to ignore tells from lower levels</p><p>noone would be stopping you from NOT adding them to your ignore filter since the filter wouldbe in your end not on the server .. Im not talking </p><p>to lvl 1 chars anyway and im not gonna start now so it wont change anything for me .. or many others.</p><p>Yours</p><p>Brorim</p></blockquote>They are not perfectly free to keep others from arbitrarily adding them to an ignore list. So yes, you are removing their abilities, without their permission, to communicate in this game. They have done you no wrong whatsoever. Leave them alone, focus your anger on the people that are spamming you. </blockquote><p>haha .. and if i remove tells ? then i hinder everyone from talking to my privately but .. thats an option allready available ot me .. so whats your valid point ? </p><p>Brorim</p>
DngrMou
06-01-2007, 11:58 AM
Bromir@Runnyeye wrote: <blockquote>Youris@Antonia Bayle wrote: <blockquote>Bromir@Runnyeye wrote: <blockquote>Youris@Antonia Bayle wrote: <blockquote>The level based filter remains the most ignorant, and selfish proposed 'solution' yet offered. There have been numerous threads that have exposed the many problems with this idea, it's not worth going over yet again....the proponents for this system will continue to scream for it....even though there are better ways to curtail plat spam, without affecting new players, and any alts under level 'X'. Whatever courses of action SOE decides on, I will always hope that this is'nt the one. This is an MMO, new players are'nt going to be thronging to EQ2 just so they can feel isolated from the rest of the player base. </blockquote><p> What better ways ?? name them </p><p>also list the threads that shows the eledged problems with the tell level filter . I follow this every day and i dont know what you are talking about ..</p><p>If i have to remove tells from my chat windows .. who will be hit then .. the level 1 spammer or he lvl 70 gamer ?? </p><p>And yes this is an MMO .. not TVShop</p><p>Brorim</p></blockquote>I'm not going to name them. There are several, they go back for months. Try reading through any of the other 3.151 X 10^6 threads on plat spam. </blockquote><p>because you cant .. there is no downside to a tell level filter whatsoever .. and i do read posts going back a long time . </p><p>also using a tell time restriction would really not be good on raids. I suggest YOU read the posts .. </p><p>Brorim </p></blockquote><p>Whatever. I've been around and around on this. I have no desire to go through it all again. If you've been reading these plat spam posts for any length of time at all, you would have seen many other solutions offered.</p><p>Oh...and as to the raids....first, I find it humorous you are not actually against restrictions on game play....so long as those restrictions are imposed on other players. And If you'll scroll up, you'll notice I suggested a way for those time restrictions on tells to be removed. </p>
DngrMou
06-01-2007, 12:01 PM
Bromir@Runnyeye wrote: <blockquote>Youris@Antonia Bayle wrote: <blockquote>Bromir@Runnyeye wrote: <blockquote><p>Im not saying remove lvl 1- 10 players ability to communicate .. </p><p>they can still use /say /ooc /gu and /say so whats stopping them</p><p>from grouping and having fun in the newbie areas or talking to anyone lvl 70 standing next to them in the cities ?? </p><p>nothing ..</p><p>But .. They cant send tells with spam in them to everyone -- also if you think it would be a shame to ignore tells from lower levels</p><p>noone would be stopping you from NOT adding them to your ignore filter since the filter wouldbe in your end not on the server .. Im not talking </p><p>to lvl 1 chars anyway and im not gonna start now so it wont change anything for me .. or many others.</p><p>Yours</p><p>Brorim</p></blockquote>They are not perfectly free to keep others from arbitrarily adding them to an ignore list. So yes, you are removing their abilities, without their permission, to communicate in this game. They have done you no wrong whatsoever. Leave them alone, focus your anger on the people that are spamming you. </blockquote><p>haha .. and if i remove tells ? then i hinder everyone from talking to my privately but .. thats an option allready available ot me .. so whats your valid point ? </p><p>Brorim</p></blockquote><p>But you have'nt done that, have you? Else you would'nt be here now complaining of plat spam. In that scenario, the restrictions affect you as well. You elect not to communicate by tells at all. There's a difference.</p><p>Again, these people have done nothing to you, leave them alone. </p>
Bromir
06-01-2007, 12:02 PM
<p>yes youre right and questing would be a viable option . Other suggestions include leveling giving</p><p>access to tells and different channels as well . But it's still even more restricting on the new players.</p><p>if im to hold your line of arguing .. </p><p>Brorim</p>
Fizwin
06-01-2007, 12:07 PM
<p>A new player worried about being shunned isn't going to be sending tells to random much higher level people. There are world channels, zone channels, forums, etc. available that would help them much more. They can already be blocked by people that have all tells turned off. The functionality for blocking tells on a large scale is already in the game and not causing a problem. Just give players the option to customize it a bit more so they can use the tell system without being flooded with spam.</p><p>At least give an option for blocking by level a try, it's easy to implement. Or try something different, the point is try SOMETHING. They haven't made any attempt to solve the problem for months.</p>
Bromir
06-01-2007, 12:10 PM
Youris@Antonia Bayle wrote: <blockquote><p>Again, these people have done nothing to you, leave them alone. </p></blockquote><p> I leave them alone allready . But arguing that it's the recievers of the spam's fault is not valid . They shouldnt be allowed to spam and thats the whole issue .. I havent given my concent to get the spam . IN any other online cases this is the legal way . All websites are required by law to make it optional to recieve mail from ADD companies .. Here we dont have that option to protect ourselves against that . So it's the company that runs the game that are responsible that the law is not broken here .. A spammer isnt a viable player he is a nuisance and i dont have any means ingame to avoid it and thats wrong .. </p><p>a new player wont be punished for not beeing able to send a tell to someone he doesnt know that is 69 levels higher than him and have chosen to use his tell filter .. He will benefit from players like you that wont activate it .. but i WANT to be able to .. for all i care you are welcome to all the commercials you like.. i wont interfere in that but i want the option open to me to stop it .. </p><p>(Danish so pardon the spelling) </p><p>There simply isnt anything you can say that will convince me that youre right .. </p><p>Brorim</p>
DngrMou
06-01-2007, 12:20 PM
Bromir@Runnyeye wrote: <blockquote><p>yes youre right and questing would be a viable option . Other suggestions include leveling giving</p><p>access to tells and different channels as well . But it's still even more restricting on the new players.</p><p>if im to hold your line of arguing .. </p><p>Brorim</p></blockquote><p> No, restrictions based on the number of tells, in a short period of time should be set so they have virtually no impact on lower level players. Completing a series of quests should be moderately time consuming, and should be part of quests new players, and low level alts are already doing....noob island collection quests, racial quests in your home borough, getting your first inn room, etc. The process should be as transparent as possible to legitimate players, while placing additional hurdles in the paths of spammers. </p><p>Change the "/who all" search so that it X's out the last two characters in a players name, and force the user to perform a second search, individually on a partial name, to return the full, unedited name. Then add a 15 second 'cool down' before another individual search can be performed.</p>
DngrMou
06-01-2007, 12:23 PM
Bromir@Runnyeye wrote: <blockquote>Youris@Antonia Bayle wrote: <blockquote><p>Again, these people have done nothing to you, leave them alone. </p></blockquote><p> I leave them alone allready . But arguing that it's the recievers of the spam's fault is not valid . They shouldnt be allowed to spam and thats the whole issue .. I havent given my concent to get the spam . IN any other online cases this is the legal way . All websites are required by law to make it optional to recieve mail from ADD companies .. Here we dont have that option to protect ourselves against that . So it's the company that runs the game that are responsible that the law is not broken here .. A spammer isnt a viable player he is a nuisance and i dont have any means ingame to avoid it and thats wrong .. </p><p>a new player wont be punished for not beeing able to send a tell to someone he doesnt know that is 69 levels higher than him and have chosen to use his tell filter .. He will benefit from players like you that wont activate it .. but i WANT to be able to .. for all i care you are welcome to all the commercials you like.. i wont interfere in that but i want the option open to me to stop it .. </p><p>(Danish so pardon the spelling) </p><p>There simply isnt anything you can say that will convince me that youre right .. </p><p>Brorim</p></blockquote>There is'nt anything you can say that will convince me that arbitrarily filtering out innocent people who've never so much as looked at you funny is viable way of eliminating plat spam, plat sellers, or plat farming for sale. you want to stop the spam, I understand that, I do too....but efforts should be focused on the people spamming.
Killerbee3000
06-01-2007, 12:25 PM
how about a sub lvl 10 player can send 3 tells per minute only... a sub lvl 20 player can only send 5 tells per minute... and so on.... at 70 it becomes like lets say 50.... that would still make it inefficient for the plat spammers to send tells... but would allow a 70 player to send out as much tells as he wants... (hey... those 30 per min would mean one every 1,2 seonds lol)... as a european i know that banning by ip is useless (dynamic ip's ftw.. restart your router and you get noe one)... banning the accounts?... a slow down yes... but they send out all the spam within minutes... then they on a new acc allrdy anyway when soe bans the old one... as a two boxer i know that they send out masses of tells at exactly the same time... so... yes... its flood control what we need. (or other things, but as those would be illegal im not gonna discuss them in the public).
