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Old 06-01-2011, 05:29 PM   #1
Crismorn

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What should have happened "by SoE's words"

Pvp/BG gear be the best gear in every slot that matters, small exceptions if you need to boost crit.

- Pvp gear should be the best for survivability

- Pvp gear best for dps

- Pvp gear best for utility

What really happened

- Pvp gear is the best for MAYBE 7-10 slots

- DoV weapons are head and shoulders above Pvp weapons

- DoV jewelery has tons more health/mana/raw stats which equals more survivility/dps than Pvp gear

- TSO avatar pieces and other items such as Stoneskin ring from Nexona "or druusk" still works and is now best in slot

What needs to be done.

Either revert the changes so its obvious to everyone that you need raid gear to compete OR fix all of those issues asap before GU60 is not only known to be a complete waste of time for pvp, but also so you may save some face and not look like you did a 4 week job in 10 hours.

Pvp jewelry needs to be fixed by adding crit mit, toughness, sta and primary stats to each piece to overcome the added dps boost from raid jewelry.

Remove the effects of ALL TSO avatar pieces/Stoneskin ring/Any other effects that are superior to Pvp gear.

Pvp left armor slots are fine, maybe boost sta/primary stat.

Healing also needs to be looked at but you guys already know this.

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Old 06-01-2011, 06:18 PM   #2
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Greetings,

We are yet to release the new weapons and accessories.   We started to release the armor followed by accessories and weapons a few updates back.   The last update had accessories and weapons added, so this time the armor was released.

In regards to the effects available in some items, they are evaluated on a case by case basis and should a change be needed then a change will be made.  In some cases, the items will have a similar effect that can be found in PvP items. 

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Old 06-01-2011, 06:33 PM   #3
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Nice, so its safe to say that PvP gear is the best you can get for 7-10 pieces and everything else is raid aquired?

I'm just trying to understand why you even bothered wasting time on pve gear when its still the best you can aquire for PvP.

Any chance you could let everyone who PvPs know through a sticky that raid gear is still the besr gear in eq2 for PvP in any slot that matters so we know what were getting into?

Much appreciated.

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Old 06-02-2011, 08:47 AM   #4
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Crismorn wrote:

What should have happened "by SoE's words"

Pvp/BG gear be the best gear in every slot that matters, small exceptions if you need to boost crit.

- Pvp gear should be the best for survivability

- Pvp gear best for dps

- Pvp gear best for utility

What really happened

- Pvp gear is the best for MAYBE 7-10 slots

- DoV weapons are head and shoulders above Pvp weapons

- DoV jewelery has tons more health/mana/raw stats which equals more survivility/dps than Pvp gear

- TSO avatar pieces and other items such as Stoneskin ring from Nexona "or druusk" still works and is now best in slot

What needs to be done.

Either revert the changes so its obvious to everyone that you need raid gear to compete OR fix all of those issues asap before GU60 is not only known to be a complete waste of time for pvp, but also so you may save some face and not look like you did a 4 week job in 10 hours.

Pvp jewelry needs to be fixed by adding crit mit, toughness, sta and primary stats to each piece to overcome the added dps boost from raid jewelry.

Remove the effects of ALL TSO avatar pieces/Stoneskin ring/Any other effects that are superior to Pvp gear.

Pvp left armor slots are fine, maybe boost sta/primary stat.

Healing also needs to be looked at but you guys already know this.

so basically you want one size fits all generic cookie cutter kits? thats lame imo

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Old 06-02-2011, 11:02 AM   #5
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the problem with any of the suggestion here isent that there hard to implement technically or that they dint have enough time, its that sony has layed off or fired anyone with any real programming skills and there 10 year old legacy engine code is terribad to work with, GU:60 was jus a crutch to prop the 3 legged cash cow up for a lil while longer as they pawned there worthless station cash off on us at x3 its worthlessness. they have about till monday to get it right before i cancle my 2 humble accounts and return to the real world.

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Old 06-02-2011, 01:18 PM   #6
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Olihin wrote:

Greetings,

We are yet to release the new weapons and accessories.   We started to release the armor followed by accessories and weapons a few updates back.   The last update had accessories and weapons added, so this time the armor was released.

In regards to the effects available in some items, they are evaluated on a case by case basis and should a change be needed then a change will be made.  In some cases, the items will have a similar effect that can be found in PvP items. 

