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Old 01-12-2008, 01:12 PM   #1
Deni

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imho reach should be down 2 30 % and/or swashbuckler's snare should be more resistable. otherwise we have almost a second ranger. thats kinda strange when u cant reach an opponet in a very quick fight with close range melee class.
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Old 01-12-2008, 07:24 PM   #2
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Let me guess, you were just defeated by a swashie using reach...?

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Old 01-12-2008, 09:15 PM   #3
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well thats correct but the problem is that u cant deal with swash since its deadly at close range and has a huge advantage at range. unlike rangers. in 99 % if u get close 2 ranger he is dead but with swash it makes no difference. so why should swash get that advantage?
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Old 01-12-2008, 09:58 PM   #4
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It's nothing like a Ranger since rangers have to stand still for their attacks.

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Old 01-12-2008, 10:54 PM   #5
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swashies are [Removed for Content] in pvp withoutt reach. l2p friend ^^
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Old 01-12-2008, 11:04 PM   #6
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Urgol wrote:
swashies are [Removed for Content] in pvp withoutt reach. l2p friend ^^

Let me translate that one for ya.  "The Emperor's clothes are beautiful!  If you cannot see them  you are blind fool, Learn 2 See!" 

Or maybe "Nothing to see here, move along."

l2p ... wow, when there's nothing to defend that's always a nice thing to pull out of your pocket ... along with your milk money I guess. 

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Old 01-13-2008, 03:03 AM   #7
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Urgol wrote:
swashies are [Removed for Content] in pvp withoutt reach. l2p friend ^^

QFE

Swashbucklers have very weak crowd control effects compared to other classes. They only have dps. And their ability to do dps in pvp can be easily crippled with control effects like root, stun or stiffle. If you take away reach or the ability to snare then swashbucklers will lose to almost every other melee class.

There are a lot of tricks about how you can beat reach with other melee classes. Just find them. One of the strategy I can think of is to pop freedom of action and to sprint in and root, stiffle or stun the swash and then do dps.

If you are playing a class which has no stun, root or stiffle and no dps then your class sucks and you probably die to all other class as well.

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Old 01-13-2008, 03:07 AM   #8
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lol reach was reduced in that last game update. And I think the 2 speed of asskicking spells were slapped around a bit to. Rangers got some, pretty much all the scouts. Short answer to long, the class that [Removed for Content] slapped you was nerfed while your class was prolly boosted in some way and yet you still suck enough to let that swash wack you?For shame.
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Old 01-13-2008, 03:15 AM   #9
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[email protected] wrote:
Urgol wrote:
swashies are [Removed for Content] in pvp withoutt reach. l2p friend ^^

QFE

Swashbucklers have very weak crowd control effects compared to other classes. They only have dps. And their ability to do dps in pvp can be easily crippled with control effects like root, stun or stiffle. If you take away reach or the ability to snare then swashbucklers will lose to almost every other melee class.

There are a lot of tricks about how you can beat reach with other melee classes. Just find them. One of the strategy I can think of is to pop freedom of action and to sprint in and root, stiffle or stun the swash and then do dps.

If you are playing a class which has no stun, root or stiffle and no dps then your class sucks and you probably die to all other class as well.

(( on the contrary, swashies get a short duration Mez, a Taunt, Snares, and dont they get a short root?Enough to control atleast one or two mobs for a little while, but nothing like illus or coercer... On my swashy i would take on heroic sets of 2 mobs, just keep one mezzed and all messed up so he cant touch you while you kill the other... Not exactly 'crowd' control, but they have a tiny bit mor than just DPS SMILEY<img src=" />PS. Im NOT in favor of nerfing swashies... just clearing up the above point SMILEY Carry on..
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Old 01-13-2008, 09:31 AM   #10
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[email protected] wrote:
Urgol wrote:
swashies are [Removed for Content] in pvp withoutt reach. l2p friend ^^

QFE

Swashbucklers have very weak crowd control effects compared to other classes. They only have dps. And their ability to do dps in pvp can be easily crippled with control effects like root, stun or stiffle. If you take away reach or the ability to snare then swashbucklers will lose to almost every other melee class.

There are a lot of tricks about how you can beat reach with other melee classes. Just find them. One of the strategy I can think of is to pop freedom of action and to sprint in and root, stiffle or stun the swash and then do dps.

If you are playing a class which has no stun, root or stiffle and no dps then your class sucks and you probably die to all other class as well.

i would agree with u about tricks about stun root etc. however how can a brig (Draskar) with 5 m stun or root can stun if i cant reach with 5 m stun or root even if i use boomerang its gonna be 10m. still not enough. so my point is that brig vs. swash fight lasts about 2-3 sec and 1st one 2 hit usually wins. and if im not able 2 reach swash at 10m (the best i can do atm) makes me an easy target. im not saying that swashes should be nerfed im saying give brigs 80 % shortsight not 30% or reduce reach 2 30% or make brigs snare like swash has or give a mezz 2 brigs SMILEY so we can be of the same kind. as for the crowd control i would say that brigs havent got alot only 1 root and 3 stuns (includin trow CA). btw brigs have a poor snare and dont have rach and they dont lose almost 2 any other melee class cause of dps. i can do almost 10k dps 2 almost any class in 4 sec within 5m why would i want reach SMILEY? mezz or anything else (btw swash can do more). thats the balance for us imho - find target try 2 burn it and if u didnt just die. simple.
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Old 01-13-2008, 10:57 AM   #11
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[email protected] wrote:
Urgol wrote:
swashies are [Removed for Content] in pvp withoutt reach. l2p friend ^^

QFE

Swashbucklers have very weak crowd control effects compared to other classes. They only have dps. And their ability to do dps in pvp can be easily crippled with control effects like root, stun or stiffle. If you take away reach or the ability to snare then swashbucklers will lose to almost every other melee class.