DngrMou
06-01-2007, 12:26 PM
<cite>Fizwin wrote:</cite><blockquote><p> They haven't made any attempt to solve the problem for months.</p></blockquote>You don't know that. I would be very surprised if this was'nt something that occupied a lot of SOE's time....and no, they're not going to come here, and explain what they plan to do. That would only serve to give plat spammers a head's up, and give them time to formulate a way around that roadblock.
Youris@Antonia Bayle wrote: <blockquote>Bromir@Runnyeye wrote: <blockquote>Youris@Antonia Bayle wrote: <blockquote>Bromir@Runnyeye wrote: <blockquote><p>Im not saying remove lvl 1- 10 players ability to communicate .. </p><p>they can still use /say /ooc /gu and /say so whats stopping them</p><p>from grouping and having fun in the newbie areas or talking to anyone lvl 70 standing next to them in the cities ?? </p><p>nothing ..</p><p>But .. They cant send tells with spam in them to everyone -- also if you think it would be a shame to ignore tells from lower levels</p><p>noone would be stopping you from NOT adding them to your ignore filter since the filter wouldbe in your end not on the server .. Im not talking </p><p>to lvl 1 chars anyway and im not gonna start now so it wont change anything for me .. or many others.</p><p>Yours</p><p>Brorim</p></blockquote>They are not perfectly free to keep others from arbitrarily adding them to an ignore list. So yes, you are removing their abilities, without their permission, to communicate in this game. They have done you no wrong whatsoever. Leave them alone, focus your anger on the people that are spamming you. </blockquote><p>haha .. and if i remove tells ? then i hinder everyone from talking to my privately but .. thats an option allready available ot me .. so whats your valid point ? </p><p>Brorim</p></blockquote><p>But you have'nt done that, have you? Else you would'nt be here now complaining of plat spam. In that scenario, the restrictions affect you as well. You elect not to communicate by tells at all. There's a difference.</p><p>Again, these people have done nothing to you, leave them alone. </p></blockquote>Why the hell would a level 1 have any valid reason whatsoever for sending a freaking tell to a level 70 they don't even know to begin with? And no, begging them for plat isn't a valid reason. I personally do not communicate with any level 1s I don't know to begin with, whatever the content. That doesn't stop me from getting annoyed by them spamming me about buying plat, begging me for plat, or them wanting to cyber with me for whatever reason. What harm whatsoever would it be to let me toggle on an OPTION to simply ignore all tells from people that are level 1? What's this, you couldn't repeatedly make alts to circumvent people's ignore lists and flood them to heck if they don't want you to be able to?! Oh my! It's a freaking option that would presumably start off disabled, so people that want to talk to level 1s for whatever reason still could. You look incredibly silly arguing against an option with no downside *whatsoever*. So I have to ask, what invalid reason do you make level 1s to send people tells for? You run around begging people for plat? You advertise plat sellers? You repeatedly flood somebody that doesn't want to talk to you and keeps putting you on ignore, so you keep making new level 1 alts to flood them more? I can tell you're a real nice person and all...
DngrMou
06-01-2007, 12:37 PM
Kenman@Najena wrote: <blockquote> You look incredibly silly arguing against an option with no downside *whatsoever*. So I have to ask, what invalid reason do you make level 1s to send people tells for? You run around begging people for plat? You advertise plat sellers? You repeatedly flood somebody that doesn't want to talk to you and keeps putting you on ignore, so you keep making new level 1 alts to flood them more? I can tell you're a real nice person and all... </blockquote> I don't engage in conversations with trolls. Welcome to ignore.
Youris@Antonia Bayle wrote: <blockquote>Kenman@Najena wrote: <blockquote> You look incredibly silly arguing against an option with no downside *whatsoever*. So I have to ask, what invalid reason do you make level 1s to send people tells for? You run around begging people for plat? You advertise plat sellers? You repeatedly flood somebody that doesn't want to talk to you and keeps putting you on ignore, so you keep making new level 1 alts to flood them more? I can tell you're a real nice person and all... </blockquote> I don't engage in conversations with trolls. Welcome to ignore.</blockquote>But according to your crappy logic which makes no sense, you should need my permission to ignore me! Otherwise it's no fair that my ability to communicate with you is removed! As such, I don't give you permission because it makes you a complete hypocrite.
Zakane
06-01-2007, 12:43 PM
You could set a lvl limit on tell, like they need to be lvl 10 to send a tell But this would bring up another problem, it would be annoying for true players -shrug-
Nerwen
06-01-2007, 12:49 PM
Actually, there is a sad, but simple fix for all of the spam, as follows: Allow the player/client to set up filters based on the CONTENT of the message, and not the name of the sender. All appropriate INI files, etc., would be hosted client-side, not server side. It might take some acrobatics to set up, and might slightly slow down how long it takes to receive a tell, but I would be OK with that. For example, if such filters were in place, I could choose to block any message containing the text, "Gold farming," "power levelling" or even the name of a specific website. Instead of the tell, I would either receive no notification at all, or else receive a line stating "tell from aStgoiyhSG was blocked due to filters, click here to see it" (my choice.) It would be a pain to set up but in the end it is the only possible way of managing all of this spam. Jen <img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />
Bromir
06-01-2007, 12:59 PM
Youris@Antonia Bayle wrote: <blockquote>Bromir@Runnyeye wrote: <blockquote><p>yes youre right and questing would be a viable option . Other suggestions include leveling giving</p><p>access to tells and different channels as well . But it's still even more restricting on the new players.</p><p>if im to hold your line of arguing .. </p><p>Brorim</p></blockquote><p> No, restrictions based on the number of tells, in a short period of time should be set so they have virtually no impact on lower level players. Completing a series of quests should be moderately time consuming, and should be part of quests new players, and low level alts are already doing....noob island collection quests, racial quests in your home borough, getting your first inn room, etc. The process should be as transparent as possible to legitimate players, while placing additional hurdles in the paths of spammers. </p><p>Change the "/who all" search so that it X's out the last two characters in a players name, and force the user to perform a second search, individually on a partial name, to return the full, unedited name. Then add a 15 second 'cool down' before another individual search can be performed.</p></blockquote>would still make it to easy for the spammers
ArivenGemini
06-01-2007, 01:00 PM
<cite>Nerwen wrote:</cite><blockquote>Actually, there is a sad, but simple fix for all of the spam, as follows: Allow the player/client to set up filters based on the CONTENT of the message, and not the name of the sender. All appropriate INI files, etc., would be hosted client-side, not server side. It might take some acrobatics to set up, and might slightly slow down how long it takes to receive a tell, but I would be OK with that. For example, if such filters were in place, I could choose to block any message containing the text, "Gold farming," "power levelling" or even the name of a specific website. Instead of the tell, I would either receive no notification at all, or else receive a line stating "tell from aStgoiyhSG was blocked due to filters, click here to see it" (my choice.) <i><b> It would be a pain to set up but in the end it is the only possible way of managing all of this spam.</b></i> Jen <img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" /> </blockquote> You see, as I see it.. there isn't one magic bullet. A tell -filter- has limitations.. they CAN be worked around.. just look at your email box and see the v1@gr@ emails.. A tell filter can HELP. Tell throttling can HELP, allowing us to limit tells based on senders level can HELP. This is a fight i see as something that has to be fought on more than one front. If we just have one "solution" implemented, it just will irritate us when it is bypassed.. we have to make it harder and harder for the spammers to operate at a profit. That means rapid and agile banning of accounts, tell filters, level filters, etc. etc. hit them in their pocketbook.. make them have to spend time and money to make money... do it enough and some of them will give up forever due to the lost in profits..
