littleman17
03-11-2006, 01:06 AM
<div></div><div>Don't you just love how much a difference there is in the way the Caves and The Ruins are set up? The Caves are a nice challenge (a few aggro solo mobs wandering around) That allows a new person to learn a few things the islands didn't teach before going out into Antonica. There are two camps of heroic aggro mobs and a river full of heroics that are non aggro.</div><div> </div><div>Now the ruins is full of nothing but aggro mobs wandering all of the place. So you will often try to pull 1 mob and end up being jumped by about 3-5 of any within the area... So this zone is almost completely heroic in a part of the game where groups are rarely if ever formed...</div><div> </div><div>This zone is meant to be an advanced learning zone not a drop you into a lower leveled version of zek... Also the uber named roc of this zone is foten up and wandering the area where 90% of the quest mobs are... This guy is a ^^ with two healers with no arrows... he is severely out balance with the rest of the zone and only furthers the bad lay out of this zone.</div><div> </div><div>Oh don't forget the complete and utter stupidity of the guards... they will either ks you or not help you at all. My dirge pulled a guard (an orc one) into the very first area and was doing a good job at killing him untill a pawn comes bursting through the barricades completely unchallenged by the obviously blind guards. So I backed up right next to a guard hoping it would take the unengaged pawn off of me... but it stood there looking at me like I was stupid or something...</div><p>Message Edited by littleman17 on <span class="date_text">03-10-2006</span><span class="time_text">12:07 PM</span></p>