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Old 10-20-2016, 04:18 PM   #31
ZUES

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That's why I said the Plane of Time. Could be Void related though. If it's Plane of Time, we've skipped some steps. Based on a couple dev comments it could also be the Plane of Justice. If that, you had to complete the trials of the Seventh Hammer to demonstrate you were worthy to proceed in the Planes. It was a fun zone. When EQ2 launched in 2004 we were still actively Time flagging people. There was a Plane of Time A and a Plane of Time B. I never got to see B. It took us 5 months just to flag for PoT A.

Here is how Time flagging worked... each player had to be flagged in a progressive order from top to bottom. By "flagged" I mean an autoupdate given for clearing the zone. If one player wasn't flagged, the entire raid force had to go back up the ladder and flag that player before they could proceed.

[IMG]
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Old 10-20-2016, 04:53 PM   #32
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I think the rumor was from this: "As to the Epic 2.0 weapons. These will be best in slot weapons that will not see upgrades for at least 2 years. They are not required for any solo, heroic or raid content, except the highest end raid content [Tier 4 Raid Content in the planes, yes, the planes]. There will be lots of other weapons dropping in the expansion."
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Old 10-20-2016, 06:07 PM   #33
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Vaedenmoor is what that was referring to and yes it's a plane but its unlike anything you have seen before in EQ or EQ2. The rest of the details you can figure out through the story.
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Old 10-20-2016, 07:51 PM   #34
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I'm deeply saddened to hear that. There are two things that separate EQ1 from every other MMO I've ever played. 1. Epic timeline. 2. Time flagging. Those two are the most memorable things I've ever done in any MMO. I'm anxious to see what you guys came up with but I'm saddened from a nostalgia point of view.
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Old 10-21-2016, 12:12 AM   #35
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i just zoned in there yeah a pretty zone just hope it not laggy with all that red just saying
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Old 10-21-2016, 01:43 AM   #36
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Red is a laggy color? Tongue
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Old 10-21-2016, 01:51 AM   #37
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The old red raid lag strat. Say that ten times fast.
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Old 10-21-2016, 08:03 AM   #38
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I wish it would be, but remember the trouble it was to flag for some of the planes till PoT with a 72 raid forces. I suppose with 24 it wouldnt be as bad but according to the comment it aint gonna be nowhere close to the old planes of power flaging.

The concept was great however and probably some of the most unforgiven and enjoyable moment in the history of MMO in EQ1 not to omit the multi-phase split raid in Plane of Time untill the Gods and Quarm room.

On a side note, other then the over inflating stats (witch will cause imbalances and many ways to legitly exploit mechanics) from what I have seen so far this expension look very promising, good job dev team.
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Old 10-23-2016, 09:43 AM   #39
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Plane of the Duck?
Plane of the Meatbeast?
Plane of the "Developing MMO's for Dummies" Book?
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Old 10-23-2016, 01:44 PM   #40
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just tryong to be funny
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Old 10-24-2016, 05:46 PM   #41
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gninja

i do have a question about your orgional post here is the HEROiC MOUNT your referining to when calc resolve that the sig line mount or a specific heroic dropped mount??
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Old 10-24-2016, 05:49 PM   #42
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Signature Line Mount
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Old 10-24-2016, 07:35 PM   #43
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thanx that helps
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Old 11-01-2016, 06:58 PM   #44
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*Disclaimer* If I've missed anything incredibly obvious with ascension please point it out! *Disclaimer*

So a concern that I've had over past few days and have been putting some thought into around Ascension classes and their requirement for raids. Will mobs require say 4 of each class? Will they be doable if you have 0 of Ascension Class Y etc.

Lets say for example I have a guild with 28 people, and I evenly divide it so we have 7 of each Ascension class. Result, perfect perhaps. Now we hit a bad month and a Dirge, Fury and Assassin all leave, and these 3 were all elementalists. We recruit 3 new people but they are all other ascension classes. 2 weeks later a SK and Templar move on, losing 2 more elementalists. We then have only 2 Elementalists left on roster, and 26 others with the 3 other options.

Will this then mean our raid progression will be halted until we either recruit a few more elementalists, or will we be forced to have someone else give up their current Ascension class to swap?

This may be a moot point if maxing Ascension takes 1 week, but if its expected to be weeks/months, then it could pose a serious problem for some guilds in terms of recruitment. Finding certain classes is difficult enough already, but then finding class X who is also ascension class Y may be near impossible.
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Old 11-01-2016, 07:14 PM   #45
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Very, VERY few raids will require all the ascension classes to defeat them. In fact only tier4 raids even use ascension classes.
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Old 11-01-2016, 07:17 PM   #46
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Thanks!

I'll just have to retire before T4 bosses BigGrin
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Old 11-01-2016, 07:31 PM   #47
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I can't stress this enough.... all guild leaders need to over recruit for this expansion! You need to have people on the bench or else it will halt your raid progression in its tracks! Recruit, recruit, recruit!
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Old 11-01-2016, 09:00 PM   #48
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nm lerns to read +1
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Old 11-10-2016, 05:11 AM   #49
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Here ya go guys. With Gninja's permission here is a sneak peek at Vaedenmoor, Heart of Nightmares. These are actual in game screenshots of one of the raid bosses.

[IMG]

[IMG]
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Old 11-10-2016, 10:39 AM   #50
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Great, so more reasons for the more progressed guilds to use high pressure recruiting tactics on the "little" guilds to pull away their players. I do hope that's not the case. If resolve is going to have this effect, raiding will go downhill fast..especially for guilds that have some scruples about actively recruiting players out of their current homes.
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Old 11-10-2016, 11:04 AM   #51
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As far as resolve is concerned.
Ever Recruit.
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Old 11-10-2016, 02:41 PM   #52
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Not sure what "high pressure tactics" are. In my experience the "progressed guilds" post a recruitment thread and that's it. Website. App. There's no pursuit. As the matter of fact I know of MANY raiders that raid in server #1 or #2 guilds and also raid in small guilds on off nights. I'm one of them.

The resolve is real! The combat mit is real! These fights are kinda brutal. They bring the pain.
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Old 11-11-2016, 01:41 AM   #53
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So im looking at this
Arcanna'se Spire: Order and Chaos [Raid] - Tier 1-2 (This zone is open to the public for testing!)
Lost City of Torsis: Ashiirian Court [Raid] - Tier 1-3
Crypt of Dalnir: The Kly Stronghold [Raid] - Tier 1-3
Ruins of Kaesora: Ancient Xalgozian Temple [Raid] - Tier 1-3
Vaedenmoor, Realm of Despair [Raid] - Tier 1-4
Vaedenmoor, Heart of Nightmares [Raid] - Tier 3-4
Super Secret Surprise Zone! [Raid] - Tier 4

but the recent article doesn't say anything about the super secret surprise zone... was this intentional? or did they just forget to say something about it.
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Old 11-11-2016, 03:53 AM   #54
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Intentional... cuz it's a sekret!
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Old 11-11-2016, 05:19 AM   #55
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okey dokey
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