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Old 06-06-2007, 04:52 PM   #1
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Anybody else think that there should be a hardcore server?  No pvp lvls and immune zones.  (Perhaps they can make it on Vox since it is being slowly depopulated).  I mean after all we are suppose to be in a war?  It makes no sense that you cant kill an enemy standing rt next to you merely because he is not as tough.  Afterall, war is not about fairness, but rather bringing as much force as you can to the table so you can win.  In fact, as far as I'm concerned, a fair fight is not a war, but rather a duel.  Hence, IMO the pvp lvls create a disconnect b/t the story line and the actual game play.  Regardless, I think there are lots of folk out there who want the challenge of hardcore, especially those who believe that SS was ruined when they imposed the range limits.  I recognize that this creates a "prob" for lower lvl folk, but hey there is always going to be differences between grunts and generals.  Moreover, the balance can be maintained by better and more fortified areas (such as x-roads) where lower lvl types could head for cover from the npc guards. 

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Old 06-06-2007, 05:39 PM   #2
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its called vanguard ffa. Near every class can kick your [Removed for Content] or has survivability with no limits and no where to run or zone. Been a month or so since ive been back there though. Im gonna use a month game card once this months game expires and I get sick of pveing my chars.
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Old 06-06-2007, 05:41 PM   #3
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Not enough people would play to make it work.

All the people that wanted FFA servers spent ages on here saying they would leave and never come back when vanguard came out,FFA ftw and all that stuff.Guess what.Most of them have come back.

Soe has already shut a few servers down due to low numbers playing.I doubt very much that they would open a ffa server up that would be even less populated than the euro servers were.

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Old 06-07-2007, 06:28 AM   #4
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FFA would fail. Like our currant PvP system.
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Old 06-07-2007, 07:48 AM   #5
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Vanguard FFA is for the weak. No item loot, no corpse runs, and there is safe zones. It's poop. Yes we need a hardcore server. The masses would flock to it, mainly to get away from the carebears that plague this land.

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Old 06-07-2007, 07:52 AM   #6
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I personally would like to see a Sullon Zek style "Deity Alliance" Server come out. If you worship Marr, Tunare, etc your on the "good" team, Brell, Ro your on the "Newt" team....Inny, Zek etc is Team evil...starting cities would be the same according to what you can pick now, ie trolls, ogres freeport...high elves, halflings Qeynos...etc...

The difference would be that some half elves in Freeport could worship Quellious and be newt....it adds the whole FFA factor to the game without being truly FFA...

I just have fond memories of the Early days of Sullon I guess...but I think it would be fun.

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Old 06-07-2007, 09:14 AM   #7
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A Sullon Zek style ruleset would be great.  Anyone can attack anyone, but you only take damage, xp loss, lose stuff if the people are in a certain range of you.

My husband tells a story about our guild way back when on Sullon Zek and how they 'owned' Odus.  He was a 50 Necromancer and came across someone too low for him to punish properly on their land.  So he rooted the guy over and over again, promising him pain (You could talk to the enemy then).. all the while calling in someone the right level to make sure he felt the pain of XP loss for tresspassing.  Afterwards, he was told to log for 24 hours at which time he could reclaim his corpse and items.  Failure to do so resulted in repeated deaths if he or others tried to retrieve his things.  Harsh?  Maybe.  Fun?  For many it was the peak of EQ PvP.  The 'Play Nice Policy' was suspended on Sullon Zek.  GM's let the players police themselves with a few exceptions.  You could corpse camp, bind camp and pretty much 'grief' each other, with one difference to what we experiance here.. no unpunished revive zerging.  You could do it, sure, but there was no Recent List to blanket you.  If you died, you lost everything all over again.  Including your corpse and items.

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Old 06-07-2007, 10:22 AM   #8
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[email protected] wrote:

Vanguard FFA is for the weak. No item loot, no corpse runs, and there is safe zones. It's poop. Yes we need a hardcore server. The masses would flock to it, mainly to get away from the carebears that plague this land.

/signed

"Maybe" people would come, but, the server would be to low in terms of population, if it was FFA there would be no chance for new players, unless they made a few same zones for PvE.
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Old 06-07-2007, 10:36 AM   #9
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FFA faction? it's called EXILE... although with level ranges, for you (but not against).

