BoolaYa
09-08-2006, 08:49 PM
<DIV>I've recently been evaluating the stats and cost/benefits of moving from a complete set of Tranquil Dragon items, to all Relic, to all Dracomancer. Not so much because I intend to do it that way, but b/c I want to make sure I understand the end-game, which gear to target, why, what it does for me, solo and on raids, etc.</DIV> <DIV> </DIV> <DIV>Put simply, the move to Mastercrafted to Relic offers no INT increase, +370 power, a significant <EM>decline</EM> in total resist, some marginally usefull specialty capabilities (well, the flowing thought VIII is very nice), but the biggest marginal impact seems to be the +850 Health (derived +760 total plus stamina impact (+85 STA * 2.5)), +25 AGI, and +371 Mitigation.</DIV> <DIV> </DIV> <DIV>Put simply, the move from Relic to Dracomancer offers +33 INT (useful not b/c we need more INT, but because of marginal power increase or we can now substitute other INT items for other stat benefits), a return to approx. resists levels of full Mastercrafted (including the +WIS effects), some additional good procs, no material marginal changes in non-INT power or total health affects, and +38 STR, but a slight decrease in total mitigation (not adjusting for any potential AGI effects, not clear to me how/if that works). </DIV> <DIV> </DIV> <DIV>I'm not right now debating the relative cost/benefit of upgrading through these "tiers" of armor. I'm still at the stage of quantifying the various benefits I get. Here are my questions, and yes, I've looked elsewhere trying to get good answers for this <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> (I'm not in game now, but perhapss someone just knows the answer and can post it here): </DIV> <UL> <LI>First, at lvl 70, what is the increase in HP we experience with each +1 increase in STA? </LI> <LI>Second, for each +100 in Mitigation, what (approximately) is the change in mitigation percentages for each circa +100 increase in mitigation points? </LI> <LI>Third, as a Lvl 70 Wizard, is +100 Magic on a Lvl 62 Mastercrafted item worth the same in effectiveness as +100 Magic on a Lvl 68 item? Is it perhaps wrong to compare the two numbers, given that they are derived from different levels of armor?</LI></UL> <DIV>Generally, I was surprised to note that the most significant increase moving from Mastercrafted to Relic was driven by a increase in more melee defensive qualities (hit points/mitigation), than it was by resists and/or increased capabilities. The marginal 850 HP is approximately a 20% increase in Health, but is this really worth it given the time it takes to collect relic pieces doing Labs trash runs, especially since you'd <EM>lose</EM> some resists to get the HP increase? Don't get me wrong, all else equal, I'd take the upgrade... And does the increase in mitigation matter much, given that I probably go from 12% crushing to something as anemic as 14% crushing?</DIV> <DIV> </DIV>