Olihin

Bro, you do realize that you took over 3 months to release the armor this expansion right? You are comparing these "previous updates" when you had released the armor with the expansion, and then released the weapons / jewelry at a later update, but it has already been 3+ months since the expansion.  There is ABSOLUTELY NO EXCUSE to not have jewelry and weapons released with this GU.  You guys are on a slipery slope of this bs... You take an extra 3 months to release armor, then you use a previous GU as an example of why you are waiting to release the weapons / jewelry, except the armor was released instantly and we werent waiting around for armor for 3 months with broken junker PVP in the mean time...  So you are saying that PVP'rs need to wait 6 months into an expansion before we get all our gear, then a little while after we get it, you release PVE Expansion that makes that PVP gear absolutely worthless, only to make us wait another 6 months?!  This is stupid

You guys need to take this into consideration, we have already waited for this stuff.. 3+ months... release the weapons and jewelry now please.  This is obsurd TBH... to make us wait even more because of some previous release dates based on some totally different circumstances... Gonna be honest, this smells like a big business with no common sense, following the S.O.P no matter what the circumstances should dictate otherwise...

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Old 06-02-2011, 01:31 PM   #7
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Xaviour wrote:

Crismorn wrote:

What should have happened "by SoE's words"

Pvp/BG gear be the best gear in every slot that matters, small exceptions if you need to boost crit.

- Pvp gear should be the best for survivability

- Pvp gear best for dps

- Pvp gear best for utility

What really happened

- Pvp gear is the best for MAYBE 7-10 slots

- DoV weapons are head and shoulders above Pvp weapons

- DoV jewelery has tons more health/mana/raw stats which equals more survivility/dps than Pvp gear

- TSO avatar pieces and other items such as Stoneskin ring from Nexona "or druusk" still works and is now best in slot

What needs to be done.

Either revert the changes so its obvious to everyone that you need raid gear to compete OR fix all of those issues asap before GU60 is not only known to be a complete waste of time for pvp, but also so you may save some face and not look like you did a 4 week job in 10 hours.

Pvp jewelry needs to be fixed by adding crit mit, toughness, sta and primary stats to each piece to overcome the added dps boost from raid jewelry.

Remove the effects of ALL TSO avatar pieces/Stoneskin ring/Any other effects that are superior to Pvp gear.

Pvp left armor slots are fine, maybe boost sta/primary stat.

Healing also needs to be looked at but you guys already know this.

so basically you want one size fits all generic cookie cutter kits? thats lame imo

yeahp crismorn aint be thinkin things through much.

was gonna post sayin what you did but meh kinda like why try sometimes, haha.

but the OP isn't promotin the right approach...IF YOU GET WHAT I AM SAYIN!! O_O

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Old 06-02-2011, 01:47 PM   #8
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PVP fixes appear to be out of sequence at the moment. 

In a perfect world, this new PVP armor should have released with DoV launch, and GU60 should have released new PVP jewelry and weapons.

PVE had PQs to quickly ease conversion into DoV changes. 

PVP now competes against DoV raid items which are very OP compared to the obsolete PVP accessories.

Consider also, what will Drunder and the upcoming Western Wastes raid weapons/accesssories do to PVP balance?

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Old 06-02-2011, 01:57 PM   #9
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Davionx isn't posting that he wants cookie cutter gear. It's up to SOE to decide how to approach it.

What he's trying to say, I think, is that SOE came across pushing their PVP/PVE stat separation forcing everyone to wear PVP gear to PVP (which was both hated and supported) .. but then didn't follow through completely, because PVP gear isn't the best for PVP. It's only the best for certain slots. Anyone who would wear a piece of PVP jewelry over a Zarrakon wrist, Cella ear, or any of the other overpowered procs (Faded Black Hood?) that still work in PVP would be ret^rded.

That's like the "Mission Accomplished" thing we had in 2003, but then no one ever followed through with that. Or closing Gitmo. Or any other thing where one thing is said but the complete opposite is still in effect. Not that I'm trying to compare RL to a game, I'm just trying to give the idiots a way to understand this.

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Old 06-02-2011, 02:24 PM   #10
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[email protected] wrote:

Olihin wrote:

Greetings,

We are yet to release the new weapons and accessories.   We started to release the armor followed by accessories and weapons a few updates back.   The last update had accessories and weapons added, so this time the armor was released.

In regards to the effects available in some items, they are evaluated on a case by case basis and should a change be needed then a change will be made.  In some cases, the items will have a similar effect that can be found in PvP items. 