Pre-70 it is hardcore, and when you finally hit 70, you can still attack anyone within level range (depending on zone), although it is frowned upon to kill other exiles.

Being able to be killed by anyone is kind of nice if not kind of lame when you are fighting some people around your level, only to be 1-hitted by a 70 or someone significantly higher level. You consequently lose your cash/infamy to the people you were originally fighting.

Go figure ~~

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Old 06-07-2007, 12:53 PM   #10
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[email protected] wrote:

Vanguard FFA is for the weak. No item loot, no corpse runs, and there is safe zones. It's poop. Yes we need a hardcore server. The masses would flock to it, mainly to get away from the carebears that plague this land.

/signed

lol you tell me 1 place that was a safezone in that game. The bank? nope. The crafting place? nope. a guard that u had faction with. .... nope because they were killn off mobs to to faction to get at you lol. And the ffa server over there (not the stupid team 1) did have swarms of people. And then of course like all games devs screw it up or some such thing. I still play the game solely for pvp. Though the 1 thing that I LOVED about that game was the way that the gm's who handled the in game things had there priorities. When you tryed to sell gold and screw with there economy they banned u on the spot along with everyone assosiated with you. And if little care bear noobs would go on and on and on and on in chat and send a gm tells that they were being camped or people were "griefing" them (my guess is they were the pathetic s from games like wow and this 1) the gm would come on and announce server wide to A. Stop sending them tells. and B. Stop being such a baby and let them kill you. Then encourage everyone to grief people like them. That right there is class man lol.  And yes I love to hear a grey noob scream as I slice them open 20 levels above them out of boredom lol. Theres just nothing like the happy go killing feeling in vanguard lol.
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Old 06-07-2007, 10:32 PM   #11
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Not going to go into VG FFA as the mods will simply lock the thread and tell us to go discuss it on the VG forums (which I assure I have discussed there many many times already)

as for EQ2 Hardcore server, VOTE YES IN 2007!

BTW Siphar, you said FFA "faction", SERVER is the word you are looking for. you want FFA SERVER.

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Old 06-07-2007, 10:50 PM   #12
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tass wrote:
[email protected] wrote:

Vanguard FFA is for the weak. No item loot, no corpse runs, and there is safe zones. It's poop. Yes we need a hardcore server. The masses would flock to it, mainly to get away from the carebears that plague this land.

/signed

lol you tell me 1 place that was a safezone in that game. The bank? nope. The crafting place? nope. a guard that u had faction with. .... nope because they were killn off mobs to to faction to get at you lol. And the ffa server over there (not the stupid team 1) did have swarms of people. And then of course like all games devs screw it up or some such thing. I still play the game solely for pvp. Though the 1 thing that I LOVED about that game was the way that the gm's who handled the in game things had there priorities. When you tryed to sell gold and screw with there economy they banned u on the spot along with everyone assosiated with you. And if little care bear noobs would go on and on and on and on in chat and send a gm tells that they were being camped or people were "griefing" them (my guess is they were the pathetic s from games like wow and this 1) the gm would come on and announce server wide to A. Stop sending them tells. and B. Stop being such a baby and let them kill you. Then encourage everyone to grief people like them. That right there is class man lol.  And yes I love to hear a grey noob scream as I slice them open 20 levels above them out of boredom lol. Theres just nothing like the happy go killing feeling in vanguard lol.
Hows that game doing? Didn't they just sell the game to SoE??
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Old 06-08-2007, 03:38 AM   #13
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convict wrote:
  1. Hows that game doing? Didn't they just sell the game to SoE?
Everyone sells out to SoE, SoE is the king of MMO's
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Old 06-08-2007, 04:44 PM   #14
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lol....so what is hardcore about killing someone who has no chance of defending himself? sounds pathetic to me... EQII PvP actually makes sense in that it forces you to "try" and fight fair... of course all you ppl who are scared of real fights just find gank groups or twink yourself out at level 10...
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Old 06-08-2007, 06:04 PM   #15
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so why not put in a FFA item loot server? take out the no level limits for all i care. No safe zones, item loot, and FFA is where it's at. Can't go through life bein' scared folks. It would be RZ part 2. awesome.

And for those that remember, Sullon Zek was great fun too.

