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Old 06-02-2009, 08:09 PM   #1
Momolicio

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The single target reactives are still larger in value then the group reactives. Whereas live the group are slightly larger then the single target reactives.

Currently on Test the Single Target reactives are almost 20% more then the group.

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Old 06-03-2009, 04:54 AM   #2
GeForceTony

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As a whole the heal amount of the reactives (both T8, mastered, with Mythical, and about 24% base heal, including heal stance, TSO fabled shoulders, and TSO fabled boots) have raw heal numbers a bit less than what is on live, for the single target, it's not much, (not in game at all right now so I can't give exact figures right now) but the group reactive is noticably lower than what it was.

Is there a particular reason why the heal amount of our reactives was lowered?  Just asking here, because I fail to see why it was necessary to lower the values at all (which is the same question I asked when the Mythical was altered, but has since been reverted to its original form).

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Old 06-03-2009, 06:42 AM   #3
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There's another thread around explaining why. It has to do with spell renaming and Aeralik has stated that it'll be fixed.

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Old 06-03-2009, 05:10 PM   #4
Momolicio

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And that fix is currenty active on the test server (Mythical effects Supplicants Prayer rather then either of the 2 spells themselves now). The 2 spells however are still out of whack after the fix. They also seem to not be reflecting the wisdom and spell bonuses correctly when compared to live.

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Old 06-04-2009, 01:55 PM   #5
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single target should be more, it is from a bug-fix they did.  Look at the cleric AAs and look at the AA that increases single target reactive heal (assuming you have it).  Previously it affected both the group and single target reactive, for inquisitors as of May 27th on live it only affected the single target, I am assuming the same is happening to Templars. 

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Old 06-05-2009, 06:08 PM   #6
Aeralik

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Do you guys have anymore specifics on this?  The single target one shouldnt have changed at all unless some items lost base healing or wisdom which I am not aware of.  The only other thing I see is that the spell modification data is caching and not adjusting based on any wisdom changes but this is occurring on live as well since it went in with GU51.  It might be more obvious on test though because you are scrutinizing the numbers more.  You can combat it by unequipping and equipping the mythical again.  If that doesnt solve the problem then please provide some specifics like items, aa choices and the differences or just pm me you live characters name and the differences you are seeing and I can look into it here.

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Old 06-05-2009, 09:55 PM   #7
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Aeralik wrote:

Do you guys have anymore specifics on this?  The single target one shouldnt have changed at all unless some items lost base healing or wisdom which I am not aware of.  The only other thing I see is that the spell modification data is caching and not adjusting based on any wisdom changes but this is occurring on live as well since it went in with GU51.  It might be more obvious on test though because you are scrutinizing the numbers more.  You can combat it by unequipping and equipping the mythical again.  If that doesnt solve the problem then please provide some specifics like items, aa choices and the differences or just pm me you live characters name and the differences you are seeing and I can look into it here.

Ran some test on test.

1. unable to find any issue caused by a particular pieve of gear

2. Unable to correct the situation by equiping and unequiping gear and mythical

3. Issue is present with no gear equiped

4. Issue is present after reseting all AA to unspent for all trees. Also able to verify that ALL listed bonuses to spells via gear and AA where present by doing a before and after.

I then reequiped all my gear, cast all my buffs, waited a few minutes to make sure osme invisiable proc had not occured and screen shotted all my major heals and nukes and found three issue detailed below. The left is of course live, the right is test. I will PM you the character Aerlik.

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Old 06-06-2009, 02:33 AM   #8
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Did some testing of my own and it seems pretty obvious as to what the change between Live and Test is.

The single target reactive shown highlighted in green do not change between Live and Test.  The group reactive loses quite a bit between Live and Test.  On Test, when removing the Devoted Healing AA, the single target reactive is affected while the group reactive stays the same.  Thus Devoted Healing does not affect group reactives on Test.  By memory, it does affect group reactives on Live.  So the difference between Live and Test is that Devoted Healing no longer affects group reactives' healing amount.

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Old 06-07-2009, 01:07 PM   #9
Uilamin

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EQAditu wrote:

Did some testing of my own and it seems pretty obvious as to what the change between Live and Test is.

The single target reactive shown highlighted in green do not change between Live and Test.  The group reactive loses quite a bit between Live and Test.  On Test, when removing the Devoted Healing AA, the single target reactive is affected while the group reactive stays the same.  Thus Devoted Healing does not affect group reactives on Test.  By memory, it does affect group reactives on Live.  So the difference between Live and Test is that Devoted Healing no longer affects group reactives' healing amount.

read my post above, they already did it to inquisitors on live.  Templars just lucked out and got to hold onto it for abit longer.

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Old 06-07-2009, 01:39 PM   #10
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Uilamin wrote:

read my post above, they already did it to inquisitors on live.  Templars just lucked out and got to hold onto it for abit longer.

They musta just nerfed your character alone

My Inquisitor's group reactive is still getting a boost from Devoted Healing on Live.

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