Olihin

Bro, you do realize that you took over 3 months to release the armor this expansion right? You are comparing these "previous updates" when you had released the armor with the expansion, and then released the weapons / jewelry at a later update, but it has already been 3+ months since the expansion.  There is ABSOLUTELY NO EXCUSE to not have jewelry and weapons released with this GU.  You guys are on a slipery slope of this bs... You take an extra 3 months to release armor, then you use a previous GU as an example of why you are waiting to release the weapons / jewelry, except the armor was released instantly and we werent waiting around for armor for 3 months with broken junker PVP in the mean time...  So you are saying that PVP'rs need to wait 6 months into an expansion before we get all our gear, then a little while after we get it, you release PVE Expansion that makes that PVP gear absolutely worthless, only to make us wait another 6 months?!  This is stupid

You guys need to take this into consideration, we have already waited for this stuff.. 3+ months... release the weapons and jewelry now please.  This is obsurd TBH... to make us wait even more because of some previous release dates based on some totally different circumstances... Gonna be honest, this smells like a big business with no common sense, following the S.O.P no matter what the circumstances should dictate otherwise...

Good point.  I will speak to the itemization gods and see what can be done. 

Olihin

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Old 06-02-2011, 02:39 PM   #11
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Hopefully you can get back to us soon. It'd be good to know if we can expect new jewelry/weapons/etc soon or not.

I know a lot of people were buying jewelry and other items thinking we wouldn't see any for several months, but if that's not the case then it'd definitely be nice to know not to waste tokens.

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Old 06-02-2011, 03:57 PM   #12
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Xaviour wrote:

Crismorn wrote:

What should have happened "by SoE's words"

Pvp/BG gear be the best gear in every slot that matters, small exceptions if you need to boost crit.

- Pvp gear should be the best for survivability

- Pvp gear best for dps

- Pvp gear best for utility

What really happened

- Pvp gear is the best for MAYBE 7-10 slots

- DoV weapons are head and shoulders above Pvp weapons

- DoV jewelery has tons more health/mana/raw stats which equals more survivility/dps than Pvp gear

- TSO avatar pieces and other items such as Stoneskin ring from Nexona "or druusk" still works and is now best in slot

What needs to be done.

Either revert the changes so its obvious to everyone that you need raid gear to compete OR fix all of those issues asap before GU60 is not only known to be a complete waste of time for pvp, but also so you may save some face and not look like you did a 4 week job in 10 hours.

Pvp jewelry needs to be fixed by adding crit mit, toughness, sta and primary stats to each piece to overcome the added dps boost from raid jewelry.

Remove the effects of ALL TSO avatar pieces/Stoneskin ring/Any other effects that are superior to Pvp gear.

Pvp left armor slots are fine, maybe boost sta/primary stat.

Healing also needs to be looked at but you guys already know this.

so basically you want one size fits all generic cookie cutter kits? thats lame imo

No, I want them to do what they planned to do or revert the change so everyone knows you need to raid in order to get the best pvp gear in eq2.

Of course had you read the post this would have been clear.

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Old 06-02-2011, 03:58 PM   #13
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Seliri wrote:

Xaviour wrote:

Crismorn wrote:

What should have happened "by SoE's words"

Pvp/BG gear be the best gear in every slot that matters, small exceptions if you need to boost crit.

- Pvp gear should be the best for survivability

- Pvp gear best for dps

- Pvp gear best for utility

What really happened

- Pvp gear is the best for MAYBE 7-10 slots

- DoV weapons are head and shoulders above Pvp weapons

- DoV jewelery has tons more health/mana/raw stats which equals more survivility/dps than Pvp gear

- TSO avatar pieces and other items such as Stoneskin ring from Nexona "or druusk" still works and is now best in slot

What needs to be done.

Either revert the changes so its obvious to everyone that you need raid gear to compete OR fix all of those issues asap before GU60 is not only known to be a complete waste of time for pvp, but also so you may save some face and not look like you did a 4 week job in 10 hours.

Pvp jewelry needs to be fixed by adding crit mit, toughness, sta and primary stats to each piece to overcome the added dps boost from raid jewelry.

Remove the effects of ALL TSO avatar pieces/Stoneskin ring/Any other effects that are superior to Pvp gear.

Pvp left armor slots are fine, maybe boost sta/primary stat.

Healing also needs to be looked at but you guys already know this.

so basically you want one size fits all generic cookie cutter kits? thats lame imo

yeahp crismorn aint be thinkin things through much.

was gonna post sayin what you did but meh kinda like why try sometimes, haha.

but the OP isn't promotin the right approach...IF YOU GET WHAT I AM SAYIN!! O_O

Not even the devs care what you think about eq2.