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Old 06-08-2007, 06:07 PM   #16
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[email protected] wrote:

so why not put in a FFA item loot server? take out the no level limits for all i care. No safe zones, item loot, and FFA is where it's at. Can't go through life bein' scared folks. It would be RZ part 2. awesome.

And for those that remember, Sullon Zek was great fun too.

I heard PlanetSide is only 10 dollars.
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Old 06-08-2007, 09:51 PM   #17
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myrdhyn wrote:
Lol.  Thats great.  Thats what I feel like on my level 20 exile.
Enjoy it while you can, It seems all the whining from other threads calling for a lvl lock nerf or what not actually worked.
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Old 06-09-2007, 12:18 AM   #18
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Image_Vain wrote:
myrdhyn wrote:
Lol.  Thats great.  Thats what I feel like on my level 20 exile.
Enjoy it while you can, It seems all the whining from other threads calling for a lvl lock nerf or what not actually worked.
I heard Planetside is free.
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Old 06-09-2007, 06:29 AM   #19
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[email protected] wrote:
Image_Vain wrote:
myrdhyn wrote:
Lol.  Thats great.  Thats what I feel like on my level 20 exile.
Enjoy it while you can, It seems all the whining from other threads calling for a lvl lock nerf or what not actually worked.
I heard Planetside is free.
You heard wrong.
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Old 06-09-2007, 03:27 PM   #20
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convict wrote:
tass wrote:
[email protected] wrote:

Vanguard FFA is for the weak. No item loot, no corpse runs, and there is safe zones. It's poop. Yes we need a hardcore server. The masses would flock to it, mainly to get away from the carebears that plague this land.

/signed

lol you tell me 1 place that was a safezone in that game. The bank? nope. The crafting place? nope. a guard that u had faction with. .... nope because they were killn off mobs to to faction to get at you lol. And the ffa server over there (not the stupid team 1) did have swarms of people. And then of course like all games devs screw it up or some such thing. I still play the game solely for pvp. Though the 1 thing that I LOVED about that game was the way that the gm's who handled the in game things had there priorities. When you tryed to sell gold and screw with there economy they banned u on the spot along with everyone assosiated with you. And if little care bear noobs would go on and on and on and on in chat and send a gm tells that they were being camped or people were "griefing" them (my guess is they were the pathetic s from games like wow and this 1) the gm would come on and announce server wide to A. Stop sending them tells. and B. Stop being such a baby and let them kill you. Then encourage everyone to grief people like them. That right there is class man lol.  And yes I love to hear a grey noob scream as I slice them open 20 levels above them out of boredom lol. Theres just nothing like the happy go killing feeling in vanguard lol.
Hows that game doing? Didn't they just sell the game to SoE??
ya they did. Its such a shame to that they laid off all of those great devs that made that game with the pathetic tools they gave them to work with. Ah heres the link I was looking for. This is an example of why games end up so pathetic or go downhill so fast. In fact if its like this in soe with a [Removed for Content] for a manager overseeing production than I apologize for any criticizing I gave a dev. http://www.f13.net/index.php?itemid=561#more
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Old 06-09-2007, 03:30 PM   #21
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Enough getting off topic, ladies. Man up and support the no safe zone / item loot movement.
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Old 06-09-2007, 07:30 PM   #22
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[email protected] wrote:
Enough getting off topic, ladies. Man up and support the no safe zone / item loot movement.
Ugh, if your going to have a FFA, then at least have safe zones so new players can lvl, or enable transfers from PVE servers.
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Old 06-09-2007, 09:17 PM   #23
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lol I think ur missing the point of ffa. In that server there is no safe zone. None at all, and if they do it right theres no zones because the entire world is open. Banks, crafters, everything nothing is safe. You quickly learn who has ur back and who's gonna kick ur [Removed for Content].  I actually had friends on both sides. At 1 side were the rightious anti greifers, and on the other side were the people who didn't give a dam if you were a greifer or not. If you gave infamy you were dead unless a friend of theres. Wasn't to much I could do as I liked both peoples playing styles so when it came to my friends running into each other I let em have there fun against 1 another and watched the outcome. Unless the noobs hit me then id beat em down. God what fun lol. And just try and waste a banker or crafter, u'll find that most people in the room higher or even lv than you dont take kindly to it. Hell even the lower ones blast you away.
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Old 06-09-2007, 09:23 PM   #24
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tass wrote:
lol I think ur missing the point of ffa. In that server there is no safe zone. None at all, and if they do it right theres no zones because the entire world is open. Banks, crafters, everything nothing is safe. You quickly learn who has ur back and who's gonna kick ur [I cannot control my vocabulary].  I actually had friends on both sides. At 1 side were the rightious anti greifers, and on the other side were the people who didn't give a dam if you were a greifer or not. If you gave infamy you were dead unless a friend of theres. Wasn't to much I could do as I liked both peoples playing styles so when it came to my friends running into each other I let em have there fun against 1 another and watched the outcome. Unless the noobs hit me then id beat em down. God what fun lol. And just try and waste a banker or crafter, u'll find that most people in the room higher or even lv than you dont take kindly to it. Hell even the lower ones blast you away.
In that case, that means it would be almost impossible to lvl. However, it would be good if you couldn't transfer your character there and everybody had to start over from scratch. EQ2 open world? impossible.
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Old 06-09-2007, 09:35 PM   #25
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SOE has done it before with Rallos Zek, they do it now with VG (but with no item loot), they can do it again here. It works, its fun, and it's a challenge. Those that want their softball pvp can stay on the existing servers and get nerfed every other LU and whine until they get their way or go play the WoW carebear zergfest. Make a server for people who can suck it up and fight, win, AND lose with gusto. I would be all for permadeath and no level limits too, but I know that's too much for most folks.