Stuge
06-01-2007, 01:09 PM
<span style="font-family: courier new,courier">An <b>optional</b> whitelist toggle (per-player choice to only receive tells and mail from your guild and folks on your friend list) that auto-disables off when you put up your LFG or LFW tags. The mechanic <i>already exists in-game</i> in the form of the toggles we have to auto-reject duels, group invite or guild invites. Ta-da. Quick, simple, inclusive and with it's architecture already in place in similar forms (see above) it shouldn't require too terribly much dev time. Eliminates the problem for folks that want to use it and has no effect whatsoever on folks that don't. All of y'all's filtering acrobatics and range exceptions and content filtering and account finagling aside...this is a single, solitary change. A simple toggle and it's over and done with.</span>
Bromir
06-01-2007, 01:15 PM
Stugein@Antonia Bayle wrote: <blockquote><span style="font-family: courier new,courier">An <b>optional</b> whitelist toggle (per-player choice to only receive tells and mail from your guild and folks on your friend list) that auto-disables off when you put up your LFG or LFW tags. The mechanic <i>already exists in-game</i> in the form of the toggles we have to auto-reject duels, group invite or guild invites. Ta-da. Quick, simple, inclusive and with it's architecture already in place in similar forms (see above) it shouldn't require too terribly much dev time. Eliminates the problem for folks that want to use it and has no effect whatsoever on folks that don't. All of y'all's filtering acrobatics and range exceptions and content filtering and account finagling aside...this is a single, solitary change. A simple toggle and it's over and done with.</span> </blockquote><p> yeah i know what you mean .. but that would be even more restrictive than the /ignore tell level x - xx thing . . I thought that was a good idea too earlier ..</p><p>Yours</p><p>Brorim</p>
Stuge
06-01-2007, 01:21 PM
Bromir@Runnyeye wrote: <blockquote>Stugein@Antonia Bayle wrote: <blockquote><span style="font-family: courier new,courier">An <b>optional</b> whitelist toggle (per-player choice to only receive tells and mail from your guild and folks on your friend list) that auto-disables off when you put up your LFG or LFW tags. The mechanic <i>already exists in-game</i> in the form of the toggles we have to auto-reject duels, group invite or guild invites. Ta-da. Quick, simple, inclusive and with it's architecture already in place in similar forms (see above) it shouldn't require too terribly much dev time. Eliminates the problem for folks that want to use it and has no effect whatsoever on folks that don't. All of y'all's filtering acrobatics and range exceptions and content filtering and account finagling aside...this is a single, solitary change. A simple toggle and it's over and done with.</span> </blockquote><p> yeah i know what you mean .. but that would be even more restrictive than the /ignore tell level x - xx thing . . I thought that was a good idea too earlier ..</p><p>Yours</p><p>Brorim</p></blockquote><span style="font-family: courier new,courier">Unfortunately the level-range filter can be overly broad and paint friends and guildmates/alts/mules/sellers/crafting toons etc. with the same brush. Believe it or not there are legitimate reasons for low level toons to speak to higher level players. With optional whitelisting (again, a mechanic that already exists to some extent) you don't eliminate dialog with guild alts/crafters/mules/etc. and it would auto-toggle off when you go LFG or LFW (ie: you are intentionally soliciting communications from strangers). Players that want to leave themselves open regardless, can. A purely level-based filter is simply not flexible enough. </span>
Bromir
06-01-2007, 02:06 PM
Stugein@Antonia Bayle wrote: <blockquote>Bromir@Runnyeye wrote: <blockquote>Stugein@Antonia Bayle wrote: <blockquote><span style="font-family: courier new,courier">An <b>optional</b> whitelist toggle (per-player choice to only receive tells and mail from your guild and folks on your friend list) that auto-disables off when you put up your LFG or LFW tags. The mechanic <i>already exists in-game</i> in the form of the toggles we have to auto-reject duels, group invite or guild invites. Ta-da. Quick, simple, inclusive and with it's architecture already in place in similar forms (see above) it shouldn't require too terribly much dev time. Eliminates the problem for folks that want to use it and has no effect whatsoever on folks that don't. All of y'all's filtering acrobatics and range exceptions and content filtering and account finagling aside...this is a single, solitary change. A simple toggle and it's over and done with.</span> </blockquote><p> yeah i know what you mean .. but that would be even more restrictive than the /ignore tell level x - xx thing . . I thought that was a good idea too earlier ..</p><p>Yours</p><p>Brorim</p></blockquote><span style="font-family: courier new,courier">Unfortunately the level-range filter can be overly broad and paint friends and guildmates/alts/mules/sellers/crafting toons etc. with the same brush. Believe it or not there are legitimate reasons for low level toons to speak to higher level players. With optional whitelisting (again, a mechanic that already exists to some extent) you don't eliminate dialog with guild alts/crafters/mules/etc. and it would auto-toggle off when you go LFG or LFW (ie: you are intentionally soliciting communications from strangers). Players that want to leave themselves open regardless, can. A purely level-based filter is simply not flexible enough. </span></blockquote><p>It's only ment for tells nothing else .. and even if they are in the ignore range adding them to friends will remove that ignore .. Everything else like GU Gsay OOC and Say still works fine </p><p>Yours </p><p>Brorim </p>
Stuge
06-01-2007, 02:15 PM
Bromir@Runnyeye wrote: <blockquote>Stugein@Antonia Bayle wrote: <blockquote>Bromir@Runnyeye wrote: <blockquote>Stugein@Antonia Bayle wrote: <blockquote><span style="font-family: courier new,courier">An <b>optional</b> whitelist toggle (per-player choice to only receive tells and mail from your guild and folks on your friend list) that auto-disables off when you put up your LFG or LFW tags. The mechanic <i>already exists in-game</i> in the form of the toggles we have to auto-reject duels, group invite or guild invites. Ta-da. Quick, simple, inclusive and with it's architecture already in place in similar forms (see above) it shouldn't require too terribly much dev time. Eliminates the problem for folks that want to use it and has no effect whatsoever on folks that don't. All of y'all's filtering acrobatics and range exceptions and content filtering and account finagling aside...this is a single, solitary change. A simple toggle and it's over and done with.</span> </blockquote><p> yeah i know what you mean .. but that would be even more restrictive than the /ignore tell level x - xx thing . . I thought that was a good idea too earlier ..</p><p>Yours</p><p>Brorim</p></blockquote><span style="font-family: courier new,courier">Unfortunately the level-range filter can be overly broad and paint friends and guildmates/alts/mules/sellers/crafting toons etc. with the same brush. Believe it or not there are legitimate reasons for low level toons to speak to higher level players. With optional whitelisting (again, a mechanic that already exists to some extent) you don't eliminate dialog with guild alts/crafters/mules/etc. and it would auto-toggle off when you go LFG or LFW (ie: you are intentionally soliciting communications from strangers). Players that want to leave themselves open regardless, can. A purely level-based filter is simply not flexible enough. </span></blockquote><p>It's only ment for tells nothing else .. and even if they are in the ignore range adding them to friends will remove that ignore .. Everything else like GU Gsay OOC and Say still works fine </p><p>Yours </p><p>Brorim </p></blockquote><span style="font-family: courier new,courier">The idea is a single-stroke elimination of the problem. With the range filter you filter out tells from the range. Then you need to disable OOC. Disable shout. Disable auc. Disable say. Then you need to block the mail somehow. OR, you could instead toggle the whitelist and accomplish it all in one-click. Y`see?</span>
phoenixshard
06-01-2007, 02:21 PM
This whitelist is already available in game. Simply create a custom chat channel and only let people that you want to talk to know about it. Voila your whitelist is done without anything else. You won't stop ingame plat sells because no matter what system is implemented, there will be a workaround it found. That is the fault of all systems. No matter how secure it is, there will be a way to bypass that security.
Bromir
06-01-2007, 02:24 PM
<cite>phoenixshard wrote:</cite><blockquote>This whitelist is already available in game. Simply create a custom chat channel and only let people that you want to talk to know about it. Voila your whitelist is done without anything else. You won't stop ingame plat sells because no matter what system is implemented, there will be a workaround it found. That is the fault of all systems. No matter how secure it is, there will be a way to bypass that security.</blockquote> to easily said Phoenix . I cant see how they can get around a tell filter with actually leveling their chars ..
Stuge
06-01-2007, 02:25 PM
<cite>phoenixshard wrote:</cite><blockquote>This whitelist is already available in game. Simply create a custom chat channel and only let people that you want to talk to know about it. Voila your whitelist is done without anything else. </blockquote> <span style="font-family: courier new,courier">Your reading comprehension skills are off the charts. I am in awe. </span>
phoenixshard
06-01-2007, 02:35 PM
As fast as you go up in levels, especially at the outset of the game and can get experience via collection quests, which the vast majority of can be bought fairly cheap, how long does that last? You're talking about SOE cutting their own throat with the game if they put filters up for something like cutting out tells from levels of players. You have no more access to players on their upper level toons that can offer advice to newbies asking questions and other such things. A filter to cut off communication is something that would turn off a lot more people than it would make happy. As for flood control with tells by only making so many per minute available. How long would it take to put an interval in between each tell that is sent by a 3rd party program? It wouldn't take any time whatsoever. Plat sells don't bother me in the least. I just ignore them. If getting between 7-10 tells from people per hour (that seems to be what is said is the norm in these posts) bothers you that much that it interrupts your game time, I'm sorry, but I do think you're taking it a little too seriously. I've seen people saying they curse out the spammers (which incidentally violates the TOS as well), to others that want to start spamming their websites and performing DOS attacks. Both of which are in violation of the law. As I've said before in this thread, it takes 2 seconds to look at who the tell is from and the subject matter, then I'm back in the game playing, that's less than 30 seconds out of an hour taken up by these tells in my game time. Personally, I don't see the big deal and why everyone is getting all bent out of shape. Report them and go on if you feel the need to do something.