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Old 06-02-2011, 03:59 PM   #14
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[email protected] wrote:

Davionx isn't posting that he wants cookie cutter gear. It's up to SOE to decide how to approach it.

What he's trying to say, I think, is that SOE came across pushing their PVP/PVE stat separation forcing everyone to wear PVP gear to PVP (which was both hated and supported) .. but then didn't follow through completely, because PVP gear isn't the best for PVP. It's only the best for certain slots. Anyone who would wear a piece of PVP jewelry over a Zarrakon wrist, Cella ear, or any of the other overpowered procs (Faded Black Hood?) that still work in PVP would be ret^rded.

That's like the "Mission Accomplished" thing we had in 2003, but then no one ever followed through with that. Or closing Gitmo. Or any other thing where one thing is said but the complete opposite is still in effect. Not that I'm trying to compare RL to a game, I'm just trying to give the idiots a way to understand this.

This.

If SoE wants raid gear to remair best in slot for the majority of slots and most important ones ie. Weapons than just revert the changes to avoid mass confusion.

OR add PvP weapons that are on par with raid aquired ones

OR do not allow raid weapons to be usable in PvP.

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Old 06-02-2011, 04:11 PM   #15
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lol. rage on with ad hominems wee crismo.

fact is that it's poor form to even suggest, in any way, itemization segregation over interoperable solutions born of contested engagement.

regardless, a single item like blood & rage is fine for individuality when anyone can get a group & 1 group TOMC.

really ridiculous whining over such a [Removed for Content] minute aspect of the last bastion of identity priests can vie for.

heals are at a good place right now & this item is one you can easily obtain to set yourself apart.

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Old 06-02-2011, 04:37 PM   #16
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Seliri wrote:

lol. rage on with ad hominems wee crismo.

fact is that it's poor form to even suggest, in any way, itemization segregation over interoperable solutions born of contested engagement.

regardless, a single item like blood & rage is fine for individuality when anyone can get a group & 1 group TOMC.

really ridiculous whining over such a [Removed for Content] minute aspect of the last bastion of identity priests can vie for.

heals are at a good place right now & this item is one you can easily obtain to set yourself apart.

Lets see.

You cant even play the toon you log in on a daily basis nr do you even grasp how to gear that one toon but somehow we should listen to what you think about itemization as a whole, yeah I'll get right on that just like the devs that PM me asking for ideas and first hand information on PvP mechanics and other itemization issues.

Oh wait no I wont for reasons that should even be obvious to you now.

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Old 06-02-2011, 04:44 PM   #17
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Olihin wrote:

[email protected] wrote:

Olihin wrote:

Greetings,

We are yet to release the new weapons and accessories.   We started to release the armor followed by accessories and weapons a few updates back.   The last update had accessories and weapons added, so this time the armor was released.

In regards to the effects available in some items, they are evaluated on a case by case basis and should a change be needed then a change will be made.  In some cases, the items will have a similar effect that can be found in PvP items. 

Olihin

Bro, you do realize that you took over 3 months to release the armor this expansion right? You are comparing these "previous updates" when you had released the armor with the expansion, and then released the weapons / jewelry at a later update, but it has already been 3+ months since the expansion.  There is ABSOLUTELY NO EXCUSE to not have jewelry and weapons released with this GU.  You guys are on a slipery slope of this bs... You take an extra 3 months to release armor, then you use a previous GU as an example of why you are waiting to release the weapons / jewelry, except the armor was released instantly and we werent waiting around for armor for 3 months with broken junker PVP in the mean time...  So you are saying that PVP'rs need to wait 6 months into an expansion before we get all our gear, then a little while after we get it, you release PVE Expansion that makes that PVP gear absolutely worthless, only to make us wait another 6 months?!  This is stupid

You guys need to take this into consideration, we have already waited for this stuff.. 3+ months... release the weapons and jewelry now please.  This is obsurd TBH... to make us wait even more because of some previous release dates based on some totally different circumstances... Gonna be honest, this smells like a big business with no common sense, following the S.O.P no matter what the circumstances should dictate otherwise...

Good point.  I will speak to the itemization gods and see what can be done. 

Olihin

lol, you know nothing is ever going to get done whenever the itemisation gods are mentioned.  Thats where all pertinent questions go to die.