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Old 06-09-2007, 09:36 PM   #26
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exactly. Which is why this game will never ever be close to what real pvp is even supposed to be. From the combat, to the classes to the decking out of gear it doesn't come close in any aspect. Its a pve game through and through.
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Old 06-10-2007, 07:46 AM   #27
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tass wrote:
exactly. Which is why this game will never ever be close to what real pvp is even supposed to be. From the combat, to the classes to the decking out of gear it doesn't come close in any aspect. Its a pve game through and through.
I agree, this game was made for PVE and will never be a PVP game, no matter how much it tries, L2 was made from the ground up for PVP. The only way FFA would work is if SOE made it that you had to start over from scratch, no character transfers. Or, if SOE made that even players from currant PVP servers/PVE servers could join at anytime.
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Old 06-10-2007, 04:08 PM   #28
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they'd have to do alot more than that. They would have to rewrite the entire class system because lets face it, some classes just blow with others being the kings over all.  I know vanguard wasn't the biggest hit but what they did with the classes was somewhat the right thing. Every class has its ups and downs, Healers can heal but not dps, dps healers can dps but not really heal, everything has its own chaotic balance. Not only that but the combat system would have to be redone. The whole in combat out of combat thing.. gone. Certain classes like the bard and such would be the only ones to have a marginal speed increase and even then you have classes that can slow em down (ie in vanguard classes like the sorcerer have a small dmg spell that slows the target down from running) The entire zone system would have to be redone so you wouldn't have the im gonna wait by a gate players so that every place in every aspect is pvp no pve safeness. As is the ffa world. Attacks would be reworked, coding, everything. It would cost so much money to actually make a REAL pvp server in this game and thats not even including if they wanted to go for what newer games are offering like flying. The cost would be mind boggling. Which is why soe probably forked over the cash in the first place for vanguard. It already has all of the basic coding and classes and game mechanics set up, all they have to do is edit things like the graphics engines and crack down on the bigs and BAM they have themselves another source of monthly income. That is of course if they do it right. If they make an error its just a cash down the drain.
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Old 06-10-2007, 10:02 PM   #29
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EQII PvP actually makes sense in that it forces you to "try" and fight fair... -----------------------------------------------------------------------------------------------------------------------------------------------

I dont understand why people want fair fights -- fair fights are duels not war

and as for safe zones, for ffa they are not necessary.  --- what you would really want are fortified zones.  The closer to the main city, the heavier the fortifications -- so only the most determined enemy grps could pierce the city walls.  IMO that makes for sense from a story/game point of view and is closer to rl model. 

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Old 06-10-2007, 11:47 PM   #30
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I don't think a FFA would work well, more specifically for newer players. To someone who has just bought the game, and is trying to learn this giant MMO and live in NOrrath, adding the additional challenge of being killed every two steps you take by higher levels would turn alot of people off. Also, it would kill solo-ers, who are the heart of the game really, as it would be impossible to do anything solo with a brand new toon who was new to the server.
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