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View Full Version : Why upgrades mezzes?


TimidMou
03-16-2006, 02:46 AM
<div>Quick question, every 13 or so levels, you get a replacement spell for the mezz/stun/roots/stifle the tier below it, and yet except for the increased power cost, the effects seem the same. Why then, should one bother to upgrade to the next tier?</div>

WAPCE
03-16-2006, 03:05 AM
With the increased power cost comes a small increase in duration. Resistability doesn't seem to change over level, though.

dpizzle4
03-16-2006, 04:47 AM
I was actually thinking about this same thing today..So if i have:adept 1 t6 mezadept 1 t7 mez I should just use a vanadium for adept 3 instead of using a moonstone in t7 and i would get the same effect.Dankronic aka Darkillusion65 illusionist Kithicor"Blaze Chronic"<div></div>

Kurg
03-16-2006, 11:55 AM
<div></div><p><font color="#ffff00">The higher you upgrade your mezzes and - of course - the higher the tier of the spell is, the better is the chance that it wont get ressisted.</font></p><p><font color="#ffff00">I ve all my T6 mezzes at Master1 but already I ve a hard time mezzing lvl 68+. :smileysurprised:</font></p>

zit
03-16-2006, 01:17 PM
<div></div><p>tier of a spell has no influence on resists, only quality of spell.</p><p>a master mez, even if reciedved at lvl 10 will get resisted less than an adept mez recieved at lvl 70.</p><p>the duration of the lower lvl mez would be significantly shorter though and thats the main reason why you might consider upgrading to a higher tier mez / stun.</p><p>if you got a high quality mez only one tier lower the difference in duration may not be enough to make the higher tier spell worth it, but more than one tier lower i wouldnt use.</p>

Impetus
03-17-2006, 12:37 AM
<blockquote><hr>dpizzle420 wrote:I was actually thinking about this same thing today..So if i have:adept 1 t6 mezadept 1 t7 mezI should just use a vanadium for adept 3 instead of using a moonstone in t7 and i would get the same effect.Dankronic aka Darkillusion65 illusionist Kithicor"Blaze Chronic"<div></div><hr></blockquote>If your server is like mine, you could probably buy the t6 master for not too much more than a pearl, and certainly less than a moonstone.

Barobra
03-17-2006, 02:55 AM
<div></div><blockquote><hr>Kurgor wrote:<div></div><p><font color="#ffff00">The higher you upgrade your mezzes and - of course - the higher the tier of the spell is, the better is the chance that it wont get ressisted.</font></p><p><font color="#ffff00">I ve all my T6 mezzes at Master1 but already I ve a hard time mezzing lvl 68+. :smileysurprised:</font></p><hr></blockquote>Apparently this is not true, according to alot of people. It is up for debate. I am pretty sure I read somewhere though that the level of the spell has nothing to do with if the mob will resist it, just the resist percentage.

WAPCE
03-17-2006, 06:29 AM
<blockquote><hr>Barobrain wrote:<div></div><blockquote><hr>Kurgor wrote:<div></div><p><font color="#ffff00">The higher you upgrade your mezzes and - of course - the higher the tier of the spell is, the better is the chance that it wont get ressisted.</font></p><p><font color="#ffff00">I ve all my T6 mezzes at Master1 but already I ve a hard time mezzing lvl 68+. :smileysurprised:</font></p><hr></blockquote>Apparently this is not true, according to alot of people. It is up for debate. I am pretty sure I read somewhere though that the level of the spell has nothing to do with if the mob will resist it, just the resist percentage.<hr></blockquote>I was about to go searching for the old LU13-era post by Moorguard confirming this, but fortunately he did again <a target="_blank" href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=spells&message.id=9347#M9347">today</a>.

Barobra
03-17-2006, 08:52 AM
<div></div><div></div>Good call....Certain types of spells have to scale differently. Damage and heal numbers are easier (and safer) to scale than percentage-based modifiers. After all, health pools of players and NPCs alike can keep increasing as we move up in levels, but percentage-based effects face that mathematical wall of 100%. That's why certain spell lines don't get upgrades from 61 to 70; there's no reasonable place for them to go and still retain balance.<p>As for the original question about whether Master II spells have too much impact on the next tier, remember that the Master II training choices are intended to be extra powerful and have a longer life than typical spell upgrades. It's not a bad thing if, in a lot of cases, the older Master II is on par with or better than commonly available grades of the next spell in the line. As long as the highest grades of the new spell represent an improvement, that is reasonable progression.</p><p><b>The level of the spell itself does not affect its chances of being resisted. That is determined by the caster's level and skill, as well as the resistability factor listed in the examine info (which is in turn determined by its quality tier).</b></p><p>In other words, if a level 40 Master II provides more benefit and less resistability than a level 54 Adept I, by all means use the level 40 spell.</p>Said by <a target="_blank" href="../view_profile?user.id=103"><span>Moorgard</span></a><div></div><p>Message Edited by Barobrain on <span class="date_text">03-16-2006</span><span class="time_text">07:52 PM</span></p>

MrDiz
03-17-2006, 04:45 PM
This of course makes the lvl 54 master2 mez choice an absolute must <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

WAPCE
03-17-2006, 09:19 PM
<blockquote><hr>MrDizzi wrote:This of course makes the lvl 54 master2 mez choice an absolute must <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><hr></blockquote>Screw that, use the lvl 24 Master II mez, half the power cost with more than half the duration! <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />

Dufre
03-18-2006, 07:20 AM
<div>It might be just a couple mobs but on lvl 71+ mobs that can be mezzed my lower level mez said target is too powerful.  I switched to the T7 mez and was able to mez it.</div><div> </div><div>I can't think of the name right now but it was a named mob in Bonemire.  Also posting the name may encourage devs to change it to resist the higher mez also.</div>

MrDiz
03-20-2006, 04:29 PM
<blockquote><hr>WAPCE wrote:<blockquote><hr>MrDizzi wrote:This of course makes the lvl 54 master2 mez choice an absolute must <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><hr></blockquote>Screw that, use the lvl 24 Master II mez, half the power cost with more than half the duration! <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /><hr></blockquote>When im mezzing 4 or 5 mobs tho I find the longer duration one slightly safer <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> The difference between 50 secs and 45 secs is not so much.