Stuge
06-01-2007, 02:44 PM
<cite>phoenixshard wrote:</cite><blockquote>Plat sells don't bother me in the least. I just ignore them. If getting between 7-10 tells from people per hour (that seems to be what is said is the norm in these posts) bothers you that much that it interrupts your game time, I'm sorry, but I do think you're taking it a little too seriously. </blockquote> <span style="font-family: courier new,courier">They don't bother you. Great. Good for you. Obviously though, they bother a <i>lot</i> of people and talking down to other players trying to find a solution, without even having the wherewithal to read or comprehend previous posts, isn't helping anything. Sounds like those folk who think the solution to e-mail spam is to "just hit delete". If you are so laid back and uncaring about the whole issue then how about you excuse yourself from the thread? We get it. You don't think it's a big problem. Fine. Noted. Move along. </span>
phoenixshard
06-01-2007, 02:47 PM
Stugein@Antonia Bayle wrote: <blockquote><cite>phoenixshard wrote:</cite><blockquote>This whitelist is already available in game. Simply create a custom chat channel and only let people that you want to talk to know about it. Voila your whitelist is done without anything else. </blockquote> <span style="font-family: courier new,courier">Your reading comprehension skills are off the charts. I am in awe. </span></blockquote>Since you were suggesting the whitelist, I was merely pointing out that you could already accomplish with what is available at this time. I must say though, I am really impressed at your ability to change fonts to a serif one. You sir are a master of the Internet, I can tell. (See, obvious sarcasm, it doesn't work as well as sarcasm that is subtle in design).
Stuge
06-01-2007, 02:52 PM
<cite>phoenixshard wrote:</cite><blockquote>Stugein@Antonia Bayle wrote: <blockquote><cite>phoenixshard wrote:</cite><blockquote>This whitelist is already available in game. Simply create a custom chat channel and only let people that you want to talk to know about it. Voila your whitelist is done without anything else. </blockquote> <span style="font-family: courier new,courier">Your reading comprehension skills are off the charts. I am in awe. </span></blockquote>Since you were suggesting the whitelist, I was merely pointing out that you could already accomplish with what is available at this time.</blockquote><span style="font-family: courier new,courier">There's just no way that someone can be this dense on accident. I can only assume you are being obtuse on purpose for some reason.</span>
phoenixshard
06-01-2007, 02:54 PM
Stugein@Antonia Bayle wrote: <blockquote><cite>phoenixshard wrote:</cite><blockquote>Plat sells don't bother me in the least. I just ignore them. If getting between 7-10 tells from people per hour (that seems to be what is said is the norm in these posts) bothers you that much that it interrupts your game time, I'm sorry, but I do think you're taking it a little too seriously. </blockquote> <span style="font-family: courier new,courier">They don't bother you. Great. Good for you. Obviously though, they bother a <i>lot</i> of people and talking down to other players trying to find a solution, without even having the wherewithal to read or comprehend previous posts, isn't helping anything. Sounds like those folk who think the solution to e-mail spam is to "just hit delete". If you are so laid back and uncaring about the whole issue then how about you excuse yourself from the thread? We get it. You don't think it's a big problem. Fine. Noted. Move along. </span></blockquote>I wasn't talking down to anyone at all, I was giving my opinion on the subject at hand. You do realize that is what a forum is for don't you? You say you are trying to find a solution, but I guess you fail to realize that you aren't going to find a solution, as it is up to SOE to find and implement a solution as they see fit. You may offer up your opinion on the matter, just as I may offer up my opinion on the same subject. If you don't like my opinion, its simple enough to skip right on over it to the next one.
Dasein
06-01-2007, 03:10 PM
Is there a limit on the number of people you can have on your friends list?
DngrMou
06-01-2007, 03:29 PM
Bromir@Runnyeye wrote: <blockquote>Youris@Antonia Bayle wrote: <blockquote>Bromir@Runnyeye wrote: <blockquote><p>yes youre right and questing would be a viable option . Other suggestions include leveling giving</p><p>access to tells and different channels as well . But it's still even more restricting on the new players.</p><p>if im to hold your line of arguing .. </p><p>Brorim</p></blockquote><p> No, restrictions based on the number of tells, in a short period of time should be set so they have virtually no impact on lower level players. Completing a series of quests should be moderately time consuming, and should be part of quests new players, and low level alts are already doing....noob island collection quests, racial quests in your home borough, getting your first inn room, etc. The process should be as transparent as possible to legitimate players, while placing additional hurdles in the paths of spammers. </p><p>Change the "/who all" search so that it X's out the last two characters in a players name, and force the user to perform a second search, individually on a partial name, to return the full, unedited name. Then add a 15 second 'cool down' before another individual search can be performed.</p></blockquote>would still make it to easy for the spammers </blockquote>You're right...by itself, it would be nearly useless. But since there are no 'magic bullets' out there, short of terminating all in-game chat functions, it should be part of a larger program, including many different tools designed to make spamming harder, while at the same time being transparent, or nearly so to legitimate players. That should include a quicker and easier way for players to report spam, as well as reduced reaction times from SOE on those reports.
KerowynnKaotic
06-01-2007, 03:40 PM
<cite>phoenixshard wrote:</cite><blockquote>Stugein@Antonia Bayle wrote: <blockquote><cite>phoenixshard wrote:</cite><blockquote>Plat sells don't bother me in the least. I just ignore them. If getting between 7-10 tells from people per hour (that seems to be what is said is the norm in these posts) bothers you that much that it interrupts your game time, I'm sorry, but I do think you're taking it a little too seriously. </blockquote> <span style="font-family: courier new,courier">They don't bother you. Great. Good for you. Obviously though, they bother a <i>lot</i> of people and talking down to other players trying to find a solution, without even having the wherewithal to read or comprehend previous posts, isn't helping anything. Sounds like those folk who think the solution to e-mail spam is to "just hit delete". If you are so laid back and uncaring about the whole issue then how about you excuse yourself from the thread? We get it. You don't think it's a big problem. Fine. Noted. Move along. </span></blockquote>I wasn't talking down to anyone at all, I was giving my opinion on the subject at hand. You do realize that is what a forum is for don't you? You say you are trying to find a solution, but I guess you fail to realize that you aren't going to find a solution, as it is up to SOE to find and implement a solution as they see fit. You may offer up your opinion on the matter, just as I may offer up my opinion on the same subject. If you don't like my opinion, its simple enough to skip right on over it to the next one. </blockquote><p>Actually, you are. Talking down to people, that is. You are dissmissing the issue as trivial and of no concern to anyone. It is not trival by any means. It is OUR concern. SOE might be the only ones that can actually implement something in game but we as players are the ones that #1- Motivate them and #2 - Usually, come up with some darn good ideas. </p><p>I am wanting a level & time based tell filter, myself. Not only do I want to be able to <b>completely</b> disable lvls 1 - 10 tells, I want SOE to set a outgoing spam limit to those people under lvl 40. That way even the most determined plat seller can't level up to 30 and then spam us 1,000,000 times before s/he gets banned. The spam limit can be level based. Ie: Limits go down as level goes up. New players and new characters can still talk in the level based chats and regular zone / guild / group chats so it's not like they are completely cut off from the game. As long as SOE notes something in the Trial / New Character progression that informs them that Tells are limited and list off the other options for new players for questions .. people will be aware of it and deal with it. Just like any other feature of the game. </p><p>The Spam is out of control lately on my Server (Permafrost) at the time I usually play. It has gotten so bad I have filtered ALL incoming tells to a different Tab / set my AFK to something not so nice and try to ignore the "whoosh" of an incoming tell. Of which I am getting approximately every 7 mins! I have no idea if someone is actually trying to talk to me .. I can't see a normal tell through all the spam. </p><p>I love EQ2, I've been around since like the month after it opened and I have had withdrawal when I couldn't log on and play but this spam has actually made me decide that instead of playing EQ2 .. I would rather completely strip my Kitchen Cabinets and re-finish them .. They are a very nice shade of chocolate, now .. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>A visual from 1 of my accounts on Memorial Day Weekend .. </p><p><img src="http://www.wraith2.com//EQ2F/Misc/Spam.jpg" border="0"></p><p>I can't /report & /petition them fast enough. Sometimes, there are 3 tells at a time, which means there are at least 3 accounts doing the spam. I could waste my playtime /petitioning and it still won't help stem the tide of spam, lately .. </p><p>Either the system needs to change or I will have to re-grout my bathroom ... I really don't want to have to re-grout my bathroom .. I'm already in the process of re-painting my master bedroom, master bath, office and kitchen .. </p><p>I'd rather be playing EQ2. </p>
azekah
06-01-2007, 03:53 PM
thats a lot of tells... weird that some get so many more than others...
phoenixshard
06-01-2007, 03:58 PM
No, I was not talking down to anyone. I still fail to see how getting the tells is as bothersome as it apparently is to some. Emails, I can see, because some players will go out of their way to check the mail, even if it means backtracking to the nearest mailbox. Tells though, all it is a simple click of the mouse to see who the tell is from and a quick scan to see what the subject is, I fail to see how that can be that much of an imposition on someone. As you say, it may be your concern, but it is also my concern on how development time is spent, and honestly, I'd much rather it was spent on additional content and actually fixing bugs that affect gameplay for everyone, not just players that are annoyed by tells being sent by plat sellers.
