View Full Version : Misinformation in Fury Spell FAQ
Kaku99
09-07-2006, 08:24 PM
<DIV>The splitpaw spell "Bounty of the Virtuous" seems to have been stealth fixed a while back as it continues to scale up to level 70 now. Please confirm with your own independent analysis.</DIV>
Yah, it does scale with your level and has so for awhile now. I don't use it, though. I use Wild Salve.
Almanac
09-08-2006, 02:48 AM
I updated the stickied spell list to reflect this change. Thanks for the heads up, I removed it from my spell bar a while back and hadn't looked at it recently.
rabbitfoofoo
09-12-2006, 06:44 PM
i can get an extra heal that scales to lvl 70 in splitpaw?!?!?!? how?!?!?!?<div></div>
Druid03
09-12-2006, 09:08 PM
<BR> <BLOCKQUOTE> <HR> rabbitfoofoo wrote:<BR>i can get an extra heal that scales to lvl 70 in splitpaw?!?!?!? how?!?!?!?<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>im pretty sure the spell scroll is no-trade / lore ......so u will need to own Splitpaw (Adventure Pack)</P> <P>one of the merchants in that little cave (think its calld den) sells it</P> <P> </P> <P>its not rly an "extra" heal since it share the reuse timer with Wild Salve (and the rest of that spell line), more like an "alt heal"</P>
CodeKill
09-13-2006, 05:34 PM
No I bought it on the vendor when I got it.
<DIV>what does Bounty of the Virtuous heal for?</DIV>
DevilDi
09-20-2006, 08:44 PM
<BR> <BLOCKQUOTE> <HR> CodeKiller wrote:<BR> No I bought it on the vendor when I got it.<BR> <HR> </BLOCKQUOTE> <P><BR>Pardon me if we mean the same thing.</P> <P>You cannot buy the spell from the broker. You must:</P> <P>1.) Own the Splitpaw Adventure Pack</P> <P>2.) Complete one quest to gain access to the tunnels</P> <P>3.) Fight your way to the lower tunnels.</P> <P>4.) Once in the lower tunnels, complete 3 quests to gain the trust of the Splitpaw Gnolls.</P> <P>You will then be given a shard to be able to teleport directly into the lower tunnels and be able to use the mender. That mender will also sell a spell for each archtype.</P> <P>The healer spell is a single target direct heal with a 10% chance to increase power by an amount. The amount is for more than the spell costs to cast. There are pro's and con's to using the spell:</P> <P>1.) It uses the same timer as the salve line which means it is not an extra heal.</P> <P>2.) The amount of the heal is fixed, not a range, and is more than the adept 1 version of the salve spell at the appropriate level.</P> <P>3.) It has a slightly longer cast time and power cost.</P> <P>4.) There is a 10% chance to regain more power than it cost to cast the spell. When the proc goes off, it is like a free heal.</P> <P> </P> <P>Arguably, it is not very useful at higher levels. Now that I have an Adept III of Wild Salve, the point is moot.</P>
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