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Old 06-02-2011, 05:01 PM   #18
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I still believe that gear seperation is stupid. I am not gonna re-subscribe with this stupid 2 gear parts. I just hate it.

When the make good program is over SoE finally got rid of me.

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Old 06-02-2011, 05:09 PM   #19
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I have no idea how you guys progressed through this game while wearing one set of gear the entire time, I pretty much assumed everyone swapped in 2-3+ sets of gear since EoF.

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Old 06-02-2011, 05:10 PM   #20
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Crismorn wrote:

I have no idea how you guys progressed through this game while wearing one set of gear the entire time, I pretty much assumed everyone swapped in 2-3+ sets of gear since EoF.

Why would anyone compare PvE to PvP when the two things are completely different?

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Old 06-02-2011, 05:14 PM   #21
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[email protected] wrote:

Crismorn wrote:

I have no idea how you guys progressed through this game while wearing one set of gear the entire time, I pretty much assumed everyone swapped in 2-3+ sets of gear since EoF.

Why would anyone compare PvE to PvP when the two things are completely different?

Have you been swapping between sets of gear since EoF?

Its a bit of a loaded question because if you have not then you were wrong and if you have than you already know how to deal with the current situation but I'll go ahead and tell you anyways.

If you are inside of an instance, use PvE gear

If you are not inside of an instance, use PvP gear in 7-10 slots and raid gear in the rest "most importantly weapons"

If you can do both those things you will have no issues.

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Old 06-02-2011, 05:16 PM   #22
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Crismorn wrote:

[email protected] wrote:

Crismorn wrote:

I have no idea how you guys progressed through this game while wearing one set of gear the entire time, I pretty much assumed everyone swapped in 2-3+ sets of gear since EoF.

Why would anyone compare PvE to PvP when the two things are completely different?

 Have you been swapping between sets of gear since EoF?

Its a bit of a loaded question because if you have not then you were wrong and if you have than you already know how to deal with the current situation but I'll go ahead and tell you anyways.

 If you are inside of an instance, use PvE gear

If you are not inside of an instance, use PvP gear in 7-10 slots and raid gear in the rest "most importantly weapons"

 If you can do both those things you will have no issues.

Until TSO PVP gear revamp, pretty much all you needed to auto-win in PVP was to have raid gear, no gear swapping required.

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Old 06-02-2011, 05:21 PM   #23
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Crismorn wrote:

[email protected] wrote:

Crismorn wrote:

I have no idea how you guys progressed through this game while wearing one set of gear the entire time, I pretty much assumed everyone swapped in 2-3+ sets of gear since EoF.

Why would anyone compare PvE to PvP when the two things are completely different?

Have you been swapping between sets of gear since EoF?

Its a bit of a loaded question because if you have not then you were wrong and if you have than you already know how to deal with the current situation but I'll go ahead and tell you anyways.

If you are inside of an instance, use PvE gear

If you are not inside of an instance, use PvP gear in 7-10 slots and raid gear in the rest "most importantly weapons"

If you can do both those things you will have no issues.

Im out questing and doing some PvE stuff and whenever a player comes i have to  switch to my pvp gear and as soon as the fight is over i have to switch back. That sir is simply stupid and ANNOYING. Why would i have to switch my gear everytime a pvp player comes? Why does my gear "magically" not work against players anymore? Either SoE creates a pvp equipment tab or they make pve work in pvp or pvp work in pve. The current situation is not fun, not something i would even pay a single penny for. Now im on the ground engaging tons of mobs and each time a player drops above me with his griff and i cant switch the gear because im stuck in combat mode. Its pretty hard to counter him with mobs on my butt and him in pvp gear. In an instance i can safely decide between the gear i chose. In open world pvp that is not an option right now.

Yeah i could run arround in gimped PvP gear for PvEing, but i prefer to use my hard earned gear that gives me 300+ MA, 150CB and Potency and more.

For years this has worked so fine. First they introduce toughness, and now they force seperate gear sets for pvping and pve'ing. This is ridiculos.

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Old 06-02-2011, 05:26 PM   #24
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[email protected] wrote:

Crismorn wrote:

[email protected] wrote:

Crismorn wrote:

I have no idea how you guys progressed through this game while wearing one set of gear the entire time, I pretty much assumed everyone swapped in 2-3+ sets of gear since EoF.

Why would anyone compare PvE to PvP when the two things are completely different?

Have you been swapping between sets of gear since EoF?

Its a bit of a loaded question because if you have not then you were wrong and if you have than you already know how to deal with the current situation but I'll go ahead and tell you anyways.