Sunlei
06-01-2007, 04:07 PM
<p> That's a lot of tells in a short amount of time, horrible spam. </p><p>I suggest not having a auto-reply setup(afk) as anytime you answer one of their tells they use your replyed tell & increase the spams. </p><p>Using the same exact text message macro too, thats the same guy creating new accounts (or characters) rapidly.</p><p>Comeon soe, at the least no tells 'till lvl 10..or even no tells to lvl 5.</p><p> no tells, no mail for even a few lvls.. limt to 5 tells a min! SLOW them down!</p>
Stuge
06-01-2007, 04:07 PM
<span style="font-family: courier new,courier">Don't bother, Kerowynn. He's being contentious on purpose at this point. It's the only explanation.</span>
phoenixshard
06-01-2007, 04:11 PM
Actually no I'm not. As I said, I can see the emails being obnoxious and a time waste, but tells, I don't see how that can be so devastating to someone's playtime or their enjoyment of the game.
Stuge
06-01-2007, 04:21 PM
<cite>phoenixshard wrote:</cite><blockquote>Actually no I'm not. As I said, I can see the emails being obnoxious and a time waste, but tells, I don't see how that can be so devastating to someone's playtime or their enjoyment of the game.</blockquote>You may be lucky. Maybe you have lazy sellers or play during hours where they are at their dullest roar or sleeping. Good for you. But just because it isn't a problem for <i>you</i> doesn't mean it doesn't affect someone else. It's called empathy. You don't have to skip a meal to know that being hungry sucks. Look at that screenshot, sparky. This isn't one or two every couple hours. That's dozens and dozens of tells to the tune of several per minutes and several within mere few second-long spans. That scrolls guild chat out and every other chat channel. That scrolls group chat out. That scrolls combat and effect notifications. If you can't understand how that is frustrating and gameplay impacting then you either have (a) a 300" monitor that you can keep your chat windows scrolled to max size at all times with, (b) the patience of Job or (c) you <i>are</i> in fact being thick on purpose. I'm leaning towards (c) and you're probably having a great laugh at all our expenses.
phoenixshard
06-01-2007, 04:29 PM
Actually, I merely set up tabs for guild, group, and private tells. Simple set up actually. If I'm in a group, I stay in the group chat tab. If there are a lot of guildies on, I'll stay in the guild chat window. If I'm soloing, I stay in the main chat tab and if I get a tell, I simply click on that tab and presto, I see whether its something to worry about or just spam. If its spam, I'll just click to whatever other tab I was using and I have nothing to worry about scrolling anything out. I feel empathy for those that suffer from something that severely affects their gameplay, such as broken quests or bugs in the system that affect gameplay. I don't feel empathy for people that are so upset about receiving tells. To me that is nothing that is so worrisome as to affect gameplay. To each their own though. *shrug*
Stuge
06-01-2007, 04:35 PM
<span style="font-family: courier new,courier">Edit - You know what? Nevermind. I'm not feeding the troll anymore.</span>
Cyllus
06-02-2007, 01:28 AM
I'm getting these [Removed for Content]' things 3 at a time now... 3 different messages with different senders, all for the same sight, all within 30 seconds of one another. Game breaking? No. Annoying as hell? Yup.
Yngwiem
06-02-2007, 01:43 AM
<p>Anyone else read that someone filed suit in Florida against one of these companies? I would go into more detail, but that would be advertising the plat selling company, and the other MMO.</p><p>It will be interesting to see how it turns out.</p>
Bromir
06-02-2007, 04:16 AM
Youris@Antonia Bayle wrote: <blockquote>Bromir@Runnyeye wrote: <blockquote>Youris@Antonia Bayle wrote: <blockquote>Bromir@Runnyeye wrote: <blockquote><p>yes youre right and questing would be a viable option . Other suggestions include leveling giving</p><p>access to tells and different channels as well . But it's still even more restricting on the new players.</p><p>if im to hold your line of arguing .. </p><p>Brorim</p></blockquote><p> No, restrictions based on the number of tells, in a short period of time should be set so they have virtually no impact on lower level players. Completing a series of quests should be moderately time consuming, and should be part of quests new players, and low level alts are already doing....noob island collection quests, racial quests in your home borough, getting your first inn room, etc. The process should be as transparent as possible to legitimate players, while placing additional hurdles in the paths of spammers. </p><p>Change the "/who all" search so that it X's out the last two characters in a players name, and force the user to perform a second search, individually on a partial name, to return the full, unedited name. Then add a 15 second 'cool down' before another individual search can be performed.</p></blockquote>would still make it to easy for the spammers </blockquote>You're right...by itself, it would be nearly useless. But since there are no 'magic bullets' out there, short of terminating all in-game chat functions, it should be part of a larger program, including many different tools designed to make spamming harder, while at the same time being transparent, or nearly so to legitimate players. That should include a quicker and easier way for players to report spam, as well as reduced reaction times from SOE on those reports. </blockquote><p>I still belive the /ignore tells level x -xx would be the best solution and also the least impacting of them all .. Most new players wouldnt even know it was there before they reach a point where they have use for it .. I know you think it's punishing the legit players from within a certain level range but tbh. and as i have said before . During my playtime I dont talk to lvl 1 - 50 at all .. I dont have the channels active in my chats either. Sometimes one will approach me while im standing at the bank or at some broker and try to say something but thats about it .. The rest are guildies or in custom channels we have for raids or cross server talks and thats about it .. </p><p>I know this is all about finding the least game impacting solution and im really convinced that the filter is the best option of what is available. Someone said something about "then you have to shut down OOC and whatnot" but no you dont have to do that. Because thats an option allready available to us. I have OOC on but it's not a game maker for me wouldnt bother me to turn it off, mostly oneliners and wisecracking going on there . But it wouldnt even be something would opt to do because undernormal circomstances the spammers wont be in the areas where I am they wouldnt be in my guild or in my chat channels they wouldnt be grouped with me either so that kinda solves that . </p><p>Not having that tell filter also allows them to chain create chars and spam tell and even do it on several accounts at the same time. I mean . I know they have excellent char levelers but imagine having to redo a lvl 30 everytime you had to send spam for 5 minuttes . In my opinion that does change things for them. It would mean alot more planning than what they have now. More people leveling their spammers and they still wouldnt know when they could reach anyone because the setting on the individual filters would differ. Plus the fact that doing this much more work would increase the price on the gold and then drive more customers away . All in all a better way of combatting the issue by simply making it harder for them and not as easy as it is now . </p><p> Yours</p><p>Brorim</p>
kukubird
06-02-2007, 03:31 PM
Well on vox I have been on for over 2 hours now and not one platt spamm <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Give it a few hours they will catch up I bet. Then again all I am doing lately is killing them in their farming spots 16 hours a day lol...
Gohbhine
06-02-2007, 07:06 PM
If you go to <a href="http://www.ftc.gov/" target="_blank" rel="nofollow">www.ftc.gov</a>, you can file a complaint against them under the computer area.
Gohbhine
06-02-2007, 07:07 PM
<p>ack double post spam! nice going soe!</p>
Fizwin
06-02-2007, 07:46 PM
<p>I'm curious if someone could write a script to do something like every minute do a /who all 1 and put all those characters on the ignore list, somehow cycling off old names on the list. Yes I know it's extremely inefficient and easy for spammers to get around it but I'd like to see if it would work at all.</p>
<p>Logged on to my main last night fo rhte first time in 2-3 days. Had THREE mails from the same spam toon. Interestingly, reporting one did not delete the other two. I was under the impression if you reported a spam mail it and all others from tha ttoon went poof.</p><p>On the other hand, was online 2-3 hours and did not get a single spam /tell. First time that has happened in a while</p>
<cite>Celena wrote:</cite><blockquote><p>Logged on to my main last night fo rhte first time in 2-3 days. Had THREE mails from the same spam toon. Interestingly, reporting one did not delete the other two. I was under the impression if you reported a spam mail it and all others from tha ttoon went poof.</p><p>On the other hand, was online 2-3 hours and did not get a single spam /tell. First time that has happened in a while</p></blockquote>I have been getting plat spam e-mails from the same toon (Creditman) for several DAYS now. How is that possible, when I've reported every single one? How is this toon not being banned?
