Sorano
02-20-2005, 04:47 PM
<DIV>I was examining all my buffs today and was pleasantly surprised to see that Intensify is finally better than Amplification. I don't know whether it's because I am now lvl 40 and have grown into it, or if they fixed something in the last patch, but even at App1 Intensify is better than Adept1 Amplification. I happily went out and purchased the App4 for it.</DIV> <DIV> </DIV> <DIV>But what's the deal with Hand of the Tyrant? It doesn't really seem to be better than Dazzling Seal, apart from the fact it grants a little bit more heat mitigation and a 0-1% increase in dps. I can cast it at the same time as Dazzling Seal, but the only thing that seems to change when I have both up, is a few more points in heat resistance. Any high level wizards care to shed some light on whether it's worth a concentration slot to have both up? The small chance of a</DIV> <DIV> 0-1% increase in my dps seems rather pitiful, and in light of the recent changes not all that neccessary, considering I now actually have to curtail my dps or risk going splat from aggro.</DIV> <DIV> </DIV> <DIV>At the moment I always have these buffs up on myself</DIV> <DIV>Intensify</DIV> <DIV>Dazzling Seal</DIV> <DIV>Snow Filled Steps</DIV> <DIV>Magi's Shielding</DIV> <DIV>Descry -love the +int/wis</DIV> <DIV> </DIV> <DIV>Tank</DIV> <DIV>Fiery Grandeur</DIV> <DIV> <DIV>Custodial Warding-the HOT makes me laugh everytime it procs, but 60 hps a tick healed may mean the difference between life and death in a close fight</DIV> <DIV> </DIV></DIV> <DIV>Healer/Mage </DIV> <DIV>Descry</DIV> <DIV> </DIV> <DIV>Scout/other melee</DIV> <DIV>Fiery Grandeur</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>The 15min timers on the single target buffs has made it easier to keep buffs on everyone, but it still can be a pain to keep refreshing, but overall it's definitely worth doing.</DIV><p>Message Edited by Sorano on <span class=date_text>02-20-2005</span> <span class=time_text>11:55 PM</span>