If you are inside of an instance, use PvE gear

If you are not inside of an instance, use PvP gear in 7-10 slots and raid gear in the rest "most importantly weapons"

If you can do both those things you will have no issues.

Im out questing and doing some PvE stuff and whenever a player comes i have to  switch to my pvp gear and as soon as the fight is over i have to switch back. That sir is simply stupid and ANNOYING. Why would i have to switch my gear everytime a pvp player comes? Why does my gear "magically" not work against players anymore? Either SoE creates a pvp equipment tab or they make pve work in pvp or pvp work in pve. The current situation is not fun, not something i would even pay a single penny for. Now im on the ground engaging tons of mobs and each time a player drops above me with his griff and i cant switch the gear because im stuck in combat mode. Its pretty hard to counter him with mobs on my butt and him in pvp gear. In an instance i can safely decide between the gear i chose. In open world pvp that is not an option right now.

Yeah i could run arround in gimped PvP gear for PvEing, but i prefer to use my hard earned gear that gives me 300+ MA, 150CB and Potency and more.

For years this has worked so fine. First they introduce toughness, and now they force seperate gear sets for pvping and pve'ing. This is ridiculos.

I hear you man it sucks not being able to get benefit of gear you earned for all parts of the game I truly do, but if you follow that part I bloded/underlined you will be fine in fact you will be more than fine as you will have the best pieces of you're raid gear on and the only PvP pieces that matter.

Also I'm not sure if you know this but levelling/aaing through questing is no longer the fastest way to do it.

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Old 06-02-2011, 05:37 PM   #25
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It isnt a matter of being fastest or whatever. Theres content im trying to enjoy. SoE penalizes me for doing this content right now. Im a true pvper, i dont do PvE alot. But sometimes i feel like doing it and its a horrible experience right now. This game is a major PvE game, i pity all those people trying to quest right now. EQ2 was a good PvE game with excellent pvp implented. Nagafen was fine when the only difference to the other servers was, that you could actually attack other people. Now this pseudo pvp is destroying the major part of the game.

And i cant imagine how new expansion packs will handle it when not only new overland zones come out but also more open world dungeons make it into the game. How im supposed to farm zones like when hole came out when a pvp player can be arround every corner and im forced to do the zone in weak pvp gear because other wise i will get backstabbed by the next person who is sitting in full pvp gear. Simply stupid.

And i dont see the reason to use pvp gear in major slots when most stuff dont do jack in PvE. I worked hard for good gear to kill mobs easy and quick.

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Old 06-02-2011, 05:42 PM   #26
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It isnt a matter of being fastest or whatever. Theres content im trying to enjoy. SoE penalizes me for doing this content right now. Im a true pvper, i dont do PvE alot. But sometimes i feel like doing it and its a horrible experience right now. This game is a major PvE game, i pity all those people trying to quest right now. EQ2 was a good PvE game with excellent pvp implented. Nagafen was fine when the only difference to the other servers was, that you could actually attack other people. Now this pseudo pvp is destroying the major part of the game.

And i cant imagine how new expansion packs will handle it when not only new overland zones come out but also more open world dungeons make it into the game. How im supposed to farm zones like when hole came out when a pvp player can be arround every corner and im forced to do the zone in weak pvp gear because other wise i will get backstabbed by the next person who is sitting in full pvp gear. Simply stupid.

The only time questers should have their PVE gear on is when they are actively killing a mob... and if you get jumped while killing a mob, chances are 99.9% of the time you will die anyways, even if you had PVP gear on and werent getting pwned by the mob in the first place. 

If you have to run around an click a rock, like most of the quests require, then use your PVP gear, you see PVP? Cool all set... go and kick some booty.... and if you are questing and you need to kill a mob... as you are about to pull the mob, hit your PVE gear macro hotkey and the only "inconvenience" of it is that you hit one hotkey more then you would have before... you can macro all your PVE gear to one Hotkey... after you are done killing the mob, macro the PVP gear key and go turn in the quest..

If you get slaughtered fighting the mob because the PVP'r waited till you engaged, chances are having PVP gear on wouldnt have done anything anyways....

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Old 06-02-2011, 05:47 PM   #27
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[email protected] wrote:

[email protected] wrote:

It isnt a matter of being fastest or whatever. Theres content im trying to enjoy. SoE penalizes me for doing this content right now. Im a true pvper, i dont do PvE alot. But sometimes i feel like doing it and its a horrible experience right now. This game is a major PvE game, i pity all those people trying to quest right now. EQ2 was a good PvE game with excellent pvp implented. Nagafen was fine when the only difference to the other servers was, that you could actually attack other people. Now this pseudo pvp is destroying the major part of the game.