DngrMou
06-03-2007, 05:20 PM
Bromir@Runnyeye wrote: <blockquote><p>I still belive the /ignore tells level x -xx would be the best solution and also the least impacting of them all .. Most new players wouldnt even know it was there before they reach a point where they have use for it .. I know you think it's punishing the legit players from within a certain level range but tbh. and as i have said before . During my playtime I dont talk to lvl 1 - 50 at all .. I dont have the channels active in my chats either. Sometimes one will approach me while im standing at the bank or at some broker and try to say something but thats about it .. The rest are guildies or in custom channels we have for raids or cross server talks and thats about it .. </p><p><span style="color: #009900">It is the least impacting of all solutions for you....it is the worst possible for new players. They will remain subject to the spam this filter is designed to eliminate. It does nothing for them, worse, it provides a tool with which they are involuntarily isolated from the rest of the player base. These people have done nothing to you, not once, not ever. They are as deserving a solution to plat spam as everyone else...and I'd much rather see SOE implement actual solutions, that benefit everyone in this game, than an easily circumvented bandaid designed to placate only a portion of their player base.</span></p><p>I know this is all about finding the least game impacting solution and im really convinced that the filter is the best option of what is available. Someone said something about "then you have to shut down OOC and whatnot" but no you dont have to do that. Because thats an option allready available to us. I have OOC on but it's not a game maker for me wouldnt bother me to turn it off, mostly oneliners and wisecracking going on there . But it wouldnt even be something would opt to do because undernormal circomstances the spammers wont be in the areas where I am they wouldnt be in my guild or in my chat channels they wouldnt be grouped with me either so that kinda solves that . </p><p>Not having that tell filter also allows them to chain create chars and spam tell and even do it on several accounts at the same time. I mean . I know they have excellent char levelers but imagine having to redo a lvl 30 everytime you had to send spam for 5 minuttes . In my opinion that does change things for them. It would mean alot more planning than what they have now. More people leveling their spammers and they still wouldnt know when they could reach anyone because the setting on the individual filters would differ. Plus the fact that doing this much more work would increase the price on the gold and then drive more customers away . All in all a better way of combatting the issue by simply making it harder for them and not as easy as it is now . </p><span style="color: #009900">Putting in place other solutions will prevent, or slow down their ability to spam. One such possibility, user configurable, client side filtering. You set the words, and terms to filter out...nothing is ever returned to the spammer...they never know whether their spam was recieved or not. Remove their ability to generate lists of players that are online, (X'ing out the last two characters of a players name, when a '/who all' search is performed). Limit the amount of tells a lower level player can send in a short period of time. I think there are a lot of things that can be done, things that have little to no impact on legitimate players...SOE should focus their efforts there.</span></blockquote>
DngrMou
06-03-2007, 05:21 PM
Erin@Blackburrow wrote: <blockquote>I have been getting plat spam e-mails from the same toon (Creditman) for several DAYS now. How is that possible, when I've reported every single one? How is this toon not being banned? </blockquote> Because the spammer is creating a toon, "Creditman", sending out his spam, then deleting the toon. Next day, spammer creates a new toon, names him "Creditman", and sends out his spam. Etc.
Bromir
06-03-2007, 09:22 PM
Youris@Antonia Bayle wrote: <blockquote>Bromir@Runnyeye wrote: <blockquote><p>I still belive the /ignore tells level x -xx would be the best solution and also the least impacting of them all .. Most new players wouldnt even know it was there before they reach a point where they have use for it .. I know you think it's punishing the legit players from within a certain level range but tbh. and as i have said before . During my playtime I dont talk to lvl 1 - 50 at all .. I dont have the channels active in my chats either. Sometimes one will approach me while im standing at the bank or at some broker and try to say something but thats about it .. The rest are guildies or in custom channels we have for raids or cross server talks and thats about it .. </p><p><span style="color: #009900">It is the least impacting of all solutions for you....it is the worst possible for new players. They will remain subject to the spam this filter is designed to eliminate. It does nothing for them, worse, it provides a tool with which they are involuntarily isolated from the rest of the player base. These people have done nothing to you, not once, not ever. They are as deserving a solution to plat spam as everyone else...and I'd much rather see SOE implement actual solutions, that benefit everyone in this game, than an easily circumvented bandaid designed to placate only a portion of their player base.</span></p><p><span style="color: #cc3333">we surely wont agree on this bit .. to me it seems that you believe these low level players remains on the n00b isle forever. I respect low level players too but as an examply just read the post whereim showing you how many gold spams i got on a lvl 8 char on permafrost the other morning. Not under 15 within 2 hours. and without raising my voice i'd go out on a limb and state that you seem to be supporting the gold sellers and not doing anything constructive to fight them . Read my proposal and tell me what exactly WILL impact them .. i cant see it .. You just keep saying it will but theres no reason to believe it will.</span></p><p>I know this is all about finding the least game impacting solution and im really convinced that the filter is the best option of what is available. Someone said something about "then you have to shut down OOC and whatnot" but no you dont have to do that. Because thats an option allready available to us. I have OOC on but it's not a game maker for me wouldnt bother me to turn it off, mostly oneliners and wisecracking going on there . But it wouldnt even be something would opt to do because undernormal circomstances the spammers wont be in the areas where I am they wouldnt be in my guild or in my chat channels they wouldnt be grouped with me either so that kinda solves that . </p><p>Not having that tell filter also allows them to chain create chars and spam tell and even do it on several accounts at the same time. I mean . I know they have excellent char levelers but imagine having to redo a lvl 30 everytime you had to send spam for 5 minuttes . In my opinion that does change things for them. It would mean alot more planning than what they have now. More people leveling their spammers and they still wouldnt know when they could reach anyone because the setting on the individual filters would differ. Plus the fact that doing this much more work would increase the price on the gold and then drive more customers away . All in all a better way of combatting the issue by simply making it harder for them and not as easy as it is now . </p><p><span style="color: #009900">Putting in place other solutions will prevent, or slow down their ability to spam. One such possibility, user configurable, client side filtering. You set the words, and terms to filter out...nothing is ever returned to the spammer...they never know whether their spam was recieved or not. Remove their ability to generate lists of players that are online, (X'ing out the last two characters of a players name, when a '/who all' search is performed). Limit the amount of tells a lower level player can send in a short period of time. I think there are a lot of things that can be done, things that have little to no impact on legitimate players...SOE should focus their efforts there.</span></p><p><span style="color: #cc3333">you know as well as i do that user configurable filters will never be viable </span></p><p><span style="color: #cc3333">s p a m spa m sssssspppppp aaa mmmmm </span></p><p><span style="color: #cc3333">i'm sure you catch my drift. It will never solve it never ever. I's just as effective as putting a spammer on ignore .. We are all legit players. except for the spammers. I want solutions too but you gotta be honest about this and see what is dooable and what is not. TBH i think youre trolling this now .. your proposals arent solutions that are just things that will still keep the spammers around . </span></p></blockquote> </blockquote>
kukubird
06-04-2007, 06:32 AM
The other day I didn't get a tell for an hour or two. But yep, today as soon as I get in game... getting em like mad. WOW SOE would be making a killing if they would ban these guys fast enough to make them keep buying new accounts. Guess SOE is smarter then us.. and doesn't like money... so they don't think about that. I can't express how annoying these guys spamming me with no way to stop them is.
KunamitsuUK
06-04-2007, 07:21 AM
<p>Im not reading through this as the subject is self explanatory, so Im adding my grievance to the list.</p><p> Stop the Plat Selling Spam!!</p><p> I took a break from EQ2, started again recently on Splitpaw and everytime I log on without fail within 10 minutes of me playing I will get a tell inviting me to log onto a site to buy plat, the names are always gobbledygook and when you "Who" them they are level1, artisan1 and on Queens Colony!!! Im now heading to my 40s and still getting them.</p><p> Werent they going to stop mainland communication from QC? If they made it so you cannot send tells from QC unless you have bought a full subscription and then kept banning these sellars SONY would either make money from them as they would have to buy new subs everytime banned or, more to our benefit the Pharmers would stop.</p><p> These blind tells are annoying, and I'm sure they interfere with others gameplay nothing worse than missing a Raid command or group shout when an unwanted paragraph on how to buy plat and a discount code spams your channel.</p><p>This minority is interfering with your majority audiences gaming experience SONY sort them out.</p>
Of_mice_and_men
06-04-2007, 09:27 AM
<p>IMHO - Filter tells from people not on my friends list into a window I can chose to read if I want. Also ban tells that have key words in them such as the web address for these sites.</p><p>I personally ignore the tells for these people and it doesn't bother me one bit other than SOE's inability to deal with them.</p>
Methulzar
06-04-2007, 10:58 AM
I think the only way to fully get rid of them is to not make it profitable for them. How so? SOE has to make a database of these companies that plat sell, and change the EULA to have a no tolerance policy that threatens (and enforces heavily) litigation against anyone who engages in this activity. It eems that there are a few websites that engage in it, so it needs to be snuffed out before EQ 2 turns into The Sims Online.
Sunlei
06-04-2007, 11:05 AM
<p> wonder what is stopping companies like Walmart, Sears,Dell every company from spamming sale ads in computer game chats? </p><p>What ever law or rule that keeps every business from using chat ads in games should be inforced against those gold spamming companies.</p>
Bromir
06-04-2007, 12:01 PM
<cite>Methulzar wrote:</cite><blockquote>I think the only way to fully get rid of them is to not make it profitable for them. How so? SOE has to make a database of these companies that plat sell, and change the EULA to have a no tolerance policy that threatens (and enforces heavily) litigation against anyone who engages in this activity. It eems that there are a few websites that engage in it, so it needs to be snuffed out before EQ 2 turns into The Sims Online.</blockquote><p> That is allready in the aula .. </p><p> Yours</p><p>Brorim</p>
NiteWolfe
06-04-2007, 12:08 PM
<cite>Methulzar wrote:</cite><blockquote>I think the only way to fully get rid of them is to not make it profitable for them. How so? SOE has to make a database of these companies that plat sell, and change the EULA to have a no tolerance policy that threatens (and enforces heavily) litigation against anyone who engages in this activity. It eems that there are a few websites that engage in it, so it needs to be snuffed out before EQ 2 turns into The Sims Online.</blockquote> Well first there is no LAW against what they do so bringing litigan against the companies that do this is impossible since they are not breaking any laws just a company rule. Next these companies are normaly based over seas. Making it even harder to to enforce any law if there was even one put in place. Please note that the EULA is NOT a law simply a agreement you sign by clicking. Personaly the spam really does not bother me. What bothers me is the player base that assumes that all plat farmers are plat spammers. I farm for plat regulary (without monoplizing content or being disrutive to others) and i regualy get players who go out of there way to harrase me. Simply becouse they see a healer stuck to me on AF (i 2 box). I wish soe could so some thing about the situation also. But i do not expect them to be able to stop it. Since there has never been a company that has been able to stop RMT.