There are a lot of tricks about how you can beat reach with other melee classes. Just find them. One of the strategy I can think of is to pop freedom of action and to sprint in and root, stiffle or stun the swash and then do dps.

If you are playing a class which has no stun, root or stiffle and no dps then your class sucks and you probably die to all other class as well.

Uhm. No.
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Old 01-13-2008, 01:29 PM   #12
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Since I lose a lot to swashies I started playing one from the ground up to learn it's weaknesses. So far I really have not found any and I continue to play the swashy that I leveled from 1 to 75 simply in trying to find weaknesses. The only thing I found is that they are a bit fragile in certain builds otherwise they are an all around overpowered class. So yeah I do support a swashy nerf.
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Old 01-13-2008, 02:00 PM   #13
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Wow you guys are really saying swashy are [Removed for Content] without reach? LOL and "brigands only have 3 stuns, thats not enough!" Brigands also have unbreakable root that holds your direction which is pretty much just like a stun you can cast when your enemy is immune to stun.  Rogue offense stance proc interrupts 5.9 times per minute (thats like every swing)  Don't forget the clear target proc you get that makes it so people can't target you for 1 second. Your class pretty much kills people on accident... LOL! Go try other classes.

I had a 70 swash on vox long time ago and sold em. my 58 swash on naggy was brigand so I know how they work very well.

Thats all I really have to say. Thanks for the mornin laugh.

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Old 01-13-2008, 03:10 PM   #14
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[email protected] wrote:

Wow you guys are really saying swashy are [Removed for Content] without reach? LOL and "brigands only have 3 stuns, thats not enough!" Brigands also have unbreakable root that holds your direction which is pretty much just like a stun you can cast when your enemy is immune to stun.  Rogue offense stance proc interrupts 5.9 times per minute (thats like every swing)  Don't forget the clear target proc you get that makes it so people can't target you for 1 second. Your class pretty much kills people on accident... LOL! Go try other classes.

I had a 70 swash on vox long time ago and sold em. my 58 swash on naggy was brigand so I know how they work very well.

Thats all I really have to say. Thanks for the mornin laugh.

what class do u play again?
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Old 01-13-2008, 04:21 PM   #15
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[email protected] wrote:
Urgol wrote:
swashies are [Removed for Content] in pvp withoutt reach. l2p friend ^^

QFE

Swashbucklers have very weak crowd control effects compared to other classes. They only have dps. And their ability to do dps in pvp can be easily crippled with control effects like root, stun or stiffle. If you take away reach or the ability to snare then swashbucklers will lose to almost every other melee class.

There are a lot of tricks about how you can beat reach with other melee classes. Just find them. One of the strategy I can think of is to pop freedom of action and to sprint in and root, stiffle or stun the swash and then do dps.

If you are playing a class which has no stun, root or stiffle and no dps then your class sucks and you probably die to all other class as well.

Quick, someone point this particular post out to Csky heheh.

Seriously though, this is a pretty acurate assessment with one exception.  Reach is not the ultimate ability on the swashbuckler table.  Although Reach with the Potency end ability (forget the actual name) is just plain nasty.

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Old 01-15-2008, 03:51 AM   #16
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DenisR wrote:
imho reach should be down 2 30 % and/or swashbuckler's snare should be more resistable. otherwise we have almost a second ranger. thats kinda strange when u cant reach an opponet in a very quick fight with close range melee class.
You're level 80 and you don't use Cure Arcane and Freedom of Movement potions? Snare and Roots are a joke in PvP. You're one of the few classes in the game who can permanently lock a character down, and kill them in seconds. Other classes HAVE to stay away from you.
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Old 01-15-2008, 05:19 AM   #17
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DenisR wrote:
imho reach should be down 2 30 % and/or swashbuckler's snare should be more resistable. otherwise we have almost a second ranger. thats kinda strange when u cant reach an opponet in a very quick fight with close range melee class.
I don't believe reach needs to be nerfed.  HOWEVER, I do believe that the boomerang bandolier increasing their reach range to 20 meters needs to be nerfed, as 20 meters is indeed a ridiculous distance for swashbucklers to be doing damage from.
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Old 01-15-2008, 08:00 AM   #18
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ok, ok, swashi not OP on pvpjast i cant understand if they gimped why all low lvl tier character i'll see it swashies or illus..i think i need retire my defiler and try one..swashy .. or iluz..and say how they [Removed for Content] in pvp compare with def )if char have DPS then it mast have DPSand NATHING moreno stun, no stifle, no shnare no rootjast DPSand if char have CC they MUST not have DPS (like illuz)becose it come to nonsensand shadap about potion 10sec on mind/action not help from stun-lock/kite(ask ranger about non-curable shnare)why not imune to interupt? /redloli think soe come to hell with swarm of clases they dosoe cant balance it . it to much. it imposible.i think all need ask soe stop - jast stop play and stop give them money.soe need some lesson for making unbalansed swarm of character.or eq2come  - sims online for housing, chating, poperdoling,petting etc
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