And i cant imagine how new expansion packs will handle it when not only new overland zones come out but also more open world dungeons make it into the game. How im supposed to farm zones like when hole came out when a pvp player can be arround every corner and im forced to do the zone in weak pvp gear because other wise i will get backstabbed by the next person who is sitting in full pvp gear. Simply stupid.

The only time questers should have their PVE gear on is when they are actively killing a mob... and if you get jumped while killing a mob, chances are 99.9% of the time you will die anyways, even if you had PVP gear on and werent getting pwned by the mob in the first place. 

If you have to run around an click a rock, like most of the quests require, then use your PVP gear, you see PVP? Cool all set... go and kick some booty.... and if you are questing and you need to kill a mob... as you are about to pull the mob, hit your PVE gear macro hotkey and the only "inconvenience" of it is that you hit one hotkey more then you would have before... you can macro all your PVE gear to one Hotkey... after you are done killing the mob, macro the PVP gear key and go turn in the quest..

If you get slaughtered fighting the mob because the PVP'r waited till you engaged, chances are having PVP gear on wouldnt have done anything anyways....

Please talk for yourself. Maybe you die when you get pvped while fighting a mob. But i usually manage to safe myself from such situation. Theres a reason why ive been always a tinkerer with feign deaths and other tricks.

And i dont see the stupid need to have to hit a macro just because NOW i will click a rock and the next moment i have to hit the macro again because a fight is the next step. Now for turning the quest in i have to hit the macro again. [Removed for Content] is your idea of having fun in a game? Clicking and editing macros every minute? Wow i would love to see you all when nagafen came out and we pvped actually away instead of getting headaches trying to get pseudo pvp running.

Next time do me a favor and talk for yourself, no idea where you get the idea from how i or other people pvp.

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Old 06-02-2011, 05:55 PM   #28
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[email protected] wrote:

[email protected] wrote:

[email protected] wrote:

It isnt a matter of being fastest or whatever. Theres content im trying to enjoy. SoE penalizes me for doing this content right now. Im a true pvper, i dont do PvE alot. But sometimes i feel like doing it and its a horrible experience right now. This game is a major PvE game, i pity all those people trying to quest right now. EQ2 was a good PvE game with excellent pvp implented. Nagafen was fine when the only difference to the other servers was, that you could actually attack other people. Now this pseudo pvp is destroying the major part of the game.

And i cant imagine how new expansion packs will handle it when not only new overland zones come out but also more open world dungeons make it into the game. How im supposed to farm zones like when hole came out when a pvp player can be arround every corner and im forced to do the zone in weak pvp gear because other wise i will get backstabbed by the next person who is sitting in full pvp gear. Simply stupid.

The only time questers should have their PVE gear on is when they are actively killing a mob... and if you get jumped while killing a mob, chances are 99.9% of the time you will die anyways, even if you had PVP gear on and werent getting pwned by the mob in the first place. 

If you have to run around an click a rock, like most of the quests require, then use your PVP gear, you see PVP? Cool all set... go and kick some booty.... and if you are questing and you need to kill a mob... as you are about to pull the mob, hit your PVE gear macro hotkey and the only "inconvenience" of it is that you hit one hotkey more then you would have before... you can macro all your PVE gear to one Hotkey... after you are done killing the mob, macro the PVP gear key and go turn in the quest..

If you get slaughtered fighting the mob because the PVP'r waited till you engaged, chances are having PVP gear on wouldnt have done anything anyways....

Please talk for yourself. Maybe you die when you get pvped while fighting a mob. But i usually manage to safe myself from such situation. Theres a reason why ive been always a tinkerer with feign deaths and other tricks.

And i dont see the stupid need to have to hit a macro just because NOW i will click a rock and the next moment i have to hit the macro again because a fight is the next step. Now for turning the quest in i have to hit the macro again. [Removed for Content] is your idea of having fun in a game? Clicking and editing macros every minute? Wow i would love to see you all when nagafen came out and we pvped actually away instead of getting headaches trying to get pseudo pvp running.

Next time do me a favor and talk for yourself, no idea where you get the idea from how i or other people pvp.