Bromir
06-04-2007, 12:20 PM
<cite>NiteWolfe wrote:</cite><blockquote><cite>Methulzar wrote:</cite><blockquote>I think the only way to fully get rid of them is to not make it profitable for them. How so? SOE has to make a database of these companies that plat sell, and change the EULA to have a no tolerance policy that threatens (and enforces heavily) litigation against anyone who engages in this activity. It eems that there are a few websites that engage in it, so it needs to be snuffed out before EQ 2 turns into The Sims Online.</blockquote> Well first there is no LAW against what they do so bringing litigan against the companies that do this is impossible since they are not breaking any laws just a company rule. Next these companies are normaly based over seas. Making it even harder to to enforce any law if there was even one put in place. Please note that the EULA is NOT a law simply a agreement you sign by clicking. Personaly the spam really does not bother me. What bothers me is the player base that assumes that all plat farmers are plat spammers. I farm for plat regulary (without monoplizing content or being disrutive to others) and i regualy get players who go out of there way to harrase me. Simply becouse they see a healer stuck to me on AF (i 2 box). I wish soe could so some thing about the situation also. But i do not expect them to be able to stop it. Since there has never been a company that has been able to stop RMT. </blockquote><p>thats the whole thing .. you have to agree to the aula before playing that in most countries is a binding legal commitment . There are measures they can take wich are drastic like using their firewalls and routers to simply remove access to all ip ranges of the offenders . But that will hit innocents for sure . As i have said in earlier posts all internet sites are required by law ( in most countries ) to make advertising optional. You get an option to opt out of getting mail from companies close to the one you are siugning up with . Here in denmark even a vocal agreement between two parties is legaly binding . </p><p>As you say the AULA is not a law .. no it is not but it is what you legally agree to abide to if you want to play the game .. This agreement in it self will hold in court in many countries .. </p><p> Yours</p><p>Brorim</p>
Methriln
06-04-2007, 12:37 PM
/sigh ive gotten 30 tells in past hr by diff bots on noob isle. Dunno if its been suggested or not but why not make those certiant site names unable to send in a tell or mail? IN anyshape fashion or form.
Nakaru-Nitepaw
06-04-2007, 02:37 PM
I've also been getting mails from "Creditman" as well as someone like "Hellymyfriend" constantly. I report them all... I just find this anoying. I replied to one of Creditman's messages telling him how annoying i find it and that we both know this is a form of griefing, i don't have to spell it out. The mails plus the hourly tells really cheeses me... EQ2 was the one place i could go to get away from marketing logos and advertisements. To me it all started bothering me around mid February. I don't recall receiving any advertisements before then. I guess 1 company thought it was a good idea to annoy people to submit them to buying something and they all jumped on the bandwagon. I wil never buy anything from anyone who shoves it in my face like that. To me it's bad business practice. It just makes more people hate you.
kukubird
06-05-2007, 08:24 AM
Left my computer on while I slept... 18 tells 9 hours....Lovin it....! SPAMMMMMMMMM!!! YAY
SisterTheresa
06-05-2007, 11:58 AM
<p>I'm actually writing a college research paper on this subject. <img src="/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" alt="SMILEY" /></p>
Zuden
06-05-2007, 04:26 PM
<p>I didn't read through the 15 pages of messages but I'm sure others have had the same solution as me.</p><p>My solution was to cancel my account. If they fix the spam then I'll come back.</p><p>Cheers</p>
Betatroll
06-05-2007, 04:49 PM
<cite>SisterTheresa wrote:</cite><blockquote><p>I'm actually writing a college research paper on this subject. <img src="/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" alt="SMILEY" /></p></blockquote> Regarding the spammers of the people who freak out when they receive unsoliceted mail? Just curious about your angle.
Gundoz
06-05-2007, 04:54 PM
Wow This morning was a new high. i was getting tells at a rate of 1per minute
StrollingWolf
06-05-2007, 05:14 PM
This post has moved... You may discuss the topic of plat sellers but please refrain from listing any of their sites etc.
<p>if your bored i found out you can could at time have some fun with the spammers before reporting them <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> </p><p>like i sent a reply say either you stop sending me spamm or give me 100plat from free now or i'll report you.(which i would have reported his but anyway) which spammer replied canot do that only sell plat for money will lose job if give plat away. my reply was 200plat or i'll report and youlose your job anyway. his reply was you very bad man. tried replying once again to find out he had me ignored. and i reported him and got soes canned reply about it back in email.</p><p>another one i sent a eply in form of an order for chineese food. reply was i sell plat not food. what no egg foo young! his reply was stop sending me tells. and he ignored me and i reported him.</p><p> so if your bored looking for something to do it can be enternaing to annoying a spammer since they are annoying you anyway.</p><p>and both of these guys i think were chineese or at least people who don't speak very good english. who knows maybe if us players start anoying the crap outof them they may start to think it not worth the effort or bring enough attension to soe to act more promptly to avoid server wide riots over the issue</p>
StrollingWolf
06-05-2007, 05:49 PM
This post has moved... You may discuss the topic of plat sellers but please refrain from listing any of their sites etc.
StrollingWolf
06-06-2007, 03:30 AM
This post has moved... You may discuss the topic of plat sellers but please refrain from listing any of their sites etc.
Darian
06-06-2007, 03:39 AM
If WoW can do this why can't EQ2? <a href="http://forums.worldofwarcraft.com/thread.html?topicId=106576820&sid=1" target="_blank" rel="nofollow">http://forums.worldofwarcraft.com/t...76820&sid=1</a> If EQ2 did that I bet it would help tremendously.
Brorimed
06-06-2007, 04:55 AM
Paznos@Mistmoore wrote: <blockquote>If WoW can do this why can't EQ2? <a href="http://forums.worldofwarcraft.com/thread.html?topicId=106576820&sid=1" target="_blank" rel="nofollow">http://forums.worldofwarcraft.com/t...76820&sid=1</a> If EQ2 did that I bet it would help tremendously. </blockquote><p> Well at least its a try but .. Am i the only one that can see the fact you STILL get spammed ???</p><p>It's mostly just a better reporting tool but it wont remove the spam in it self .. </p><p>It's not even close to beeing a solution just a bad patchwork emergency "we hope they will stop" option. This is not about that. We DONT want the spam in the first place. Getting rid of them AFTER they do it still gives you spam. The only thing this would change is the amount of accounts the spammers have to make . </p><p>Yours</p><p>Brorim</p>
KunamitsuUK
06-06-2007, 05:40 AM
<p>We should face it that these Plat sellers will be buying accounts so they can farm, and that = more money for Sony.</p><p>So, in order to keep Sony's pockets happy and their customers then Sony should introduce a Tell filter.</p><p>If we could ignore certain tells containing certain words then any tells from "random letter named guy" containing www. or gold will be stopped. And in reverse if your buddy is scrounging for gold, then as his/her name is in friends list they wont be ignored.</p>
selch
06-06-2007, 05:45 AM
Can't we ban *.sn.cn ?
Aye its bad at the moment i would mind a little less if they changed thier messages once in a while.....
AntLi
06-06-2007, 06:04 AM
I hear Blizzard have taken this issue up a notch. They’re now filing a lawsuit against the web sites that sell the gold and offer power leveling services. How much of an impact will this have? Only time will tell but, at least it’s good to see a company especially one with a lot financial might taking it to these gold sellers. I only wish a campaign of equal importance was done against the buyers too. A double edge swords are always better than a single edged one when tackling this issue. People grossly under estimated that the amount of players who buy gold from these people don’t do it because they don’t have time, they do it to get the advantage. We have the exchange servers yet non exchange servers gold sellers and their buyers are a huge problem. Caused by those wanting to take the short cut to having the advantage.
