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Old 06-04-2009, 02:03 PM   #1
Anestacia

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I transfered my toon that is a guild leader to Testcopy but his guild did not show up.  I was curious as I didnt see it in the notes; did the change to remove the guild hall guards amenity slot go through?  Also, were there any other reduction in slots besides the slayer poster?  I would love to see at the very least the uniform manequins slot removed since, like the gurads, they are purely decorative.  I also would like to see a few others either have their slot taken away or have the number of slots increased per guild level.  I know its alot to ask but it takes the bare minimum of 15 to make a guild hall fully utilized and leaves little room for the more fun options.

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Old 06-04-2009, 04:28 PM   #2
Jimena

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cahgneing restrictions on the # of amenties has been changed based on guild hall size. so i see this as even if you have the smallest guild hall but are level 80 you can have all the amenities. i think this just ruins one of the incentives of getting the largest guild hall. think its a bad change.

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Old 06-04-2009, 04:43 PM   #3
Jesdyr
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Anestacia wrote:

 I know its alot to ask but it takes the bare minimum of 15 to make a guild hall fully utilized and leaves little room for the more fun options.

Getting a guild up to that level is not that bad. over 51 is where the curve becomes crazy for small guilds.

fully utilized = what exactly

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Old 06-04-2009, 04:49 PM   #4
Eveningsong

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Your guild will show up in a day or 2, but the guild hall will not, so you'd have to buy another one to test amenities unfortunately. 

My understanding is that you can be guild level 80 and have a T1 hall with the maximum number of amenities.  I like this personally; just because you are level 80 doesn't mean you can afford a T3 hall, or even want one that large.

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Old 06-04-2009, 07:02 PM   #5
Qandor

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Jimena wrote:

cahgneing restrictions on the # of amenties has been changed based on guild hall size. so i see this as even if you have the smallest guild hall but are level 80 you can have all the amenities. i think this just ruins one of the incentives of getting the largest guild hall. think its a bad change.

If a guild is 80 and qualifies for the full range of amenity slots, why should they be penalized for not wanting the huge hall? This change corrects that.

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Old 06-09-2009, 06:44 PM   #6
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Qandor wrote:

Jimena wrote:

cahgneing restrictions on the # of amenties has been changed based on guild hall size. so i see this as even if you have the smallest guild hall but are level 80 you can have all the amenities. i think this just ruins one of the incentives of getting the largest guild hall. think its a bad change.

If a guild is 80 and qualifies for the full range of amenity slots, why should they be penalized for not wanting the huge hall? This change corrects that.

I agree with Qandor.   The accomplishment that allows you to get the maximum number of amenities is your guild level of 80.  My guild is level 69 and in a Gorowyn T1 hall because we prefer a neutral location.   Most of my guild mates have said that they prefer that location and don't want a T3 island hall.

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Old 06-09-2009, 07:29 PM   #7
feldon30

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Qandor wrote:

Jimena wrote:

cahgneing restrictions on the # of amenties has been changed based on guild hall size. so i see this as even if you have the smallest guild hall but are level 80 you can have all the amenities. i think this just ruins one of the incentives of getting the largest guild hall. think its a bad change.

If a guild is 80 and qualifies for the full range of amenity slots, why should they be penalized for not wanting the huge hall? This change corrects that.

Some guild members cannot zone into T3 guild halls for connection or computer hardware/performance issues.

Personally, I'd love to see a T2.5 guild hall with 15 rooms. The T3 hall is just ginormous. It's a small city. Yet the house item limits prevent putting in enough items to truly decorate them.

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Old 06-09-2009, 07:36 PM   #8
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The changes to the guild halls, allowing smaller ones to have more amenities, is one of the best changes in a long time. Why would a small high-level guild have to move to a huge place where they'd be lost, simply to enjoy the facilities to which they're entitled? The first thing I'll do after Update 52 is acquire at least one more amenity for our little guild.

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Old 06-10-2009, 05:32 PM   #9
Haze

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Level 80 guild.. with 5 active players.. how can they afford a large guild hall, let alone the island?

Good change imo.

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