LOL see bro, your massive nerd raging is why you will never be heard.  I presented an easy way to get around the problem you were complaining about, and what do you do? Nerd rage like a 10 year old.  LOL classic.  People like you will never be happy. 

LOL OMG, you would have to hit 22 Hotkeys to kill the mob instead of 20!?!?! OMG that is terribad! 

LOL you will never be satisfied. Hitting one extra hotkey at the beginning of a fight and one at the end is about as easy as they could make the game.  You want everything handed to you on a silverspoon? Well, it pretty much already is: The ability to put all your gear on one single hotkey and equip all that gear instantly, with no delay...

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Old 06-02-2011, 05:58 PM   #29
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[email protected] wrote:

How im supposed to farm zones like when hole came out when a pvp player can be arround every corner and im forced to do the zone in weak pvp gear because other wise i will get backstabbed by the next person who is sitting in full pvp gear. Simply stupid.

I thought you weren't worried about that because you are a "tinkerer" and have FD and other tricks, and could survive any and all attacks by PVP'rs while you were PVE'n? Isn't that what you nerd raged about in your post to me from above... LOL nerd raging for the sake of nerd raging brah... you are classic nutjob

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Old 06-02-2011, 06:04 PM   #30
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[email protected] wrote:

[email protected] wrote:

[email protected] wrote:

[email protected] wrote:

It isnt a matter of being fastest or whatever. Theres content im trying to enjoy. SoE penalizes me for doing this content right now. Im a true pvper, i dont do PvE alot. But sometimes i feel like doing it and its a horrible experience right now. This game is a major PvE game, i pity all those people trying to quest right now. EQ2 was a good PvE game with excellent pvp implented. Nagafen was fine when the only difference to the other servers was, that you could actually attack other people. Now this pseudo pvp is destroying the major part of the game.

And i cant imagine how new expansion packs will handle it when not only new overland zones come out but also more open world dungeons make it into the game. How im supposed to farm zones like when hole came out when a pvp player can be arround every corner and im forced to do the zone in weak pvp gear because other wise i will get backstabbed by the next person who is sitting in full pvp gear. Simply stupid.

The only time questers should have their PVE gear on is when they are actively killing a mob... and if you get jumped while killing a mob, chances are 99.9% of the time you will die anyways, even if you had PVP gear on and werent getting pwned by the mob in the first place. 

If you have to run around an click a rock, like most of the quests require, then use your PVP gear, you see PVP? Cool all set... go and kick some booty.... and if you are questing and you need to kill a mob... as you are about to pull the mob, hit your PVE gear macro hotkey and the only "inconvenience" of it is that you hit one hotkey more then you would have before... you can macro all your PVE gear to one Hotkey... after you are done killing the mob, macro the PVP gear key and go turn in the quest..

If you get slaughtered fighting the mob because the PVP'r waited till you engaged, chances are having PVP gear on wouldnt have done anything anyways....

Please talk for yourself. Maybe you die when you get pvped while fighting a mob. But i usually manage to safe myself from such situation. Theres a reason why ive been always a tinkerer with feign deaths and other tricks.

And i dont see the stupid need to have to hit a macro just because NOW i will click a rock and the next moment i have to hit the macro again because a fight is the next step. Now for turning the quest in i have to hit the macro again. [Removed for Content] is your idea of having fun in a game? Clicking and editing macros every minute? Wow i would love to see you all when nagafen came out and we pvped actually away instead of getting headaches trying to get pseudo pvp running.

Next time do me a favor and talk for yourself, no idea where you get the idea from how i or other people pvp.

LOL see bro, your massive nerd raging is why you will never be heard.  I presented an easy way to get around the problem you were complaining about, and what do you do? Nerd rage like a 10 year old.  LOL classic.  People like you will never be happy. 

LOL OMG, you would have to hit 22 Hotkeys to kill the mob instead of 20!?!?! OMG that is terribad! 

LOL you will never be satisfied. Hitting one extra hotkey at the beginning of a fight and one at the end is about as easy as they could make the game.  You want everything handed to you on a silverspoon? Well, it pretty much already is: The ability to put all your gear on one single hotkey and equip all that gear instantly, with no delay...

who said hitting another key is hard? I said its not FUN. Thats why i play a game and pay for it. To have fun. Your idea of having fun is not my idea of having fun. Live with it. Ive been here since the beginning, when things worked. Your pseudo pvp is not for the masses. Its maybe your idea how the server should be, but not mine and pretty sure not the majoritys idea. And the only nerd rage i see here is your last post. Grow up.

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