KunamitsuUK
06-06-2007, 06:20 AM
<p>Interesting, so Blizzard are making a move against these pests, yet Sony who have been in the MMO industry for a lot longer are doing nothing....</p><p>Lets hope Blizzard set a precedent and Sony follow suite.</p>
So I happened to be in POF today. There were 3 groups of farmers there. All the usual symptoms, generated bad names, no guilds, anon, etc. Pulling all the goblins and not allowing me to finish my quest. Now, as far as I know, this is happening on every server. Are they doing anything wrong? Well... tough question. Yes and no. No, because if I was doing what they were doing, for say a few hours, it wouldn't be wrong. But when they do it day after day, week after week for long months... there has to be a reason. Could they be legit players? Yes, its absolutely possible. But isn't it more likely that they are farming plat to sell? Since everyone has complained about these farmers in POF, couldn't SOE try and prevent the farming? Give these people a warning, then ban the accounts when it continues. I know that if I get a warning from a GM, even if I feel that I wasn't doing anything wrong, I wouldn't repeat the activity! Shouldn't we start working on these people so that there is no plat to sell? Or is that naive?
kukubird
06-06-2007, 10:38 AM
Another 15 tells this morning on VOX. I didn't even bother to report.... next step 3 accounts cancelled. There are not even enough players left on vox to kill these guys in their usual farm spots.. They have made a bunch of my guildies leave already.. Way to go SOE! Do they even realize all the problems these guys create that aren't obvious? The damage to the economy.... the new player who i hear all the time.. how do I make so much money to afford my tier 1 equipment. The people who try and get quests done to only see jebar, ujika, gornik, genia there 24/7 for 6 months killing everything in site with 6 bot man groups? These are guys that speak no english but funny how they love the game so much to play 24/7 for 6 months killing trash...... because they aren't selling the plat illegal right? SOME WOULD ARGUE IT IS OK for these guys to farm with 6 toons... that is maybe how they make their plat for other stuff... yeah ok they don't have time for other stuff when they are logged in those 6 toons ( no exageration ) for 24/7 for 6 months straight right? Anyways.... who cares... I certainly am at the point of cancelling because SOE is 1. not capable of doing anything, or 2. doesn't care themselves. Edit - the names I used are made up.... just hit keys on the keyboard at random with vowels.
Noaani
06-06-2007, 11:41 AM
Erin@Blackburrow wrote: <blockquote>So I happened to be in POF today. There were 3 groups of farmers there. All the usual symptoms, generated bad names, no guilds, anon, etc. Pulling all the goblins and not allowing me to finish my quest. </blockquote>Zone disruption.
Noaani
06-06-2007, 11:45 AM
<cite>AntLion wrote:</cite><blockquote> I hear Blizzard have taken this issue up a notch. They’re now filing a lawsuit against the web sites that sell the gold and offer power leveling services. How much of an impact will this have? Only time will tell but, at least it’s good to see a company especially one with a lot financial might taking it to these gold sellers. I only wish a campaign of equal importance was done against the buyers too. A double edge swords are always better than a single edged one when tackling this issue. People grossly under estimated that the amount of players who buy gold from these people don’t do it because they don’t have time, they do it to get the advantage. We have the exchange servers yet non exchange servers gold sellers and their buyers are a huge problem. Caused by those wanting to take the short cut to having the advantage. </blockquote><p> You have heard wrong.</p><p>Blizzard have not taken up any lawsuits against anyone, a sinlge lone player has.</p><p>Also, it is not against web sites (plural), it is against IGE, a single company with an office in Florida.</p><p>If any good actually comes out of this, it may open up the way for SoE and Blizzard to take action, but that is yet to be seen.</p><p>Get facts straight, Blizzard have done considerably less in their game to combat plat spam than SoE have.</p>
<cite>kukubird wrote:</cite><blockquote>Another 15 tells this morning on VOX. I didn't even bother to report.... next step 3 accounts cancelled. There are not even enough players left on vox to kill these guys in their usual farm spots.. They have made a bunch of my guildies leave already.. Way to go SOE! Do they even realize all the problems these guys create that aren't obvious? The damage to the economy.... the new player who i hear all the time.. how do I make so much money to afford my tier 1 equipment. The people who try and get quests done to only see jebar, ujika, gornik, genia there 24/7 for 6 months killing everything in site with 6 bot man groups? These are guys that speak no english but funny how they love the game so much to play 24/7 for 6 months killing trash...... because they aren't selling the plat illegal right? SOME WOULD ARGUE IT IS OK for these guys to farm with 6 toons... that is maybe how they make their plat for other stuff... yeah ok they don't have time for other stuff when they are logged in those 6 toons ( no exageration ) for 24/7 for 6 months straight right? Anyways.... who cares... I certainly am at the point of cancelling because SOE is 1. not capable of doing anything, or 2. doesn't care themselves. Edit - the names I used are made up.... just hit keys on the keyboard at random with vowels. </blockquote>i agree something need to be done proactivley otherwise soe will soon be facing an issue that occurs with alot of the free mmos out there like silk road online ect . where they ended up shutting down servers to mass delete accoutns due to it was discovered everyone on them were spamming gold /power level service or gold farming with botts ect. and all legit players could not log into the servers to actually play due to servers being full 24/7 100% with spammers/farmer trying to sell each thiers services to no avail. if unchecked these guys will go to theses extrememes and force out legitamit player from the servers. they literally if left unchecked reproduce like rabbits!
Noaani
06-06-2007, 12:00 PM
Paznos@Mistmoore wrote: <blockquote>If WoW can do this why can't EQ2? <a href="http://forums.worldofwarcraft.com/thread.html?topicId=106576820&sid=1" target="_blank" rel="nofollow">http://forums.worldofwarcraft.com/t...76820&sid=1</a> If EQ2 did that I bet it would help tremendously. </blockquote>We have had this for mail based advertisments for a very long time, although it would be good to have it for /tells as well.
Madmoon
06-06-2007, 12:55 PM
<cite>Eriol wrote:</cite><blockquote>I still think a level-based /tell restriction REGARDLESS of account type is the easiest way to deal with this <i>quickly</i>. If the person sending a tell is on YOUR friends list, then it is let through (or in your guild or group, or other obvious voluntary associations). Otherwise, it's blocked. Let us adjust the level range we want, as high as desired. Make it server-side if possible, but client-based should be "good enough" virtually all of the time. If you have a friend with a lowbie alt, they can get on their main to tell you to friend their alt, invite to guild, etc. And you can always "globally unblock" yourself if really REALLY needed. Why does it need to be more complex than that? </blockquote> /agree - This is a great idea! How hard could it POSSIBLY be to implement? They already have a thousand different ways to select your chat text - this would hardly be much new programming!
Brorimed
06-07-2007, 03:00 AM
Erin@Blackburrow wrote: <blockquote>So I happened to be in POF today. There were 3 groups of farmers there. All the usual symptoms, generated bad names, no guilds, anon, etc. Pulling all the goblins and not allowing me to finish my quest. Now, as far as I know, this is happening on every server. Are they doing anything wrong? Well... tough question. Yes and no. No, because if I was doing what they were doing, for say a few hours, it wouldn't be wrong. But when they do it day after day, week after week for long months... there has to be a reason. Could they be legit players? Yes, its absolutely possible. But isn't it more likely that they are farming plat to sell? Since everyone has complained about these farmers in POF, couldn't SOE try and prevent the farming? Give these people a warning, then ban the accounts when it continues. I know that if I get a warning from a GM, even if I feel that I wasn't doing anything wrong, I wouldn't repeat the activity! Shouldn't we start working on these people so that there is no plat to sell? Or is that naive? </blockquote><p> You have /petition options here . it's a harrasment and player gamer breaker and is reportable .. </p><p>( the continued "killstealing" of your quest mob that is ) </p><p> Yours</p><p>Brorim</p>
NosmokIng
06-07-2007, 12:28 PM
So.. now you can leave the island or what ever and start spamming people selling plat non stop Great Work SOE... way to go. Everyday since about 2 weeks ago I get mail in my box on all my accounts advertising cheaper plat. On average twice a night I get plat seller spam tells By accident I left my machine on all night and have almost 15 spam plat teller tells. This is getting worse and worse and annoying the real players. Do something please. its ridiculas.. make so you cant send tells to level 5 or something (in effect keeping them on the island)
Eueadan
06-07-2007, 12:31 PM
<cite>NosmokIng wrote:</cite><blockquote>So.. now you can leave the island or what ever and start spamming people selling plat non stop Great Work SOE... way to go. Everyday since about 2 weeks ago I get mail in my box on all my accounts advertising cheaper plat. On average twice a night I get plat seller spam tells By accident I left my machine on all night and have almost 15 spam plat teller tells. This is getting worse and worse and annoying the real players. Do something please. its ridiculas.. make so you cant send tells to level 5 or something (in effect keeping them on the island) </blockquote> IBL
<cite>Eueadan wrote:</cite><blockquote><cite>NosmokIng wrote:</cite><blockquote>So.. now you can leave the island or what ever and start spamming people selling plat non stop Great Work SOE... way to go. Everyday since about 2 weeks ago I get mail in my box on all my accounts advertising cheaper plat. On average twice a night I get plat seller spam tells By accident I left my machine on all night and have almost 15 spam plat teller tells. This is getting worse and worse and annoying the real players. Do something please. its ridiculas.. make so you cant send tells to level 5 or something (in effect keeping them on the island) </blockquote> IBL</blockquote><p> *shrugs* Ya, this is a well known problem. Already promised war on the buggers and the morons just spam me. Guess i'll have to make good on my promise and start hunting these buggers down. Be kinda nice to have a CSR/GM take 25-30min out of their schedule to create a character on newbie island. Just sit there and wait for confirmation of a plat seller then kick them. </p><p>Already sent in 4-5 petitions giving exact locations for these people. Heck I would join the SoE guide program just to be a plat seller hunter. Have that nice little title near my name "Plat Seller Slayer". </p>
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